Log file open, 05/16/20 00:39:35 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:6276). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 1909) (), CPU: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz, GPU: Intel(R) HD Graphics 630 LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.16-05.39.38:666][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.05.16-05.39.38:666][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.16-05.39.38:667][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.05.16-05.39.38:667][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.05.16-05.39.38:668][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.05.16-05.39.38:668][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.05.16-05.39.38:668][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.16-05.39.38:671][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.16-05.39.38:671][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.16-05.39.38:671][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.05.16-05.39.38:671][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.16-05.39.38:671][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.05.16-05.39.38:671][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.16-05.39.38:672][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.16-05.39.38:672][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.05.16-05.39.38:672][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.05.16-05.39.38:673][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.05.16-05.39.38:673][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.05.16-05.39.38:673][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.05.16-05.39.38:673][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.05.16-05.39.38:673][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.16-05.39.38:673][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.16-05.39.38:673][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.05.16-05.39.38:673][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.05.16-05.39.38:673][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.05.16-05.39.38:673][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:673][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.16-05.39.38:673][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.16-05.39.38:673][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.05.16-05.39.38:673][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.16-05.39.38:673][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.05.16-05.39.38:684][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1ED094A59B0] Result: '1' k_EResultOK (success) [2020.05.16-05.39.38:684][ 0]LogHAL: Display: Platform has ~ 24 GB [25647747072 / 34359738368 / 24], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.05.16-05.39.38:684][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.05.16-05.39.38:684][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.16-05.39.38:684][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.16-05.39.38:685][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.16-05.39.38:685][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.16-05.39.38:685][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.05.16-05.39.38:685][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.16-05.39.38:685][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.05.16-05.39.38:685][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.16-05.39.38:686][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.16-05.39.38:686][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.05.16-05.39.38:686][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.16-05.39.38:686][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.05.16-05.39.38:686][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/jhowp/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.16-05.39.38:686][ 0]LogInit: Computer: NAVE [2020.05.16-05.39.38:686][ 0]LogInit: User: jhowp [2020.05.16-05.39.38:686][ 0]LogInit: CPU Page size=4096, Cores=4 [2020.05.16-05.39.38:686][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.05.16-05.39.38:686][ 0]LogMemory: Memory total: Physical=23.9GB (24GB approx) [2020.05.16-05.39.38:687][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.05.16-05.39.38:687][ 0]LogMemory: Process Physical Memory: 158.23 MB used, 287.97 MB peak [2020.05.16-05.39.38:687][ 0]LogMemory: Process Virtual Memory: 143.17 MB used, 297.83 MB peak [2020.05.16-05.39.38:687][ 0]LogMemory: Physical Memory: 4166.89 MB used, 20292.71 MB free, 24459.60 MB total [2020.05.16-05.39.38:687][ 0]LogMemory: Virtual Memory: 4707.68 MB used, 134213024.00 MB free, 134217728.00 MB total [2020.05.16-05.39.39:033][ 0]LogInit: Using OS detected language (pt-BR). [2020.05.16-05.39.39:033][ 0]LogInit: Using OS detected locale (pt-BR). [2020.05.16-05.39.39:038][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/pt/Engine.locres' could not be opened for reading! [2020.05.16-05.39.39:038][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineFramework/Content/Localization/OnlineFramework/pt/OnlineFramework.locres' could not be opened for reading! [2020.05.16-05.39.39:039][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/pt/OnlineSubsystem.locres' could not be opened for reading! [2020.05.16-05.39.39:039][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/pt/OnlineSubsystemUtils.locres' could not be opened for reading! [2020.05.16-05.39.39:039][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemSteam/Content/Localization/OnlineSubsystemSteam/pt/OnlineSubsystemSteam.locres' could not be opened for reading! [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.05.16-05.39.39:238][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.05.16-05.39.39:239][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.05.16-05.39.39:239][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.05.16-05.39.39:239][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.05.16-05.39.39:239][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.05.16-05.39.39:239][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.05.16-05.39.39:239][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.05.16-05.39.39:239][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.05.16-05.39.39:341][ 0]LogD3D11RHI: D3D11 adapters: [2020.05.16-05.39.42:045][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1050' (Feature Level 11_0) [2020.05.16-05.39.42:045][ 0]LogD3D11RHI: 4019/0/12229 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2020.05.16-05.39.42:907][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 630' (Feature Level 11_0) [2020.05.16-05.39.42:907][ 0]LogD3D11RHI: 128/0/12229 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 [2020.05.16-05.39.43:098][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.05.16-05.39.43:098][ 0]LogD3D11RHI: 0/0/12229 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.05.16-05.39.43:098][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.05.16-05.39.43:105][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.05.16-05.39.43:106][ 0]LogD3D11RHI: GPU DeviceId: 0x1c8d (for the marketing name, search the web for "GPU Device Id") [2020.05.16-05.39.43:106][ 0]LogWindows: EnumDisplayDevices: [2020.05.16-05.39.43:106][ 0]LogWindows: 0. 'Intel(R) HD Graphics 630' (P:1 D:1) [2020.05.16-05.39.43:106][ 0]LogWindows: 1. 'Intel(R) HD Graphics 630' (P:0 D:0) [2020.05.16-05.39.43:107][ 0]LogWindows: 2. 'Intel(R) HD Graphics 630' (P:0 D:0) [2020.05.16-05.39.43:107][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1050' (P:0 D:1) [2020.05.16-05.39.43:108][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter [2020.05.16-05.39.43:108][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1050 [2020.05.16-05.39.43:108][ 0]LogD3D11RHI: Driver Version: 445.75 (internal:26.21.14.4575, unified:445.75) [2020.05.16-05.39.43:108][ 0]LogD3D11RHI: Driver Date: 3-17-2020 [2020.05.16-05.39.43:108][ 0]LogRHI: Texture pool is 2813 MB (70% of 4019 MB) [2020.05.16-05.39.44:968][ 0]LogD3D11RHI: Async texture creation enabled [2020.05.16-05.39.44:983][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.16-05.39.44:984][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.16-05.39.44:984][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.16-05.39.44:991][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.05.16-05.39.44:995][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.05.16-05.39.44:995][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.05.16-05.39.44:995][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.16-05.39.44:995][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.16-05.39.44:996][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.16-05.39.44:996][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.16-05.39.44:996][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.16-05.39.44:996][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.16-05.39.44:996][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.16-05.39.44:996][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.16-05.39.44:996][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.16-05.39.44:996][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.16-05.39.44:996][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.16-05.39.44:997][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.16-05.39.44:997][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.16-05.39.44:997][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.16-05.39.44:997][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.16-05.39.44:997][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.16-05.39.44:997][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.16-05.39.44:997][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.16-05.39.44:997][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.16-05.39.44:997][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.16-05.39.44:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.16-05.39.44:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.16-05.39.44:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.16-05.39.44:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.16-05.39.44:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.16-05.39.44:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.16-05.39.44:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.16-05.39.44:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.16-05.39.44:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.16-05.39.44:998][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.16-05.39.44:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.16-05.39.44:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.16-05.39.44:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.16-05.39.44:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.16-05.39.44:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.16-05.39.44:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.16-05.39.44:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.16-05.39.44:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.16-05.39.44:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.16-05.39.44:999][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.16-05.39.45:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.16-05.39.45:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.16-05.39.45:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.16-05.39.45:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.16-05.39.45:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.16-05.39.45:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.16-05.39.45:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.16-05.39.45:000][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.16-05.39.45:004][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.39.45:026][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.05.16-05.39.45:053][ 0]LogSlate: Using FreeType 2.6.0 [2020.05.16-05.39.45:054][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.05.16-05.39.45:086][ 0]LogMoviePlayer: Initializing movie player [2020.05.16-05.39.45:322][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.05.16-05.39.45:322][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.05.16-05.39.45:322][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.16-05.39.45:322][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.16-05.39.45:323][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.05.16-05.39.45:323][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.16-05.39.45:323][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.16-05.39.45:323][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.16-05.39.45:323][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.16-05.39.45:323][ 0]LogInit: Using OS detected language (pt-BR). [2020.05.16-05.39.45:323][ 0]LogInit: Using OS detected locale (pt-BR). [2020.05.16-05.39.45:352][ 0]LogTextLocalizationResource: LocRes '../../../DeadByDaylight/Content/Localization/DeadByDaylight/pt/DeadByDaylight.locres' could not be opened for reading! [2020.05.16-05.39.45:356][ 0]LogTextLocalizationManager: Compacting localization data took 1.04ms [2020.05.16-05.39.45:593][ 0]LogAssetRegistry: FAssetRegistry took 0.2367 seconds to start up [2020.05.16-05.39.45:751][ 0]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.39.45:751][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 2 prioritized culture(s) in 0.000108 seconds [2020.05.16-05.39.45:751][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.39.45:752][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.45:755][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:755][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.16-05.39.45:770][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-05.39.45:770][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:771][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.45:774][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:775][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.45:776][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:776][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.45:777][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 288634180) [2020.05.16-05.39.45:777][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:777][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.05.16-05.39.45:814][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:825][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-05.39.45:826][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:837][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-05.39.45:837][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:837][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.45:837][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:839][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.45:839][ 0]LogStreaming: Flushing async loaders took 62ms. [2020.05.16-05.39.45:843][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:843][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.45:844][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:844][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.45:844][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:845][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.45:848][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:849][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.45:849][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:867][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-05.39.45:868][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:868][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.45:868][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:869][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.45:869][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:870][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.45:870][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:870][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.45:874][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:875][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.45:875][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:876][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.45:876][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.45:876][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.46:960][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.46:963][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.39.47:018][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.16-05.39.47:018][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:018][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.47:018][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.16-05.39.47:027][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.16-05.39.47:027][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.063 s [2020.05.16-05.39.47:031][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.39.47:031][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.39.47:033][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:033][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.39.47:034][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.39.47:034][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.39.47:035][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.39.47:036][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.39.47:063][ 0]LogStreaming: Flushing async loaders took 30ms. [2020.05.16-05.39.47:068][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:072][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.39.47:072][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:075][ 0]LogTexture: Because: !GameThreadShaderMap [2020.05.16-05.39.47:075][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.05.16-05.39.47:075][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.05.16-05.39.47:076][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.39.47:077][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.39.47:078][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:079][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.47:080][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:081][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.39.47:087][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.39.47:088][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.16-05.39.47:088][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:091][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.16-05.39.47:091][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.39.47:091][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.39.47:100][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:102][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.47:102][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:103][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.47:103][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.47:104][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.47:104][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.47:104][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.47:105][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.47:105][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.47:316][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.05.16-05.39.47:316][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.47:316][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.16-05.39.47:316][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.16-05.39.47:724][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.05.16-05.39.47:725][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.05.16-05.39.47:901][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.39.47:901][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.05.16-05.39.47:901][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.05.16-05.39.47:901][ 0]LogDMM: DMM Module start [2020.05.16-05.39.47:901][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.05.16-05.39.47:908][ 0]LogUObjectArray: 60683 objects as part of root set at end of initial load. [2020.05.16-05.39.47:908][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.05.16-05.39.47:908][ 0]LogUObjectAllocator: 10244496 out of 0 bytes used by permanent object pool. [2020.05.16-05.39.47:908][ 0]LogUObjectArray: CloseDisregardForGC: 60683/60683 objects in disregard for GC pool [2020.05.16-05.39.48:026][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.05.16-05.39.48:028][ 0]LogEngine: Initializing Engine... [2020.05.16-05.39.48:042][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:052][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-05.39.48:052][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:067][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-05.39.48:067][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:071][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.39.48:071][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:079][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-05.39.48:079][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:085][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.39.48:085][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:090][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.39.48:090][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:092][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:092][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:092][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:093][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:093][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:093][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:094][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:095][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:095][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:095][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:096][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:096][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:096][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:096][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:097][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:097][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:098][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:098][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:098][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:098][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:098][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:099][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:099][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:116][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.39.48:116][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.39.48:149][ 0]LogStreaming: Flushing async loaders took 50ms. [2020.05.16-05.39.48:149][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:152][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.39.48:152][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:152][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:152][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:153][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:153][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:153][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:153][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:153][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:155][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.05.16-05.39.48:176][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.05.16-05.39.48:234][ 0]LogInit: XAudio2 using 'Alto-falantes (Realtek High Definition Audio(SST))' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2020.05.16-05.39.48:259][ 0]LogInit: FAudioDevice initialized. [2020.05.16-05.39.48:272][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.05.16-05.39.48:272][ 0]LogInit: Texture streaming: Enabled [2020.05.16-05.39.48:272][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:273][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:273][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:274][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:274][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:274][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:274][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:274][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:274][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:277][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:277][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:277][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:277][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:278][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:278][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:278][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:278][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:278][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:278][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:279][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:279][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:279][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:279][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:279][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:279][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:280][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:280][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:280][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:280][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:280][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:280][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:281][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:281][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:281][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:281][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:281][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:281][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:282][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:282][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:283][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:283][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:283][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:283][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:283][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:283][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:284][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:284][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:284][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:285][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:285][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:286][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.16-05.39.48:286][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.16-05.39.48:286][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.48:286][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.48:286][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.48:286][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.48:286][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.48:287][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.48:287][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.48:287][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.48:287][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.48:287][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.48:287][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.48:287][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.16-05.39.48:287][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:287][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.39.48:287][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:287][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:288][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:288][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:288][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:288][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:288][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:288][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:288][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.05.16-05.39.48:288][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.05.16-05.39.48:288][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.05.16-05.39.48:288][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.05.16-05.39.48:301][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:9044). [2020.05.16-05.39.48:301][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:301][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:301][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:301][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:301][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:301][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:301][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:301][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:301][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.05.16-05.39.48:314][ 0]LogOnline: Verbose: OSS: Created thread (ID:2564). [2020.05.16-05.39.48:396][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:396][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:396][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:396][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:396][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:396][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:396][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:396][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:396][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.16-05.39.48:396][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:396][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.16-05.39.48:396][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.16-05.39.48:463][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:463][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:463][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:464][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:464][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:464][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:464][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:464][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:464][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:464][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:464][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:465][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:465][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:465][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:465][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:466][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:466][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:469][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.39.48:469][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:471][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:472][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:472][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:472][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:472][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:472][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:474][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:474][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:475][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:475][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:475][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:475][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:475][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:476][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:476][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:477][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:477][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:478][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:478][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:479][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:479][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:480][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:480][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:481][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:481][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:482][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:482][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:482][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:482][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:483][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:483][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:483][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:483][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:484][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:484][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:484][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:485][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:485][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:485][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:486][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:486][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:486][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:486][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:487][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:487][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:487][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:487][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:487][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:488][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:488][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:488][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:489][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:489][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:489][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:489][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:490][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:490][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:490][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:490][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:490][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:490][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:503][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-05.39.48:503][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:504][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:504][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:507][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:507][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:509][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:509][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:510][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:510][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:511][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:512][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:514][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:514][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:516][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:516][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:517][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:517][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:518][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:518][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:520][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:520][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:521][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:521][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:522][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:522][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:523][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:523][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:523][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:523][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:525][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:525][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:525][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:525][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:527][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:527][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:528][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:528][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:528][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:528][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:530][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:530][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:532][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:532][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:532][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:532][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:534][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:534][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:534][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:534][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:535][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:535][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:536][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:536][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:538][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:538][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:539][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:539][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:541][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.39.48:542][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:544][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:544][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:545][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:545][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:545][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:545][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:550][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.39.48:550][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:553][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.39.48:553][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:557][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.39.48:557][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:560][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.39.48:560][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:563][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.39.48:564][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:566][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:566][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:568][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:568][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:571][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:571][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:571][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:577][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.39.48:577][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:578][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:578][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:582][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.39.48:582][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:582][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:582][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:583][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:583][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:585][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:585][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:588][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:588][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:590][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:590][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:591][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:591][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:593][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:593][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:595][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:595][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:597][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:597][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:599][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:599][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:601][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:602][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:604][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:604][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:606][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:606][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:607][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:607][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:609][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:609][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:612][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.39.48:612][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:613][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:613][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:617][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.39.48:617][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:620][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.39.48:620][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:623][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:623][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:625][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:625][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:625][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:626][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:626][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:626][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:626][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:627][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:627][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:627][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:627][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:628][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:628][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:628][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:628][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:628][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:628][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:629][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:629][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:629][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:629][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:629][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:629][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:630][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:630][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:630][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:630][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:630][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:630][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:631][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:631][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:631][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:631][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:631][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:631][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:632][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:632][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:632][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:632][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:633][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:633][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:634][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:634][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:634][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:634][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:638][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.39.48:638][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:639][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:639][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:640][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:640][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:641][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:641][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:641][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:641][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:642][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:642][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:644][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:644][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:645][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:645][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:646][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:646][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:648][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:648][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:649][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:650][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:651][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:651][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:652][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:652][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:652][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:653][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:653][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:653][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:654][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:654][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:655][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:655][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:655][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:655][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:655][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:655][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:656][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:656][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:656][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:656][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:657][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:657][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:657][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:657][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:657][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:657][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:658][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:658][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:658][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:658][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:658][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:658][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:659][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:659][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:659][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:659][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:659][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:660][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:660][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:660][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:661][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:661][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:661][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:661][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:661][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:661][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:662][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:662][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:662][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:662][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:662][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:662][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:662][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:663][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:663][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:663][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:663][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:663][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:663][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:663][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:664][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:664][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:664][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:664][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:665][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:665][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:665][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:665][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:665][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:665][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:666][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:666][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:666][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:666][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:666][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:666][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:667][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:667][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:667][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:667][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:668][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:668][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:669][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:669][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:670][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:670][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:670][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:670][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:670][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:671][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:671][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:671][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:671][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:671][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:671][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:672][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:672][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:672][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:672][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:672][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:672][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:672][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:673][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:673][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:673][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:673][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:673][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:673][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:674][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:674][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:674][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:674][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:681][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.39.48:681][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:682][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:682][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:682][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:682][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:682][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:682][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:683][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:683][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:683][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:683][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:683][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:683][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:684][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:684][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:684][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:684][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:685][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:685][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:685][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:685][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:685][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:685][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:686][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:686][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:686][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:686][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:686][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:686][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:686][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:686][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:687][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:687][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:687][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:687][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:687][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:687][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:688][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:688][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:688][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:688][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:688][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:688][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:689][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:689][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:689][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:689][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:689][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:689][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:690][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:690][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:690][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:690][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:690][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:690][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:691][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:691][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:691][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:691][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:691][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:691][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:691][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:691][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:692][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:692][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:692][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:692][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:692][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:692][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:693][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:693][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:693][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:693][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:694][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:694][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:696][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:696][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:696][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:696][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:697][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:697][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:697][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:697][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:698][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:698][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:699][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:699][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:699][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:699][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:700][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:700][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:700][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:700][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:701][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:701][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:702][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:702][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:702][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:702][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:703][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:703][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:704][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:704][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:704][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:705][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:708][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.39.48:708][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:710][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:711][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:711][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:711][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:711][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:711][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:712][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:712][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:713][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:713][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:713][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:713][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:714][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:714][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:714][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:714][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:716][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:716][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:717][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:717][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:718][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:718][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:718][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:718][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:719][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:719][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:719][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:719][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:720][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:720][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:720][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:720][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:720][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:720][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:720][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:720][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:721][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:721][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:721][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:721][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:721][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:721][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:722][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:722][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:722][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:722][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:722][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:722][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:723][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:723][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:723][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:723][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:723][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:723][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:723][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:723][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:724][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:724][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:724][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:724][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:725][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:725][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:730][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.39.48:730][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:731][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:731][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:731][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:731][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:732][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:733][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:733][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:733][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:735][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:735][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:736][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:736][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:736][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:737][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:737][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:738][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:738][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:738][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:739][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:739][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:740][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:740][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:741][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:741][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:741][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:741][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:742][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:742][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:742][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:743][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:746][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.39.48:746][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:746][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:746][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:746][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:747][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:747][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:747][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:747][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:747][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:748][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:749][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:749][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:749][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:749][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:750][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:750][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:750][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:750][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:750][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:751][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:751][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:751][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:751][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:752][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:752][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:752][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:752][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:752][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:753][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:753][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:753][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:753][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:753][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:753][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:754][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:754][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:754][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:754][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:754][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:755][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:755][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:755][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:755][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:756][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:756][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:756][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:756][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:756][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:757][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:757][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:757][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:758][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:758][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:758][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:759][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:759][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:759][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:761][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.48:761][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:761][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:761][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.05.16-05.39.48:774][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:774][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:774][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:775][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:775][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:775][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:775][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:776][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:776][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:776][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:776][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:776][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:777][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:777][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:804][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000055 seconds [2020.05.16-05.39.48:804][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.16-05.39.48:804][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.16-05.39.48:830][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:831][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:831][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:835][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.39.48:836][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:836][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:836][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:837][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:837][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:837][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:837][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:838][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:838][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:838][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:838][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:839][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:839][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:839][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:839][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:839][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:839][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:840][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:840][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:840][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:840][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:840][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:840][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:841][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:841][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:841][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:841][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:841][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:842][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:842][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:842][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:842][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:842][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:843][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:843][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:844][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:844][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:845][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:845][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:846][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:846][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:846][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:846][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:848][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:848][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:848][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:848][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:849][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:849][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:850][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:850][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:850][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:850][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:850][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:850][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:851][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:851][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:851][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:851][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:852][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:852][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:852][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.48:853][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:853][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:853][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:853][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:853][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:854][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:854][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:854][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:854][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:854][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:855][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:855][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:855][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:855][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:855][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:856][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:856][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:856][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:856][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.48:856][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.48:857][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_439_299508 [2020.05.16-05.39.48:857][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.16-05.39.49:200][ 0]LogSlate: Slate font cache was flushed [2020.05.16-05.39.58:263][ 0]LogScaleformUI: Initializing Scaleform [2020.05.16-05.39.58:263][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1536, 864] OpenMovies: 0 [2020.05.16-05.39.58:264][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1536, 864] OpenMovies: 0 [2020.05.16-05.39.58:264][ 0]LogInit: Display: Game Engine Initialized. [2020.05.16-05.39.58:264][ 0]LogInit: Display: RandInit(-1725886876) SRandInit(-1725886874). [2020.05.16-05.39.58:264][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.05.16-05.39.58:264][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.05.16-05.39.58:264][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.16-05.39.58:264][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.16-05.39.58:264][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.16-05.39.58:264][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.16-05.39.58:270][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.16-05.39.58:270][ 0]LogInit: Display: Starting Game. [2020.05.16-05.39.58:270][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.05.16-05.39.58:271][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.05.16-05.39.58:280][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms [2020.05.16-05.39.58:283][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.58:340][ 0]LogStreaming: Flushing async loaders took 56ms. [2020.05.16-05.39.58:340][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.05.16-05.39.58:341][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.05.16-05.39.58:341][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.05.16-05.39.58:341][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.58:353][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-05.39.58:353][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.05.16-05.39.58:353][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.58:396][ 0]LogStreaming: Flushing async loaders took 42ms. [2020.05.16-05.39.58:397][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.05.16-00.39.58 [2020.05.16-05.39.58:433][ 0]LogWorld: Bringing up level for play took: 0.036094 [2020.05.16-05.39.58:433][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-05.39.58:434][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.05.16-05.39.58:434][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.16-05.39.58:434][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-05.39.58:434][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-05.39.58:434][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-05.39.58:434][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000029 seconds [2020.05.16-05.39.58:434][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000023 seconds [2020.05.16-05.39.58:435][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.05.16-05.39.58:435][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-05.39.58:435][ 0]LogLoad: Took 0.163994 seconds to LoadMap(/Game/Maps/StartScreen) [2020.05.16-05.39.58:435][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.58:436][ 0]LogRenderer: Reallocating scene render targets to support 1536x864 Format 10 NumSamples 1 (Frame:1). [2020.05.16-05.39.58:436][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.39.58:436][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.05.16-05.39.58:436][ 0]LogLoad: (Engine Initialization) Total time: 23.86 seconds [2020.05.16-05.39.58:453][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.58:454][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.39.58:454][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.58:461][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.39.58:461][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.05.16-05.39.58:461][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.58:474][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-05.39.58:474][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887666 bytes [2020.05.16-05.39.58:529][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.16-05.39.58:530][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.05.16-05.39.58:530][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.05.16-05.39.58:533][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.05.16-05.39.58:533][ 0]LogStreaming: Flushing async loaders. [2020.05.16-05.39.58:551][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.39.58:557][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.39.58:578][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-05.39.58:578][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.58:578][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-05.39.58:578][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-05.39.58:610][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.16-05.39.58:611][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.58:611][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.16-05.39.58:611][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.16-05.39.58:639][ 0]LogStreaming: Flushing async loaders took 107ms. [2020.05.16-05.39.58:783][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.05.16-05.39.58:784][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.05.16-05.39.58:784][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-05.39.58:784][ 0]LogContentStreaming: Texture pool size now 2000 MB [2020.05.16-05.39.58:785][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.39.58:785][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.39.58:785][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.39.58:800][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.05.16-05.39.58:800][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.05.16-05.39.58:800][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.05.16-05.39.58:800][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.16-05.39.58:815][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.39.58:815][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.05.16-05.39.58:815][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.05.16-05.39.58:815][ 2]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.39.58:819][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.05.16-05.39.58:819][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.58:819][ 2]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.39.58:852][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.05.16-05.39.58:852][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.05.16-05.39.58:853][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.05.16-05.39.58:856][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.39.58:856][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.39.58:856][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.39.58:856][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-05.39.58:904][ 3]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.39.59:144][ 3]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.39.59:208][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-05.39.59:208][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:208][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-05.39.59:208][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:264][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-05.39.59:264][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:264][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-05.39.59:264][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:264][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-05.39.59:264][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:264][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-05.39.59:264][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:265][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-05.39.59:265][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:265][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-05.39.59:265][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:265][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-05.39.59:265][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:265][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-05.39.59:265][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:265][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-05.39.59:265][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-05.39.59:266][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-05.39.59:266][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-05.39.59:266][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-05.39.59:266][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-05.39.59:266][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-05.39.59:266][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-05.39.59:266][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:267][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-05.39.59:267][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:267][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-05.39.59:267][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:267][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-05.39.59:267][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:267][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-05.39.59:267][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:267][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-05.39.59:267][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:267][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-05.39.59:267][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:267][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-05.39.59:267][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:267][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-05.39.59:268][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:268][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-05.39.59:268][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:268][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-05.39.59:268][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:268][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-05.39.59:268][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:268][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-05.39.59:268][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:268][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-05.39.59:268][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:268][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-05.39.59:268][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:268][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-05.39.59:269][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:269][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-05.39.59:269][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:269][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-05.39.59:269][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:269][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-05.39.59:269][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:269][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-05.39.59:269][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:269][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-05.39.59:269][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:270][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-05.39.59:270][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:270][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-05.39.59:270][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:270][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-05.39.59:270][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:270][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-05.39.59:270][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:270][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-05.39.59:270][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:273][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.39.59:273][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.05.16-05.39.59:276][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.16-05.39.59:277][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.16-05.39.59:277][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.05.16-05.39.59:277][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.05.16-05.39.59:278][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-05.39.59:278][ 3]LogAsyncLoad: Start loading library async: Menu [2020.05.16-05.39.59:279][ 3]LogAsyncLoad: 215 assets in Menu [2020.05.16-05.39.59:279][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.05.16-05.39.59:279][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.39.59:280][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.05.16-05.39.59:280][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.16-05.39.59:280][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.05.16-05.39.59:281][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.05.16-05.39.59:281][ 3]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.39.59:283][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.05.16-05.39.59:283][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.39.59:283][ 3]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.39.59:491][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.05.16-05.39.59:491][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.05.16-05.39.59:492][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.05.16-05.39.59:495][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:495][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:495][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:495][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:495][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:495][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:496][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:497][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:498][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.16-05.39.59:516][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.16-05.39.59:517][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.05.16-05.39.59:518][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.16-05.39.59:518][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.16-05.39.59:519][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.16-05.39.59:519][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.16-05.39.59:519][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.05.16-05.39.59:519][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.05.16-05.39.59:519][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.05.16-05.39.59:519][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.05.16-05.39.59:519][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.05.16-05.39.59:529][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.39.59:993][ 27]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198102322587 [2020.05.16-05.40.00:343][ 48]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.15 ms [2020.05.16-05.40.00:503][ 53]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.00:610][ 56]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.05 ms [2020.05.16-05.40.00:611][ 56]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.00:707][ 58]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.00:708][ 58]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.05.16-05.40.00:878][ 64]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.00:881][ 64]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.40 ms [2020.05.16-05.40.01:418][ 86]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.01:651][ 93]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.01:884][100]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.02:351][114]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.02:550][120]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.02:783][127]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.03:240][143]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.03:469][153]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.05.16-05.40.03:640][160]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.16-05.40.03:656][161]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.05:504][232]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.06:434][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.16-05.40.06:434][260]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.05.16-05.40.06:434][260]GameFlow: Cached NetUniqueId: Doctor 76561198102322587 (9B9D770801001001) [2020.05.16-05.40.06:434][260]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-05-16T05:40:06.434Z [2020.05.16-05.40.06:435][260]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-16T05:40:06.435Z [2020.05.16-05.40.06:435][260]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.16-05.40.06:435][260]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:435][260]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:435][260]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:435][260]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:435][260]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:435][260]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:435][260]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:435][260]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:436][260]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:436][260]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.16-05.40.06:436][260]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.06:436][260]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.16-05.40.06:436][260]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.06:436][260]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:436][260]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:436][260]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:436][260]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.16-05.40.06:463][261]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.06:463][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.16-05.40.06:464][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.16-05.40.06:498][262]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.06:499][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.16-05.40.06:499][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.16-05.40.06:500][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.16-05.40.06:500][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.16-05.40.06:500][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.16-05.40.06:577][263]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.06:577][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.16-05.40.06:578][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.16-05.40.06:578][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.16-05.40.06:578][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.16-05.40.06:653][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.16-05.40.06:653][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-05.40.06:653][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-05.40.06:653][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.16-05.40.06:656][263]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.16-05.40.06:696][264]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.06:696][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.16-05.40.06:696][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.16-05.40.06:696][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-05.40.06:697][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-05.40.06:697][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.16-05.40.06:698][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.16-05.40.06:840][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.16-05.40.06:887][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-05.40.06:887][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-05.40.06:887][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.16-05.40.06:891][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.16-05.40.06:900][265]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.16-05.40.06:900][265]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-16T05:40:06.435Z, endTime: 2020-05-16T05:40:06.900Z, progress complete in 0.465000 seconds [2020.05.16-05.40.06:900][265]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-16T05:40:06.900Z [2020.05.16-05.40.06:900][265]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-05.40.06:900][265]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.06:900][265]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-05.40.06:900][265]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.06:900][265]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.16-05.40.06:900][265]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.16-05.40.06:900][265]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-05.40.06:900][265]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.06:900][265]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-05.40.06:900][265]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.06:900][265]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.16-05.40.06:900][265]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.06:902][265]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.06:902][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.05.16-05.40.06:903][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.05.16-05.40.07:153][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.05.16-05.40.07:153][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.05.16-05.40.07:226][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.05.16-05.40.07:273][266]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.16-05.40.07:274][266]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.417.1-1 [2020.05.16-05.40.07:275][266]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.07:297][267]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.07:297][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.16-05.40.07:298][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.16-05.40.07:386][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.16-05.40.07:386][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.16-05.40.07:386][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.16-05.40.07:431][268]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.07:453][269]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.07:453][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.05.16-05.40.07:453][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.05.16-05.40.07:465][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.05.16-05.40.07:465][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.05.16-05.40.07:466][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.05.16-05.40.07:475][270]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.07:497][271]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.07:524][272]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.07:552][273]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.07:552][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.16-05.40.07:553][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.16-05.40.07:657][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.16-05.40.07:657][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.16-05.40.07:658][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.16-05.40.07:659][274]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.16-05.40.07:659][274]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.16-05.40.07:659][274]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.05.16-05.40.07:665][274]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.07:665][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.16-05.40.07:667][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.16-05.40.07:741][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.16-05.40.08:506][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.16-05.40.08:506][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.16-05.40.08:506][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.16-05.40.08:506][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.16-05.40.08:507][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.16-05.40.08:507][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.16-05.40.08:507][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.16-05.40.08:507][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.16-05.40.08:507][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.16-05.40.08:507][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.16-05.40.08:508][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.16-05.40.08:508][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.16-05.40.08:508][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.16-05.40.08:524][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.16-05.40.08:580][275]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.16-05.40.08:581][275]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.05.16-05.40.08:581][275]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.16-05.40.08:590][275]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.16-05.40.08:590][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.05.16-05.40.08:590][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.05.16-05.40.08:699][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.05.16-05.40.08:699][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.05.16-05.40.08:704][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:706][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:707][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:708][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:709][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:710][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:710][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:710][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:710][276]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.16-05.40.08:734][277]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.08:734][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.05.16-05.40.08:735][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.05.16-05.40.08:898][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.05.16-05.40.08:910][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.05.16-05.40.08:910][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-05.40.08:910][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.05.16-05.40.08:919][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.05.16-05.40.08:920][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:920][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:920][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:920][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:920][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:920][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:921][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:921][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:921][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:921][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:921][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:921][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:921][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:921][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:921][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:921][278]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.16-05.40.08:921][278]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.05.16-05.40.08:922][278]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_299646live' [2020.05.16-05.40.08:922][278]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Doctor [2020.05.16-05.40.08:922][278]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.16-05.40.08:923][278]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.08:947][279]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.08:953][279]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.08:970][280]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.40.08:970][280]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.40.08:977][280]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.09:004][281]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.09:031][282]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.16-05.40.09:031][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.05.16-05.40.09:032][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.05.16-05.40.09:251][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.05.16-05.40.09:251][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.05.16-05.40.09:253][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.05.16-05.40.09:256][283]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.16-05.40.09:257][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.05.16-05.40.09:257][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.05.16-05.40.09:267][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.05.16-05.40.09:267][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.05.16-05.40.09:267][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.05.16-05.40.09:281][284]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.16-05.40.09:281][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.05.16-05.40.09:281][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.05.16-05.40.09:421][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.05.16-05.40.09:421][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.05.16-05.40.09:424][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.05.16-05.40.09:430][285]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.16-05.40.09:430][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.05.16-05.40.09:430][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.05.16-05.40.09:558][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.05.16-05.40.09:558][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.05.16-05.40.09:560][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.05.16-05.40.09:567][286]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.16-05.40.09:567][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.05.16-05.40.09:567][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.05.16-05.40.10:195][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.05.16-05.40.10:195][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.05.16-05.40.10:204][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:210][287]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.16-05.40.10:211][287]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.16-05.40.10:211][287]LogMirrors: Mirrors Auth: Reconnecting user id 9109f355-5050-4df9-aecf-2dd738964691 [2020.05.16-05.40.10:211][287]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.05.16-05.40.10:211][287]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.16-05.40.10:211][287]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.05.16-05.40.10:211][287]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-05.40.10:211][287]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.10:211][287]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-05.40.10:211][287]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.10:211][287]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-05.40.10:211][287]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.10:211][287]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-05.40.10:211][287]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.10:211][287]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.16-05.40.10:211][287]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.10:211][287]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.05.16-05.40.10:211][287]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.16-05.40.10:211][287]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.05.16-05.40.10:211][287]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.16-05.40.10:211][287]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: 9109f355-5050-4df9-aecf-2dd738964691. [2020.05.16-05.40.10:212][287]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-16T05:40:06.900Z, endTime: 2020-05-16T05:40:10.212Z, progress complete in 3.312000 seconds [2020.05.16-05.40.10:212][287]LogDBDGeneral: Date-time synced online: 2020.05.16-05.40.07 (service used - Mirrors) [2020.05.16-05.40.10:212][287]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-16T05:40:10.212Z [2020.05.16-05.40.10:212][287]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.16-05.40.10:213][287]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.40.10:213][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.16-05.40.10:214][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.16-05.40.10:354][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-05.40.10:354][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.16-05.40.10:355][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.16-05.40.10:358][288]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.16-05.40.10:358][288]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-05.40.10:373][288]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.40.10:373][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.16-05.40.10:374][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.16-05.40.10:512][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-05.40.10:512][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.16-05.40.10:512][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.16-05.40.10:514][289]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.16-05.40.10:515][289]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-16T05:40:10.212Z, endTime: 2020-05-16T05:40:10.515Z, progress complete in 0.303000 seconds [2020.05.16-05.40.10:515][289]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.05.16-05.40.10:516][289]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-16T05:40:10.516Z [2020.05.16-05.40.10:516][289]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-16T05:40:10.516Z, endTime: 2020-05-16T05:40:10.516Z, progress complete in 0.000000 seconds [2020.05.16-05.40.10:516][289]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-16T05:40:10.516Z [2020.05.16-05.40.10:517][289]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.16-05.40.10:519][289]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.40.10:519][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.16-05.40.10:520][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.16-05.40.10:644][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.16-05.40.10:644][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.16-05.40.10:645][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.16-05.40.10:648][290]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.16-05.40.10:648][290]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/9109f355-5050-4df9-aecf-2dd738964691:fec97acb0137cdcaf18911c3baa4ab38ac49fcbc4ab5231bc71e386bf068f3d3b9229db31221d938bbf3dd4d9fda57bd [2020.05.16-05.40.10:648][290]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/9109f355-5050-4df9-aecf-2dd738964691:fec97acb0137cdcaf18911c3baa4ab38ac49fcbc4ab5231bc71e386bf068f3d3b9229db31221d938bbf3dd4d9fda57bd [2020.05.16-05.40.10:649][290]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.05.16-05.40.10:665][290]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.40.10:666][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.05.16-05.40.10:666][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.05.16-05.40.10:800][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.05.16-05.40.10:800][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.05.16-05.40.10:801][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.05.16-05.40.10:803][291]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.16-05.40.10:803][291]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-16T05:40:10.516Z, endTime: 2020-05-16T05:40:10.803Z, progress complete in 0.287000 seconds [2020.05.16-05.40.10:804][291]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-16T05:40:10.516Z [2020.05.16-05.40.10:804][291]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.05.16-05.40.10:805][291]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.40.10:805][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.16-05.40.10:806][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.16-05.40.10:956][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.16-05.40.10:956][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.16-05.40.10:957][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.16-05.40.11:021][292]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.216865 seconds [2020.05.16-05.40.11:022][292]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.40.11:022][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.16-05.40.11:023][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.16-05.40.11:157][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.16-05.40.11:157][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.16-05.40.11:157][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.16-05.40.11:175][293]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 25 [2020.05.16-05.40.11:175][293]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.05.16-05.40.11:175][293]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.16-05.40.11:180][293]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.40.11:180][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.16-05.40.11:181][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.16-05.40.11:317][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.16-05.40.11:317][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.16-05.40.11:317][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.16-05.40.11:326][294]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.40.11:326][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.16-05.40.11:326][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.16-05.40.11:491][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.16-05.40.11:491][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.16-05.40.11:492][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.16-05.40.11:494][295]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.16-05.40.11:494][295]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.05.16-05.40.11:494][295]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.05.16-05.40.11:494][295]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/9109f355-5050-4df9-aecf-2dd738964691/friends?platform=steam] [2020.05.16-05.40.11:495][295]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.40.11:496][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.16-05.40.11:496][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.16-05.40.11:641][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.16-05.40.11:641][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.16-05.40.11:642][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.16-05.40.11:645][296]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/9109f355-5050-4df9-aecf-2dd738964691:fec97acb0137cdcaf18911c3baa4ab38ac49fcbc4ab5231bc71e386bf068f3d3b9229db31221d938bbf3dd4d9fda57bd [2020.05.16-05.40.11:710][299]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/9109f355-5050-4df9-aecf-2dd738964691/friends?platform=steam] [2020.05.16-05.40.11:711][299]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.05.16-05.40.11:711][299]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.40.11:874][304]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.05.16-05.40.11:875][304]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.05.16-05.40.11:875][304]LogRealTimeMessaging: Display: Real time messaging connection established [2020.05.16-05.40.11:875][304]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.05.16-05.40.11:875][304]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.05.16-05.40.11:975][307]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.40.11:976][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: EggorFps, friend Id: ab8831af-c70a-4a87-a70c-d4cf3bf196d3 [2020.05.16-05.40.11:976][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ✪ Absolute, friend Id: 6c64905f-e48c-4c95-a83d-9db1ad6e3eda [2020.05.16-05.40.11:976][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Zero, friend Id: fa1ff2b2-4351-48e8-855b-c72fd9de2650 [2020.05.16-05.40.11:976][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: iHollyZinhO, friend Id: 143bcf13-f522-4f88-ad91-219dbc5eb41e [2020.05.16-05.40.11:976][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ALAN BIDA, friend Id: 33b5ece3-f523-4c5a-921d-234764509273 [2020.05.16-05.40.11:976][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: gabrielfigueire, friend Id: fa546270-98bb-11e7-a4a7-c53dcfa82e81 [2020.05.16-05.40.11:976][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Mr. Chaos, friend Id: aca52e08-6341-4a49-8737-22d8ca4e6c5d [2020.05.16-05.40.11:976][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Sinaloa, friend Id: 4206a45f-483b-48b7-925b-0099fabe0ee6 [2020.05.16-05.40.11:977][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Homemade Dynamite, friend Id: 5c7d05bf-3b43-4e36-b105-9618544c7eab [2020.05.16-05.40.11:977][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: teu tio, friend Id: 006a0e54-281a-4fcc-a41d-1f0033492be2 [2020.05.16-05.40.11:977][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: dovahkiin, friend Id: 7c59c4f1-0039-4ab7-b549-c9c9cd8de414 [2020.05.16-05.40.11:977][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: PAUS NEGROS, friend Id: fbd6bc51-9157-49a4-ae08-98a8ca13a1b7 [2020.05.16-05.40.11:977][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Nicoli, friend Id: 8cf4a997-d2ab-4b18-9662-e89adc86b970 [2020.05.16-05.40.11:977][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: EscorrimentoNaFerida, friend Id: e96bafe2-2847-4278-b103-b741493107cc [2020.05.16-05.40.11:977][307]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-16T05:40:10.516Z, endTime: 2020-05-16T05:40:11.977Z, progress complete in 1.461000 seconds [2020.05.16-05.40.11:977][307]LogOnline: Warning: Sync friends success - 0 [2020.05.16-05.40.11:977][307]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-16T05:40:11.977Z [2020.05.16-05.40.11:995][307]LogDBDEasyAntiCheat: Client Auth is created [2020.05.16-05.40.11:995][307]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.16-05.40.12:238][316]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.16-05.40.12:238][316]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.16-05.40.12:482][325]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.16-05.40.12:482][325]LogDBDEasyAntiCheat: client created [2020.05.16-05.40.12:483][325]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.05.16-05.40.12:483][325]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-16T05:40:11.977Z, endTime: 2020-05-16T05:40:12.483Z, progress complete in 0.506000 seconds [2020.05.16-05.40.12:483][325]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-16T05:40:12.483Z [2020.05.16-05.40.12:571][328]LogLatencyCalculator: Latency of id eu-west-1: 253 [2020.05.16-05.40.12:801][336]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-16T05:40:12.483Z, endTime: 2020-05-16T05:40:12.801Z, progress complete in 0.318000 seconds [2020.05.16-05.40.12:801][336]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-16T05:40:12.801Z [2020.05.16-05.40.12:802][336]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.05.16-05.40.13:161][345]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.05.16-05.40.13:161][345]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.05.16-05.40.13:161][345]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.16-05.40.13:222][348]LogLatencyCalculator: Latency of id ap-south-1: 364 [2020.05.16-05.40.13:331][352]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.14 ms [2020.05.16-05.40.13:706][363]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.16-05.40.13:707][363]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.05.16-05.40.13:707][363]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.05.16-05.40.13:707][363]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.05.16-05.40.13:707][363]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.05.16-05.40.13:745][364]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.05.16-05.40.13:807][366]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.05.16-05.40.13:808][366]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-16T05:40:12.801Z, endTime: 2020-05-16T05:40:13.808Z, progress complete in 1.007000 seconds [2020.05.16-05.40.13:808][366]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-16T05:40:13.808Z [2020.05.16-05.40.13:808][366]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-16T05:40:13.808Z, endTime: 2020-05-16T05:40:13.808Z, progress complete in 0.000000 seconds [2020.05.16-05.40.13:808][366]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-16T05:40:13.808Z [2020.05.16-05.40.13:808][366]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-05.40.14:019][374]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-05.40.14:019][374]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.16-05.40.14:019][374]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-16T05:40:13.808Z, endTime: 2020-05-16T05:40:14.019Z, progress complete in 0.211000 seconds [2020.05.16-05.40.14:019][374]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-16T05:40:14.019Z [2020.05.16-05.40.14:019][374]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-16T05:40:14.019Z, endTime: 2020-05-16T05:40:14.019Z, progress complete in 0.000000 seconds [2020.05.16-05.40.14:020][374]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-16T05:40:14.019Z [2020.05.16-05.40.14:072][376]LogLatencyCalculator: Latency of id ap-southeast-2: 412 [2020.05.16-05.40.14:106][377]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.05.16-05.40.14:106][377]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-16T05:40:14.019Z, endTime: 2020-05-16T05:40:14.106Z, progress complete in 0.087000 seconds [2020.05.16-05.40.14:107][377]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.05.16-05.40.14:107][377]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-16T05:40:14.019Z, endTime: 2020-05-16T05:40:14.107Z, progress complete in 0.088000 seconds [2020.05.16-05.40.14:107][377]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-16T05:40:14.107Z [2020.05.16-05.40.14:107][377]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.16-05.40.14:107][377]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.16-05.40.14:109][377]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.40.14:109][377]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.16-05.40.14:189][380]LogLatencyCalculator: Latency of id ap-southeast-1: 424 [2020.05.16-05.40.14:391][387]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.16-05.40.14:399][387]GameFlow: Save validation data initialized. UID: 9B9D770801001001 [2020.05.16-05.40.14:399][387]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-05.40.14:399][387]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.16-05.40.14:399][387]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.16-05.40.14:399][387]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-05.40.14:399][387]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.16-05.40.14:399][387]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.16-05.40.14:399][387]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.16-05.40.14:399][387]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.16-05.40.14:400][387]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.16-05.40.14:400][387]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-16T05:40:14.107Z, endTime: 2020-05-16T05:40:14.400Z, progress complete in 0.293000 seconds [2020.05.16-05.40.14:401][387]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-16T05:40:14.401Z [2020.05.16-05.40.14:401][387]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.16-05.40.14:462][390]LogLatencyCalculator: Latency of id eu-central-1: 249 [2020.05.16-05.40.14:590][395]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.16-05.40.14:590][395]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-16T05:40:14.401Z, endTime: 2020-05-16T05:40:14.590Z, progress complete in 0.189000 seconds [2020.05.16-05.40.14:590][395]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-16T05:40:14.590Z [2020.05.16-05.40.14:590][395]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.16-05.40.14:622][396]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.16-05.40.14:845][405]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.16-05.40.14:845][405]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-16T05:40:14.590Z, endTime: 2020-05-16T05:40:14.845Z, progress complete in 0.255000 seconds [2020.05.16-05.40.14:845][405]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-16T05:40:14.845Z [2020.05.16-05.40.14:846][405]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.16-05.40.15:072][412]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.16-05.40.15:072][412]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.05.16-05.40.15:072][412]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-16T05:40:14.845Z, endTime: 2020-05-16T05:40:15.072Z, progress complete in 0.227000 seconds [2020.05.16-05.40.15:072][412]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-16T05:40:15.072Z [2020.05.16-05.40.15:072][412]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.16-05.40.15:171][415]LogLatencyCalculator: Latency of id sa-east-1: 75 [2020.05.16-05.40.15:273][420]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.16-05.40.15:588][431]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-16T05:40:15.072Z, endTime: 2020-05-16T05:40:15.588Z, progress complete in 0.516000 seconds [2020.05.16-05.40.15:588][431]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-16T05:40:15.588Z [2020.05.16-05.40.15:688][434]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.05.16-05.40.15:688][434]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-16T05:40:15.588Z, endTime: 2020-05-16T05:40:15.688Z, progress complete in 0.100000 seconds [2020.05.16-05.40.15:688][434]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-16T05:40:15.688Z [2020.05.16-05.40.15:688][434]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.05.16-05.40.15:688][434]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.16-05.40.15:878][441]LogLatencyCalculator: Latency of id us-east-1: 202 [2020.05.16-05.40.15:899][442]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.16-05.40.15:900][442]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.05.16-05.40.15:900][442]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-16T05:40:15.688Z, endTime: 2020-05-16T05:40:15.900Z, progress complete in 0.212000 seconds [2020.05.16-05.40.15:900][442]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-16T05:40:15.900Z [2020.05.16-05.40.15:976][445]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-16T05:40:15.900Z, endTime: 2020-05-16T05:40:15.976Z, progress complete in 0.076000 seconds [2020.05.16-05.40.15:976][445]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-16T05:40:15.976Z [2020.05.16-05.40.16:027][447]LogLatencyCalculator: Latency of id ap-northeast-2: 370 [2020.05.16-05.40.16:049][448]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-16T05:40:15.976Z, endTime: 2020-05-16T05:40:16.049Z, progress complete in 0.073000 seconds [2020.05.16-05.40.16:049][448]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-16T05:40:16.049Z [2020.05.16-05.40.16:051][448]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-16T05:40:16.049Z, endTime: 2020-05-16T05:40:16.051Z, progress complete in 0.002000 seconds [2020.05.16-05.40.16:051][448]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-16T05:40:16.051Z [2020.05.16-05.40.16:137][448]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-16T05:40:16.051Z, endTime: 2020-05-16T05:40:16.137Z, progress complete in 0.086000 seconds [2020.05.16-05.40.16:137][448]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.16-05.40.16:137][448]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-05-16T05:40:06.434Z, endTime: 2020-05-16T05:40:16.137Z, progress complete in 9.703000 seconds [2020.05.16-05.40.16:143][448]GameFlow: [GameInit] New Init Complete State: Success [2020.05.16-05.40.16:144][448]LogWindows: EnumDisplayDevices: [2020.05.16-05.40.16:144][448]LogWindows: 0. 'Intel(R) HD Graphics 630' (P:1 D:1) [2020.05.16-05.40.16:144][448]LogWindows: 1. 'Intel(R) HD Graphics 630' (P:0 D:0) [2020.05.16-05.40.16:145][448]LogWindows: 2. 'Intel(R) HD Graphics 630' (P:0 D:0) [2020.05.16-05.40.16:145][448]LogWindows: 3. 'NVIDIA GeForce GTX 1050' (P:0 D:1) [2020.05.16-05.40.16:146][448]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter FoundDriverCount:3 [2020.05.16-05.40.16:149][448]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Doctor] [2020.05.16-05.40.16:356][456]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Doctor] [2020.05.16-05.40.16:356][456]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.05.16-05.40.16:356][456]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.05.16-05.40.16:357][456]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.05.16-05.40.16:357][456]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.05.16-05.40.16:360][456]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.16-05.40.16:387][457]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.16-05.40.16:425][459]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.05.16-05.40.16:567][465]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.16-05.40.16:760][473]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1ED776E6E50] Result: '1' k_EResultOK (success) [2020.05.16-05.40.16:762][473]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Doctor [0x1ED776E6E50]' succeeded in 0.402663 seconds [2020.05.16-05.40.16:774][473]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.16-05.40.16:774][473]LogRanks: URankManager::Async_GetPlayerPips [2020.05.16-05.40.16:774][473]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-05.40.16:786][473]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-05.40.16:987][482]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-05.40.16:987][482]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=47 Killer=0 [2020.05.16-05.40.16:987][482]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=47 [2020.05.16-05.40.16:987][482]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=0 [2020.05.16-05.40.16:987][482]GameFlow: Reading Profile Stat DBD_KillerSkulls: 0 [2020.05.16-05.40.16:987][482]GameFlow: Reading Profile Stat DBD_CamperSkulls: 47 [2020.05.16-05.40.16:987][482]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-05.40.16:987][482]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-05.40.16:987][482]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.05.16-05.40.17:003][482]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17716] [2020.05.16-05.40.17:003][482]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.40.17:004][482]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3771&schemaVersion=0] [2020.05.16-05.40.17:004][482]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.05.16-05.40.17:004][482]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.40.17:152][489]LogLatencyCalculator: Latency of id ap-northeast-1: 350 [2020.05.16-05.40.17:239][492]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.40.17:239][492]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.05.16-05.40.17:240][492]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.05.16-05.40.17:240][492]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.05.16-05.40.17:240][492]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-05.40.17:240][492]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.16-05.40.17:240][492]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-05.40.17:240][492]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.05.16-05.40.17:240][492]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.05.16-05.40.17:240][492]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3771&schemaVersion=0] [2020.05.16-05.40.17:241][492]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.40.17:246][492]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB2E13C40] Result: '1' k_EResultOK (success) [2020.05.16-05.40.17:246][492]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB2E13C40]' succeeded in 0.460035 seconds [2020.05.16-05.40.17:246][492]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.05.16-05.40.17:316][496]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.16-05.40.17:363][498]LogLatencyCalculator: Latency of id us-west-2: 269 [2020.05.16-05.40.17:437][501]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-05.40.17:438][501]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.16-05.40.17:608][507]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.40.17:654][509]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB2DE4480] Result: '1' k_EResultOK (success) [2020.05.16-05.40.17:654][509]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB2DE4480]' succeeded in 0.666874 seconds [2020.05.16-05.40.17:696][510]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB2DE4480] Result: '1' k_EResultOK (success) [2020.05.16-05.40.17:717][511]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.710486 seconds [2020.05.16-05.40.17:817][514]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.05.16-05.40.17:833][514]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.95 ms [2020.05.16-05.40.17:968][520]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-05.40.17:969][520]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-05.40.18:071][523]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.16-05.40.18:181][528]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-05.40.18:181][528]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.16-05.40.18:181][528]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-05.40.18:257][531]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-05.40.18:257][531]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-05.40.18:257][531]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.40.18:264][531]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.40.18:264][531]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.05.16-05.40.18:279][532]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.05.16-05.40.18:279][532]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.16-05.40.18:279][532]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.40.18:282][532]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.40.18:282][532]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.16-05.40.18:295][532]LogUObjectHash: Compacting FUObjectHashTables data took 5.19ms [2020.05.16-05.40.18:298][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:303][532]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.40.18:303][532]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.16-05.40.18:304][532]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.16-05.40.18:304][532]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-05.40.18:304][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:305][532]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.40.18:305][532]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-05.40.18:305][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:371][532]LogStreaming: Flushing async loaders took 66ms. [2020.05.16-05.40.18:371][532]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-05.40.18:371][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:423][532]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.40.18:432][532]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.40.18:440][532]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.40.18:473][532]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.40.18:478][532]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.40.18:503][532]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.40.18:587][532]LogStreaming: Flushing async loaders took 216ms. [2020.05.16-05.40.18:590][532]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-05.40.18:590][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:591][532]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.40.18:591][532]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.16-05.40.18:591][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:606][532]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-05.40.18:607][532]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.16-05.40.18:607][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:608][532]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.40.18:608][532]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-05.40.18:608][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:609][532]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.40.18:609][532]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.16-05.40.18:609][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:754][532]LogStreaming: Flushing async loaders took 145ms. [2020.05.16-05.40.18:759][532]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-05.40.18:759][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:772][532]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-05.40.18:772][532]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.16-05.40.18:772][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:791][532]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-05.40.18:791][532]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-05.40.18:791][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:857][532]LogStreaming: Flushing async loaders took 66ms. [2020.05.16-05.40.18:857][532]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-05.40.18:857][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:858][532]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.40.18:858][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.18:958][532]LogStreaming: Flushing async loaders took 99ms. [2020.05.16-05.40.18:961][532]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.16-00.40.18 [2020.05.16-05.40.18:962][532]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.16-05.40.18:962][532]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-05.40.18:962][532]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-05.40.18:962][532]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-05.40.18:962][532]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.40.18:962][532]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.40.18:962][532]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.40.18:962][532]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.40.18:962][532]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-05.40.18:976][532]LogWorld: Bringing up level for play took: 0.015234 [2020.05.16-05.40.18:976][532]GameFlow: [Login Attempted] Options: "?Name=Doctor" Response: "" [2020.05.16-05.40.18:976][532]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.40.18:976][532]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.40.18:976][532]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.40.18:977][532]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.40.18:977][532]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-05.40.18:977][532]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-05.40.18:977][532]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-05.40.18:977][532]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.05.16-05.40.18:989][532]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17716] [2020.05.16-05.40.18:989][532]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.40.18:989][532]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.40.18:990][532]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.40.18:990][532]LogCustomization: ------ [2020.05.16-05.40.18:990][532]LogCustomization: ------ [2020.05.16-05.40.18:990][532]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-05.40.18:990][532]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-05.40.18:990][532]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-05.40.19:003][532]LogStreaming: Flushing async loaders. [2020.05.16-05.40.19:029][532]LogStreaming: Flushing async loaders took 26ms. [2020.05.16-05.40.19:059][532]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.16-05.40.19:073][532]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000059 seconds [2020.05.16-05.40.19:073][532]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000023 seconds [2020.05.16-05.40.19:073][532]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-05.40.19:074][532]LogLoad: Took 0.792537 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.16-05.40.19:074][532]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.40.19:074][532]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-05.40.19:074][532]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-05.40.19:078][533]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-05.40.19:078][533]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.16-05.40.19:079][533]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.05.16-05.40.19:079][533]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:079][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.05.16-05.40.19:080][533]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:080][533]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:080][533]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:080][533]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:080][533]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-05.40.19:080][533]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:080][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.05.16-05.40.19:095][533]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:095][533]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:095][533]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:095][533]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.05.16-05.40.19:095][533]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.40.19:095][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.05.16-05.40.19:096][533]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:096][533]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:096][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.05.16-05.40.19:096][533]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:096][533]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:096][533]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:096][533]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:109][533]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17716] [2020.05.16-05.40.19:109][533]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.40.19:109][533]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.40.19:109][533]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:109][533]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:109][533]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:110][533]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:110][533]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:110][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.16-05.40.19:114][533]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:115][533]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.16-05.40.19:115][533]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.40.19:137][533]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.40.19:152][533]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-05.40.19:155][533]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.7 [2020.05.16-05.40.19:156][533]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000040 seconds [2020.05.16-05.40.19:157][533]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.40.19:157][533]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.40.19:157][533]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.40.19:157][533]LogStreaming: Flushing async loaders. [2020.05.16-05.40.19:162][533]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.40.19:162][533]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.40.19:162][533]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.40.19:162][533]LogStreaming: Flushing async loaders. [2020.05.16-05.40.19:164][533]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.40.19:165][533]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.40.19:165][533]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.05.16-05.40.19:166][533]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.05.16-05.40.19:166][533]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.05.16-05.40.19:167][533]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.16-05.40.19:167][533]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01 [2020.05.16-05.40.19:167][533]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01 [2020.05.16-05.40.19:167][533]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01 [2020.05.16-05.40.19:167][533]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.05.16-05.40.19:167][533]LogStreaming: Flushing async loaders. [2020.05.16-05.40.19:173][533]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.40.19:173][533]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.3 [2020.05.16-05.40.19:174][533]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.05.16-05.40.19:174][533]LogStreaming: Flushing async loaders. [2020.05.16-05.40.19:187][533]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.40.19:187][533]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.05.16-05.40.19:189][533]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.05.16-05.40.19:189][533]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.05.16-05.40.19:190][533]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.05.16-05.40.19:190][533]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01 [2020.05.16-05.40.19:190][533]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01 [2020.05.16-05.40.19:190][533]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.05.16-05.40.19:190][533]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.05.16-05.40.19:190][533]LogStreaming: Flushing async loaders. [2020.05.16-05.40.19:195][533]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.40.19:196][533]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.0 [2020.05.16-05.40.19:196][533]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000036 seconds [2020.05.16-05.40.19:196][533]LogStreaming: Flushing async loaders. [2020.05.16-05.40.19:198][533]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.40.19:198][533]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.05.16-05.40.19:198][533]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.05.16-05.40.19:198][533]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01 [2020.05.16-05.40.19:198][533]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01 [2020.05.16-05.40.19:198][533]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01 [2020.05.16-05.40.19:198][533]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01 [2020.05.16-05.40.19:198][533]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.40.19:198][533]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.16-05.40.19:199][533]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-05.40.19:199][533]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-05.40.19:199][533]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.40.19:199][533]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.40.19:199][533]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.40.19:199][533]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.40.19:199][533]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-05.40.19:199][533]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-05.40.19:199][533]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.16-05.40.19:200][533]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-05.40.19:278][533]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-05.40.19:279][533]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.40.19:279][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.16-05.40.19:279][533]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.40.19:279][533]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.19:279][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-05.40.19:330][533]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.19:330][533]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.19:330][533]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-05.40.19:330][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-05.40.19:331][533]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.19:331][533]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.16-05.40.19:331][533]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.19:332][533]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.19:332][533]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.19:332][533]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.19:332][533]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.19:332][533]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.19:332][533]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.19:332][533]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.40.19:363][534]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.40.19:381][535]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.40.19:381][535]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-05.40.19:402][536]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-05.40.19:468][538]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-05.40.19:534][540]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.16-05.40.19:791][549]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.05.16-05.40.20:000][555]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.44 ms [2020.05.16-05.40.20:550][572]LogStreaming: FLinkerLoad: serializing name map took (less than) 1.24 ms [2020.05.16-05.40.20:552][572]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.16 ms [2020.05.16-05.40.20:934][584]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.45 ms [2020.05.16-05.40.20:960][584]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.16-05.40.20:961][584]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.40.21:182][591]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.40.21:182][591]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-05.40.21:920][617]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.13 ms [2020.05.16-05.40.22:614][643]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.17 ms [2020.05.16-05.40.22:723][646]LogAsyncLoad: Done loading library async: Menu in 23.4 sec [2020.05.16-05.40.22:723][646]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.05.16-05.40.22:723][646]LogAsyncLoad: Start loading library async: Global [2020.05.16-05.40.22:723][646]LogAsyncLoad: 0 assets in Global [2020.05.16-05.40.22:723][646]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.05.16-05.40.36:045][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.16-05.40.36:257][ 76]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.16-05.40.36:257][ 76]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.16-05.40.36:309][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.16-05.40.36:414][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.16-05.41.06:287][ 7]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.41.06:287][ 7]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.41.06:312][ 7]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A241] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.41.06:312][ 7]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: onlinePlayers, CachedStatus: inGamePlayers, RichPresence: Offline [2020.05.16-05.41.06:312][ 7]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A241] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.41.06:312][ 7]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.05.16-05.41.09:504][108]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.05.16-05.41.09:531][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'iHollyZinhO iHollyZinhO has sent you an invite. [2020.05.16-05.41.09:616][112]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.16-05.41.09:616][112]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.16-05.41.09:671][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.16-05.41.10:341][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.16-05.41.11:757][184]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party/18b2540f-ac11-4cb5-acdd-5e79ea43dded?includeState=true] [2020.05.16-05.41.11:757][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Handling button click. ID: 0. [2020.05.16-05.41.11:757][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Handling button click. ID: 0. [2020.05.16-05.41.11:757][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 0, removing. [2020.05.16-05.41.11:988][193]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/party/18b2540f-ac11-4cb5-acdd-5e79ea43dded?includeState=true] [2020.05.16-05.41.11:989][193]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.41.12:093][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.05.16-05.41.12:189][199]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.41.12:189][199]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.05.16-05.41.12:189][199]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.05.16-05.41.12:189][199]PartyFacade: Verbose: [UPartyFacade::AcceptPartyInvite] Start accepting party invite, partyId: 18b2540f-ac11-4cb5-acdd-5e79ea43dded, fromJoinRequest: false [2020.05.16-05.41.12:189][199]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.05.16-05.41.12:189][199]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.05.16-05.41.12:189][199]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-05.41.12:421][206]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-05.41.12:421][206]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-05.41.12:421][206]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.05.16-05.41.12:421][206]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.05.16-05.41.12:421][206]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [AcceptingPartyInvite] [2020.05.16-05.41.12:421][206]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/18b2540f-ac11-4cb5-acdd-5e79ea43dded/invite/accept] [2020.05.16-05.41.12:655][213]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/18b2540f-ac11-4cb5-acdd-5e79ea43dded/invite/accept] [2020.05.16-05.41.12:656][213]LogSockets: Warning: GetAddressInfo failed to resolve host with error [11001] [2020.05.16-05.41.12:656][213]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::JoinPlatformSession] [MirrorsSocialPresence::JoinPlatformSession] Begin join party platform session [2020.05.16-05.41.12:656][213]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnJoinSessionLogDelegate_Platform] MirrorsMatchmaking: OnJoinSessionLogDelegate (Platform): QueueJoinLobby [2020.05.16-05.41.12:721][215]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.05.16-05.41.13:022][224]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-05.41.13:022][224]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.41.13:040][225]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyEnter LobbyId: Lobby[0x18...A241] Result: '1' k_EChatRoomEnterResponseSuccess (Success) [2020.05.16-05.41.13:042][225]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...A241] [2020.05.16-05.41.13:042][225]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamJoinLobby bWasSuccessful: 1 Session: PartySession LobbyId: Lobby[0x18...A241] Result: '1' k_EChatRoomEnterResponseSuccess (Success)' succeeded in 0.384293 seconds [2020.05.16-05.41.13:056][225]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnJoinPlatformSessionComplete] [MirrorsSocialPresence::OnJoinPlatformSessionComplete] Join party platform session completed. Result:Success [2020.05.16-05.41.13:056][225]PartyFacade: Verbose: [UPartyFacade::OnInviteAccepted] Start on invite accepted, success: 1, result: 0, partyId: 18b2540f-ac11-4cb5-acdd-5e79ea43dded [2020.05.16-05.41.13:056][225]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [AcceptingPartyInvite] -> [None] [2020.05.16-05.41.13:056][225]PartyFacade: [UPartyFacade::OnInviteAccepted] Party invitation accepted successfully, party id: 18b2540f-ac11-4cb5-acdd-5e79ea43dded [2020.05.16-05.41.13:056][225]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 18b2540f-ac11-4cb5-acdd-5e79ea43dded [2020.05.16-05.41.13:056][225]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 143bcf13-f522-4f88-ad91-219dbc5eb41e [2020.05.16-05.41.13:057][225]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.16-05.41.13:057][225]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 143bcf13-f522-4f88-ad91-219dbc5eb41e [2020.05.16-05.41.13:057][225]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 9109f355-5050-4df9-aecf-2dd738964691 [2020.05.16-05.41.13:057][225]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 33b5ece3-f523-4c5a-921d-234764509273 [2020.05.16-05.41.13:057][225]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: e96bafe2-2847-4278-b103-b741493107cc [2020.05.16-05.41.13:057][225]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.16-05.41.13:057][225]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.05.16-05.41.13:057][225]GameFlow: [PartyInviteContextComponent::HandlePartyUserInviteAccepted] Accept success [2020.05.16-05.41.13:057][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.41.13:057][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.41.13:057][225]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.16-05.41.13:065][225]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.16-05.41.13:065][225]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.16-05.41.13:066][225]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.41.13:066][225]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.13:067][225]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.13:067][225]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.13:067][225]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.13:067][225]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.13:067][225]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.13:067][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.16-05.41.13:522][241]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198102322587 [2020.05.16-05.41.13:598][243]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.13:599][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-05.41.13:605][243]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.13:605][243]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.13:605][243]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.13:605][243]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-05.41.13:605][243]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-05.41.13:605][243]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-05.41.13:605][243]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.16-05.41.13:605][243]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-05.41.13:605][243]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-05.41.13:605][243]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-05.41.13:605][243]LogAsyncLoad: Resume loading library async: Menu [2020.05.16-05.41.13:605][243]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.16-05.41.13:605][243]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.13:605][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-05.41.13:606][243]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.13:606][243]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.13:606][243]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.13:606][243]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.13:606][243]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.13:606][243]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.13:606][243]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.13:606][243]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.13:606][243]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.13:606][243]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.13:606][243]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.13:606][243]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.41.13:606][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-05.41.13:606][243]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.13:606][243]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-05.41.13:658][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-05.41.13:659][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:659][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-05.41.13:659][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:659][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-05.41.13:659][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:659][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-05.41.13:659][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:659][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-05.41.13:659][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:660][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-05.41.13:660][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:660][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-05.41.13:660][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:660][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-05.41.13:660][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:660][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-05.41.13:660][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:660][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-05.41.13:660][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:660][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-05.41.13:660][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:660][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-05.41.13:660][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:660][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-05.41.13:660][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:661][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-05.41.13:661][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:661][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-05.41.13:661][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:661][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-05.41.13:661][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:661][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-05.41.13:661][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:661][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-05.41.13:661][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:661][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-05.41.13:661][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:661][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-05.41.13:661][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:661][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-05.41.13:661][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:661][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-05.41.13:662][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:662][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-05.41.13:662][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:662][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-05.41.13:662][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:662][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-05.41.13:662][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:662][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-05.41.13:662][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:662][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-05.41.13:662][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:662][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-05.41.13:662][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:662][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-05.41.13:662][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:662][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-05.41.13:662][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:662][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-05.41.13:662][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:662][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-05.41.13:662][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:663][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-05.41.13:663][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:663][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-05.41.13:663][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:663][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-05.41.13:663][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:663][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-05.41.13:663][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:663][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-05.41.13:663][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:663][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-05.41.13:663][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:663][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-05.41.13:663][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:663][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-05.41.13:663][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:663][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-05.41.13:664][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:664][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-05.41.13:664][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:664][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-05.41.13:664][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:664][243]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-05.41.13:664][243]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.13:670][244]r.CullAll = "1" [2020.05.16-05.41.14:617][283]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-05.41.14:617][283]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-05.41.14:639][284]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-05.41.14:639][284]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-05.41.14:639][284]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.16-05.41.14:639][284]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.16-05.41.14:639][284]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.41.14:670][284]LogUObjectHash: Compacting FUObjectHashTables data took 5.53ms [2020.05.16-05.41.14:683][284]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.41.14:687][284]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.41.14:687][284]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.16-05.41.14:687][284]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.16-05.41.14:687][284]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-05.41.14:687][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.14:700][284]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-05.41.14:700][284]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-05.41.14:700][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.14:700][284]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.41.14:700][284]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-05.41.14:700][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.14:738][284]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.41.14:755][284]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.41.14:837][284]LogStreaming: Flushing async loaders took 136ms. [2020.05.16-05.41.14:838][284]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-05.41.14:838][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.14:841][284]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.41.14:841][284]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.16-05.41.14:841][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.14:842][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.41.14:842][284]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-05.41.14:842][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.14:843][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.41.14:843][284]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.16-05.41.14:843][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.14:856][284]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.41.14:856][284]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-05.41.14:856][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.14:857][284]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.41.14:857][284]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.16-05.41.14:857][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.14:863][284]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.41.14:863][284]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-05.41.14:864][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.14:978][284]LogStreaming: Flushing async loaders took 115ms. [2020.05.16-05.41.14:981][284]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.16-05.41.14:981][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.15:123][284]LogStreaming: Flushing async loaders took 143ms. [2020.05.16-05.41.15:125][284]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-05.41.15:125][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.15:125][284]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.41.15:127][284]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.16-00.41.15 [2020.05.16-05.41.15:127][284]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.16-05.41.15:127][284]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-05.41.15:128][284]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-05.41.15:128][284]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-05.41.15:128][284]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.41.15:128][284]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.41.15:128][284]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: OwningPlayerName: iHollyZinhO [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: OwningPlayerId: iHollyZinhO [0x1ED37F65950] [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198210597396:7777 Type: Lobby session SessionId: Lobby[0x18...A241] [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=414340111 : DontAdvertise [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1408152395 : DontAdvertise [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1394778503 : DontAdvertise [2020.05.16-05.41.15:128][284]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-364651027 : DontAdvertise [2020.05.16-05.41.15:129][284]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.16-05.41.15:129][284]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.41.15:129][284]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-05.41.15:141][284]LogWorld: Bringing up level for play took: 0.014371 [2020.05.16-05.41.15:142][284]GameFlow: [Login Attempted] Options: "?Name=Doctor" Response: "" [2020.05.16-05.41.15:142][284]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.41.15:142][284]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.41.15:142][284]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: OwningPlayerName: iHollyZinhO [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: OwningPlayerId: iHollyZinhO [0x1EDC3CE58F0] [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198210597396:7777 Type: Lobby session SessionId: Lobby[0x18...A241] [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=414340111 : DontAdvertise [2020.05.16-05.41.15:142][284]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1408152395 : DontAdvertise [2020.05.16-05.41.15:143][284]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1394778503 : DontAdvertise [2020.05.16-05.41.15:143][284]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-364651027 : DontAdvertise [2020.05.16-05.41.15:143][284]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.16-05.41.15:143][284]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.41.15:143][284]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-05.41.15:148][284]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-05.41.15:148][284]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.05.16-05.41.15:161][284]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17716] [2020.05.16-05.41.15:161][284]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.41.15:161][284]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.41.15:161][284]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.41.15:161][284]LogCustomization: ------ [2020.05.16-05.41.15:161][284]LogCustomization: --> DK_Head01 [2020.05.16-05.41.15:161][284]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.41.15:161][284]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.41.15:161][284]LogCustomization: ------ [2020.05.16-05.41.15:161][284]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-05.41.15:161][284]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-05.41.15:161][284]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-05.41.15:174][284]LogStreaming: Flushing async loaders. [2020.05.16-05.41.15:184][284]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-05.41.15:213][284]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.16-05.41.15:223][284]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000032 seconds [2020.05.16-05.41.15:224][284]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000027 seconds [2020.05.16-05.41.15:224][284]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-05.41.15:224][284]LogLoad: Took 0.584700 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.16-05.41.15:224][284]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.41.15:225][284]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-05.41.15:225][284]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-05.41.15:989][319]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-05.41.15:990][319]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.391' TotalLoadTime='2.391' TimeStamp='2020-05-16T05:41:13.425Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.05.16-05.41.15:990][319]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-05.41.15:990][319]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.391' TimeStamp='2020-05-16T05:41:13.425Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.05.16-05.41.15:990][319]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-05.41.15:990][319]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.391' TimeStamp='2020-05-16T05:41:13.425Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.05.16-05.41.15:990][319]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-05.41.15:991][319]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.391' TimeStamp='2020-05-16T05:41:13.425Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.05.16-05.41.15:991][319]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.16-05.41.15:991][319]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-05.41.17:005][371]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-05.41.17:005][371]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-05.41.17:005][371]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.16-05.41.17:005][371]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:005][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-05.41.17:005][371]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:005][371]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:005][371]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:005][371]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-05.41.17:005][371]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-05.41.17:005][371]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:005][371]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-05.41.17:006][371]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:006][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-05.41.17:023][371]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:023][371]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:023][371]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:023][371]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-05.41.17:023][371]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-05.41.17:023][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-05.41.17:024][371]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:024][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-05.41.17:096][371]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:096][371]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:096][371]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:097][371]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:098][371]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:098][371]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:098][371]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.41.17:098][371]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:099][371]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:099][371]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:099][371]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:099][371]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:099][371]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:099][371]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.41.17:099][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.05.16-05.41.17:099][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.05.16-05.41.17:100][371]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.41.17:100][371]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:131][371]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.41.17:131][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-05.41.17:134][371]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:134][371]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:150][371]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17716] [2020.05.16-05.41.17:150][371]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.41.17:151][371]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.41.17:151][371]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:151][371]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.17:152][371]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.41.17:153][372]r.CullAll = "0" [2020.05.16-05.41.17:163][372]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.41.17:175][372]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.05.16-05.41.17:176][372]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.41.17:176][372]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.41.17:361][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.05.16-05.41.17:361][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.05.16-05.41.17:363][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.05.16-05.41.17:478][373]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.41.17:480][373]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-05.41.17:480][373]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-05.41.17:480][373]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-05.41.17:480][373]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-05.41.17:480][373]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.41.17:480][373]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.41.17:480][373]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.41.17:480][373]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-05.41.17:480][373]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-05.41.17:480][373]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-05.41.17:480][373]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-05.41.17:480][373]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-05.41.17:480][373]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-05.41.17:480][373]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-05.41.17:480][373]LogOnlineSession: Verbose: OSS: OwningPlayerName: iHollyZinhO [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: OwningPlayerId: iHollyZinhO [0x1EDB2C3B680] [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 2 [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198210597396:7777 Type: Lobby session SessionId: Lobby[0x18...A241] [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=414340111 : DontAdvertise [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1408152395 : DontAdvertise [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1394778503 : DontAdvertise [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=-364651027 : DontAdvertise [2020.05.16-05.41.17:481][373]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.16-05.41.17:481][373]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.41.17:482][373]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-05.41.17:482][373]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.16-05.41.17:482][373]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.41.17:482][373]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.41.17:482][373]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.41.17:491][373]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-05.41.17:491][373]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.41.17:491][373]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-05.41.17:516][373]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.41.17:516][373]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-05.41.17:518][373]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.41.17:518][373]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-05.41.17:520][373]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.41.17:520][373]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-05.41.17:521][373]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.16-05.41.17:522][373]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.41.17:526][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:526][373]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-05.41.17:530][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:530][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:537][373]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.41.17:537][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:541][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:541][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:541][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:541][373]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-05.41.17:544][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:545][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:549][373]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.41.17:550][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:550][373]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-05.41.17:553][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:553][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:558][373]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.41.17:558][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:558][373]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.41.17:562][373]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:562][373]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.41.17:563][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-05.41.17:563][373]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.41.17:563][373]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.41.17:563][373]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.41.17:563][373]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-05.41.17:563][373]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-05.41.17:564][373]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-05.41.17:564][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-05.41.17:585][374]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.41.17:585][374]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.41.17:585][374]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.41.17:588][374]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-05.41.17:588][374]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.16-05.41.17:590][374]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000075 seconds [2020.05.16-05.41.17:590][374]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.4 [2020.05.16-05.41.17:591][374]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.41.17:591][374]LogCustomization: ------ [2020.05.16-05.41.17:591][374]LogCustomization: --> DK_Head01 [2020.05.16-05.41.17:591][374]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.41.17:591][374]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.41.17:591][374]LogCustomization: ------ [2020.05.16-05.41.17:591][374]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.41.17:591][374]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.41.17:591][374]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.41.17:591][374]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.41.17:595][374]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.41.17:596][374]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.41.17:596][374]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.41.17:596][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:597][374]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.41.17:597][374]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.41.17:597][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:602][374]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.41.17:602][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:604][374]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.41.17:604][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:606][374]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.41.17:606][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:606][374]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.41.17:609][374]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.41.17:610][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:612][374]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.41.17:612][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:613][374]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.41.17:614][374]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.41.17:614][374]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.41.17:614][374]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.41.17:640][374]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-05.41.17:641][374]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.05.16-05.41.17:642][374]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.05.16-05.41.17:642][374]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.5 [2020.05.16-05.41.17:642][374]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.41.17:642][374]LogCustomization: ------ [2020.05.16-05.41.17:642][374]LogCustomization: --> BO_Head01 [2020.05.16-05.41.17:642][374]LogCustomization: --> BO_Torso01_P01 [2020.05.16-05.41.17:642][374]LogCustomization: --> BO_Legs01 [2020.05.16-05.41.17:642][374]LogCustomization: ------ [2020.05.16-05.41.17:642][374]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.41.17:642][374]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.41.17:642][374]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01_P01 [2020.05.16-05.41.17:642][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:646][374]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.41.17:646][374]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01_P01 [2020.05.16-05.41.17:646][374]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.41.17:646][374]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.41.17:651][374]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.41.17:651][374]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.41.17:651][374]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.41.17:682][374]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-05.41.17:682][374]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.05.16-05.41.17:684][374]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.05.16-05.41.17:684][374]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.05.16-05.41.17:684][374]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.41.17:684][374]LogCustomization: ------ [2020.05.16-05.41.17:684][374]LogCustomization: --> FM_Head011 [2020.05.16-05.41.17:684][374]LogCustomization: --> FM_Torso011 [2020.05.16-05.41.17:684][374]LogCustomization: --> FM_Legs011 [2020.05.16-05.41.17:684][374]LogCustomization: ------ [2020.05.16-05.41.17:684][374]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.41.17:684][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:698][374]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-05.41.17:702][374]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.41.17:702][374]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.41.17:702][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:710][374]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-05.41.17:710][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:719][374]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-05.41.17:720][374]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.41.17:720][374]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.41.17:720][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:728][374]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-05.41.17:731][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:738][374]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.41.17:738][374]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.41.17:738][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:742][374]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.41.17:745][374]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.41.17:745][374]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.41.17:745][374]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.41.17:770][374]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-05.41.17:770][374]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.05.16-05.41.17:771][374]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.05.16-05.41.17:771][374]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.5 [2020.05.16-05.41.17:771][374]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.41.17:771][374]LogCustomization: ------ [2020.05.16-05.41.17:771][374]LogCustomization: --> BO_Head01 [2020.05.16-05.41.17:771][374]LogCustomization: --> BO_Torso006 [2020.05.16-05.41.17:772][374]LogCustomization: --> BO_Legs01 [2020.05.16-05.41.17:772][374]LogCustomization: ------ [2020.05.16-05.41.17:772][374]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Head01 [2020.05.16-05.41.17:772][374]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.41.17:772][374]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.41.17:772][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:777][374]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.41.17:777][374]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.41.17:778][374]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.41.17:778][374]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.41.17:778][374]LogStreaming: Flushing async loaders. [2020.05.16-05.41.17:783][374]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.41.17:788][374]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.41.17:788][374]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.17:788][374]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.41.17:788][374]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.41.17:802][375]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.41.17:802][375]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-05.41.17:989][383]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.41.17:989][383]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-05.41.18:066][385]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.41.18:066][385]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.41.18:067][385]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.18:087][386]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-05.41.19:055][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.16-05.41.21:104][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.16-05.41.21:130][493]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.41.21:130][493]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [143bcf13-f522-4f88-ad91-219dbc5eb41e] [2020.05.16-05.41.21:131][493]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.21:132][493]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.41.21:132][493]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.41.21:132][493]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.41.21:132][493]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.05.16-05.41.21:132][493]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.41.21:132][493]LogCustomization: ------ [2020.05.16-05.41.21:132][493]LogCustomization: --> BO_Head01 [2020.05.16-05.41.21:132][493]LogCustomization: --> BO_Torso01_P01 [2020.05.16-05.41.21:132][493]LogCustomization: --> BO_Legs01 [2020.05.16-05.41.21:132][493]LogCustomization: ------ [2020.05.16-05.41.21:132][493]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.41.21:132][493]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.41.21:132][493]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso01_P01 [2020.05.16-05.41.21:132][493]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso01_P01 [2020.05.16-05.41.21:132][493]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.41.21:132][493]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.41.22:530][541]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.41.22:530][541]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [e96bafe2-2847-4278-b103-b741493107cc] [2020.05.16-05.41.22:532][541]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.22:532][541]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.41.22:533][541]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.41.22:533][541]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.41.22:533][541]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.05.16-05.41.22:533][541]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.41.22:533][541]LogCustomization: ------ [2020.05.16-05.41.22:533][541]LogCustomization: --> BO_Head01 [2020.05.16-05.41.22:533][541]LogCustomization: --> BO_Torso006 [2020.05.16-05.41.22:533][541]LogCustomization: --> BO_Legs01 [2020.05.16-05.41.22:533][541]LogCustomization: ------ [2020.05.16-05.41.22:533][541]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Head01 [2020.05.16-05.41.22:533][541]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.41.22:533][541]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.41.22:533][541]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.41.22:533][541]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.41.22:533][541]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.41.27:325][694]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.41.27:325][694]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [143bcf13-f522-4f88-ad91-219dbc5eb41e] [2020.05.16-05.41.27:326][694]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.27:326][694]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.41.27:333][694]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.41.27:333][694]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.41.27:333][694]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [0] [2020.05.16-05.41.27:333][694]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 7 [2020.05.16-05.41.28:033][716]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.16-05.41.28:033][716]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.16-05.41.28:033][716]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-05.41.28:033][716]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_3 , role: 2 , spawn: PartyCamperStart1 , startUnregistered: PartyCamperStart3 [2020.05.16-05.41.28:034][716]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_2 , role: 2 , spawn: PartyCamperStart2 , startUnregistered: PartyCamperStart3 [2020.05.16-05.41.28:034][716]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.16-05.41.28:034][716]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.16-05.41.28:034][716]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.41.28:034][716]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-05.41.28:035][716]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.41.28:035][716]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.41.28:035][716]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-05.41.28:036][716]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.16-05.41.28:038][716]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000111 seconds [2020.05.16-05.41.28:038][716]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.05.16-05.41.28:038][716]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.41.28:038][716]LogCustomization: ------ [2020.05.16-05.41.28:038][716]LogCustomization: --> DF_Head012 [2020.05.16-05.41.28:038][716]LogCustomization: --> DF_Torso006 [2020.05.16-05.41.28:038][716]LogCustomization: --> DF_Legs05 [2020.05.16-05.41.28:038][716]LogCustomization: ------ [2020.05.16-05.41.28:038][716]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.41.28:038][716]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.41.28:038][716]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.41.28:051][716]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.41.28:051][716]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.41.28:051][716]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.41.28:051][716]LogStreaming: Flushing async loaders. [2020.05.16-05.41.28:058][716]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.41.28:059][716]LogStreaming: Flushing async loaders. [2020.05.16-05.41.28:061][716]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.41.28:062][716]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.41.28:062][716]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.41.28:062][716]LogStreaming: Flushing async loaders. [2020.05.16-05.41.28:065][716]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.41.28:066][716]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.41.28:066][716]LogStreaming: Flushing async loaders. [2020.05.16-05.41.28:073][716]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.41.35:787][966]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.16-05.41.35:820][967]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:820][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-05.41.35:822][967]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:822][967]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:822][967]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:822][967]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:822][967]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:822][967]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:822][967]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:822][967]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:822][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-05.41.35:887][967]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:887][967]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:887][967]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:916][967]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.41.35:916][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-05.41.35:920][967]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:920][967]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:994][967]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:994][967]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.41.35:994][967]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-05.41.38:183][ 47]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.38:187][ 47]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.38:191][ 47]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.38:320][ 47]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.38:329][ 48]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.41.38:329][ 48]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.41.38:329][ 48]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.41.38:329][ 48]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.41.38:335][ 48]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.41.38:335][ 48]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.41.38:335][ 48]LogCustomization: ------ [2020.05.16-05.41.38:335][ 48]LogCustomization: --> DK_Head01 [2020.05.16-05.41.38:335][ 48]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.41.38:335][ 48]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.41.38:335][ 48]LogCustomization: ------ [2020.05.16-05.41.38:335][ 48]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.41.38:335][ 48]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.41.38:335][ 48]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.41.38:335][ 48]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.41.38:335][ 48]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.41.38:335][ 48]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.41.38:337][ 48]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.41.38:337][ 48]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.38:337][ 48]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.41.38:337][ 48]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.41.38:549][ 56]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.41.38:550][ 56]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-05.41.38:603][ 58]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.41.38:603][ 58]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.41.38:603][ 58]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.41:067][151]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.41.41:067][151]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-05.41.41:067][151]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [33b5ece3-f523-4c5a-921d-234764509273] [2020.05.16-05.41.41:069][151]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.41:072][151]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.41.41:072][151]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.41.41:072][151]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.05.16-05.41.41:072][151]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.41.41:072][151]LogCustomization: ------ [2020.05.16-05.41.41:072][151]LogCustomization: --> FM_Head011 [2020.05.16-05.41.41:072][151]LogCustomization: --> FM_Torso011 [2020.05.16-05.41.41:072][151]LogCustomization: --> FM_Legs011 [2020.05.16-05.41.41:072][151]LogCustomization: ------ [2020.05.16-05.41.41:072][151]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.41.41:072][151]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.41.41:072][151]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.41.41:072][151]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.41.41:073][151]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.41.41:073][151]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.41.48:384][434]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.48:388][434]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.48:535][435]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.41.48:535][435]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.41.48:535][435]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.41.48:535][435]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.41.48:535][435]LogCustomization: ------ [2020.05.16-05.41.48:535][435]LogCustomization: --> DK_Head01 [2020.05.16-05.41.48:535][435]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.41.48:535][435]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.41.48:535][435]LogCustomization: ------ [2020.05.16-05.41.48:535][435]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.41.48:535][435]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.41.48:535][435]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.41.48:535][435]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.41.48:535][435]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.41.48:535][435]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.41.48:770][444]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.48:776][444]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.41.48:931][445]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.41.48:931][445]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.41.48:931][445]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.41.48:931][445]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.41.48:931][445]LogCustomization: ------ [2020.05.16-05.41.48:931][445]LogCustomization: --> DK_Head01 [2020.05.16-05.41.48:931][445]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.41.48:931][445]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.41.48:931][445]LogCustomization: ------ [2020.05.16-05.41.48:931][445]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.41.48:931][445]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.41.48:931][445]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.41.48:931][445]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.41.48:931][445]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.41.48:931][445]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.42.02:238][961]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.42.02:254][962]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.42.02:254][962]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.42.02:255][962]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.42.02:255][962]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.42.02:255][962]LogCustomization: ------ [2020.05.16-05.42.02:255][962]LogCustomization: --> DK_Head01 [2020.05.16-05.42.02:255][962]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.42.02:255][962]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.42.02:255][962]LogCustomization: ------ [2020.05.16-05.42.02:255][962]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.42.02:255][962]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.42.02:255][962]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.42.02:255][962]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.42.02:255][962]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.42.02:255][962]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.42.02:257][962]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.42.02:257][962]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.42.02:257][962]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.42.02:257][962]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.42.02:453][972]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.42.02:453][972]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-05.42.02:550][976]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.42.02:550][976]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.42.02:551][976]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.42.02:882][988]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-05.42.02:882][988]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.16-05.42.02:883][988]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.42.05:651][ 95]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.42.05:794][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.42.05:794][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.42.05:794][ 96]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.42.05:794][ 96]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.42.05:794][ 96]LogCustomization: ------ [2020.05.16-05.42.05:794][ 96]LogCustomization: --> DK_Head01 [2020.05.16-05.42.05:794][ 96]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.42.05:794][ 96]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.42.05:794][ 96]LogCustomization: ------ [2020.05.16-05.42.05:794][ 96]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.42.05:794][ 96]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.42.05:794][ 96]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.42.05:795][ 96]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.42.05:795][ 96]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.42.05:795][ 96]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.43.01:816][248]LogTaskGraph: Warning: Task graph took 20.93ms for RT to recieve broadcast. [2020.05.16-05.43.01:816][248]LogTaskGraph: Warning: Task graph took 21.55ms for RT to recieve broadcast and do processing. [2020.05.16-05.43.01:816][248]LogTaskGraph: Warning: Task graph took 22.43ms to wait for named thread broadcast. [2020.05.16-05.43.01:816][248]LogTaskGraph: Warning: Task graph took 22.69ms to broadcast. [2020.05.16-05.45.04:037][219]LogTaskGraph: Warning: Task graph took 24.19ms for RT to recieve broadcast. [2020.05.16-05.45.04:037][219]LogTaskGraph: Warning: Task graph took 24.47ms for RT to recieve broadcast and do processing. [2020.05.16-05.45.04:037][219]LogTaskGraph: Warning: Task graph took 24.50ms to wait for named thread broadcast. [2020.05.16-05.45.04:037][219]LogTaskGraph: Warning: Task graph took 24.64ms to broadcast. [2020.05.16-05.45.50:480][ 39]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.50:480][ 39]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-05.45.50:480][ 39]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [143bcf13-f522-4f88-ad91-219dbc5eb41e] [2020.05.16-05.45.50:481][ 39]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.45.50:486][ 39]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.45.50:486][ 39]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.45.50:486][ 39]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.16-05.45.50:486][ 39]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.45.50:486][ 39]LogCustomization: ------ [2020.05.16-05.45.50:486][ 39]LogCustomization: --> DF_Head012 [2020.05.16-05.45.50:486][ 39]LogCustomization: --> DF_Torso006 [2020.05.16-05.45.50:486][ 39]LogCustomization: --> DF_Legs05 [2020.05.16-05.45.50:486][ 39]LogCustomization: ------ [2020.05.16-05.45.50:486][ 39]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.45.50:486][ 39]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.45.50:486][ 39]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.45.50:486][ 39]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.45.50:486][ 39]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.45.50:486][ 39]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.45.51:130][ 65]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.51:130][ 65]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-05.45.51:130][ 65]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [143bcf13-f522-4f88-ad91-219dbc5eb41e] [2020.05.16-05.45.51:131][ 65]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.45.51:131][ 65]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.45.51:131][ 65]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.45.51:131][ 65]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.16-05.45.51:131][ 65]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.45.51:131][ 65]LogCustomization: ------ [2020.05.16-05.45.51:132][ 65]LogCustomization: --> DF_Head012 [2020.05.16-05.45.51:132][ 65]LogCustomization: --> DF_Torso006 [2020.05.16-05.45.51:132][ 65]LogCustomization: --> DF_Legs05 [2020.05.16-05.45.51:132][ 65]LogCustomization: ------ [2020.05.16-05.45.51:132][ 65]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.45.51:132][ 65]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.45.51:132][ 65]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.45.51:132][ 65]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.45.51:132][ 65]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.45.51:132][ 65]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.45.51:145][ 66]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-05.45.51:145][ 66]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.16-05.45.51:146][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.45.51:146][ 66]GameFlow: [UOnlineSystemHandler::OnPartyStateUpdated] Can join match: true [2020.05.16-05.45.51:146][ 66]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.16-05.45.51:147][ 66]GameFlow: Joining sesion : GameSession [2020.05.16-05.45.51:147][ 66]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.16-05.45.51:147][ 66]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsJoinMatch::Initialize] Attempting to join session GameSession with id 4477a3cc-7288-484a-b34b-af7a35db7e78 [2020.05.16-05.45.51:147][ 66]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.45.51:153][ 66]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.45.51:154][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.45.51:154][ 66]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.45.51:154][ 66]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.45.51:155][ 66]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-05.45.51:155][ 66]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:155][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-05.45.51:164][ 66]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:164][ 66]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:165][ 66]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:165][ 66]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:241][ 66]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:254][ 66]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.45.51:254][ 66]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.45.51:255][ 66]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3772&schemaVersion=0] [2020.05.16-05.45.51:255][ 66]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:255][ 66]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:255][ 66]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:255][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-05.45.51:298][ 66]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:298][ 66]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:298][ 66]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:327][ 66]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.16-05.45.51:327][ 66]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.16-05.45.51:327][ 66]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.45.51:328][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-05.45.51:332][ 66]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:332][ 66]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:333][ 66]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:333][ 66]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:333][ 66]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.45.51:371][ 68]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-05.45.51:371][ 68]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T05:45:43.926Z : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4477a3cc-7288-484a-b34b-af7a35db7e78 : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: HostPublicIp=18.229.142.63 : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: EncryptionKey=XgTyXgZTmk8xWPTEJ+Z65g0ikWMOIXR3ZLVSwj3K9dI= : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCBB7E08D7F95C60B790F82379B6FB|18.229.142.63|7778 : OnlineService [2020.05.16-05.45.51:372][ 68]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-05.45.51:378][ 69]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsJoinMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.229665 seconds [2020.05.16-05.45.51:397][ 69]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.16-05.45.51:397][ 69]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.16-05.45.51:397][ 69]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.16-05.45.51:398][ 69]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.16-05.45.51:398][ 69]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.16-05.45.51:398][ 69]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.16-05.45.51:398][ 69]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.16-05.45.51:398][ 69]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-05.45.51:400][ 69]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.45.51:400][ 69]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.45.51:400][ 69]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.45.51:401][ 69]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.45.51:401][ 69]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:401][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-05.45.51:412][ 69]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:412][ 69]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:412][ 69]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:412][ 69]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:413][ 69]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:413][ 69]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:413][ 69]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:413][ 69]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:413][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-05.45.51:413][ 69]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:413][ 69]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:413][ 69]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:413][ 69]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:415][ 69]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:418][ 69]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.45.51:420][ 69]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-05.45.51:420][ 69]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_2 , role: 2 , spawn: PartyCamperStart2 , startUnregistered: PartyCamperStart3 [2020.05.16-05.45.51:420][ 69]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.16-05.45.51:420][ 69]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-05.45.51:421][ 69]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.45.51:421][ 69]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_3 , role: 2 , spawn: PartyCamperStart1 , startUnregistered: PartyCamperStart3 [2020.05.16-05.45.51:421][ 69]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.16-05.45.51:421][ 69]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.45.51:431][ 69]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-05.45.51:431][ 69]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.45.51:432][ 69]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.45.51:432][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.05.16-05.45.51:432][ 69]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-05.45.51:432][ 69]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_2 , role: 2 , spawn: PartyCamperStart2 , startUnregistered: PartyCamperStart2 [2020.05.16-05.45.51:432][ 69]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-05.45.51:432][ 69]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.45.51:432][ 69]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_3 , role: 2 , spawn: PartyCamperStart1 , startUnregistered: PartyCamperStart2 [2020.05.16-05.45.51:432][ 69]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart2 [2020.05.16-05.45.51:432][ 69]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.45.51:432][ 69]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.45.51:432][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 8 [2020.05.16-05.45.51:433][ 69]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-05.45.51:433][ 69]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_3 , role: 2 , spawn: PartyCamperStart1 , startUnregistered: PartyCamperStart1 [2020.05.16-05.45.51:433][ 69]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-05.45.51:433][ 69]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.45.51:433][ 69]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart1 [2020.05.16-05.45.51:433][ 69]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.45.51:433][ 69]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.45.51:433][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 7 [2020.05.16-05.45.51:433][ 69]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.45.51:434][ 69]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:434][ 69]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:434][ 69]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:434][ 69]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:434][ 69]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:434][ 69]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:434][ 69]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:434][ 69]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.51:434][ 69]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-05.45.51:434][ 69]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.45.51:434][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-05.45.51:434][ 69]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.45.51:434][ 69]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.45.51:434][ 69]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.45.51:434][ 69]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-05.45.51:434][ 69]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:434][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-05.45.51:437][ 69]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:437][ 69]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:437][ 69]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:437][ 69]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-05.45.51:437][ 69]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-05.45.51:437][ 69]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.16-05.45.51:437][ 69]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-05.45.51:437][ 69]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-05.45.51:437][ 69]LogAsyncLoad: Resume loading library async: Menu [2020.05.16-05.45.51:437][ 69]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.16-05.45.51:437][ 69]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.45.51:437][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-05.45.51:437][ 69]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.51:437][ 69]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-05.45.51:496][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-05.45.51:496][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:496][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-05.45.51:496][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:496][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-05.45.51:496][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:496][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-05.45.51:496][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:496][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-05.45.51:496][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:497][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-05.45.51:497][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:497][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-05.45.51:497][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:497][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-05.45.51:497][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:497][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-05.45.51:497][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:497][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-05.45.51:497][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:497][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-05.45.51:497][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:497][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-05.45.51:498][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:498][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-05.45.51:498][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:498][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-05.45.51:498][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:498][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-05.45.51:498][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:498][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-05.45.51:498][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:498][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-05.45.51:498][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:498][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-05.45.51:498][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:498][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-05.45.51:498][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:498][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-05.45.51:498][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:498][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-05.45.51:498][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:499][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-05.45.51:499][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:499][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-05.45.51:499][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:499][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-05.45.51:499][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:499][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-05.45.51:499][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:499][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-05.45.51:499][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:499][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-05.45.51:499][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:499][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-05.45.51:499][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:499][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-05.45.51:499][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:500][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-05.45.51:500][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:500][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-05.45.51:500][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:500][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-05.45.51:500][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:500][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-05.45.51:500][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:500][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-05.45.51:500][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:500][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-05.45.51:500][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:500][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-05.45.51:501][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:501][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-05.45.51:501][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:501][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-05.45.51:501][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:501][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-05.45.51:501][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:501][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-05.45.51:501][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:501][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-05.45.51:501][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:501][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-05.45.51:501][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:501][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-05.45.51:501][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:501][ 69]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-05.45.51:502][ 69]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.45.51:519][ 70]r.CullAll = "1" [2020.05.16-05.45.51:520][ 70]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.45.51:520][ 70]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.45.51:520][ 70]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.45.51:520][ 70]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.45.51:520][ 70]LogCustomization: ------ [2020.05.16-05.45.51:520][ 70]LogCustomization: --> DK_Head01 [2020.05.16-05.45.51:520][ 70]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.45.51:520][ 70]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.45.51:520][ 70]LogCustomization: ------ [2020.05.16-05.45.51:520][ 70]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.45.51:520][ 70]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.45.51:520][ 70]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.45.51:520][ 70]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.45.51:520][ 70]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.45.51:520][ 70]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.45.51:522][ 70]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.45.51:522][ 70]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.45.51:614][ 75]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.45.51:614][ 75]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-05.45.51:683][ 78]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.51:987][ 91]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.45.51:987][ 91]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-05.45.52:045][ 94]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.52:130][ 98]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.52:148][ 99]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3772&schemaVersion=0] [2020.05.16-05.45.52:148][ 99]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.45.52:165][ 99]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.45.52:165][ 99]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.45.52:165][ 99]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.45.52:213][102]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.52:236][103]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.45.52:236][103]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-05.45.52:348][108]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.52:349][108]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.52:446][112]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-05.45.52:446][112]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.16-05.45.52:447][112]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-05.45.52:467][113]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-05.45.52:467][113]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-05.45.52:467][113]LogNet: Browse: 18.229.142.63:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435465?CharacterLevel=43?PrestigeLevel=2?Power=Item_Camper_RainbowMap?Offering=EscapeCake?KillerPips=0?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Map_006;Addon_Map_008?Perks=DeadHard;Iron_Will;Self_Care;Resilience?PerkLevels=2;2;1;2?CustomizationParts=DK_Head01;DK_Torso01_P01;DK_Legs01_P01?PlatformAccountId=76561198102322587?MirrorsId=9109f355-5050-4df9-aecf-2dd738964691?Platform=32?content_version=3.7.0_299646live [2020.05.16-05.45.52:467][113]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.16-05.45.52:468][113]LogInit: WinSock: I am Nave (192.168.0.22:0) [2020.05.16-05.45.52:469][113]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.16-05.45.52:469][113]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.16-05.45.52:469][113]LogNet: Game client on port 7778, rate 10000 [2020.05.16-05.45.52:512][116]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.52:592][120]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.52:652][122]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 518250457) [2020.05.16-05.45.52:652][122]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.229.142.63:7778, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.16-05.45.52:754][128]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.52:852][132]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.16-05.45.52:853][132]LogLoad: LoadMap: 18.229.142.63:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435465?CharacterLevel=43?PrestigeLevel=2?Power=Item_Camper_RainbowMap?Offering=EscapeCake?KillerPips=0?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Map_006;Addon_Map_008?Perks=DeadHard;Iron_Will;Self_Care;Resilience?PerkLevels=2;2;1;2?CustomizationParts=DK_Head01;DK_Torso01_P01;DK_Legs01_P01?PlatformAccountId=76561198102322587?MirrorsId=9109f355-5050-4df9-aecf-2dd738964691?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.16-05.45.52:853][132]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-05.45.52:853][132]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-05.45.52:853][132]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-05.45.52:853][132]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.45.52:853][132]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.16-05.45.52:853][132]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.45.52:853][132]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.16-05.45.52:886][132]LogUObjectHash: Compacting FUObjectHashTables data took 4.99ms [2020.05.16-05.45.52:906][132]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.45.52:907][132]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.45.53:020][132]LogStreaming: Flushing async loaders took 114ms. [2020.05.16-05.45.53:020][132]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-05.45.53:020][132]LogStreaming: Flushing async loaders. [2020.05.16-05.45.53:066][132]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.45.53:077][132]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.45.53:168][132]LogStreaming: Flushing async loaders took 147ms. [2020.05.16-05.45.53:170][132]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-05.45.53:170][132]LogStreaming: Flushing async loaders. [2020.05.16-05.45.53:340][132]LogStreaming: Flushing async loaders took 171ms. [2020.05.16-05.45.53:342][132]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-05.45.53:342][132]LogStreaming: Flushing async loaders. [2020.05.16-05.45.53:343][132]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.45.53:343][132]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-05.45.53:343][132]LogStreaming: Flushing async loaders. [2020.05.16-05.45.53:343][132]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.45.53:343][132]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-05.45.53:344][132]LogStreaming: Flushing async loaders. [2020.05.16-05.45.53:344][132]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.45.53:344][132]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-05.45.53:344][132]LogStreaming: Flushing async loaders. [2020.05.16-05.45.53:345][132]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.45.53:345][132]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-05.45.53:345][132]LogStreaming: Flushing async loaders. [2020.05.16-05.45.53:348][132]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.45.53:348][132]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.16-05.45.53:348][132]LogStreaming: Flushing async loaders. [2020.05.16-05.45.53:376][132]LogStreaming: Flushing async loaders took 28ms. [2020.05.16-05.45.53:376][132]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-05.45.53:376][132]LogStreaming: Flushing async loaders. [2020.05.16-05.45.53:392][132]LogStreaming: Flushing async loaders took 16ms. [2020.05.16-05.45.53:394][132]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.16-00.45.53 [2020.05.16-05.45.53:394][132]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.16-05.45.53:394][132]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-05.45.53:402][132]LogWorld: Bringing up level for play took: 0.007655 [2020.05.16-05.45.53:402][132]LogLoad: Took 0.549828 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.16-05.45.53:529][137]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-05.45.53:529][137]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-05.45.53:629][142]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000040 seconds [2020.05.16-05.45.53:630][142]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.16-05.45.53:630][142]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.16-05.45.53:751][148]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-05.45.53:752][148]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.353' TotalLoadTime='2.353' TimeStamp='2020-05-16T05:45:51.187Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.45.53:752][148]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-05.45.53:752][148]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.353' TimeStamp='2020-05-16T05:45:51.187Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.45.53:752][148]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-05.45.53:752][148]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.353' TimeStamp='2020-05-16T05:45:51.187Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.45.53:752][148]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-05.45.53:839][152]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.45.53:839][152]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e96bafe2-2847-4278-b103-b741493107cc|76561198928208641 [2020.05.16-05.45.53:839][152]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-05.45.53:839][152]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.45.53:839][152]LogCustomization: ------ [2020.05.16-05.45.53:840][152]LogCustomization: --> BO_Head01 [2020.05.16-05.45.53:840][152]LogCustomization: --> BO_Torso006 [2020.05.16-05.45.53:840][152]LogCustomization: --> BO_Legs01 [2020.05.16-05.45.53:840][152]LogCustomization: ------ [2020.05.16-05.45.53:840][152]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.45.53:898][155]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.45.53:898][155]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:143bcf13-f522-4f88-ad91-219dbc5eb41e|76561198210597396 [2020.05.16-05.45.53:898][155]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-05.45.53:898][155]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.45.53:899][155]LogCustomization: ------ [2020.05.16-05.45.53:899][155]LogCustomization: --> DF_Head012 [2020.05.16-05.45.53:899][155]LogCustomization: --> DF_Torso006 [2020.05.16-05.45.53:899][155]LogCustomization: --> DF_Legs05 [2020.05.16-05.45.53:899][155]LogCustomization: ------ [2020.05.16-05.45.53:899][155]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.45.54:072][164]LogDBDEasyAntiCheat: RPC to validate server [2020.05.16-05.45.54:072][164]LogDBDEasyAntiCheat: Server is dedicated [2020.05.16-05.45.54:073][164]LogDBDEasyAntiCheat: slave connected [2020.05.16-05.45.54:074][164]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.45.54:074][164]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9109f355-5050-4df9-aecf-2dd738964691|76561198102322587 [2020.05.16-05.45.54:074][164]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-05.45.54:074][164]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.45.54:074][164]LogCustomization: ------ [2020.05.16-05.45.54:074][164]LogCustomization: --> DK_Head01 [2020.05.16-05.45.54:074][164]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.45.54:074][164]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.45.54:074][164]LogCustomization: ------ [2020.05.16-05.45.54:075][164]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.45.54:076][164]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-05.45.54:077][164]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.320' TotalLoadTime='2.673' TimeStamp='2020-05-16T05:45:51.508Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.45.54:077][164]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.16-05.45.54:077][164]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.16-05.45.54:092][165]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-05.45.54:092][165]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-05.45.54:092][165]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.229.142.63:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435465?CharacterLevel=43?PrestigeLevel=2?Power=Item_Camper_RainbowMap?Offering=EscapeCake?KillerPips=0?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Map_006;Addon_Map_008?Perks=DeadHard;Iron_Will;Self_Care;Resilience?PerkLevels=2;2;1;2?CustomizationParts=DK_Head01;DK_Torso01_P01;DK_Legs01_P01?PlatformAccountId=76561198102322587?MirrorsId=9109f355-5050-4df9-aecf-2dd738964691?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-05.45.54:213][171]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.45.54:213][171]LogCustomization: ------ [2020.05.16-05.45.54:213][171]LogCustomization: --> DK_Head01 [2020.05.16-05.45.54:213][171]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.45.54:213][171]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.45.54:213][171]LogCustomization: ------ [2020.05.16-05.45.54:213][171]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.45.54:318][178]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.45.54:318][178]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.16-05.45.54:336][178]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.45.54:337][178]LogCustomization: ------ [2020.05.16-05.45.54:337][178]LogCustomization: --> DF_Head012 [2020.05.16-05.45.54:337][178]LogCustomization: --> DF_Torso006 [2020.05.16-05.45.54:337][178]LogCustomization: --> DF_Legs05 [2020.05.16-05.45.54:337][178]LogCustomization: ------ [2020.05.16-05.45.54:337][178]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.45.54:504][187]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.45.54:504][187]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.45.54:559][190]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.45.54:648][196]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.55:091][221]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-05.45.55:091][221]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-05.45.55:091][221]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.16-05.45.55:092][221]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:092][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-05.45.55:093][221]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:093][221]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:094][221]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:094][221]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-05.45.55:094][221]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-05.45.55:094][221]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:094][221]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-05.45.55:094][221]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:095][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-05.45.55:137][221]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:137][221]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:137][221]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:137][221]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-05.45.55:137][221]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-05.45.55:137][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-05.45.55:138][221]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:138][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-05.45.55:193][221]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:193][221]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:193][221]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:194][221]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:195][221]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:195][221]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.45.55:195][221]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:195][221]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:196][221]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:196][221]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:196][221]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:196][221]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:196][221]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:196][221]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.45.55:196][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-05.45.55:196][221]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.45.55:196][221]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.45.55:196][221]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:226][221]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-05.45.55:226][221]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-05.45.55:226][221]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.45.55:226][221]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-05.45.55:227][221]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.45.55:227][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-05.45.55:231][221]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-05.45.55:231][221]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-05.45.55:231][221]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:231][221]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:247][221]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.45.55:247][221]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.45.55:247][221]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.45.55:247][221]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:247][221]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.45.55:247][221]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.45.55:248][222]r.CullAll = "0" [2020.05.16-05.45.55:249][222]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.45.55:428][224]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.45.55:429][224]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-05.45.55:429][224]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.16-05.45.55:429][224]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.16-05.45.55:429][224]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.45.55:444][224]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.45.55:444][224]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.45.55:444][224]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3773&schemaVersion=0] [2020.05.16-05.45.55:444][224]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.45.55:459][225]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.45.55:459][225]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.45.55:459][225]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.45.55:462][225]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.16-05.45.55:464][225]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000099 seconds [2020.05.16-05.45.55:464][225]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.5 [2020.05.16-05.45.55:464][225]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.45.55:464][225]LogCustomization: ------ [2020.05.16-05.45.55:464][225]LogCustomization: --> DK_Head01 [2020.05.16-05.45.55:464][225]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.45.55:464][225]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.45.55:464][225]LogCustomization: ------ [2020.05.16-05.45.55:464][225]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.45.55:464][225]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.45.55:464][225]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.45.55:464][225]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.45.55:469][225]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.45.55:470][225]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.45.55:470][225]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.45.55:470][225]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:471][225]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.45.55:471][225]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.45.55:471][225]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:478][225]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.45.55:478][225]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:480][225]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.45.55:481][225]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:483][225]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.45.55:483][225]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:486][225]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.45.55:486][225]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:489][225]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.45.55:490][225]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:492][225]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.45.55:492][225]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:497][225]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.45.55:498][225]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : BO_Head01. BO_Torso006. BO_Legs01. [2020.05.16-05.45.55:498][225]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.45.55:498][225]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head012. DF_Torso006. DF_Legs05. [2020.05.16-05.45.55:498][225]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.45.55:516][226]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.45.55:516][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.45.55:516][226]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.45.55:516][226]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.45.55:516][226]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.45.55:516][226]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.05.16-05.45.55:517][226]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000050 seconds [2020.05.16-05.45.55:518][226]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.05.16-05.45.55:518][226]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.45.55:518][226]LogCustomization: ------ [2020.05.16-05.45.55:518][226]LogCustomization: --> BO_Head01 [2020.05.16-05.45.55:518][226]LogCustomization: --> BO_Torso006 [2020.05.16-05.45.55:518][226]LogCustomization: --> BO_Legs01 [2020.05.16-05.45.55:518][226]LogCustomization: ------ [2020.05.16-05.45.55:518][226]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.45.55:518][226]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.45.55:518][226]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.45.55:518][226]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.45.55:521][226]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.45.55:521][226]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.45.55:521][226]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.45.55:521][226]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.45.55:521][226]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:523][226]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.45.55:523][226]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.45.55:523][226]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.45.55:523][226]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.45.55:523][226]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.16-05.45.55:525][226]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000042 seconds [2020.05.16-05.45.55:525][226]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.2 [2020.05.16-05.45.55:525][226]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.45.55:525][226]LogCustomization: ------ [2020.05.16-05.45.55:525][226]LogCustomization: --> DF_Head012 [2020.05.16-05.45.55:525][226]LogCustomization: --> DF_Torso006 [2020.05.16-05.45.55:525][226]LogCustomization: --> DF_Legs05 [2020.05.16-05.45.55:525][226]LogCustomization: ------ [2020.05.16-05.45.55:525][226]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.45.55:525][226]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:540][226]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-05.45.55:541][226]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.45.55:541][226]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.45.55:541][226]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:547][226]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.45.55:547][226]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:549][226]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.45.55:550][226]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.45.55:550][226]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.45.55:550][226]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:553][226]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.45.55:553][226]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.45.55:554][226]LogStreaming: Flushing async loaders. [2020.05.16-05.45.55:560][226]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.45.55:566][227]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.45.55:566][227]LogCustomization: ------ [2020.05.16-05.45.55:566][227]LogCustomization: --> BO_Head01 [2020.05.16-05.45.55:566][227]LogCustomization: --> BO_Torso006 [2020.05.16-05.45.55:566][227]LogCustomization: --> BO_Legs01 [2020.05.16-05.45.55:566][227]LogCustomization: ------ [2020.05.16-05.45.55:566][227]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.45.55:566][227]LogCustomization: ------ [2020.05.16-05.45.55:566][227]LogCustomization: --> BO_Head01 [2020.05.16-05.45.55:566][227]LogCustomization: --> BO_Torso006 [2020.05.16-05.45.55:566][227]LogCustomization: --> BO_Legs01 [2020.05.16-05.45.55:566][227]LogCustomization: ------ [2020.05.16-05.45.55:566][227]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.45.55:566][227]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.45.55:566][227]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.45.55:566][227]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.45.55:566][227]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.45.55:566][227]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.45.55:567][227]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.45.55:567][227]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.45.55:567][227]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.05.16-05.45.55:567][227]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.45.55:567][227]LogCustomization: ------ [2020.05.16-05.45.55:567][227]LogCustomization: --> BO_Head01 [2020.05.16-05.45.55:567][227]LogCustomization: --> BO_Torso006 [2020.05.16-05.45.55:567][227]LogCustomization: --> BO_Legs01 [2020.05.16-05.45.55:567][227]LogCustomization: ------ [2020.05.16-05.45.55:567][227]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.45.55:567][227]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.45.55:567][227]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.45.55:567][227]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.45.55:567][227]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.45.55:567][227]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.45.55:568][227]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.45.55:579][228]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-05.45.55:579][228]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-05.45.55:625][229]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.45.55:625][229]LogCustomization: ------ [2020.05.16-05.45.55:626][229]LogCustomization: --> DK_Head01 [2020.05.16-05.45.55:626][229]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.45.55:626][229]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.45.55:626][229]LogCustomization: ------ [2020.05.16-05.45.55:626][229]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.45.55:626][229]LogCustomization: ------ [2020.05.16-05.45.55:626][229]LogCustomization: --> DK_Head01 [2020.05.16-05.45.55:626][229]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.45.55:626][229]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.45.55:626][229]LogCustomization: ------ [2020.05.16-05.45.55:626][229]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.45.55:626][229]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.45.55:626][229]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.45.55:626][229]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.45.55:626][229]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.45.55:626][229]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.45.55:627][229]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.45.55:628][229]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.45.55:628][229]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.45.55:628][229]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.45.55:628][229]LogCustomization: ------ [2020.05.16-05.45.55:628][229]LogCustomization: --> DK_Head01 [2020.05.16-05.45.55:628][229]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.45.55:628][229]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.45.55:628][229]LogCustomization: ------ [2020.05.16-05.45.55:628][229]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.45.55:628][229]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.45.55:628][229]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.45.55:628][229]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.45.55:628][229]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.45.55:628][229]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.45.55:629][229]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.45.55:630][229]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.45.55:676][231]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.45.55:676][231]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-05.45.55:777][234]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.45.55:777][234]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: EscorrimentoNaFerida, Status: inGameAndSessionPlayers, CachedStatus: inGameAndSessionPlayers, RichPresence: InOnlineLobby [2020.05.16-05.45.55:844][236]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.45.55:844][236]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-05.45.55:844][236]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3773&schemaVersion=0] [2020.05.16-05.45.55:844][236]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.45.55:877][237]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.55:877][237]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.45.55:978][240]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.45.56:110][244]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-05.45.56:142][245]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.16-05.45.56:142][245]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.45.56:375][252]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.45.56:375][252]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.45.56:375][252]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.16-05.45.56:510][256]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.45.56:510][256]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.16-05.45.56:567][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.45.56:567][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.16-05.45.56:567][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.45.57:085][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.16-05.45.57:508][286]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.45.57:508][286]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.45.57:508][286]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.45.57:508][286]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.45.58:508][316]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.45.58:509][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.16-05.45.58:509][316]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.45.58:509][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.16-05.45.58:509][316]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.45.58:509][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.16-05.45.58:578][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.45.58:578][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.45.58:578][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.45.58:578][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.45.58:579][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.05.16-05.45.59:134][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.16-05.45.59:523][346]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.45.59:523][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.45.59:523][346]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.45.59:523][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.45.59:523][346]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.45.59:523][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.16-05.45.59:563][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.46.00:622][379]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.46.00:622][379]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:2bfaecc6-3ba0-4cf1-8768-44085a82d3dd|76561198798545011 [2020.05.16-05.46.00:622][379]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-05.46.00:622][379]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.46.00:622][379]LogCustomization: ------ [2020.05.16-05.46.00:622][379]LogCustomization: --> TW_Head009 [2020.05.16-05.46.00:622][379]LogCustomization: --> TW_Body009 [2020.05.16-05.46.00:622][379]LogCustomization: --> TW_W009 [2020.05.16-05.46.00:622][379]LogCustomization: ------ [2020.05.16-05.46.00:622][379]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.46.00:623][379]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.46.00:623][379]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : TW_Head009. TW_Body009. TW_W009. [2020.05.16-05.46.00:623][379]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.46.00:658][380]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.46.00:658][380]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.46.00:658][380]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.46.00:658][380]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.05.16-05.46.00:717][380]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000057 seconds [2020.05.16-05.46.00:717][380]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.46.00:721][380]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.46.00:721][380]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.05.16-05.46.00:721][380]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.00:721][380]LogCustomization: ------ [2020.05.16-05.46.00:722][380]LogCustomization: --> TW_Head009 [2020.05.16-05.46.00:722][380]LogCustomization: --> TW_Body009 [2020.05.16-05.46.00:722][380]LogCustomization: --> TW_W009 [2020.05.16-05.46.00:722][380]LogCustomization: ------ [2020.05.16-05.46.00:722][380]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head009 [2020.05.16-05.46.00:722][380]LogStreaming: Flushing async loaders. [2020.05.16-05.46.00:739][380]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-05.46.00:748][380]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head009 [2020.05.16-05.46.00:748][380]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body009 [2020.05.16-05.46.00:748][380]LogStreaming: Flushing async loaders. [2020.05.16-05.46.00:767][380]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-05.46.00:776][380]LogStreaming: Flushing async loaders. [2020.05.16-05.46.00:781][380]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.46.00:782][380]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body009 [2020.05.16-05.46.00:782][380]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W009 [2020.05.16-05.46.00:782][380]LogStreaming: Flushing async loaders. [2020.05.16-05.46.00:784][380]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.46.00:792][380]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-05.46.00:792][380]GameFlow: (CustomizedAudio) - Update Sound with item TW_W009 [2020.05.16-05.46.01:374][398]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.16-05.46.01:374][398]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.01:605][405]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.01:605][405]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.46.01:605][405]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.16-05.46.01:638][406]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.46.01:638][406]LogCustomization: ------ [2020.05.16-05.46.01:638][406]LogCustomization: --> TW_Head009 [2020.05.16-05.46.01:638][406]LogCustomization: --> TW_Body009 [2020.05.16-05.46.01:638][406]LogCustomization: --> TW_W009 [2020.05.16-05.46.01:638][406]LogCustomization: ------ [2020.05.16-05.46.01:638][406]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.01:638][406]LogCustomization: ------ [2020.05.16-05.46.01:638][406]LogCustomization: --> TW_Head009 [2020.05.16-05.46.01:638][406]LogCustomization: --> TW_Body009 [2020.05.16-05.46.01:638][406]LogCustomization: --> TW_W009 [2020.05.16-05.46.01:638][406]LogCustomization: ------ [2020.05.16-05.46.01:638][406]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head009 [2020.05.16-05.46.01:638][406]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head009 [2020.05.16-05.46.01:638][406]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body009 [2020.05.16-05.46.01:638][406]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body009 [2020.05.16-05.46.01:638][406]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W009 [2020.05.16-05.46.01:638][406]GameFlow: (CustomizedAudio) - Update Sound with item TW_W009 [2020.05.16-05.46.04:574][494]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.46.04:574][494]LogCustomization: ------ [2020.05.16-05.46.04:574][494]LogCustomization: --> TW_Head009 [2020.05.16-05.46.04:574][494]LogCustomization: --> TW_Body009 [2020.05.16-05.46.04:574][494]LogCustomization: --> TW_W009 [2020.05.16-05.46.04:574][494]LogCustomization: ------ [2020.05.16-05.46.04:574][494]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.04:574][494]LogCustomization: ------ [2020.05.16-05.46.04:574][494]LogCustomization: --> TW_Head009 [2020.05.16-05.46.04:574][494]LogCustomization: --> TW_Body009 [2020.05.16-05.46.04:574][494]LogCustomization: --> TW_W009 [2020.05.16-05.46.04:574][494]LogCustomization: ------ [2020.05.16-05.46.04:574][494]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head009 [2020.05.16-05.46.04:575][494]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head009 [2020.05.16-05.46.04:575][494]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body009 [2020.05.16-05.46.04:575][494]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body009 [2020.05.16-05.46.04:575][494]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W009 [2020.05.16-05.46.04:575][494]GameFlow: (CustomizedAudio) - Update Sound with item TW_W009 [2020.05.16-05.46.04:576][494]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.46.04:577][494]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.46.04:577][494]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.05.16-05.46.04:577][494]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.04:577][494]LogCustomization: ------ [2020.05.16-05.46.04:577][494]LogCustomization: --> TW_Head009 [2020.05.16-05.46.04:577][494]LogCustomization: --> TW_Body009 [2020.05.16-05.46.04:577][494]LogCustomization: --> TW_W009 [2020.05.16-05.46.04:577][494]LogCustomization: ------ [2020.05.16-05.46.04:577][494]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head009 [2020.05.16-05.46.04:577][494]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head009 [2020.05.16-05.46.04:577][494]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body009 [2020.05.16-05.46.04:578][494]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body009 [2020.05.16-05.46.04:578][494]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W009 [2020.05.16-05.46.04:578][494]GameFlow: (CustomizedAudio) - Update Sound with item TW_W009 [2020.05.16-05.46.06:632][556]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.16-05.46.06:632][556]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.06:866][563]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.06:866][563]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.46.06:866][563]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.16-05.46.11:323][701]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.46.11:323][701]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:33b5ece3-f523-4c5a-921d-234764509273|76561198304742081 [2020.05.16-05.46.11:323][701]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-05.46.11:323][701]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.46.11:323][701]LogCustomization: ------ [2020.05.16-05.46.11:323][701]LogCustomization: --> FM_Head011 [2020.05.16-05.46.11:323][701]LogCustomization: --> FM_Torso011 [2020.05.16-05.46.11:323][701]LogCustomization: --> FM_Legs011 [2020.05.16-05.46.11:323][701]LogCustomization: ------ [2020.05.16-05.46.11:323][701]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.46.11:324][701]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.46.11:324][701]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head011. FM_Torso011. FM_Legs011. [2020.05.16-05.46.11:324][701]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.46.11:350][702]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.46.11:350][702]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.46.11:350][702]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.46.11:350][702]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.05.16-05.46.11:352][702]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000127 seconds [2020.05.16-05.46.11:352][702]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.8 [2020.05.16-05.46.11:352][702]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.11:352][702]LogCustomization: ------ [2020.05.16-05.46.11:352][702]LogCustomization: --> FM_Head011 [2020.05.16-05.46.11:352][702]LogCustomization: --> FM_Torso011 [2020.05.16-05.46.11:352][702]LogCustomization: --> FM_Legs011 [2020.05.16-05.46.11:352][702]LogCustomization: ------ [2020.05.16-05.46.11:352][702]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.46.11:352][702]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.46.11:366][702]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-05.46.11:369][702]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.46.11:369][702]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.46.11:369][702]LogStreaming: Flushing async loaders. [2020.05.16-05.46.11:375][702]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.46.11:375][702]LogStreaming: Flushing async loaders. [2020.05.16-05.46.11:384][702]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-05.46.11:385][702]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.46.11:385][702]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.46.11:385][702]LogStreaming: Flushing async loaders. [2020.05.16-05.46.11:390][702]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.46.11:394][702]LogStreaming: Flushing async loaders. [2020.05.16-05.46.11:400][702]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.46.11:400][702]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.46.11:400][702]LogStreaming: Flushing async loaders. [2020.05.16-05.46.11:402][702]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.46.11:894][719]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.16-05.46.11:895][719]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.12:145][728]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.12:145][728]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.46.12:145][728]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.16-05.46.12:933][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.46.12:933][754]LogCustomization: ------ [2020.05.16-05.46.12:933][754]LogCustomization: --> FM_Head011 [2020.05.16-05.46.12:933][754]LogCustomization: --> FM_Torso011 [2020.05.16-05.46.12:933][754]LogCustomization: --> FM_Legs011 [2020.05.16-05.46.12:933][754]LogCustomization: ------ [2020.05.16-05.46.12:933][754]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.12:933][754]LogCustomization: ------ [2020.05.16-05.46.12:933][754]LogCustomization: --> FM_Head011 [2020.05.16-05.46.12:933][754]LogCustomization: --> FM_Torso011 [2020.05.16-05.46.12:933][754]LogCustomization: --> FM_Legs011 [2020.05.16-05.46.12:933][754]LogCustomization: ------ [2020.05.16-05.46.12:933][754]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.46.12:933][754]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.46.12:933][754]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.46.12:933][754]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.46.12:933][754]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.46.12:933][754]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.46.12:934][754]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.46.12:941][754]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.46.12:941][754]LogStreaming: Flushing async loaders. [2020.05.16-05.46.12:948][754]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.46.14:531][808]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.46.14:531][808]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.46.14:531][808]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.16-05.46.14:531][808]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.14:531][808]LogCustomization: ------ [2020.05.16-05.46.14:531][808]LogCustomization: --> DF_Head012 [2020.05.16-05.46.14:531][808]LogCustomization: --> DF_Torso006 [2020.05.16-05.46.14:532][808]LogCustomization: --> DF_Legs05 [2020.05.16-05.46.14:532][808]LogCustomization: ------ [2020.05.16-05.46.14:532][808]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.46.14:532][808]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.46.14:532][808]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.46.14:532][808]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.46.14:532][808]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.46.14:532][808]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.46.14:889][820]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.46.14:889][820]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.46.14:889][820]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.05.16-05.46.14:889][820]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.14:889][820]LogCustomization: ------ [2020.05.16-05.46.14:889][820]LogCustomization: --> BO_Head01 [2020.05.16-05.46.14:890][820]LogCustomization: --> BO_Torso006 [2020.05.16-05.46.14:890][820]LogCustomization: --> BO_Legs01 [2020.05.16-05.46.14:890][820]LogCustomization: ------ [2020.05.16-05.46.14:890][820]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.46.14:890][820]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.46.14:890][820]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.46.14:890][820]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.46.14:891][820]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.46.14:891][820]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.46.14:962][823]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.46.14:963][823]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: ALAN BIDA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InOnlineLobby [2020.05.16-05.46.14:973][823]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.46.14:973][823]LogCustomization: ------ [2020.05.16-05.46.14:973][823]LogCustomization: --> FM_Head011 [2020.05.16-05.46.14:973][823]LogCustomization: --> FM_Torso011 [2020.05.16-05.46.14:973][823]LogCustomization: --> FM_Legs011 [2020.05.16-05.46.14:973][823]LogCustomization: ------ [2020.05.16-05.46.14:973][823]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.14:973][823]LogCustomization: ------ [2020.05.16-05.46.14:973][823]LogCustomization: --> FM_Head011 [2020.05.16-05.46.14:973][823]LogCustomization: --> FM_Torso011 [2020.05.16-05.46.14:973][823]LogCustomization: --> FM_Legs011 [2020.05.16-05.46.14:973][823]LogCustomization: ------ [2020.05.16-05.46.14:973][823]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.46.14:974][823]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.46.14:974][823]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.46.14:974][823]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.46.14:974][823]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.46.14:974][823]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.46.14:975][823]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.46.14:975][823]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.46.14:975][823]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.05.16-05.46.14:975][823]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.14:975][823]LogCustomization: ------ [2020.05.16-05.46.14:975][823]LogCustomization: --> FM_Head011 [2020.05.16-05.46.14:975][823]LogCustomization: --> FM_Torso011 [2020.05.16-05.46.14:975][823]LogCustomization: --> FM_Legs011 [2020.05.16-05.46.14:975][823]LogCustomization: ------ [2020.05.16-05.46.14:975][823]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.46.14:975][823]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.46.14:975][823]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.46.14:976][823]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.46.14:976][823]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.46.14:976][823]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.46.17:140][896]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.16-05.46.17:140][896]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.17:357][903]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.17:357][903]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.46.17:357][903]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.16-05.46.21:386][ 41]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.46.21:386][ 41]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.46.22:202][ 68]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.46.22:203][ 68]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.46.22:372][ 73]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.16-05.46.22:373][ 73]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.22:587][ 80]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.22:587][ 80]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.46.22:587][ 80]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.16-05.46.27:581][258]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.16-05.46.27:581][258]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.27:831][267]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.27:831][267]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.46.27:831][267]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.16-05.46.32:843][448]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.16-05.46.32:843][448]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.33:081][456]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.33:081][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.46.33:081][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.16-05.46.36:164][561]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.46.36:164][561]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.46.36:164][561]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.46.36:164][561]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.36:164][561]LogCustomization: ------ [2020.05.16-05.46.36:164][561]LogCustomization: --> DK_Head01 [2020.05.16-05.46.36:164][561]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.46.36:164][561]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.46.36:164][561]LogCustomization: ------ [2020.05.16-05.46.36:164][561]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.46.36:164][561]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.46.36:164][561]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.46.36:164][561]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.46.36:164][561]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.46.36:164][561]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.46.37:083][593]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.16-05.46.37:109][594]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:109][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-05.46.37:110][594]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:110][594]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:110][594]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:110][594]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:110][594]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:110][594]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:110][594]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:111][594]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:111][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-05.46.37:173][594]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:173][594]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:173][594]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:198][594]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-05.46.37:198][594]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-05.46.37:199][594]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.46.37:199][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-05.46.37:204][594]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:204][594]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:278][594]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:279][594]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.37:279][594]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-05.46.37:303][595]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-05.46.38:042][626]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.16-05.46.38:043][626]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.38:292][637]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.38:293][637]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.46.38:293][637]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.16-05.46.38:701][654]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.46.38:701][654]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.46.38:701][654]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.05.16-05.46.38:701][654]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.38:701][654]LogCustomization: ------ [2020.05.16-05.46.38:701][654]LogCustomization: --> FM_Head011 [2020.05.16-05.46.38:701][654]LogCustomization: --> FM_Torso011 [2020.05.16-05.46.38:701][654]LogCustomization: --> FM_Legs011 [2020.05.16-05.46.38:701][654]LogCustomization: ------ [2020.05.16-05.46.38:701][654]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.46.38:701][654]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.46.38:701][654]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.46.38:701][654]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.46.38:701][654]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.46.38:701][654]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.46.39:415][683]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:220 value:keyDown nav:null [2020.05.16-05.46.39:480][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:220 value:keyUp nav:null [2020.05.16-05.46.43:317][841]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.16-05.46.43:317][841]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.43:567][850]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.43:567][850]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.46.43:567][850]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.16-05.46.47:662][ 9]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124709533 [2020.05.16-05.46.47:663][ 9]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124709533, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.16-05.46.47:663][ 9]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EggorFps, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.16-05.46.48:535][ 51]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.16-05.46.48:535][ 51]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.48:783][ 64]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.48:783][ 64]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.46.48:783][ 64]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.16-05.46.52:017][197]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-05.46.52:017][197]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:017][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-05.46.52:038][197]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:038][197]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:038][197]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:038][197]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:146][197]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:159][197]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.46.52:159][197]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.46.52:159][197]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3774&schemaVersion=0] [2020.05.16-05.46.52:159][197]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:159][197]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:160][197]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:160][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-05.46.52:203][197]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:203][197]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:203][197]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:231][197]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-05.46.52:231][197]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-05.46.52:231][197]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.46.52:231][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-05.46.52:235][197]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:235][197]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:237][197]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:237][197]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.46.52:237][197]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.46.52:296][200]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.46.52:296][200]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.46.52:296][200]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.05.16-05.46.52:296][200]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.46.52:296][200]LogCustomization: ------ [2020.05.16-05.46.52:296][200]LogCustomization: --> TW_Head009 [2020.05.16-05.46.52:296][200]LogCustomization: --> TW_Body009 [2020.05.16-05.46.52:296][200]LogCustomization: --> TW_W009 [2020.05.16-05.46.52:296][200]LogCustomization: ------ [2020.05.16-05.46.52:296][200]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head009 [2020.05.16-05.46.52:296][200]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head009 [2020.05.16-05.46.52:296][200]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Body009 [2020.05.16-05.46.52:296][200]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body009 [2020.05.16-05.46.52:296][200]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W009 [2020.05.16-05.46.52:296][200]GameFlow: (CustomizedAudio) - Update Sound with item TW_W009 [2020.05.16-05.46.52:446][205]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3774&schemaVersion=0] [2020.05.16-05.46.52:446][205]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.46.52:483][205]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.46.52:483][205]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.46.52:483][205]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.46.53:808][250]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.16-05.46.53:808][250]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.54:046][261]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.54:046][261]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.46.54:046][261]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.16-05.46.58:009][390]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.16-05.46.58:009][390]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.16-05.46.58:010][390]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.16-05.46.58:010][390]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-05.46.58:010][390]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-05.46.58:010][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-05.46.58:010][390]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-05.46.58:011][390]GameFlow: Writing Profile Stat DBD_CamperFullLoadout: 1 [2020.05.16-05.46.58:011][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-05.46.58:011][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-05.46.58:011][390]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.46.58:011][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-05.46.58:011][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-05.46.58:011][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-05.46.58:011][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-05.46.58:011][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-05.46.58:011][390]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.46.58:011][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-05.46.58:011][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-05.46.58:011][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-05.46.58:011][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-05.46.58:011][390]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-05.46.58:012][391]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.16-05.46.58:012][391]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.16-05.46.58:038][392]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.16-05.46.58:409][404]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDBCF33580] Result: '1' k_EResultOK (success) [2020.05.16-05.46.58:409][404]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDBCF33580]' succeeded in 0.397538 seconds [2020.05.16-05.46.58:675][411]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.46.58:834][416]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDBCF3B500] Result: '1' k_EResultOK (success) [2020.05.16-05.46.58:855][417]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.841286 seconds [2020.05.16-05.46.59:071][423]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.16-05.46.59:071][423]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.16-05.46.59:104][424]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.16-05.46.59:104][424]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.59:349][434]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.46.59:349][434]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.46.59:349][434]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.16-05.46.59:493][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.46.59:493][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.46.59:493][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.46.59:493][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.46.59:493][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.46.59:493][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.46.59:493][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.46.59:493][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.00:087][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.00:087][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 196 [2020.05.16-05.47.00:087][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.05.16-05.47.00:518][470]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.00:518][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.00:518][470]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.00:518][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.00:518][470]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.00:518][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.01:018][485]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.16-05.47.01:018][485]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.16-05.47.01:018][485]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.16-05.47.01:091][487]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.01:091][487]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.47.01:190][489]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 36.83 ms [2020.05.16-05.47.01:220][491]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.16-05.47.01:220][491]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.16-05.47.01:220][491]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.16-05.47.01:518][500]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.01:518][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.02:178][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 82 [2020.05.16-05.47.02:178][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 174 [2020.05.16-05.47.02:518][539]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.02:518][539]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.02:518][539]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.02:518][539]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.02:750][546]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.16-05.47.02:750][546]GameFlow: AOfferingSequenceManager::InitCards [2020.05.16-05.47.02:750][546]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.16-05.47.02:750][546]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.47.02:750][546]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.47.02:750][546]LogStreaming: Flushing async loaders. [2020.05.16-05.47.02:754][546]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.47.02:754][546]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.16-05.47.02:754][546]LogStreaming: Flushing async loaders. [2020.05.16-05.47.02:754][546]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.47.02:754][546]LogStreaming: Flushing async loaders. [2020.05.16-05.47.02:757][546]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.47.02:757][546]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.05.16-05.47.02:757][546]LogStreaming: Flushing async loaders. [2020.05.16-05.47.02:760][546]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.47.02:760][546]GameFlow: AOfferingSequenceManager::InitCard 3 [2020.05.16-05.47.02:760][546]LogStreaming: Flushing async loaders. [2020.05.16-05.47.02:761][546]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.02:761][546]LogStreaming: Flushing async loaders. [2020.05.16-05.47.02:763][546]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.02:763][546]LogStreaming: Flushing async loaders. [2020.05.16-05.47.02:764][546]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.47.02:764][546]GameFlow: AOfferingSequenceManager::InitCard 4 [2020.05.16-05.47.02:764][546]LogStreaming: Flushing async loaders. [2020.05.16-05.47.02:764][546]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.47.02:764][546]LogStreaming: Flushing async loaders. [2020.05.16-05.47.02:767][546]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.47.02:784][547]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-05.47.03:071][559]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-05.47.03:267][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 122 [2020.05.16-05.47.03:267][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 134 [2020.05.16-05.47.03:366][570]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-05.47.03:533][575]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.03:533][575]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.03:533][575]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.03:533][575]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.03:533][575]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.03:533][575]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.03:667][579]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-05.47.03:966][588]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-05.47.04:373][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.04:373][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.47.04:396][602]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.16-05.47.04:396][602]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.16-05.47.04:396][602]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.05.16-05.47.04:396][602]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.47.04:396][602]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.16-05.47.04:396][602]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.47.04:396][602]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.05.16-05.47.04:396][602]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.47.04:397][602]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 3 [2020.05.16-05.47.04:397][602]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.16-05.47.04:397][602]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.16-05.47.04:397][602]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Bog Laurel Sachet [2020.05.16-05.47.04:397][602]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Bog Laurel Sachet [2020.05.16-05.47.04:397][602]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Sweet William [2020.05.16-05.47.04:397][602]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Sweet William [2020.05.16-05.47.04:397][602]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Escape! Cake [2020.05.16-05.47.04:397][602]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Escape! Cake [2020.05.16-05.47.04:397][602]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Yamaoka Family Crest [2020.05.16-05.47.04:397][602]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Yamaoka Family Crest [2020.05.16-05.47.04:397][602]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Hollow Shell [2020.05.16-05.47.04:397][602]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Hollow Shell [2020.05.16-05.47.04:515][607]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.04:515][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.04:515][607]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.04:515][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.05:386][640]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.05:386][640]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.47.05:519][646]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.05:519][646]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.06:467][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.05.16-05.47.06:467][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.05.16-05.47.07:469][746]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 167 [2020.05.16-05.47.07:469][746]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 89 [2020.05.16-05.47.07:485][747]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.07:485][747]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.07:485][747]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.07:485][747]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.07:485][747]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.07:485][747]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.08:499][803]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.08:499][803]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.08:500][803]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.08:500][803]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.08:500][803]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.08:500][803]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.08:570][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.08:571][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.08:571][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.05.16-05.47.09:503][859]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.09:503][859]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.09:666][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.09:847][878]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.05.16-05.47.09:847][878]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 3 [2020.05.16-05.47.09:847][878]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.16-05.47.10:496][914]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.10:496][914]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.10:772][929]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.11:153][950]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.47.11:157][950]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.16-05.47.11:157][950]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: default, CachedStatus: default, RichPresence: InOnlineLobby [2020.05.16-05.47.11:504][969]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.11:504][969]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.11:808][985]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.16-05.47.11:808][985]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 4 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 3 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 4 [2020.05.16-05.47.11:808][985]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.16-05.47.11:867][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.12:504][ 13]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.12:504][ 13]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.12:962][ 36]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.13:019][ 39]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.47.13:513][ 64]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.13:514][ 64]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.13:811][ 79]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.16-05.47.13:811][ 79]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.16-05.47.13:826][ 79]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17736] [2020.05.16-05.47.13:826][ 79]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.47.13:827][ 79]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3775&schemaVersion=0] [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 0 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 2 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 4 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 3 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: index: 4, checkedIndex: 4 [2020.05.16-05.47.13:827][ 79]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.16-05.47.13:828][ 79]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.16-05.47.13:828][ 79]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.16-05.47.13:828][ 79]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-05.47.13:829][ 79]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:829][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-05.47.13:839][ 79]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:839][ 79]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:839][ 79]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:839][ 79]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:840][ 79]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:840][ 79]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:840][ 79]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:840][ 79]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:840][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-05.47.13:840][ 79]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:840][ 79]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:840][ 79]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:841][ 79]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:842][ 79]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:842][ 79]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:842][ 79]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:842][ 79]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:842][ 79]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:842][ 79]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:842][ 79]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:842][ 79]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:842][ 79]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-05.47.13:842][ 79]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.13:842][ 79]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.47.13:842][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-05.47.13:843][ 79]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.47.13:843][ 79]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.47.13:843][ 79]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.47.13:843][ 79]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-05.47.13:843][ 79]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:843][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-05.47.13:845][ 79]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:845][ 79]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:845][ 79]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:845][ 79]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-05.47.13:845][ 79]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.16-05.47.13:845][ 79]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.229.142.63:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435465?CharacterLevel=43?PrestigeLevel=2?Power=Item_Camper_RainbowMap?Offering=EscapeCake?KillerPips=0?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Map_006;Addon_Map_008?Perks=DeadHard;Iron_Will;Self_Care;Resilience?PerkLevels=2;2;1;2?CustomizationParts=DK_Head01;DK_Torso01_P01;DK_Legs01_P01?PlatformAccountId=76561198102322587?MirrorsId=9109f355-5050-4df9-aecf-2dd738964691?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-05.47.13:845][ 79]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-05.47.13:846][ 79]LogAsyncLoad: Unloading library Menu [2020.05.16-05.47.13:846][ 79]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.16-05.47.13:846][ 79]LogAsyncLoad: Start loading library async: Game [2020.05.16-05.47.13:846][ 79]LogAsyncLoad: 23 assets in Game [2020.05.16-05.47.13:846][ 79]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.47.13:846][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-05.47.13:846][ 79]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.13:846][ 79]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-05.47.13:873][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.16-05.47.13:873][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.13:873][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.16-05.47.13:873][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.13:970][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.16-05.47.13:970][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.13:994][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-05.47.13:994][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.13:994][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.16-05.47.13:994][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:072][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.16-05.47.14:072][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:072][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.16-05.47.14:072][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:072][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.16-05.47.14:072][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:072][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.16-05.47.14:072][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:072][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.16-05.47.14:072][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:072][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.16-05.47.14:072][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:072][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.16-05.47.14:072][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:073][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.16-05.47.14:073][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:073][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.16-05.47.14:073][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:073][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.16-05.47.14:073][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:073][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.16-05.47.14:073][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:073][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.16-05.47.14:073][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:073][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.16-05.47.14:073][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:073][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.16-05.47.14:073][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:076][ 79]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.16-05.47.14:076][ 79]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.47.14:077][ 79]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.14:077][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.16-05.47.14:077][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.16-05.47.14:077][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.16-05.47.14:077][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.16-05.47.14:077][ 79]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.14:077][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.16-05.47.14:077][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-05.47.14:078][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-05.47.14:078][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.16-05.47.14:078][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.16-05.47.14:078][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.16-05.47.14:078][ 79]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.14:078][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.16-05.47.14:078][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-05.47.14:078][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-05.47.14:078][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.16-05.47.14:078][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.16-05.47.14:079][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.16-05.47.14:079][ 79]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.14:079][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.16-05.47.14:080][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-05.47.14:080][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-05.47.14:080][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.16-05.47.14:080][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.16-05.47.14:081][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.16-05.47.14:081][ 79]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.14:081][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.16-05.47.14:081][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.16-05.47.14:081][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.16-05.47.14:082][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.16-05.47.14:082][ 79]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.14:082][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.16-05.47.14:082][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.16-05.47.14:082][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.16-05.47.14:082][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.16-05.47.14:082][ 79]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.14:083][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.05.16-05.47.14:083][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.05.16-05.47.14:083][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.05.16-05.47.14:083][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.05.16-05.47.14:083][ 79]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.14:083][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.16-05.47.14:083][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.16-05.47.14:083][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.16-05.47.14:084][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.16-05.47.14:084][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.16-05.47.14:084][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.16-05.47.14:084][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.16-05.47.14:085][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.16-05.47.14:085][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.16-05.47.14:086][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.16-05.47.14:086][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.16-05.47.14:086][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.16-05.47.14:086][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.16-05.47.14:087][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.16-05.47.14:087][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.16-05.47.14:087][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.16-05.47.14:087][ 79]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.47.14:087][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.16-05.47.14:087][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.16-05.47.14:087][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.16-05.47.14:088][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.16-05.47.14:088][ 79]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.47.14:088][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.16-05.47.14:088][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.16-05.47.14:088][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.16-05.47.14:088][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.16-05.47.14:088][ 79]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.47.14:088][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.16-05.47.14:088][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.16-05.47.14:088][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.16-05.47.14:088][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.16-05.47.14:088][ 79]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.47.14:089][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.16-05.47.14:089][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.16-05.47.14:089][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.16-05.47.14:089][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.16-05.47.14:089][ 79]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.47.14:089][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.16-05.47.14:089][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.16-05.47.14:089][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.16-05.47.14:090][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.16-05.47.14:090][ 79]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.47.14:090][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.16-05.47.14:090][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.16-05.47.14:090][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.16-05.47.14:090][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.16-05.47.14:090][ 79]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.47.14:090][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.16-05.47.14:090][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.16-05.47.14:090][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.16-05.47.14:091][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.16-05.47.14:091][ 79]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.47.14:091][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.16-05.47.14:091][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.16-05.47.14:091][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.16-05.47.14:091][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.16-05.47.14:092][ 80]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3775&schemaVersion=0] [2020.05.16-05.47.14:092][ 80]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.47.14:093][ 80]r.CullAll = "1" [2020.05.16-05.47.14:094][ 80]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.14:095][ 80]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.47.14:095][ 80]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.47.14:306][ 81]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.47.14:306][ 81]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-05.47.14:358][ 84]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.47.14:373][ 85]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.47.14:433][ 88]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-05.47.14:523][ 92]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.14:523][ 92]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.14:542][ 93]LogAsyncLoad: Done loading library async: Game in 0.7 sec [2020.05.16-05.47.14:860][110]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-05.47.14:860][110]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.47.14:860][110]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.14:860][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.16-05.47.14:861][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:477][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:478][111]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.16-05.47.15:479][111]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-05.47.15:479][111]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-05.47.15:479][111]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-05.47.15:479][111]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-05.47.15:479][111]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-05.47.15:479][111]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-05.47.15:479][111]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-05.47.15:479][111]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-05.47.15:479][111]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-05.47.15:479][111]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.16-05.47.15:480][111]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.15:481][111]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.15:481][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.16-05.47.15:481][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.16-05.47.15:484][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.16-05.47.15:484][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.16-05.47.15:491][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.16-05.47.16:012][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.16-05.47.16:013][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.16-05.47.16:014][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:021][112]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.47.16:024][112]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.16:042][113]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.47.16:062][114]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.47.16:102][116]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.47.16:103][116]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.289' TotalLoadTime='2.289' TimeStamp='2020-05-16T05:47:13.536Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.47.16:103][116]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.47.16:238][124]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.47.16:493][137]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.16:493][137]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.16:531][139]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.17:488][193]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.17:488][193]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.17:623][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.18:504][251]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.18:504][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.18:723][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.19:502][309]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.19:502][309]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.19:820][328]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.20:505][364]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.20:505][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.20:836][383]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.21:518][423]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.21:518][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.21:935][448]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.22:517][483]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.22:517][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.23:041][514]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.23:516][541]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.23:516][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.24:134][577]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.24:499][599]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.24:499][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.25:232][643]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.25:498][659]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.25:498][659]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.26:331][709]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.26:496][719]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.26:496][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.27:430][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.28:311][826]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.16-05.47.28:426][827]LogUObjectHash: Compacting FUObjectHashTables data took 6.83ms [2020.05.16-05.47.28:432][827]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.16-05.47.28:433][827]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.05.16-00.47.28 [2020.05.16-05.47.28:433][827]LogWorld: Bringing up level for play took: 0.000198 [2020.05.16-05.47.28:433][827]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.16-05.47.28:433][827]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.16-05.47.28:448][827]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.28:549][829]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.28:549][829]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.28:637][831]LogNet: Warning: UActorChannel::ProcessBunch: SerializeNewActor failed to find/spawn actor. Actor: None, Channel: 3 [2020.05.16-05.47.28:856][840]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.47.28:932][844]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.47.28:986][846]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms [2020.05.16-05.47.28:995][846]LogStats: SeamlessTravel FlushLevelStreaming - 0.006 s [2020.05.16-05.47.28:995][846]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.16-00.47.28 [2020.05.16-05.47.28:995][846]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-16T05:47:26.390Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.47.28:996][846]LogWorld: Bringing up level for play took: 0.001441 [2020.05.16-05.47.28:996][846]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.16-05.47.28:996][846]LogWorld: ----SeamlessTravel finished in 0.69 seconds ------ [2020.05.16-05.47.28:996][846]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.47.28:996][846]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-05.47.29:070][851]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.47.29:070][851]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-05.47.29:070][851]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.47.29:070][851]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-05.47.29:071][851]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.47.29:213][859]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.47.29:213][859]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='13.110' TotalLoadTime='15.399' TimeStamp='2020-05-16T05:47:26.646Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.47.29:213][859]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.47.29:249][861]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.47.29:348][867]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.47.29:513][877]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.29:513][877]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.29:531][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 93 [2020.05.16-05.47.29:531][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 163 [2020.05.16-05.47.30:511][938]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.30:511][938]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.30:511][938]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.30:511][938]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.30:511][938]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.30:511][938]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.30:627][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.30:627][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 135 [2020.05.16-05.47.30:627][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 97 [2020.05.16-05.47.31:508][998]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.31:508][998]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.31:508][998]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.31:508][998]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.31:508][998]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.31:508][998]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.31:726][ 11]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.31:726][ 11]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.47.32:158][ 37]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.47.32:158][ 37]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-05.47.32:159][ 37]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.47.32:524][ 59]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.32:524][ 59]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.32:727][ 71]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.33:490][117]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.33:490][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.33:824][137]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.34:490][176]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.34:490][176]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.34:922][202]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.35:505][237]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.35:505][237]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.35:923][262]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.36:504][297]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.36:504][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.37:021][328]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 127 [2020.05.16-05.47.37:021][328]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 129 [2020.05.16-05.47.37:504][357]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.37:504][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.37:504][357]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.37:504][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.38:028][388]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 149 [2020.05.16-05.47.38:028][388]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 107 [2020.05.16-05.47.38:505][417]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.38:505][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.38:505][417]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.38:505][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.38:505][417]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.38:505][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.38:506][417]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.38:506][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.39:036][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.39:036][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.39:036][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 192 [2020.05.16-05.47.39:505][476]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.39:505][476]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.39:505][476]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.39:505][476]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.40:135][514]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.40:135][514]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.47.40:520][537]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.40:520][537]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.41:240][580]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.05.16-05.47.41:240][580]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 209 [2020.05.16-05.47.41:518][597]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.41:518][597]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.41:518][597]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.41:518][597]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.42:320][645]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.42:481][655]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.42:482][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.42:482][655]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.42:482][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.43:332][706]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.43:332][706]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.47.43:499][716]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.43:499][716]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.44:171][756]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.47.44:171][756]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-05.47.44:171][756]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.47.44:333][766]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.44:430][772]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.47.44:433][772]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.47.44:433][772]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.16-05.47.44:434][772]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=15.460, totalTime=15.460, timeStamp=2020-05-16T05:47:41.850Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.47.44:448][773]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=15.477, timeStamp=2020-05-16T05:47:41.867Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.47.44:503][776]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.44:503][776]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.44:519][777]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.088, totalTime=15.564, timeStamp=2020-05-16T05:47:41.955Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.47.44:535][778]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.16-05.47.41) [2020.05.16-05.47.44:535][778]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.16-05.47.44:535][778]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.47.44:536][778]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.44:536][778]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1589608064 [2020.05.16-05.47.44:536][778]ProceduralLevelGeneration: InitLevel: Theme: Haiti Map: Hti_Shrine Generation Seed: -1 [2020.05.16-05.47.44:537][778]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=15.564, timeStamp=2020-05-16T05:47:41.955Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.47.44:561][780]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.47.44:608][783]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.47.44:609][783]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.47.44:617][783]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.47.44:625][784]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.47.44:657][786]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.05.16-05.47.44:685][787]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.05.16-05.47.44:685][787]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.05.16-05.47.44:685][787]LogStreaming: Error: Found 1 dependent packages... [2020.05.16-05.47.44:685][787]LogStreaming: Error: /Game/Blueprints/Tiles/12-Haiti/BP_TL_Fr_MD72 [2020.05.16-05.47.44:693][788]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.73 ms [2020.05.16-05.47.44:743][791]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.47 ms [2020.05.16-05.47.44:758][792]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.30 ms [2020.05.16-05.47.44:769][792]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.13 ms [2020.05.16-05.47.44:788][794]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.05.16-05.47.44:835][796]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.05.16-05.47.44:869][798]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.65 ms [2020.05.16-05.47.44:954][804]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.47.44:974][805]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.07 ms [2020.05.16-05.47.45:305][825]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.47.45:322][825]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.47.45:438][831]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.45:482][834]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.47.45:496][835]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.47.45:609][842]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.47.45:642][844]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.47.45:644][844]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.47.45:674][846]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.47.45:721][849]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.47.45:737][850]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.47.45:742][850]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.47.45:770][852]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.47.45:795][854]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.47.45:851][857]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.47.45:851][857]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.47.46:033][868]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.47.46:033][868]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.47.46:506][896]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.46:506][896]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.46:538][898]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.47:168][919]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.648, totalTime=18.212, timeStamp=2020-05-16T05:47:44.602Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.47.47:293][919]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_2x2_Shrine_C_0.BP_Hti_Candle01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hti_Candle01_GEN_VARIABLE_BP_Hti_Candle01_BIG_C_CAT_0.Scene' which is static to it. Aborting. [2020.05.16-05.47.47:300][919]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hti_Lantern_Stone_Tall_01_GEN_VARIABLE_BP_Hti_Lantern_Stone_Tall_01_C_CAT_0.BP_Brl_Candle04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Hti_Candle01_C_CAT_0.Scene' which is static to it. Aborting. [2020.05.16-05.47.47:301][919]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hti_Lantern_Stone_Tall_02_GEN_VARIABLE_BP_Hti_Lantern_Stone_Tall_01_C_CAT_1.BP_Brl_Candle04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Hti_Candle01_C_CAT_1.Scene' which is static to it. Aborting. [2020.05.16-05.47.47:301][919]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hti_Lantern_Stone_Tall_02_GEN_VARIABLE_BP_Hti_Lantern_Stone_Tall_01_C_CAT_2.BP_Brl_Candle04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Hti_Candle01_C_CAT_2.Scene' which is static to it. Aborting. [2020.05.16-05.47.47:302][919]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hti_Lantern_Stone_Tall_02_GEN_VARIABLE_BP_Hti_Lantern_Stone_Tall_01_C_CAT_3.BP_Brl_Candle04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Hti_Candle01_C_CAT_3.Scene' which is static to it. Aborting. [2020.05.16-05.47.47:302][919]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Hti_Lantern_Stone_Tall_02_GEN_VARIABLE_BP_Hti_Lantern_Stone_Tall_01_C_CAT_4.BP_Brl_Candle04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_Candle04_GEN_VARIABLE_BP_Hti_Candle01_C_CAT_4.Scene' which is static to it. Aborting. [2020.05.16-05.47.47:315][920]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=18.229, timeStamp=2020-05-16T05:47:44.619Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.47.47:437][926]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_1) missing some fog at index 1 [2020.05.16-05.47.47:437][926]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_1) missing some fog at index 3 [2020.05.16-05.47.47:468][928]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_0) missing some fog at index 2 [2020.05.16-05.47.47:484][929]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_1) missing some fog at index 0 [2020.05.16-05.47.47:513][931]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.47:513][931]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.47:541][932]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.47:566][934]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_0) missing some fog at index 2 [2020.05.16-05.47.47:671][939]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_3) missing some fog at index 0 [2020.05.16-05.47.47:687][940]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_1) missing some fog at index 2 [2020.05.16-05.47.47:704][941]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_2) missing some fog at index 1 [2020.05.16-05.47.47:819][946]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_2) missing some fog at index 3 [2020.05.16-05.47.47:836][947]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_3) missing some fog at index 0 [2020.05.16-05.47.47:836][947]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_3) missing some fog at index 2 [2020.05.16-05.47.47:922][952]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_5) missing some fog at index 1 [2020.05.16-05.47.47:964][954]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_4) missing some fog at index 1 [2020.05.16-05.47.48:021][957]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_6) missing some fog at index 3 [2020.05.16-05.47.48:112][962]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_7) missing some fog at index 0 [2020.05.16-05.47.48:128][963]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_4) missing some fog at index 3 [2020.05.16-05.47.48:144][964]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_5) missing some fog at index 1 [2020.05.16-05.47.48:144][964]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_5) missing some fog at index 3 [2020.05.16-05.47.48:175][966]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_6) missing some fog at index 0 [2020.05.16-05.47.48:191][967]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_7) missing some fog at index 2 [2020.05.16-05.47.48:207][968]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_5) missing some fog at index 3 [2020.05.16-05.47.48:239][970]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_7) missing some fog at index 0 [2020.05.16-05.47.48:239][970]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_7) missing some fog at index 3 [2020.05.16-05.47.48:307][974]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_8) missing some fog at index 1 [2020.05.16-05.47.48:323][975]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_9) missing some fog at index 0 [2020.05.16-05.47.48:324][975]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_9) missing some fog at index 2 [2020.05.16-05.47.48:393][979]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_8) missing some fog at index 2 [2020.05.16-05.47.48:432][981]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_9) missing some fog at index 1 [2020.05.16-05.47.48:432][981]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_9) missing some fog at index 2 [2020.05.16-05.47.48:479][984]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_10) missing some fog at index 0 [2020.05.16-05.47.48:490][985]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.291, totalTime=19.520, timeStamp=2020-05-16T05:47:45.910Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.47.48:507][986]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=19.536, timeStamp=2020-05-16T05:47:45.926Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.47.48:522][987]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.48:522][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.48:523][987]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=19.552, timeStamp=2020-05-16T05:47:45.942Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.47.48:538][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Prop Randomizer]. [2020.05.16-05.47.48:539][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Tree Randomizer]. [2020.05.16-05.47.48:539][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_9] - randomizer [Wall Randomizer]. [2020.05.16-05.47.48:539][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_0] - randomizer [Wall Randomizer]. [2020.05.16-05.47.48:539][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_8] - randomizer [Prop Randomizer]. [2020.05.16-05.47.48:539][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_8] - randomizer [Tree Randomizer]. [2020.05.16-05.47.48:539][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Prop Randomizer]. [2020.05.16-05.47.48:539][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Tree Randomizer]. [2020.05.16-05.47.48:539][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_4] - randomizer [Wall Randomizer]. [2020.05.16-05.47.48:540][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_1] - randomizer [Wall Randomizer]. [2020.05.16-05.47.48:540][988]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_Shack_71_C_0] - randomizer [windowmizer]. [2020.05.16-05.47.48:540][988]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_Shack_71_C_0] - randomizer [windowmizer]. [2020.05.16-05.47.48:540][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_St_Shack_71_C_0] - randomizer [windowmizer]. [2020.05.16-05.47.48:540][988]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_Shack_71_C_0] - randomizer [windowmizer2]. [2020.05.16-05.47.48:540][988]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_Shack_71_C_0] - randomizer [windowmizer2]. [2020.05.16-05.47.48:540][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_St_Shack_71_C_0] - randomizer [windowmizer2]. [2020.05.16-05.47.48:540][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Prop Randomizer]. [2020.05.16-05.47.48:540][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Tree Randomizer]. [2020.05.16-05.47.48:541][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_2] - randomizer [Wall Randomizer]. [2020.05.16-05.47.48:541][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Prop Randomizer]. [2020.05.16-05.47.48:541][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Tree Randomizer]. [2020.05.16-05.47.48:541][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_10] - randomizer [Wall Randomizer]. [2020.05.16-05.47.48:541][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_8] - randomizer [Wall Randomizer]. [2020.05.16-05.47.48:541][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_6] - randomizer [Wall Randomizer]. [2020.05.16-05.47.48:541][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Prop Randomizer]. [2020.05.16-05.47.48:541][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Tree Randomizer]. [2020.05.16-05.47.48:542][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_3] - randomizer [Wall Randomizer]. [2020.05.16-05.47.48:542][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_5] - randomizer [Wall Randomizer]. [2020.05.16-05.47.48:542][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Prop Randomizer]. [2020.05.16-05.47.48:542][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Tree Randomizer]. [2020.05.16-05.47.48:542][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Prop Randomizer]. [2020.05.16-05.47.48:542][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Tree Randomizer]. [2020.05.16-05.47.48:542][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_7] - randomizer [Wall Randomizer]. [2020.05.16-05.47.48:542][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Prop Randomizer]. [2020.05.16-05.47.48:542][988]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Tree Randomizer]. [2020.05.16-05.47.48:543][988]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.47.48:797][988]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.47.48:801][988]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_02.Default__BP_Slasher_Character_02_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.47.48:845][988]LogStreaming: Flushing async loaders took 302ms. [2020.05.16-05.47.48:846][988]LogStreaming: Flushing async loaders. [2020.05.16-05.47.48:846][988]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.48:847][988]LogStreaming: Flushing async loaders. [2020.05.16-05.47.48:847][988]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.48:847][988]LogStreaming: Flushing async loaders. [2020.05.16-05.47.48:848][988]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.47.48:848][988]LogStreaming: Flushing async loaders. [2020.05.16-05.47.48:848][988]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.48:849][988]LogStreaming: Flushing async loaders. [2020.05.16-05.47.48:850][988]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.48:850][988]LogStreaming: Flushing async loaders. [2020.05.16-05.47.48:856][988]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.47.48:856][988]LogStreaming: Flushing async loaders. [2020.05.16-05.47.48:857][988]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.48:857][988]LogStreaming: Flushing async loaders. [2020.05.16-05.47.48:858][988]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.48:858][988]LogStreaming: Flushing async loaders. [2020.05.16-05.47.48:859][988]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.48:990][988]LogStreaming: Flushing async loaders. [2020.05.16-05.47.48:991][988]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.47.49:085][988]LogStreaming: Flushing async loaders. [2020.05.16-05.47.49:086][988]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.49:126][988]LogStreaming: Flushing async loaders. [2020.05.16-05.47.49:200][988]LogStreaming: Flushing async loaders took 75ms. [2020.05.16-05.47.49:208][988]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=19.568, timeStamp=2020-05-16T05:47:45.958Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.47.49:217][989]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.49:240][991]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.05.16-05.47.49:284][993]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.05.16-05.47.49:292][994]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.16-05.47.49:317][995]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.16-05.47.49:354][998]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.05.16-05.47.49:393][ 0]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.16-05.47.49:489][ 6]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.47.49:500][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.49:500][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.49:579][ 11]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.47.49:822][ 26]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.47.50:298][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.50:408][ 58]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.16-05.47.50:410][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.16-05.47.50:410][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.16-05.47.50:410][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.16-05.47.50:410][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.16-05.47.50:438][ 58]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.16-05.47.50:440][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.16-05.47.50:440][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.16-05.47.50:440][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.16-05.47.50:440][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.16-05.47.50:441][ 58]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.47.50:450][ 58]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-05.47.50:513][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.50:513][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.51:397][114]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.51:510][121]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.51:510][121]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.51:744][136]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.47.51:758][136]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.16-05.47.51:758][136]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InOnlineLobby [2020.05.16-05.47.51:909][146]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.47.51:924][146]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A241] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.16-05.47.51:924][146]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.05.16-05.47.52:330][171]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.47.52:341][171]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.16-05.47.52:341][171]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: default, CachedStatus: default, RichPresence: Connected [2020.05.16-05.47.52:508][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.53:174][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.53:174][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Enabled [2020.05.16-05.47.53:175][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.53:175][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Enabled [2020.05.16-05.47.53:175][221]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.16-05.47.53:175][221]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_0 [2020.05.16-05.47.53:175][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.53:175][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Disabled [2020.05.16-05.47.53:175][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.53:175][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Disabled [2020.05.16-05.47.53:176][221]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.16-05.47.53:193][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.53:194][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Enabled [2020.05.16-05.47.53:194][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.53:194][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Enabled [2020.05.16-05.47.53:194][222]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.16-05.47.53:194][222]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_1 [2020.05.16-05.47.53:194][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.53:194][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Disabled [2020.05.16-05.47.53:194][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.53:194][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Disabled [2020.05.16-05.47.53:197][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.53:197][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Enabled [2020.05.16-05.47.53:197][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.53:197][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Enabled [2020.05.16-05.47.53:197][222]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.16-05.47.53:197][222]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_2 [2020.05.16-05.47.53:197][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.53:197][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Disabled [2020.05.16-05.47.53:197][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.53:197][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Disabled [2020.05.16-05.47.53:199][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.53:200][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.05.16-05.47.53:200][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.53:200][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Enabled [2020.05.16-05.47.53:200][222]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.16-05.47.53:200][222]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_3 [2020.05.16-05.47.53:200][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.53:200][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.05.16-05.47.53:200][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.53:200][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Disabled [2020.05.16-05.47.53:200][222]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.16-05.47.53:201][222]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.16-05.47.53:201][222]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.16-05.47.53:208][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.53:208][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.05.16-05.47.53:208][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.53:208][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Enabled [2020.05.16-05.47.53:208][223]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.16-05.47.53:209][223]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_4 [2020.05.16-05.47.53:209][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.53:209][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.05.16-05.47.53:209][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.53:209][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Disabled [2020.05.16-05.47.53:209][223]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.16-05.47.53:225][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.53:225][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.05.16-05.47.53:225][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.53:225][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Enabled [2020.05.16-05.47.53:225][224]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.05.16-05.47.53:225][224]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_5 [2020.05.16-05.47.53:225][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.53:225][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.05.16-05.47.53:225][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.53:225][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Disabled [2020.05.16-05.47.53:228][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.53:228][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.05.16-05.47.53:228][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.53:228][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Enabled [2020.05.16-05.47.53:228][224]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-05.47.53:228][224]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_6 [2020.05.16-05.47.53:228][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.53:228][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.05.16-05.47.53:228][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.53:229][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Disabled [2020.05.16-05.47.53:229][224]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-05.47.53:229][224]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.05.16-05.47.53:242][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.53:242][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.05.16-05.47.53:242][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.53:242][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Enabled [2020.05.16-05.47.53:242][225]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-05.47.53:242][225]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_7 [2020.05.16-05.47.53:242][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.53:242][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.05.16-05.47.53:242][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.53:243][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Disabled [2020.05.16-05.47.53:243][225]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-05.47.53:260][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.53:260][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.HookChargeable Enabled?: Enabled [2020.05.16-05.47.53:260][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.53:260][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Enabled [2020.05.16-05.47.53:260][226]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.16-05.47.53:261][226]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_8 [2020.05.16-05.47.53:261][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.53:261][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.HookChargeable Enabled?: Disabled [2020.05.16-05.47.53:261][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.53:261][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Disabled [2020.05.16-05.47.53:261][226]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.16-05.47.53:341][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.53:341][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.HookChargeable Enabled?: Enabled [2020.05.16-05.47.53:341][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.53:341][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.Break Chargeable Enabled?: Enabled [2020.05.16-05.47.53:341][231]LogSM: [BP_SmallMeatLocker_Spirit_C_9][CLIENT SLAVE] [2020.05.16-05.47.53:342][231]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_9 [2020.05.16-05.47.53:342][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.53:342][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.HookChargeable Enabled?: Disabled [2020.05.16-05.47.53:342][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.53:342][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.Break Chargeable Enabled?: Disabled [2020.05.16-05.47.53:342][231]LogSM: [BP_SmallMeatLocker_Spirit_C_9][CLIENT SLAVE] [2020.05.16-05.47.53:379][233]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.16-05.47.53:379][233]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.16-05.47.53:593][246]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.53:741][254]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.16-05.47.53:741][254]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.16-05.47.53:741][254]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.53:741][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.53:741][254]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.53:741][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.54:042][272]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.16-05.47.54:042][272]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.16-05.47.54:389][291]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.16-05.47.54:389][291]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.16-05.47.54:593][303]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.54:708][310]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.16-05.47.54:708][310]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.16-05.47.54:747][312]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.54:748][312]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.55:077][332]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-05.47.55:078][332]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-05.47.55:078][332]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-05.47.55:078][332]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-05.47.55:078][332]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.16-05.47.55:078][332]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.16-05.47.55:121][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-05.47.55:122][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.16-05.47.55:123][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-05.47.55:123][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.16-05.47.55:123][334]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.47.55:335][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-05.47.55:336][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.16-05.47.55:337][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-05.47.55:337][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.16-05.47.55:338][346]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.47.55:611][363]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.55:665][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-05.47.55:666][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-05.47.55:666][366]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-05.47.55:724][370]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.16-05.47.55:724][370]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.05.16-05.47.55:757][372]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.55:758][372]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.56:007][387]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.47.56:026][387]LogStreaming: Flushing async loaders took 19ms. [2020.05.16-05.47.56:031][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.56:031][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.16-05.47.56:031][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.56:031][387]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-05.47.56:032][387]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.16-05.47.56:032][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.56:032][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.16-05.47.56:032][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.56:033][387]LogStreaming: Flushing async loaders. [2020.05.16-05.47.56:034][387]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.47.56:039][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.56:039][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.16-05.47.56:039][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.56:039][387]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-05.47.56:039][387]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.16-05.47.56:039][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.56:039][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.16-05.47.56:039][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.56:040][387]LogStreaming: Flushing async loaders. [2020.05.16-05.47.56:042][387]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.56:044][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.56:044][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.16-05.47.56:044][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.56:044][387]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-05.47.56:045][387]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.16-05.47.56:045][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.56:045][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.16-05.47.56:045][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.56:045][387]LogStreaming: Flushing async loaders. [2020.05.16-05.47.56:047][387]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.47.56:049][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-05.47.56:049][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.16-05.47.56:049][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-05.47.56:050][387]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-05.47.56:050][387]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.16-05.47.56:050][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-05.47.56:050][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.16-05.47.56:050][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-05.47.56:051][387]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-05.47.56:051][387]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-05.47.56:051][387]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-05.47.56:051][387]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-05.47.56:119][392]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.16-05.47.56:316][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.47.56:316][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.47.56:389][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.47.56:390][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.47.56:480][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.16-05.47.56:480][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.16-05.47.56:481][414]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-05.47.56:567][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.47.56:568][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.47.56:644][424]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.47.56:693][427]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.56:724][429]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 427] [2020.05.16-05.47.56:724][429]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.05.16-05.47.56:879][434]ProceduralLevelGeneration: HasLevelBeenSpawned Hti_Shrine: 0 Spawned : 51/51 Dependencies : 1 [2020.05.16-05.47.56:880][434]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=8.332, totalTime=27.900, timeStamp=2020-05-16T05:47:54.290Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.47.56:880][434]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.16-05.47.56:891][435]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.47.56:893][435]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A241] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.16-05.47.56:893][435]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.05.16-05.47.56:911][436]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.47.56:977][440]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.47.57:093][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.47.57:093][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.47.57:191][453]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.47.57:256][457]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.47.57:325][461]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.47.57:390][465]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.16-05.47.57:391][465]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.16-05.47.57:425][467]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000076 seconds [2020.05.16-05.47.57:426][467]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.16-05.47.57:426][467]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.16-05.47.57:426][467]LogSM: [BP_SmallMeatLocker_Spirit_C_9][CLIENT SLAVE] [2020.05.16-05.47.57:426][467]LogSM: [BP_SmallMeatLocker_Spirit_C_9][CLIENT SLAVE] [2020.05.16-05.47.57:426][467]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.16-05.47.57:426][467]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.16-05.47.57:426][467]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.16-05.47.57:427][467]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.16-05.47.57:427][467]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.05.16-05.47.57:427][467]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.05.16-05.47.57:427][467]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.16-05.47.57:427][467]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.16-05.47.57:457][469]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-05.47.57:457][469]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-05.47.57:494][471]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-05.47.57:494][471]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-05.47.57:494][471]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-05.47.57:494][471]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-05.47.57:495][471]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-05.47.57:495][471]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-05.47.57:666][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-05.47.57:667][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-05.47.57:667][481]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-05.47.57:695][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 254 [2020.05.16-05.47.57:724][485]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.57:724][485]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.57:793][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-05.47.57:793][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-05.47.57:793][489]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-05.47.57:896][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-05.47.57:897][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-05.47.57:897][495]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-05.47.57:936][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.16-05.47.57:936][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.16-05.47.57:937][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.16-05.47.57:937][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.16-05.47.57:937][497]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.47.58:131][509]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.47.58:225][515]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.47.58:358][523]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.47.58:424][527]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.47.58:509][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.16-05.47.58:509][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.16-05.47.58:511][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.16-05.47.58:512][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.16-05.47.58:512][530]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.47.58:701][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-05.47.58:702][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-05.47.58:702][542]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-05.47.58:706][542]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.47.58:730][544]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.58:730][544]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.58:730][544]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.58:730][544]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.47.58:805][548]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.47.58:858][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.47.58:858][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.47.58:962][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-05.47.58:963][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.16-05.47.58:963][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-05.47.58:963][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.16-05.47.58:964][557]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.47.59:195][571]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.47.59:270][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-05.47.59:270][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.16-05.47.59:272][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-05.47.59:272][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.16-05.47.59:273][575]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.47.59:494][588]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.47.59:577][593]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.47.59:658][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.16-05.47.59:659][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.16-05.47.59:659][598]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-05.47.59:705][601]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.47.59:709][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.47.59:709][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 162 [2020.05.16-05.47.59:709][601]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 70 [2020.05.16-05.47.59:738][603]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.47.59:738][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.47.59:773][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.16-05.47.59:774][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.16-05.47.59:774][605]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-05.47.59:841][609]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.47.59:948][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.47.59:949][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.48.00:107][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.16-05.48.00:107][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.16-05.48.00:109][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.16-05.48.00:109][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.16-05.48.00:110][624]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.48.00:305][636]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.48.00:429][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.48.00:429][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.48.00:507][649]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.48.00:591][654]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.48.00:678][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.48.00:679][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.48.00:737][663]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.00:737][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.00:737][663]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.00:737][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.00:737][663]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.00:737][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.48.00:805][667]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.48.00:806][667]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.48.00:973][677]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.48.01:037][681]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.48.01:140][687]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.48.01:203][691]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.48.01:283][695]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.48.01:335][698]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.48.01:441][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.48.01:442][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.48.01:537][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.48.01:538][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.48.01:668][718]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.48.01:740][722]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.01:740][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.01:746][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.48.01:746][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.48.01:806][726]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.05.16-05.48.01:807][726]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 196 [2020.05.16-05.48.01:841][728]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.48.01:966][736]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.48.02:070][742]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.48.02:170][748]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.48.02:246][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.48.02:249][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.48.02:380][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.48.02:383][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.48.02:509][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.48.02:510][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.48.02:612][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.48.02:613][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.48.02:712][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.48.02:714][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.48.02:741][781]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.02:741][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.02:741][781]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.02:741][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.02:741][781]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.02:741][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.48.02:808][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.48.02:808][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.48.03:750][840]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.03:750][840]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.03:903][849]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.04:751][899]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.04:751][899]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.05:000][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.05:715][956]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.05:715][956]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.06:099][977]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.06:714][ 12]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.06:714][ 12]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.07:196][ 41]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.07:731][ 72]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.07:731][ 72]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.08:297][105]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.08:731][130]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.08:731][130]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.09:299][163]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.09:729][188]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.09:729][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.10:299][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.10:727][246]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.10:728][246]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.11:394][286]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.11:743][307]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.11:744][307]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.12:410][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.12:741][367]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.12:741][367]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.13:511][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.13:741][427]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.13:741][427]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.13:825][432]GameFlow: LoadingContextComponent::ReportLoadingTimeout() : TotalLoadTime='60.013' TimeoutTimeStamp='2020-05-16T05:48:11.260Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.48.13:826][432]GameFlow: LoadingContextComponent FlushAnalytics took 1ms. [2020.05.16-05.48.14:608][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.14:754][488]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.14:755][488]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.15:705][545]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.16:719][605]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.16:719][605]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.16:803][610]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.17:718][665]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.17:718][665]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.17:902][676]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.18:734][726]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.18:734][726]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.19:001][742]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.19:733][786]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.19:733][786]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.20:093][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 148 [2020.05.16-05.48.20:093][807]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 108 [2020.05.16-05.48.20:733][846]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.20:733][846]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.20:733][846]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.20:733][846]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.21:099][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.21:735][906]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.21:735][906]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.21:735][906]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.21:735][906]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.48.22:100][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.48.22:100][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.48.22:747][967]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.22:747][967]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.23:197][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.23:747][ 26]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.23:747][ 26]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.24:198][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.24:716][ 84]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.24:716][ 84]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.25:295][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.25:728][145]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.25:728][145]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.26:302][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.26:733][205]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.26:733][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.27:394][245]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.27:733][264]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.27:733][264]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.28:397][303]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 186 [2020.05.16-05.48.28:397][303]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 70 [2020.05.16-05.48.28:793][326]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=31.922, totalTime=59.822, timeStamp=2020-05-16T05:48:26.212Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D1CD508D7F95C614F09922388DCA4 [2020.05.16-05.48.28:793][326]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.48.28:925][326]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.48.28:949][326]LogStreaming: Flushing async loaders took 156ms. [2020.05.16-05.48.28:949][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.28:952][326]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.48.29:012][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.48.29:012][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-05.48.29:012][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-05.48.29:012][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-05.48.29:012][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-05.48.29:012][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-05.48.29:012][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:364][326]LogStreaming: Flushing async loaders took 351ms. [2020.05.16-05.48.29:364][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:375][326]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-05.48.29:375][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:378][326]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.48.29:378][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-05.48.29:379][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.29:379][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.48.29:380][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.29:380][326]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.05.16-05.48.29:380][326]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.16-05.48.29:381][326]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.16-05.48.29:381][326]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.05.16-05.48.29:381][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.48.29:381][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-05.48.29:381][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-05.48.29:381][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-05.48.29:381][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-05.48.29:382][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-05.48.29:382][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:382][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:382][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:382][326]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.05.16-05.48.29:383][326]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.16-05.48.29:384][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.29:384][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:386][326]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.48.29:397][326]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.48.29:451][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.48.29:451][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.16-05.48.29:451][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-05.48.29:451][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-05.48.29:451][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.05.16-05.48.29:451][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-05.48.29:452][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:457][326]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.48.29:457][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:458][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.29:459][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:466][326]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-05.48.29:467][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:476][326]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-05.48.29:477][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:480][326]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.29:480][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-05.48.29:480][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.29:480][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.48.29:480][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.29:480][326]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.05.16-05.48.29:480][326]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.16-05.48.29:481][326]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.16-05.48.29:481][326]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.05.16-05.48.29:481][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.48.29:481][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-05.48.29:481][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-05.48.29:481][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.05.16-05.48.29:481][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-05.48.29:482][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-05.48.29:482][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:482][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:482][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:482][326]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000048 seconds [2020.05.16-05.48.29:483][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.29:483][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:487][326]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.48.29:495][326]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-05.48.29:547][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.48.29:548][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-05.48.29:548][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-05.48.29:548][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-05.48.29:548][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-05.48.29:548][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-05.48.29:548][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:553][326]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.48.29:553][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:561][326]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.48.29:561][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:568][326]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.48.29:568][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:570][326]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.29:570][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:573][326]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.29:573][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-05.48.29:573][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.29:573][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.48.29:574][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.29:574][326]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.16-05.48.29:574][326]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.16-05.48.29:574][326]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.16-05.48.29:574][326]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.16-05.48.29:574][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.48.29:574][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-05.48.29:574][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-05.48.29:574][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-05.48.29:574][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-05.48.29:574][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-05.48.29:575][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:575][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:575][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:575][326]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.05.16-05.48.29:576][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.29:576][326]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.48.29:576][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:619][326]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.48.29:621][326]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.48.29:635][326]LogStreaming: Flushing async loaders took 59ms. [2020.05.16-05.48.29:687][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.48.29:688][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-05.48.29:688][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-05.48.29:688][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-05.48.29:688][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-05.48.29:688][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-05.48.29:688][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:691][326]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.48.29:691][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:698][326]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.48.29:698][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:702][326]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.48.29:703][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:707][326]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.48.29:707][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-05.48.29:707][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.29:708][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.48.29:709][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.29:709][326]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.05.16-05.48.29:709][326]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.05.16-05.48.29:709][326]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.05.16-05.48.29:709][326]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.05.16-05.48.29:709][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.48.29:709][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-05.48.29:709][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-05.48.29:709][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-05.48.29:709][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-05.48.29:710][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-05.48.29:710][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:710][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:710][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:710][326]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.05.16-05.48.29:712][326]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.29:712][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:713][326]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.29:714][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.16-05.48.29:714][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-05.48.29:714][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.16-05.48.29:714][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.16-05.48.29:714][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-05.48.29:714][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.16-05.48.29:715][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:761][326]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_02.Default__BP_Slasher_Character_02_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.48.29:772][326]LogStreaming: Flushing async loaders took 57ms. [2020.05.16-05.48.29:778][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.48.29:779][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.16-05.48.29:779][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:856][326]LogStreaming: Flushing async loaders took 77ms. [2020.05.16-05.48.29:857][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:874][326]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-05.48.29:890][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:892][326]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.29:893][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:904][326]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.48.29:904][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.29:905][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.16-05.48.29:905][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.29:905][326]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_02_C_0 [2020.05.16-05.48.29:906][326]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_02_C_0 [2020.05.16-05.48.29:906][326]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_02_C_0 [2020.05.16-05.48.29:906][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_02_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.16-05.48.29:921][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:921][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:921][326]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.29:921][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:925][326]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.48.29:925][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:926][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.29:926][326]LogStreaming: Flushing async loaders. [2020.05.16-05.48.29:927][326]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.29:927][326]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000025 seconds [2020.05.16-05.48.29:929][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.16-05.48.29:929][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-05.48.29:929][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.16-05.48.29:930][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.16-05.48.29:930][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-05.48.29:930][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.16-05.48.29:931][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.16-05.48.29:931][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-05.48.29:931][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.16-05.48.29:931][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.16-05.48.29:931][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-05.48.29:931][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.16-05.48.29:933][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.16-05.48.29:933][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-05.48.29:933][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.16-05.48.29:933][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.16-05.48.29:933][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-05.48.29:933][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.16-05.48.29:933][326]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.29:933][326]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.29:933][326]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.29:933][326]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.29:934][326]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000110 seconds [2020.05.16-05.48.29:934][326]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000028 seconds [2020.05.16-05.48.29:935][326]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.48.29:935][326]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.48.29:935][326]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.48.29:935][326]LogDBDPlayerMovement: [BP_Slasher_Character_02_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.48.29:935][326]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.48.29:935][326]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.48.29:935][326]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.48.29:935][326]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.48.29:936][326]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.48.29:936][326]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.16-05.48.29:937][326]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:950][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WraithKill_C_0) Already registered. Aborting. [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:951][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.16-05.48.29:952][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:967][328]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WraithKill_C_0) Already registered. Aborting. [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:967][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:968][328]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WraithKill_C_0) Already registered. Aborting. [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - MOLAD3][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - MOLAD3][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - MOLAD3][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - MOLAD3][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - MOLAD3][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:968][328]InteractionHandler: Verbose: [BP_Slasher_Character_02_C_0 - MOLAD3][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:969][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:970][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:970][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:970][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.16-05.48.29:970][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.29:982][329]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WraithKill_C_0) Already registered. Aborting. [2020.05.16-05.48.30:045][333]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.48.30:391][353]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.48.30:581][364]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.30:581][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.30:582][364]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.30:582][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.48.30:965][387]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.48.30:965][387]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 65 [2020.05.16-05.48.30:965][387]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 167 [2020.05.16-05.48.31:595][423]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.31:595][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.31:595][423]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.31:595][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.31:595][423]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.31:595][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.48.31:966][444]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.48.31:966][444]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.48.32:607][482]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.32:607][482]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.33:058][508]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 81 [2020.05.16-05.48.33:058][508]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 175 [2020.05.16-05.48.33:607][541]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.33:607][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.33:607][541]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.33:607][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.33:607][541]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.33:607][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.48.34:162][574]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.48.34:162][574]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.48.34:572][599]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.34:572][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.35:162][633]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 46 [2020.05.16-05.48.35:573][658]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.35:573][658]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.35:573][658]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.35:573][658]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.48.35:658][663]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.48.36:071][688]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.16-05.48.36:103][690]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.16-05.48.36:103][690]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.16-05.48.36:608][720]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.48.38:274][818]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.48.38:278][818]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.48.38:279][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:284][818]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.48.38:284][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:288][818]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.48.38:295][818]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.48.38:295][818]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.48.38:295][818]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.48.38:295][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:298][818]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.38:298][818]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.48.38:298][818]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.48.38:298][818]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.48.38:299][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:302][818]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.48.38:302][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:304][818]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.38:304][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:306][818]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.38:306][818]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.48.38:306][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:319][818]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.48.38:320][818]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.48.38:320][818]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.48.38:320][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:325][818]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.48.38:326][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:328][818]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.38:329][818]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.48.38:329][818]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.48.38:329][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:332][818]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.48.38:332][818]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.48.38:332][818]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.48.38:333][818]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.48.38:333][818]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.48.38:333][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:338][818]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.48.38:338][818]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.48.38:338][818]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.48.38:338][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:339][818]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.38:339][818]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.48.38:340][818]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.48.38:340][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:355][818]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-05.48.38:360][818]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.48.38:360][818]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.48.38:360][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:365][818]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.48.38:365][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:373][818]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-05.48.38:373][818]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.48.38:374][818]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.48.38:374][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:378][818]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.48.38:381][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:387][818]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.48.38:387][818]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.48.38:391][818]GameFlow: (BP_Slasher_Character_02_C_0) - UpdateCustomization with item TW_Head009 [2020.05.16-05.48.38:391][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:398][818]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.48.38:403][818]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head009 [2020.05.16-05.48.38:403][818]GameFlow: (BP_Slasher_Character_02_C_0) - UpdateCustomization with item TW_Body009 [2020.05.16-05.48.38:403][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:411][818]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-05.48.38:416][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:418][818]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.38:419][818]GameFlow: (CustomizedAudio) - Update Sound with item TW_Body009 [2020.05.16-05.48.38:419][818]GameFlow: (BP_Slasher_Character_02_C_0) - UpdateCustomization with item TW_W009 [2020.05.16-05.48.38:419][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:421][818]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.38:421][818]GameFlow: (CustomizedAudio) - Update Sound with item TW_W009 [2020.05.16-05.48.38:431][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:442][818]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-05.48.38:443][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.16-05.48.38:443][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.16-05.48.38:443][818]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Map took 0.000028 seconds [2020.05.16-05.48.38:443][818]GameFlow: ACollectable::BeginPlay [2020.05.16-05.48.38:443][818]GameFlow: BegunPlayFenceGuid 00000000-0000-0000-0000-000000000000 [2020.05.16-05.48.38:443][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:444][818]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.38:445][818]GameFlow: OnRep_BegunPlayFenceGuid 0568C333-08D7-F95C-C7EB-88242DCBB618 [2020.05.16-05.48.38:445][818]GameFlow: BegunPlayFenceGuid 0568C333-08D7-F95C-C7EB-88242DCBB618 [2020.05.16-05.48.38:445][818]GameFlow: OnCreationFence 0568C333-08D7-F95C-C7EB-88242DCBB618 [2020.05.16-05.48.38:445][818]GameFlow: Waiting for fence 0568C333-08D7-F95C-C7EB-88242DCBB618 [2020.05.16-05.48.38:445][818]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0568C33308D7F95CC7EB88242DCBB618 [2020.05.16-05.48.38:445][818]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000026 seconds [2020.05.16-05.48.38:445][818]GameFlow: ACollectable::BeginPlay [2020.05.16-05.48.38:445][818]GameFlow: BegunPlayFenceGuid 0568C333-08D7-F95C-C7EB-88242DCBB618 [2020.05.16-05.48.38:445][818]GameFlow: OnCreationFence 0568C333-08D7-F95C-C7EB-88242DCBB618 [2020.05.16-05.48.38:445][818]GameFlow: Warning: Already Waiting for fence 0568C333-08D7-F95C-C7EB-88242DCBB618 [2020.05.16-05.48.38:445][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:446][818]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.38:446][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Enabled [2020.05.16-05.48.38:447][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Enabled [2020.05.16-05.48.38:447][818]GameFlow: OnRep_BegunPlayFenceGuid 0569DD09-08D7-F95C-C7EB-C7B22DCBBC74 [2020.05.16-05.48.38:447][818]GameFlow: BegunPlayFenceGuid 0569DD09-08D7-F95C-C7EB-C7B22DCBBC74 [2020.05.16-05.48.38:447][818]GameFlow: OnCreationFence 0569DD09-08D7-F95C-C7EB-C7B22DCBBC74 [2020.05.16-05.48.38:447][818]GameFlow: Waiting for fence 0569DD09-08D7-F95C-C7EB-C7B22DCBBC74 [2020.05.16-05.48.38:447][818]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0569DD0908D7F95CC7EBC7B22DCBBC74 [2020.05.16-05.48.38:447][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.CloakChargeable Enabled?: Disabled [2020.05.16-05.48.38:447][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CloakingBell_001_C_0.UncloakChargeable Enabled?: Disabled [2020.05.16-05.48.38:447][818]GameFlow: ACollectable::BeginPlay [2020.05.16-05.48.38:447][818]GameFlow: BegunPlayFenceGuid 0569DD09-08D7-F95C-C7EB-C7B22DCBBC74 [2020.05.16-05.48.38:447][818]GameFlow: OnCreationFence 0569DD09-08D7-F95C-C7EB-C7B22DCBBC74 [2020.05.16-05.48.38:447][818]GameFlow: Warning: Already Waiting for fence 0569DD09-08D7-F95C-C7EB-C7B22DCBBC74 [2020.05.16-05.48.38:447][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:449][818]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.38:450][818]GameFlow: OnRep_BegunPlayFenceGuid 05627A2C-08D7-F95C-C7E5-15B62DCB110D [2020.05.16-05.48.38:450][818]GameFlow: BegunPlayFenceGuid 05627A2C-08D7-F95C-C7E5-15B62DCB110D [2020.05.16-05.48.38:450][818]GameFlow: OnCreationFence 05627A2C-08D7-F95C-C7E5-15B62DCB110D [2020.05.16-05.48.38:450][818]GameFlow: Waiting for fence 05627A2C-08D7-F95C-C7E5-15B62DCB110D [2020.05.16-05.48.38:450][818]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05627A2C08D7F95CC7E515B62DCB110D [2020.05.16-05.48.38:451][818]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000031 seconds [2020.05.16-05.48.38:451][818]GameFlow: ACollectable::BeginPlay [2020.05.16-05.48.38:451][818]GameFlow: BegunPlayFenceGuid 05627A2C-08D7-F95C-C7E5-15B62DCB110D [2020.05.16-05.48.38:451][818]GameFlow: OnCreationFence 05627A2C-08D7-F95C-C7E5-15B62DCB110D [2020.05.16-05.48.38:451][818]GameFlow: Warning: Already Waiting for fence 05627A2C-08D7-F95C-C7E5-15B62DCB110D [2020.05.16-05.48.38:451][818]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.16-05.48.38:452][818]GameFlow: GameState : Level is ready to play; map theme name: Haiti [2020.05.16-05.48.38:452][818]LogStreaming: Flushing async loaders. [2020.05.16-05.48.38:501][818]LogStreaming: Flushing async loaders took 50ms. [2020.05.16-05.48.38:647][820]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.48.38:654][820]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.48.38:654][820]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Ak_Audio_Key' which is static to it. Aborting. [2020.05.16-05.48.38:654][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Enabled [2020.05.16-05.48.38:655][820]GameFlow: OnRep_BegunPlayFenceGuid 05612F09-08D7-F95C-C7E4-D0102DCB0A16 [2020.05.16-05.48.38:655][820]GameFlow: BegunPlayFenceGuid 05612F09-08D7-F95C-C7E4-D0102DCB0A16 [2020.05.16-05.48.38:655][820]GameFlow: OnCreationFence 05612F09-08D7-F95C-C7E4-D0102DCB0A16 [2020.05.16-05.48.38:655][820]GameFlow: Waiting for fence 05612F09-08D7-F95C-C7E4-D0102DCB0A16 [2020.05.16-05.48.38:655][820]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05612F0908D7F95CC7E4D0102DCB0A16 [2020.05.16-05.48.38:655][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Disabled [2020.05.16-05.48.38:655][820]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000027 seconds [2020.05.16-05.48.38:655][820]GameFlow: ACollectable::BeginPlay [2020.05.16-05.48.38:655][820]GameFlow: BegunPlayFenceGuid 05612F09-08D7-F95C-C7E4-D0102DCB0A16 [2020.05.16-05.48.38:655][820]GameFlow: OnCreationFence 05612F09-08D7-F95C-C7E4-D0102DCB0A16 [2020.05.16-05.48.38:655][820]GameFlow: Warning: Already Waiting for fence 05612F09-08D7-F95C-C7E4-D0102DCB0A16 [2020.05.16-05.48.38:655][820]GameFlow: OnRep_BegunPlayFenceGuid 05678DD0-08D7-F95C-C7EB-352C2DCBADCC [2020.05.16-05.48.38:655][820]GameFlow: BegunPlayFenceGuid 05678DD0-08D7-F95C-C7EB-352C2DCBADCC [2020.05.16-05.48.38:655][820]GameFlow: OnCreationFence 05678DD0-08D7-F95C-C7EB-352C2DCBADCC [2020.05.16-05.48.38:655][820]GameFlow: Waiting for fence 05678DD0-08D7-F95C-C7EB-352C2DCBADCC [2020.05.16-05.48.38:655][820]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05678DD008D7F95CC7EB352C2DCBADCC [2020.05.16-05.48.40:268][903]GameFlow: Collected received : BP_CloakingBell_001_C_0. [2020.05.16-05.48.40:268][903]GameFlow: AddToInventory received : BP_CloakingBell_001_C_0. [2020.05.16-05.48.40:268][903]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.05.16-05.48.40:268][903]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.05.16-05.48.40:268][903]GameFlow: Collected received : BP_Item_Camper_DullKey_C_0. [2020.05.16-05.48.40:268][903]GameFlow: AddToInventory received : BP_Item_Camper_DullKey_C_0. [2020.05.16-05.48.40:269][903]GameFlow: Collected received : BP_Map_002_C_0. [2020.05.16-05.48.40:269][903]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.40:269][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.40:269][903]GameFlow: AddToInventory received : BP_Map_002_C_0. [2020.05.16-05.48.40:269][903]GameFlow: Collected received : BP_Toolbox_003_C_0. [2020.05.16-05.48.40:269][903]GameFlow: AddToInventory received : BP_Toolbox_003_C_0. [2020.05.16-05.48.40:269][903]GameFlow: Fence Opened 0569DD09-08D7-F95C-C7EB-C7B22DCBBC74. [2020.05.16-05.48.40:269][903]GameFlow: Fence Opened 0568C333-08D7-F95C-C7EB-88242DCBB618. [2020.05.16-05.48.40:269][903]GameFlow: Fence Opened 05612F09-08D7-F95C-C7E4-D0102DCB0A16. [2020.05.16-05.48.40:269][903]GameFlow: Fence Opened 05678DD0-08D7-F95C-C7EB-352C2DCBADCC. [2020.05.16-05.48.40:269][903]GameFlow: Fence Opened 05627A2C-08D7-F95C-C7E5-15B62DCB110D. [2020.05.16-05.48.40:272][903]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.05.16-05.48.40:272][903]GameFlow: SetLoadoutSpawned. [2020.05.16-05.48.40:417][910]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.48.40:418][910]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.40:418][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:419][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:421][910]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.40:421][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:422][910]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.40:423][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:424][910]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.40:424][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:424][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:426][910]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.40:426][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:427][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:432][910]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.48.40:432][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:432][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:432][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:433][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:433][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:434][910]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.40:434][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:434][910]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.40:435][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:435][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:435][910]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.40:435][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:436][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:439][910]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.48.40:439][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:439][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:439][910]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.40:440][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:440][910]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.40:441][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:442][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:443][910]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.40:443][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:444][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:444][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:446][910]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.40:446][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:447][910]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.40:448][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:450][910]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.40:450][910]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_02_C_0 - MOLAD3, Originating Player: BP_Slasher_Character_02_C_0 - MOLAD3, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.40:451][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:454][910]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.48.40:454][910]LogStreaming: Flushing async loaders. [2020.05.16-05.48.40:454][910]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.42:020][985]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.48.42:021][985]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.42:021][985]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_02_C_0 - MOLAD3, Originating Player: BP_Slasher_Character_02_C_0 - MOLAD3, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.42:083][987]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.48.42:083][987]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.48.42:083][987]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.48.42:083][987]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.48.42:083][987]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.16-05.48.42:083][987]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.16-05.48.42:083][987]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.16-05.48.42:083][987]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.16-05.48.42:104][987]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17824] [2020.05.16-05.48.42:104][987]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.48.42:104][987]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3776&schemaVersion=0] [2020.05.16-05.48.42:104][987]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 9B9D770801001001 [2020.05.16-05.48.42:104][987]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_RainbowMap Addon1: Addon_Map_006 Addon2: Addon_Map_008 Perk1: DeadHard 2 Perk2: Iron_Will 2 Perk3: Self_Care 1 Perk4: Resilience 2 Offering: _EMPTY_ [2020.05.16-05.48.42:122][987]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.48.42:122][987]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='72.873' TotalLoadTime='88.272' TimeStamp='2020-05-16T05:48:39.519Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.48.42:122][987]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.48.42:122][987]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='88.272' TimeStamp='2020-05-16T05:48:39.519Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.48.42:122][987]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.16-05.48.42:122][987]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.16-05.48.42:129][988]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-05.48.42:129][988]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-05.48.42:129][988]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.229.142.63:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435465?CharacterLevel=43?PrestigeLevel=2?Power=Item_Camper_RainbowMap?Offering=EscapeCake?KillerPips=0?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Map_006;Addon_Map_008?Perks=DeadHard;Iron_Will;Self_Care;Resilience?PerkLevels=2;2;1;2?CustomizationParts=DK_Head01;DK_Torso01_P01;DK_Legs01_P01?PlatformAccountId=76561198102322587?MirrorsId=9109f355-5050-4df9-aecf-2dd738964691?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-05.48.42:146][990]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB9AAF9A0] Result: '1' k_EResultOK (success) [2020.05.16-05.48.42:192][992]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.067888 seconds [2020.05.16-05.48.42:564][ 11]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3776&schemaVersion=0] [2020.05.16-05.48.42:564][ 11]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.48.43:124][ 42]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-05.48.43:124][ 42]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.16-05.48.43:125][ 42]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:125][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-05.48.43:125][ 42]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:125][ 42]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:125][ 42]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:125][ 42]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-05.48.43:125][ 42]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-05.48.43:126][ 42]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:126][ 42]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-05.48.43:126][ 42]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:126][ 42]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:126][ 42]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:130][ 43]r.CullAll = "0" [2020.05.16-05.48.43:141][ 43]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:141][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.16-05.48.43:166][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-05.48.43:174][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-05.48.43:175][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-05.48.43:181][ 43]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:181][ 43]GameFlow: InGameContextComponent::Enter [2020.05.16-05.48.43:182][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-05.48.43:183][ 43]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.16-05.48.43:183][ 43]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.48.43:183][ 43]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.16-05.48.43:184][ 43]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.48.43:184][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.16-05.48.43:184][ 43]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:184][ 43]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:185][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.16-05.48.43:190][ 43]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:191][ 43]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:191][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-05.48.43:191][ 43]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:191][ 43]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:191][ 43]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:191][ 43]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.16-05.48.43:191][ 43]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:191][ 43]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:191][ 43]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-05.48.43:192][ 43]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:192][ 43]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:192][ 43]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:192][ 43]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:192][ 43]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:192][ 43]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:192][ 43]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.43:491][ 44]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.48.43:491][ 44]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-05.48.43:498][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.48.43:508][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198102322587 playerName:Doctor isLocalPlayer:true playerStatus:8 playerObsessionState:1 isBroken:false [2020.05.16-05.48.43:515][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198928208641 playerName:EscorrimentoNaFerida isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-05.48.43:521][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198210597396 playerName:iHollyZinhO isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-05.48.43:527][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198304742081 playerName:ALAN BIDA isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-05.48.43:528][ 44]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.48.43:528][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.43:528][ 44]LogStreaming: Flushing async loaders. [2020.05.16-05.48.43:529][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.43:529][ 44]LogStreaming: Flushing async loaders. [2020.05.16-05.48.43:529][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.43:529][ 44]LogStreaming: Flushing async loaders. [2020.05.16-05.48.43:529][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.43:529][ 44]LogStreaming: Flushing async loaders. [2020.05.16-05.48.43:530][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.43:530][ 44]LogStreaming: Flushing async loaders. [2020.05.16-05.48.43:530][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.43:530][ 44]LogStreaming: Flushing async loaders. [2020.05.16-05.48.43:530][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.43:530][ 44]LogStreaming: Flushing async loaders. [2020.05.16-05.48.43:531][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.43:531][ 44]LogStreaming: Flushing async loaders. [2020.05.16-05.48.43:531][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.43:531][ 44]LogStreaming: Flushing async loaders. [2020.05.16-05.48.43:531][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.43:531][ 44]LogStreaming: Flushing async loaders. [2020.05.16-05.48.43:532][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.43:532][ 44]LogStreaming: Flushing async loaders. [2020.05.16-05.48.43:532][ 44]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.48.43:663][ 45]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.48.43:664][ 45]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.16-05.48.43:664][ 45]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.48.43:664][ 45]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: EscorrimentoNaFerida, Status: inGameAndSessionPlayers, CachedStatus: inGameAndSessionPlayers, RichPresence: InMatch [2020.05.16-05.48.43:809][ 49]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.48.43:810][ 49]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198928208641 [2020.05.16-05.48.43:813][ 49]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A241] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.16-05.48.43:813][ 49]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.16-05.48.43:814][ 49]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198928208641, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A241] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.16-05.48.43:814][ 49]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.16-05.48.43:849][ 50]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.05.16-05.48.43:849][ 50]PartyFacade: Verbose: [UPartyFacade::OnPartyDisbanded] Start on party disband, partyId: 18b2540f-ac11-4cb5-acdd-5e79ea43dded [2020.05.16-05.48.43:850][ 50]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [DestroyingParty] [2020.05.16-05.48.43:850][ 50]OnlinePresence: Warning: [MirrorsSocial (4)::MirrorsSocialPresence::DestroyParty] [MirrorsSocialPresence::DestroyParty] No party to destroy. Will either notify or try to destroy platform session. [2020.05.16-05.48.43:850][ 50]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.05.16-05.48.43:889][ 52]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...A241]' succeeded in 0.030723 seconds [2020.05.16-05.48.43:929][ 53]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.065002 seconds [2020.05.16-05.48.43:946][ 53]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.05.16-05.48.43:946][ 53]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.05.16-05.48.43:947][ 53]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.05.16-05.48.43:947][ 53]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.05.16-05.48.43:947][ 53]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [DestroyingParty] -> [None] [2020.05.16-05.48.44:361][ 67]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198102322587 [2020.05.16-05.48.44:425][ 70]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198928208641 [2020.05.16-05.48.44:446][ 70]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198928208641, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.16-05.48.44:446][ 70]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.16-05.48.44:797][ 81]GameFlow: OnDropped 170.384537 [2020.05.16-05.48.44:797][ 81]GameFlow: Multicast_SetAsDisconnected_Implementation::CheckPlayersStatus: Setting player as VE_Disconnected [2020.05.16-05.48.44:797][ 81]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.48.44:797][ 81]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Disconnected New: VE_Disconnected [2020.05.16-05.48.44:797][ 81]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.16-05.48.44:800][ 81]GameFlow: Multicast Leave game (Disconnect) : FenceName 056DED03-08D7-F95C-CBCC-E5002E2F0C2D [2020.05.16-05.48.44:801][ 81]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-05.48.44:801][ 81]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-05.48.44:803][ 81]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.48.44:803][ 81]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.48.44:803][ 81]GameFlow: Enter state: Leave game BP_CamperMale01_C_0 : Fence Name 056DED03-08D7-F95C-CBCC-E5002E2F0C2D [2020.05.16-05.48.44:803][ 81]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 056DED0308D7F95CCBCCE5002E2F0C2D [2020.05.16-05.48.44:863][ 83]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.48.44:863][ 83]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: ALAN BIDA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InMatch [2020.05.16-05.48.45:207][ 94]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198304742081 [2020.05.16-05.48.45:212][ 94]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198304742081, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.16-05.48.45:212][ 94]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ALAN BIDA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InMatch [2020.05.16-05.48.45:432][102]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.05.16-05.48.45:432][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.05.16-05.48.45:432][102]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.45:432][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.16-05.48.45:433][102]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.45:433][102]Interaction: ------------------------ [2020.05.16-05.48.45:433][102]Interaction: - Interactions in Zone - [2020.05.16-05.48.45:433][102]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:433][102]Interaction: ---------------------------- [2020.05.16-05.48.45:433][102]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:433][102]Interaction: ---------------------------- [2020.05.16-05.48.45:433][102]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:433][102]Interaction: ---------------------------- [2020.05.16-05.48.45:433][102]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:433][102]Interaction: ---------------------------- [2020.05.16-05.48.45:433][102]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:433][102]Interaction: ---------------------------- [2020.05.16-05.48.45:433][102]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:433][102]Interaction: ---------------------------- [2020.05.16-05.48.45:434][102]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:434][102]Interaction: ---------------------------- [2020.05.16-05.48.45:434][102]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:434][102]Interaction: ---------------------------- [2020.05.16-05.48.45:434][102]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:434][102]Interaction: ---------------------------- [2020.05.16-05.48.45:434][102]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:434][102]Interaction: ---------------------------- [2020.05.16-05.48.45:434][102]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:434][102]Interaction: ---------------------------- [2020.05.16-05.48.45:434][102]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:434][102]Interaction: ---------------------------- [2020.05.16-05.48.45:434][102]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:434][102]Interaction: ---------------------------- [2020.05.16-05.48.45:434][102]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:434][102]Interaction: ---------------------------- [2020.05.16-05.48.45:434][102]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:434][102]Interaction: ---------------------------- [2020.05.16-05.48.45:435][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.16-05.48.45:435][102]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.45:435][102]Interaction: ------------------------ [2020.05.16-05.48.45:435][102]Interaction: - Interactions in Zone - [2020.05.16-05.48.45:435][102]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:435][102]Interaction: ---------------------------- [2020.05.16-05.48.45:435][102]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:435][102]Interaction: ---------------------------- [2020.05.16-05.48.45:435][102]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:435][102]Interaction: ---------------------------- [2020.05.16-05.48.45:435][102]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:435][102]Interaction: ---------------------------- [2020.05.16-05.48.45:435][102]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:435][102]Interaction: ---------------------------- [2020.05.16-05.48.45:435][102]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:435][102]Interaction: ---------------------------- [2020.05.16-05.48.45:435][102]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:436][102]Interaction: ---------------------------- [2020.05.16-05.48.45:436][102]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:436][102]Interaction: ---------------------------- [2020.05.16-05.48.45:436][102]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:436][102]Interaction: ---------------------------- [2020.05.16-05.48.45:436][102]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:436][102]Interaction: ---------------------------- [2020.05.16-05.48.45:436][102]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:437][102]Interaction: ---------------------------- [2020.05.16-05.48.45:437][102]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:437][102]Interaction: ---------------------------- [2020.05.16-05.48.45:437][102]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:437][102]Interaction: ---------------------------- [2020.05.16-05.48.45:437][102]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:437][102]Interaction: ---------------------------- [2020.05.16-05.48.45:437][102]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.16-05.48.45:437][102]Interaction: ---------------------------- [2020.05.16-05.48.45:438][102]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.45:438][102]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.45:438][102]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.45:438][102]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.45:438][102]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.05.16-05.48.45:438][102]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.16-05.48.45:438][102]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.16-05.48.45:439][102]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.05.16-05.48.45:439][102]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.45:439][102]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.45:439][102]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.48:846][220]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.48.48:860][220]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...A241] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.48.48:860][220]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.16-05.48.50:561][286]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.16-05.48.50:561][286]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.16-05.48.50:561][286]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.48.50:562][286]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.50:562][286]LogQuestEvent: A Quest was evaluated [2020.05.16-05.48.50:562][286]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.48.50:562][286]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.48.50:562][286]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.48.50:586][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.16-05.48.50:714][293]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.48.50:714][293]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.48.50:714][293]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.48.51:175][314]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.48.51:176][314]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.48.51:213][315]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.48.51:213][315]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: iHollyZinhO, Status: onlinePlayers, CachedStatus: inGamePlayers, RichPresence: Offline [2020.05.16-05.48.51:590][326]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.48.51:590][326]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.48.51:590][326]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.48.51:617][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.16-05.48.51:957][341]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'PlayerLeftDuringLoading' [2020.05.16-05.48.51:957][341]LogQuestEvent: Do not send progression for quest PlayerLeftDuringLoading [2020.05.16-05.48.51:958][341]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-05.48.51:958][341]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.48.52:054][341]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 9B9D770801001001 [2020.05.16-05.48.52:054][341]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_RainbowMap Addon1: Addon_Map_006 Addon2: Addon_Map_008 Perk1: DeadHard 2 Perk2: Iron_Will 2 Perk3: Self_Care 1 Perk4: Resilience 2 Offering: _EMPTY_ [2020.05.16-05.48.52:057][341]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-05.48.52:057][341]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.16-05.48.52:057][341]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AnotherSurvivorLeft Bloodpoints Value: 600.000000 [2020.05.16-05.48.52:057][341]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.16-05.48.52:057][341]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-05.48.52:057][341]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-05.48.52:057][341]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-05.48.52:057][341]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-05.48.52:057][341]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-05.48.52:057][341]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.16-05.48.52:058][341]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=47 [2020.05.16-05.48.52:058][341]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-05.48.52:058][341]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-05.48.52:058][341]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-05.48.52:058][341]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-05.48.52:058][341]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 0 FearTokens: 0 [2020.05.16-05.48.52:058][341]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.05.16-05.48.52:058][341]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-05.48.52:058][341]LogQuestEvent: player did finish playing [2020.05.16-05.48.52:061][341]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-05.48.52:061][341]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-05.48.52:061][341]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.48.52:061][341]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-05.48.52:061][341]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperDisconnect Value: 4.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.16-05.48.52:061][341]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 3.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.16-05.48.52:061][341]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.16-05.48.52:061][341]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_02_C_0 Target: [2020.05.16-05.48.52:064][341]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:064][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:064][341]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:064][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:064][341]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.16-05.48.52:064][341]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.16-05.48.52:064][341]LogSM: [BP_Slasher_Character_02_C_0][CLIENT SLAVE] [2020.05.16-05.48.52:065][341]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:065][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:067][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:067][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:067][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:067][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:069][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-05.48.52:073][342]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:073][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:074][342]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:074][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:077][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:077][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:100][343]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:101][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:103][343]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:104][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:108][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:108][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:124][344]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:124][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:126][344]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:126][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:128][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:128][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:158][345]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:158][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:159][345]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:159][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:162][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:162][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:191][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:191][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:192][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:192][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:194][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:194][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:230][347]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:230][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:236][347]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:236][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:238][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:239][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:257][348]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-05.48.52:261][348]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:261][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:263][348]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:263][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:265][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:265][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:295][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:295][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:298][349]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:298][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:299][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:299][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:324][350]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:324][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:325][350]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:325][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:327][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:327][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:357][351]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:357][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:358][351]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:358][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:360][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:360][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:391][352]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:391][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:392][352]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:392][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:394][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:394][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:436][353]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:436][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:439][353]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:439][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:444][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:444][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:466][354]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:466][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:468][354]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:468][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:471][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:471][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:490][355]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:490][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:491][355]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:491][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:493][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:493][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:529][356]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:529][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:532][356]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:532][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:537][356]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDEB59A630] Result: '1' k_EResultOK (success) [2020.05.16-05.48.52:537][356]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDEB59A630]' succeeded in 0.475081 seconds [2020.05.16-05.48.52:537][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:537][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:559][357]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:559][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:560][357]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:560][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:563][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:563][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:579][358]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDEB59DDB0] Result: '1' k_EResultOK (success) [2020.05.16-05.48.52:590][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.05.16-05.48.52:590][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:590][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.05.16-05.48.52:590][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:590][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.05.16-05.48.52:590][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:590][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.05.16-05.48.52:590][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:590][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.05.16-05.48.52:591][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:591][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.05.16-05.48.52:591][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:591][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.05.16-05.48.52:591][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:591][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.05.16-05.48.52:591][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:591][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:591][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:592][358]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:592][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:594][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:594][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:601][359]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.535741 seconds [2020.05.16-05.48.52:624][359]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:624][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:626][359]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:626][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:628][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:628][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:657][360]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:657][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:658][360]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:658][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:660][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:660][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:707][361]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:707][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:711][361]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:711][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:716][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:717][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:728][362]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:728][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:730][362]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:730][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:733][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:733][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:756][363]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:756][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:758][363]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:758][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:760][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:760][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:796][364]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:797][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:799][364]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:799][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:806][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:806][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:834][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:834][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:837][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:837][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:842][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:842][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:857][366]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:857][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:858][366]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:858][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:861][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:861][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:899][367]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:899][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:902][367]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:902][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:907][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:907][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:928][368]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:928][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:929][368]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.48.52:930][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.52:932][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.52:933][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.52:956][369]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.48.52:961][369]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.48.53:048][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.48.53:048][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-05.48.53:048][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-05.48.53:048][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-05.48.53:048][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.16-05.48.53:048][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-05.48.53:049][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.16-05.48.53:051][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.05.16-05.48.53:051][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-05.48.53:052][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.05.16-05.48.53:052][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.05.16-05.48.53:052][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-05.48.53:052][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.05.16-05.48.53:052][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:052][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:052][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:052][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:052][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:052][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:052][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:052][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.05.16-05.48.53:053][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:053][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.53:053][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-05.48.53:054][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.53:054][369]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_1 [2020.05.16-05.48.53:054][369]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.16-05.48.53:054][369]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.16-05.48.53:054][369]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_1 [2020.05.16-05.48.53:054][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-05.48.53:054][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-05.48.53:054][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-05.48.53:054][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.16-05.48.53:054][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-05.48.53:055][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.16-05.48.53:055][369]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.53:055][369]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.53:055][369]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.53:055][369]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.05.16-05.48.53:056][369]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-05.48.53:056][369]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.53:057][369]GameFlow: Spawn Item: Item_Camper_RainbowMap [2020.05.16-05.48.53:058][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_1.Chargeable Enabled?: Enabled [2020.05.16-05.48.53:058][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_1.Chargeable Enabled?: Disabled [2020.05.16-05.48.53:058][369]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Map took 0.000049 seconds [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (0): GeneratorStandard_C_0. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (1): GeneratorStandard_C_1. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (2): Searchable_BP_C_0. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (3): GeneratorStandard_C_2. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (4): GeneratorStandard_C_3. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (5): GeneratorStandard_C_4. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (6): GeneratorStandard_C_5. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (7): Searchable_BP_C_1. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (8): Searchable_BP_C_2. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (9): GeneratorStandard_C_6. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (10): BP_Hatch01_C_0. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (11): BP_SmallMeatLocker_Spirit_C_0. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (12): BP_SmallMeatLocker_Spirit_C_1. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (13): BP_SmallMeatLocker_Spirit_C_2. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (14): BP_SmallMeatLocker_Spirit_C_3. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (15): BP_SmallMeatLocker_Spirit_C_4. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (16): BP_SmallMeatLocker_Spirit_C_5. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (17): BP_SmallMeatLocker_Spirit_C_6. [2020.05.16-05.48.53:058][369]LogMapActor: Map Actor (18): BP_SmallMeatLocker_Spirit_C_7. [2020.05.16-05.48.53:059][369]LogMapActor: Map Actor (19): BP_SmallMeatLocker_Spirit_C_8. [2020.05.16-05.48.53:059][369]LogMapActor: Map Actor (20): BP_SmallMeatLocker_Spirit_C_9. [2020.05.16-05.48.53:059][369]LogMapActor: Map Actor (21): BP_TotemBase_C_0. [2020.05.16-05.48.53:059][369]LogMapActor: Map Actor (22): BP_TotemBase_C_1. [2020.05.16-05.48.53:059][369]LogMapActor: Map Actor (23): BP_TotemBase_C_2. [2020.05.16-05.48.53:059][369]LogMapActor: Map Actor (24): BP_TotemBase_C_3. [2020.05.16-05.48.53:059][369]LogMapActor: Map Actor (25): BP_TotemBase_C_4. [2020.05.16-05.48.53:059][369]LogMapActor: Map Actor (26): BP_BasementHookMapActorContainer_C_0. [2020.05.16-05.48.53:059][369]LogMapActor: Map Actor (27): BP_Escape01_C_0. [2020.05.16-05.48.53:059][369]LogMapActor: Map Actor (28): BP_Escape01_C_1. [2020.05.16-05.48.53:059][369]LogMapActor: Chosen Map Actor (0): BP_TotemBase_C_0. [2020.05.16-05.48.53:059][369]LogMapActor: Chosen Map Actor (1): GeneratorStandard_C_0. [2020.05.16-05.48.53:059][369]LogMapActor: Chosen Map Actor (2): BP_SmallMeatLocker_Spirit_C_3. [2020.05.16-05.48.53:059][369]GameFlow: ACollectable::BeginPlay [2020.05.16-05.48.53:059][369]GameFlow: BegunPlayFenceGuid 66EEF5F9-405D-B43F-5ED1-2D98835905EB [2020.05.16-05.48.53:059][369]GameFlow: OnCreationFence 66EEF5F9-405D-B43F-5ED1-2D98835905EB [2020.05.16-05.48.53:059][369]GameFlow: Waiting for fence 66EEF5F9-405D-B43F-5ED1-2D98835905EB [2020.05.16-05.48.53:059][369]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 66EEF5F9405DB43F5ED12D98835905EB [2020.05.16-05.48.53:059][369]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Head01 [2020.05.16-05.48.53:060][369]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.48.53:060][369]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.48.53:060][369]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.48.53:060][369]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.48.53:060][369]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.48.53:138][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.48.53:138][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-05.48.53:138][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-05.48.53:138][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-05.48.53:138][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.16-05.48.53:138][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-05.48.53:139][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.16-05.48.53:140][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.05.16-05.48.53:140][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-05.48.53:140][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.05.16-05.48.53:140][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.05.16-05.48.53:140][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-05.48.53:140][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.05.16-05.48.53:141][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:141][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.53:141][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-05.48.53:142][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.53:142][369]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_1 [2020.05.16-05.48.53:142][369]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.05.16-05.48.53:142][369]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.05.16-05.48.53:142][369]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_1 [2020.05.16-05.48.53:142][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-05.48.53:142][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-05.48.53:142][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-05.48.53:142][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.16-05.48.53:142][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-05.48.53:142][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.16-05.48.53:142][369]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.53:143][369]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.53:143][369]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.53:143][369]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000042 seconds [2020.05.16-05.48.53:144][369]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-05.48.53:144][369]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.53:144][369]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Head01 [2020.05.16-05.48.53:144][369]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.48.53:144][369]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.48.53:144][369]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.48.53:144][369]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.48.53:144][369]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.48.53:216][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.48.53:216][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-05.48.53:216][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-05.48.53:216][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-05.48.53:216][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.16-05.48.53:216][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-05.48.53:217][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.16-05.48.53:218][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.05.16-05.48.53:218][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-05.48.53:218][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.05.16-05.48.53:218][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.05.16-05.48.53:218][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-05.48.53:218][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.05.16-05.48.53:218][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:218][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:218][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:218][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.05.16-05.48.53:219][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.48.53:219][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.53:219][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-05.48.53:219][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.48.53:220][369]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.05.16-05.48.53:220][369]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.05.16-05.48.53:220][369]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.05.16-05.48.53:220][369]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.05.16-05.48.53:220][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-05.48.53:220][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-05.48.53:220][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-05.48.53:220][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.16-05.48.53:220][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-05.48.53:221][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.16-05.48.53:221][369]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.53:221][369]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.53:221][369]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.48.53:221][369]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000044 seconds [2020.05.16-05.48.53:222][369]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-05.48.53:223][369]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.53:223][369]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Head011 [2020.05.16-05.48.53:229][369]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.48.53:229][369]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.48.53:230][369]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.48.53:230][369]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.48.53:234][369]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.48.53:241][369]LogSM: [BP_CamperMale05_Character_C_1][SERVER SLAVE] [2020.05.16-05.48.53:241][369]LogSM: [BP_CamperMale04_Character_C_1][SERVER SLAVE] [2020.05.16-05.48.53:241][369]LogSM: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] [2020.05.16-05.48.53:244][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:244][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:247][370]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.48.53:249][370]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.48.53:249][370]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WraithUndetectableEffect, Status Owner: BP_Slasher_Character_02_C_0 - MOLAD3, Originating Player: BP_Slasher_Character_02_C_0 - MOLAD3, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.48.53:254][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:254][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:291][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:291][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:316][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:316][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:340][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:340][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:360][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:360][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:383][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:383][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:406][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:406][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:438][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:438][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:456][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:456][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:474][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:474][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:494][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:494][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:517][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:517][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:553][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:553][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:567][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:567][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:585][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:585][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:611][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:611][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:639][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:639][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:654][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:654][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:674][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:674][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:694][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:695][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:717][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:717][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:747][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:748][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:773][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:773][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:786][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:786][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:806][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:806][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:841][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:841][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:854][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:854][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:873][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:873][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:893][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:893][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:928][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:928][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:942][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:942][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:963][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:963][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.53:984][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.53:984][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:017][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:017][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:036][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:036][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:050][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:050][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:082][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:082][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:101][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:101][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:113][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:113][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:136][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:136][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:156][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:156][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:182][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:183][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:208][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:208][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:223][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:223][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:255][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:255][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:268][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:269][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:284][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:284][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:306][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:306][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:326][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:326][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:350][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:350][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:369][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:369][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:390][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:390][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:410][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:410][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:431][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:431][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:453][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:453][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:482][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:482][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:501][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:501][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:516][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:516][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:540][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:540][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:557][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:557][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:577][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:577][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:609][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:609][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:632][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:632][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:644][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:645][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:661][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:661][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:681][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:682][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:720][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:720][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:731][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:731][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:749][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:749][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:769][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:769][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:790][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:790][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:810][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:810][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:830][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:830][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:866][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:866][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:891][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:891][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:914][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:915][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:935][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:935][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:961][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:961][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.54:985][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.54:985][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:000][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:001][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:031][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:031][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:043][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:043][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:061][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:061][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:081][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:081][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:114][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:114][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:135][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:135][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:148][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:148][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:167][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:167][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:188][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:188][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:207][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:207][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:227][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:228][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:248][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:248][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:279][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:279][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:297][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:297][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:309][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:309][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:328][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:328][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:348][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:348][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:375][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:375][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:395][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:395][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:412][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:412][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:436][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:436][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:451][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:451][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:467][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:467][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:497][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:497][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:511][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:511][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:529][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:529][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:549][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:549][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:568][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:568][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:591][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:591][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:607][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:607][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:626][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:626][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:646][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:646][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:665][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:665][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:686][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:686][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:715][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:715][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:732][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:732][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:748][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:748][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:769][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:769][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:787][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:787][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:806][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:806][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:824][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:824][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:843][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:843][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:862][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:862][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:882][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:882][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:901][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:901][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:926][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:926][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:949][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:950][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:967][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:967][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:981][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:981][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.55:998][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.55:998][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:016][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:016][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:037][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:037][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:056][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:056][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:076][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:076][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:092][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:092][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:110][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:110][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:152][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:152][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:163][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:163][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:177][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:177][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:195][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:196][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:226][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:226][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:241][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:241][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:254][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:254][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:272][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:272][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:291][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:291][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:315][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:316][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:339][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:339][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:353][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:353][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:366][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:366][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:395][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:395][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:408][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:408][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:420][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:420][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:441][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:441][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:458][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:458][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:475][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:476][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:494][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:494][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:514][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:514][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:547][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:547][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:568][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:568][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:590][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:590][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:619][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:619][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:643][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:643][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:664][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:664][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:682][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:682][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:695][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:695][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:714][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:714][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:732][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:733][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:752][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:752][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:771][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:771][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:788][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:788][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:805][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:805][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:833][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:833][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:852][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:852][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:861][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:862][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:882][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:882][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:903][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:903][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:929][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:929][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:951][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:951][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:961][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:961][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:979][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:979][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.56:997][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.56:997][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.57:015][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.57:015][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.57:046][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.57:046][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.57:069][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.57:069][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.57:079][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.48.57:080][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.48.57:080][554]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.16-05.48.57:080][554]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:080][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.16-05.48.57:082][554]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:082][554]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:082][554]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:082][554]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:084][554]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:084][554]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:084][554]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:084][554]GameFlow: InGameContextComponent::Leave [2020.05.16-05.48.57:085][554]LogAsyncLoad: Unloading library Game [2020.05.16-05.48.57:085][554]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:085][554]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:085][554]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:085][554]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:085][554]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:085][554]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:085][554]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:085][554]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:087][554]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:087][554]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:087][554]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:087][554]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:087][554]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:087][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.16-05.48.57:146][554]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:146][554]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:146][554]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:146][554]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.16-05.48.57:146][554]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:146][554]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-05.48.57:146][554]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.48.57:146][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-05.48.57:146][554]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.48.57:146][554]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.48.57:146][554]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.57:146][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-05.48.57:185][554]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.57:185][554]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.57:185][554]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.48.57:185][554]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-05.48.57:186][554]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-05.48.57:186][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-05.48.57:186][554]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-05.48.57:186][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-05.48.57:186][554]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.57:188][554]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.57:188][554]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.57:191][554]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.57:191][554]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.57:191][554]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.57:192][554]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.57:192][554]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.57:219][555]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:219][555]GameFlow: TallyContextComponent::Enter [2020.05.16-05.48.57:235][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3802 [2020.05.16-05.48.57:268][555]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.48.57:268][555]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.48.57:268][555]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3777&schemaVersion=0] [2020.05.16-05.48.57:269][555]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.16-05.48.57:269][555]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-05.48.57:269][555]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-05.48.57:269][555]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.48.57:270][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.16-05.48.57:271][555]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:271][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.05.16-05.48.57:271][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-05.48.57:271][555]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.57:271][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.16-05.48.57:271][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-05.48.57:271][555]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.48.57:271][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.16-05.48.57:271][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-05.48.57:272][555]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.48.57:272][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.16-05.48.57:288][555]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.48.57:289][555]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.48.57:289][555]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.48.57:293][555]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.16-05.48.57:293][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.16-05.48.57:433][556]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.16-05.48.57:522][557]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-05.48.57:522][557]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3777&schemaVersion=0] [2020.05.16-05.48.57:522][557]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.48.57:650][563]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-05.48.57:802][570]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:802][570]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:802][570]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.57:905][576]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198928208641 [2020.05.16-05.48.57:906][576]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198928208641, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.48.57:906][576]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.16-05.48.58:104][587]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-05.48.58:105][587]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-05.48.58:185][591]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.16-05.48.58:330][599]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-05.48.58:331][599]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.16-05.48.58:331][599]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-05.48.58:396][603]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198304742081 [2020.05.16-05.48.58:404][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198304742081, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.48.58:404][603]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ALAN BIDA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InMatch [2020.05.16-05.48.58:570][611]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-05.48.58:570][611]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.16-05.48.58:763][621]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.48.59:579][666]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.48.59:579][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.48.59:678][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 120 [2020.05.16-05.48.59:936][684]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.16-05.48.59:956][685]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.48.59:956][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.16-05.48.59:956][685]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.48.59:956][685]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.48.59:956][685]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.48.59:956][685]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.59:957][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.05.16-05.48.59:957][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-05.48.59:957][685]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-05.48.59:957][685]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.48.59:957][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.16-05.48.59:957][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-05.48.59:958][685]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.48.59:958][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.16-05.48.59:958][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-05.49.00:605][715]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.49.00:606][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.49.00:606][715]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.49.00:606][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.49.00:658][717]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.49.02:455][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: No Xp gained - Cannot not start leveling sequence. [2020.05.16-05.49.02:455][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.16-05.49.03:113][844]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: playerProviderNameChange [2020.05.16-05.49.03:113][844]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnPlayerNameUpdated] Player name changed event received. playerId: 143bcf13-f522-4f88-ad91-219dbc5eb41e, playerName: iHollyZinhO. [2020.05.16-05.49.05:870][978]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_ROLE_SELECTION(7) [2020.05.16-05.49.05:885][979]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.05:886][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.16-05.49.05:887][979]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.05:887][979]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.05:887][979]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.05:887][979]GameFlow: TallyContextComponent::Leave [2020.05.16-05.49.05:887][979]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-05.49.05:887][979]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-05.49.05:887][979]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.16-05.49.05:887][979]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.49.05:888][979]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: 0: e96ba...08641 [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: 1: 143bc...97396 [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: 2: 9109f...22587 [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: 3: 2bfae...45011 [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: 4: 33b5e...42081 [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T05:45:43.926Z : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4477a3cc-7288-484a-b34b-af7a35db7e78 : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: HostPublicIp=18.229.142.63 : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: EncryptionKey=XgTyXgZTmk8xWPTEJ+Z65g0ikWMOIXR3ZLVSwj3K9dI= : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCBB7E08D7F95C60B790F82379B6FB|18.229.142.63|7778 : OnlineService [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-05.49.05:888][979]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.49.05:888][979]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-05.49.05:888][979]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.229.142.63:7778 SessionId: 00CCB...9B6FB [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: gameMode=None : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T05:45:43.926Z : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4477a3cc-7288-484a-b34b-af7a35db7e78 : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: HostPublicIp=18.229.142.63 : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: EncryptionKey=XgTyXgZTmk8xWPTEJ+Z65g0ikWMOIXR3ZLVSwj3K9dI= : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: CountA=1 : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: CountB=4 : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCBB7E08D7F95C60B790F82379B6FB|18.229.142.63|7778 : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: MatchMembersA=["2bfaecc6-3ba0-4cf1-8768-44085a82d3dd"] : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnlineSession: Verbose: OSS: MatchMembersB=["143bcf13-f522-4f88-ad91-219dbc5eb41e","e96bafe2-2847-4278-b103-b741493107cc","9109f355-5050-4df9-aecf-2dd738964691","33b5ece3-f523-4c5a-921d-234764509273"] : DontAdvertise [2020.05.16-05.49.05:889][979]LogOnline: Destroying session GameSession [2020.05.16-05.49.05:889][979]LogDBDEasyAntiCheat: DestroySession [2020.05.16-05.49.05:889][979]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.16-05.49.05:889][979]LogOnline: Destroying session GameSession [2020.05.16-05.49.05:889][979]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-05.49.05:889][979]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-05.49.05:889][979]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.16-05.49.05:893][979]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.05:894][979]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.05:894][979]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.05:894][979]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.05:894][979]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-05.49.05:894][979]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.05:894][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-05.49.05:894][979]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.05:894][979]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.05:894][979]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.05:895][979]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.05:895][979]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.05:895][979]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.05:895][979]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.05:895][979]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.05:895][979]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.05:895][979]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.05:895][979]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.49.05:896][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-05.49.05:896][979]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.49.05:896][979]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.49.05:896][979]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.49.05:896][979]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-05.49.05:897][980]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.49.06:112][991]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.49.06:112][991]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.16-05.49.06:134][992]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4477a3cc-7288-484a-b34b-af7a35db7e78] [2020.05.16-05.49.06:134][992]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-05.49.06:134][992]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-05.49.06:134][992]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-05.49.06:134][992]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.16-05.49.06:134][992]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-05.49.06:134][992]LogOnlineSession: Verbose: OSS: 0: e96ba...08641 [2020.05.16-05.49.06:134][992]LogOnlineSession: Verbose: OSS: 1: 143bc...97396 [2020.05.16-05.49.06:134][992]LogOnlineSession: Verbose: OSS: 2: 9109f...22587 [2020.05.16-05.49.06:134][992]LogOnlineSession: Verbose: OSS: 3: 2bfae...45011 [2020.05.16-05.49.06:134][992]LogOnlineSession: Verbose: OSS: 4: 33b5e...42081 [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-05.49.06:135][992]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T05:45:43.926Z : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4477a3cc-7288-484a-b34b-af7a35db7e78 : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: HostPublicIp=18.229.142.63 : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: EncryptionKey=XgTyXgZTmk8xWPTEJ+Z65g0ikWMOIXR3ZLVSwj3K9dI= : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCBB7E08D7F95C60B790F82379B6FB|18.229.142.63|7778 : OnlineService [2020.05.16-05.49.06:136][992]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-05.49.06:136][992]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.16-05.49.06:150][993]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.258444 seconds [2020.05.16-05.49.06:159][993]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.16-05.49.06:159][993]LogDBDEasyAntiCheat: slave disconnected [2020.05.16-05.49.06:160][993]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.16-05.49.06:424][ 8]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.06:424][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-05.49.06:428][ 8]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.06:428][ 8]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.06:428][ 8]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.06:428][ 8]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_ROLE_SELECTION (7) [2020.05.16-05.49.06:428][ 8]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.16-05.49.06:428][ 8]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.229.142.63:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435465?CharacterLevel=43?PrestigeLevel=2?Power=Item_Camper_RainbowMap?Offering=EscapeCake?KillerPips=0?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Map_006;Addon_Map_008?Perks=DeadHard;Iron_Will;Self_Care;Resilience?PerkLevels=2;2;1;2?CustomizationParts=DK_Head01;DK_Torso01_P01;DK_Legs01_P01?PlatformAccountId=76561198102322587?MirrorsId=9109f355-5050-4df9-aecf-2dd738964691?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-05.49.06:428][ 8]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-05.49.06:428][ 8]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-05.49.06:428][ 8]LogAsyncLoad: Start loading library async: Menu [2020.05.16-05.49.06:428][ 8]LogAsyncLoad: 215 assets in Menu [2020.05.16-05.49.06:428][ 8]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.49.06:428][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-05.49.06:428][ 8]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.06:428][ 8]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-05.49.06:478][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-05.49.06:478][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:479][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-05.49.06:479][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:479][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-05.49.06:479][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:479][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-05.49.06:479][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:479][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-05.49.06:479][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:479][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-05.49.06:479][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:479][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-05.49.06:480][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:480][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-05.49.06:480][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:480][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-05.49.06:480][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:480][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-05.49.06:480][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:480][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-05.49.06:480][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:480][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-05.49.06:480][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:480][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-05.49.06:480][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:481][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-05.49.06:481][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:481][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-05.49.06:481][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:481][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-05.49.06:481][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:481][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-05.49.06:481][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:481][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-05.49.06:481][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:481][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-05.49.06:481][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:481][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-05.49.06:481][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:481][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-05.49.06:481][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:481][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-05.49.06:481][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:482][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-05.49.06:482][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:482][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-05.49.06:482][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:482][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-05.49.06:482][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:482][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-05.49.06:482][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:482][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-05.49.06:482][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:482][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-05.49.06:482][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:482][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-05.49.06:482][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:482][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-05.49.06:482][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:482][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-05.49.06:482][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:482][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-05.49.06:483][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:483][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-05.49.06:483][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:483][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-05.49.06:483][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:483][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-05.49.06:483][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:483][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-05.49.06:483][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:483][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-05.49.06:483][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:483][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-05.49.06:483][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:483][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-05.49.06:483][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:483][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-05.49.06:483][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:484][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-05.49.06:484][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:484][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-05.49.06:484][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:484][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-05.49.06:484][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:484][ 8]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-05.49.06:484][ 8]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.49.06:485][ 8]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.06:485][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.16-05.49.06:485][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.16-05.49.06:485][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.16-05.49.06:487][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.16-05.49.06:487][ 8]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.06:487][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.16-05.49.06:487][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.16-05.49.06:487][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.16-05.49.06:493][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.16-05.49.06:493][ 9]r.CullAll = "1" [2020.05.16-05.49.07:437][ 56]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_ROLE_SELECTION (7) [2020.05.16-05.49.07:437][ 56]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_ROLE_SELECTION' [2020.05.16-05.49.07:437][ 56]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.07:437][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.16-05.49.07:437][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.16-05.49.07:505][ 57]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.16-05.49.07:510][ 57]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.16-05.49.07:510][ 57]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.05.16-05.49.07:510][ 57]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.05.16-05.49.07:513][ 57]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.229.142.63:7778, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Doctor [0x1ED9A111150], Channels: 80, Time: 2020.05.16-05.49.07 [2020.05.16-05.49.07:513][ 57]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.229.142.63:7778, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Doctor [0x1EDC407B2C0] [2020.05.16-05.49.07:514][ 57]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.05.16-05.49.07:517][ 57]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.05.16-05.49.07:517][ 57]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.16-05.49.07:517][ 57]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.16-05.49.07:517][ 57]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.05.16-05.49.07:517][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:517][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:517][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:517][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:517][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:517][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_1 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_1 [2020.05.16-05.49.07:518][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:518][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:518][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:518][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.16-05.49.07:518][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:518][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:518][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:518][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:518][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: BP_CamperMale05_Character_C_0, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_1 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_1 [2020.05.16-05.49.07:518][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:518][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:518][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:518][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_02_C_0 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_02_C_0 [2020.05.16-05.49.07:518][ 57]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_02_C_0 [2020.05.16-05.49.07:518][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:518][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:518][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:518][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: PreventKillerDamageGeneratorEffect, Status Owner: BP_Slasher_Character_02_C_0 - MOLAD3, Originating Player: BP_Slasher_Character_02_C_0 - MOLAD3, Custom Param: 0.000000, Originating Effect: Hex_Ruin, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:519][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_02_C_0 - MOLAD3, Originating Player: BP_Slasher_Character_02_C_0 - MOLAD3, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:519][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: WraithUndetectableEffect, Status Owner: BP_Slasher_Character_02_C_0 - MOLAD3, Originating Player: BP_Slasher_Character_02_C_0 - MOLAD3, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:519][ 57]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.05.16-05.49.07:519][ 57]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.05.16-05.49.07:519][ 57]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.05.16-05.49.07:519][ 57]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.05.16-05.49.07:519][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:519][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:519][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:519][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:519][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:519][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:519][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:519][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:519][ 57]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.05.16-05.49.07:519][ 57]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.05.16-05.49.07:519][ 57]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.05.16-05.49.07:519][ 57]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.05.16-05.49.07:519][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:519][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:519][ 57]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.49.07:519][ 57]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.49.07:745][ 57]LogUObjectHash: Compacting FUObjectHashTables data took 6.55ms [2020.05.16-05.49.07:817][ 57]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.49.07:821][ 57]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.49.07:821][ 57]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.16-05.49.07:822][ 57]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.16-05.49.07:822][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-05.49.07:822][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.07:822][ 57]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.49.07:822][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.16-05.49.07:823][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.07:969][ 57]LogStreaming: Flushing async loaders took 147ms. [2020.05.16-05.49.07:970][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.16-05.49.07:970][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.08:000][ 57]LogStreaming: Flushing async loaders took 30ms. [2020.05.16-05.49.08:000][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-05.49.08:000][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.08:002][ 57]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.49.08:002][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-05.49.08:002][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.08:002][ 57]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.49.08:002][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.16-05.49.08:002][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.08:015][ 57]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.49.08:015][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-05.49.08:015][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.08:054][ 57]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.49.08:067][ 57]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.49.08:141][ 57]LogStreaming: Flushing async loaders took 125ms. [2020.05.16-05.49.08:141][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-05.49.08:142][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.08:253][ 57]LogStreaming: Flushing async loaders took 113ms. [2020.05.16-05.49.08:255][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-05.49.08:255][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.08:256][ 57]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.49.08:256][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-05.49.08:256][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.08:269][ 57]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.49.08:269][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-05.49.08:269][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.08:366][ 57]LogStreaming: Flushing async loaders took 96ms. [2020.05.16-05.49.08:366][ 57]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.16-05.49.08:366][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.08:367][ 57]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.49.08:369][ 57]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.16-00.49.08 [2020.05.16-05.49.08:369][ 57]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.16-05.49.08:369][ 57]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-05.49.08:369][ 57]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-05.49.08:369][ 57]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-05.49.08:369][ 57]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.49.08:369][ 57]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.49.08:369][ 57]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.49.08:369][ 57]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.49.08:369][ 57]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-05.49.08:382][ 57]LogWorld: Bringing up level for play took: 0.013486 [2020.05.16-05.49.08:382][ 57]GameFlow: [Login Attempted] Options: "?Name=Doctor" Response: "" [2020.05.16-05.49.08:382][ 57]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.49.08:382][ 57]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.49.08:382][ 57]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.49.08:382][ 57]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.49.08:383][ 57]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-05.49.08:387][ 57]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-05.49.08:387][ 57]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.05.16-05.49.08:401][ 57]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.49.08:401][ 57]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.49.08:401][ 57]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.49.08:402][ 57]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.49.08:402][ 57]LogCustomization: ------ [2020.05.16-05.49.08:402][ 57]LogCustomization: --> DK_Head01 [2020.05.16-05.49.08:402][ 57]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.49.08:402][ 57]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.49.08:402][ 57]LogCustomization: ------ [2020.05.16-05.49.08:402][ 57]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-05.49.08:402][ 57]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-05.49.08:402][ 57]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-05.49.08:415][ 57]LogStreaming: Flushing async loaders. [2020.05.16-05.49.08:447][ 57]LogStreaming: Flushing async loaders took 32ms. [2020.05.16-05.49.08:505][ 57]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.16-05.49.08:586][ 57]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000030 seconds [2020.05.16-05.49.08:586][ 57]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000024 seconds [2020.05.16-05.49.08:586][ 57]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-05.49.08:587][ 57]LogLoad: Took 1.076064 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.16-05.49.08:587][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.49.08:587][ 57]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-05.49.08:587][ 57]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-05.49.08:588][ 57]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.08:588][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.16-05.49.08:589][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.16-05.49.08:676][ 58]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.08:676][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.16-05.49.08:677][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.16-05.49.08:679][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.16-05.49.08:679][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.16-05.49.08:679][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.16-05.49.08:679][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.16-05.49.08:842][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.16-05.49.08:843][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-05.49.08:843][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-05.49.08:843][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.16-05.49.08:844][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.16-05.49.08:920][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-05.49.08:920][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-05.49.08:920][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.16-05.49.08:921][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.16-05.49.08:943][ 59]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.08:943][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.16-05.49.08:944][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.16-05.49.09:174][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.16-05.49.09:257][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-05.49.09:257][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-05.49.09:257][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.16-05.49.09:262][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.16-05.49.09:265][ 60]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.16-05.49.09:309][ 62]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.09:309][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.16-05.49.09:310][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.16-05.49.09:418][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.16-05.49.09:418][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.16-05.49.09:418][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.16-05.49.09:517][ 68]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.09:517][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.16-05.49.09:518][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.16-05.49.09:615][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.16-05.49.09:616][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.16-05.49.09:616][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.16-05.49.09:620][ 69]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.09:620][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.16-05.49.09:622][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.16-05.49.09:728][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.16-05.49.10:637][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.16-05.49.10:637][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.16-05.49.10:637][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.16-05.49.10:637][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.16-05.49.10:637][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.16-05.49.10:637][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.16-05.49.10:638][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.16-05.49.10:638][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.16-05.49.10:638][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.16-05.49.10:638][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.16-05.49.10:639][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.16-05.49.10:639][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.16-05.49.10:639][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.16-05.49.10:655][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.16-05.49.10:658][ 70]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.16-05.49.10:893][ 82]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.49.10:893][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.16-05.49.10:895][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.16-05.49.11:036][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-05.49.11:037][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.16-05.49.11:037][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.16-05.49.11:042][ 83]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.49.11:042][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.16-05.49.11:043][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.16-05.49.11:179][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-05.49.11:179][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.16-05.49.11:180][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.16-05.49.11:185][ 84]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.49.11:185][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.16-05.49.11:186][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.16-05.49.11:331][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.16-05.49.11:331][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.16-05.49.11:332][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.16-05.49.11:357][ 86]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.49.11:357][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.16-05.49.11:358][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.16-05.49.11:504][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.16-05.49.11:504][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.16-05.49.11:505][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.16-05.49.11:510][ 87]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.49.11:510][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.16-05.49.11:511][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.16-05.49.11:676][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.16-05.49.11:676][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.16-05.49.11:676][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.16-05.49.11:683][ 88]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.49.11:684][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.16-05.49.11:684][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.16-05.49.11:849][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.16-05.49.11:849][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.16-05.49.11:850][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.16-05.49.11:854][ 89]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.49.11:854][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.16-05.49.11:855][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.16-05.49.12:019][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.16-05.49.12:019][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.16-05.49.12:020][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.16-05.49.12:025][ 90]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.49.12:025][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.16-05.49.12:026][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.16-05.49.12:222][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.16-05.49.12:222][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.16-05.49.12:222][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.16-05.49.12:251][ 92]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_ROLE_SELECTION' [2020.05.16-05.49.12:251][ 92]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.830' TotalLoadTime='5.830' TimeStamp='2020-05-16T05:49:09.686Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_ROLE_SELECTION' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.49.12:251][ 92]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_ROLE_SELECTION' [2020.05.16-05.49.12:251][ 92]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.830' TimeStamp='2020-05-16T05:49:09.686Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_ROLE_SELECTION' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.49.12:251][ 92]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_ROLE_SELECTION' [2020.05.16-05.49.12:252][ 92]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.830' TimeStamp='2020-05-16T05:49:09.686Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_ROLE_SELECTION' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.49.12:252][ 92]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_ROLE_SELECTION' [2020.05.16-05.49.12:252][ 92]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.830' TimeStamp='2020-05-16T05:49:09.686Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_ROLE_SELECTION' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.49.12:253][ 92]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_ROLE_SELECTION. [2020.05.16-05.49.12:253][ 92]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-05.49.12:273][ 93]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-05.49.12:274][ 93]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-05.49.12:274][ 93]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.16-05.49.13:272][139]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_ROLE_SELECTION (7) [2020.05.16-05.49.13:272][139]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.05.16-05.49.13:272][139]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.13:272][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-05.49.13:272][139]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.13:272][139]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.13:272][139]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.13:272][139]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_ROLE_SELECTION (7) [2020.05.16-05.49.13:272][139]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-05.49.13:272][139]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.13:272][139]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-05.49.13:272][139]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.13:272][139]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.13:272][139]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.13:272][139]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.13:272][139]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.13:272][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.16-05.49.13:277][139]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.13:277][139]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.16-05.49.13:277][139]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.49.13:310][139]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.49.13:383][139]LogStreaming: Flushing async loaders took 73ms. [2020.05.16-05.49.13:384][139]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.05.16-05.49.13:384][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:390][139]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.49.13:390][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:396][139]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.49.13:396][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:402][139]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.49.13:402][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:403][139]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.49.13:403][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:405][139]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.49.13:406][139]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.05.16-05.49.13:406][139]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.49.13:407][139]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.49.13:407][139]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.49.13:407][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:412][139]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.49.13:412][139]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.49.13:412][139]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.49.13:412][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:413][139]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.49.13:413][139]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.49.13:413][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:418][139]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.49.13:419][139]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.05.16-05.49.13:419][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:428][139]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-05.49.13:428][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:432][139]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.49.13:432][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:435][139]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.49.13:435][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:437][139]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.49.13:438][139]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.05.16-05.49.13:438][139]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.05.16-05.49.13:438][139]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.05.16-05.49.13:438][139]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso01 [2020.05.16-05.49.13:439][139]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01 [2020.05.16-05.49.13:439][139]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.05.16-05.49.13:439][139]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.05.16-05.49.13:439][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:443][139]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.49.13:444][139]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.05.16-05.49.13:444][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:450][139]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.49.13:450][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:457][139]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.49.13:457][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:460][139]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.49.13:460][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:463][139]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.49.13:463][139]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000087 seconds [2020.05.16-05.49.13:464][139]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head01 [2020.05.16-05.49.13:464][139]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head01 [2020.05.16-05.49.13:464][139]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso01 [2020.05.16-05.49.13:464][139]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso01 [2020.05.16-05.49.13:464][139]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs01 [2020.05.16-05.49.13:464][139]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs01 [2020.05.16-05.49.13:464][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:471][139]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.49.13:471][139]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.5 [2020.05.16-05.49.13:472][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:485][139]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.49.13:485][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:497][139]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-05.49.13:498][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:517][139]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-05.49.13:525][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:528][139]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.49.13:528][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:531][139]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.49.13:531][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:535][139]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.49.13:536][139]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.05.16-05.49.13:537][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:542][139]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.49.13:542][139]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.05.16-05.49.13:542][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:549][139]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.49.13:549][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:562][139]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.49.13:562][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:570][139]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-05.49.13:570][139]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000119 seconds [2020.05.16-05.49.13:570][139]LogStreaming: Flushing async loaders. [2020.05.16-05.49.13:572][139]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.49.13:573][139]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.05.16-05.49.13:573][139]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.05.16-05.49.13:573][139]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01 [2020.05.16-05.49.13:573][139]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01 [2020.05.16-05.49.13:573][139]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01 [2020.05.16-05.49.13:573][139]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01 [2020.05.16-05.49.13:573][139]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.49.13:573][139]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.16-05.49.13:573][139]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-05.49.13:573][139]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-05.49.13:573][139]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.49.13:573][139]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.49.13:573][139]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.49.13:573][139]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.49.13:574][139]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-05.49.13:574][139]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-05.49.13:574][139]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.16-05.49.13:575][139]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-05.49.13:654][139]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-05.49.13:654][139]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.49.13:654][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.16-05.49.13:654][139]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.49.13:654][139]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.13:654][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-05.49.13:687][139]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.13:687][139]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.13:688][139]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-05.49.13:688][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-05.49.13:688][139]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.13:688][139]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.13:689][139]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.13:689][139]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.13:689][139]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.13:689][139]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.13:689][139]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.13:689][139]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.13:689][139]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.49.13:690][140]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.49.13:690][140]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-05.49.13:690][140]r.CullAll = "0" [2020.05.16-05.49.13:691][140]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.49.13:821][143]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-05.49.13:855][144]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-05.49.14:371][160]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.05.16-05.49.17:739][269]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.16 ms [2020.05.16-05.49.18:106][280]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.11 ms [2020.05.16-05.49.18:660][297]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.16 ms [2020.05.16-05.49.20:042][338]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.23 ms [2020.05.16-05.49.20:434][349]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.49.20:434][349]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.16-05.49.20:766][359]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.05.16-05.49.23:239][433]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.16-05.49.24:272][464]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.23 ms [2020.05.16-05.49.24:512][471]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.16 ms [2020.05.16-05.49.25:370][497]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.19 ms [2020.05.16-05.49.25:472][500]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.16 ms [2020.05.16-05.49.25:613][504]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.17 ms [2020.05.16-05.49.25:690][506]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.18 ms [2020.05.16-05.49.25:928][513]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.05.16-05.49.26:283][524]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.05.16-05.49.28:126][581]LogAsyncLoad: Done loading library async: Menu in 45.1 sec [2020.05.16-05.49.34:485][775]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.49.34:502][775]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...0A0F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.49.34:502][775]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.16-05.49.34:935][788]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.49.34:935][788]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.16-05.49.47:956][199]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.49.47:956][199]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: ALAN BIDA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InMenus [2020.05.16-05.50.01:963][647]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.50.01:963][647]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: ALAN BIDA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InPartyLobby [2020.05.16-05.50.03:529][694]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.05.16-05.50.03:534][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'iHollyZinhO iHollyZinhO has sent you an invite. [2020.05.16-05.50.06:208][781]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.05.16-05.50.06:908][802]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198928208641 [2020.05.16-05.50.06:908][802]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198928208641, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...0A0F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.50.06:908][802]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.16-05.50.09:538][888]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.50.09:538][888]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.50.09:538][888]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.16-05.50.09:687][894]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198928208641 [2020.05.16-05.50.09:688][894]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198928208641, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.50.09:688][894]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.16-05.50.10:296][919]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.50.10:300][919]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...0E2F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.50.10:300][919]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.16-05.50.17:551][292]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198928208641 [2020.05.16-05.50.17:562][292]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198928208641, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...0E2F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.50.17:562][292]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.16-05.50.18:571][345]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.05.16-05.50.21:573][501]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.50.21:573][501]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.16-05.50.24:094][631]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.16-05.50.24:094][631]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.50.24:304][642]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.50.24:304][642]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-05.50.31:249][ 3]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.05.16-05.50.33:537][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 1 [2020.05.16-05.50.33:537][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 1, removing. [2020.05.16-05.50.33:538][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'ALAN BIDA ALAN BIDA has sent you an invite. [2020.05.16-05.50.46:339][565]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.05.16-05.50.46:849][584]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.05.16-05.50.51:352][741]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party/facc38ab-94fc-4d7e-b5cd-4a6014dd0620?includeState=true] [2020.05.16-05.50.51:352][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Handling button click. ID: 0. [2020.05.16-05.50.51:352][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Handling button click. ID: 0. [2020.05.16-05.50.51:352][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 2, removing. [2020.05.16-05.50.51:385][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'iHollyZinhO iHollyZinhO has sent you an invite. [2020.05.16-05.50.51:686][751]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/party/facc38ab-94fc-4d7e-b5cd-4a6014dd0620?includeState=true] [2020.05.16-05.50.51:688][751]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.50.51:921][758]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.50.51:921][758]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.05.16-05.50.51:921][758]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.05.16-05.50.51:921][758]PartyFacade: Verbose: [UPartyFacade::AcceptPartyInvite] Start accepting party invite, partyId: facc38ab-94fc-4d7e-b5cd-4a6014dd0620, fromJoinRequest: false [2020.05.16-05.50.51:921][758]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.05.16-05.50.51:921][758]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.05.16-05.50.51:922][758]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-05.50.52:157][765]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-05.50.52:157][765]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-05.50.52:157][765]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.05.16-05.50.52:157][765]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.05.16-05.50.52:157][765]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [AcceptingPartyInvite] [2020.05.16-05.50.52:157][765]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/facc38ab-94fc-4d7e-b5cd-4a6014dd0620/invite/accept] [2020.05.16-05.50.52:420][773]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/facc38ab-94fc-4d7e-b5cd-4a6014dd0620/invite/accept] [2020.05.16-05.50.52:421][773]LogSockets: Warning: GetAddressInfo failed to resolve host with error [11001] [2020.05.16-05.50.52:421][773]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::JoinPlatformSession] [MirrorsSocialPresence::JoinPlatformSession] Begin join party platform session [2020.05.16-05.50.52:421][773]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnJoinSessionLogDelegate_Platform] MirrorsMatchmaking: OnJoinSessionLogDelegate (Platform): QueueJoinLobby [2020.05.16-05.50.52:453][774]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.05.16-05.50.52:786][784]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-05.50.52:786][784]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.50.52:787][784]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.50.52:794][785]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyEnter LobbyId: Lobby[0x18...0E2F] Result: '1' k_EChatRoomEnterResponseSuccess (Success) [2020.05.16-05.50.52:794][785]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...0E2F] [2020.05.16-05.50.52:794][785]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamJoinLobby bWasSuccessful: 1 Session: PartySession LobbyId: Lobby[0x18...0E2F] Result: '1' k_EChatRoomEnterResponseSuccess (Success)' succeeded in 0.369965 seconds [2020.05.16-05.50.52:824][785]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnJoinPlatformSessionComplete] [MirrorsSocialPresence::OnJoinPlatformSessionComplete] Join party platform session completed. Result:Success [2020.05.16-05.50.52:824][785]PartyFacade: Verbose: [UPartyFacade::OnInviteAccepted] Start on invite accepted, success: 1, result: 0, partyId: facc38ab-94fc-4d7e-b5cd-4a6014dd0620 [2020.05.16-05.50.52:824][785]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [AcceptingPartyInvite] -> [None] [2020.05.16-05.50.52:824][785]PartyFacade: [UPartyFacade::OnInviteAccepted] Party invitation accepted successfully, party id: facc38ab-94fc-4d7e-b5cd-4a6014dd0620 [2020.05.16-05.50.52:825][785]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: facc38ab-94fc-4d7e-b5cd-4a6014dd0620 [2020.05.16-05.50.52:825][785]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 33b5ece3-f523-4c5a-921d-234764509273 [2020.05.16-05.50.52:825][785]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.16-05.50.52:825][785]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 143bcf13-f522-4f88-ad91-219dbc5eb41e [2020.05.16-05.50.52:825][785]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 9109f355-5050-4df9-aecf-2dd738964691 [2020.05.16-05.50.52:825][785]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: e96bafe2-2847-4278-b103-b741493107cc [2020.05.16-05.50.52:825][785]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 33b5ece3-f523-4c5a-921d-234764509273 [2020.05.16-05.50.52:825][785]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.16-05.50.52:825][785]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.05.16-05.50.52:825][785]GameFlow: [PartyInviteContextComponent::HandlePartyUserInviteAccepted] Accept success [2020.05.16-05.50.52:825][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-05.50.52:825][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-05.50.52:825][785]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.16-05.50.52:846][785]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.16-05.50.52:846][785]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.16-05.50.52:847][785]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.50.52:849][785]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.52:850][785]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.52:850][785]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.52:850][785]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.52:850][785]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.52:850][785]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.52:850][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.16-05.50.53:296][800]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198102322587 [2020.05.16-05.50.53:296][800]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...0E2F] [2020.05.16-05.50.53:384][802]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.53:384][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-05.50.53:387][802]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.53:387][802]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.53:387][802]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.53:387][802]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-05.50.53:387][802]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-05.50.53:387][802]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-05.50.53:387][802]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.16-05.50.53:387][802]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-05.50.53:387][802]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-05.50.53:387][802]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-05.50.53:387][802]LogAsyncLoad: Resume loading library async: Menu [2020.05.16-05.50.53:387][802]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.16-05.50.53:387][802]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.53:387][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-05.50.53:388][802]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.53:388][802]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.53:388][802]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.53:388][802]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.53:388][802]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.53:388][802]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.53:388][802]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.53:388][802]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.53:388][802]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.53:388][802]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.53:388][802]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.53:388][802]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.50.53:388][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-05.50.53:388][802]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.53:388][802]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-05.50.53:436][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-05.50.53:436][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:437][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-05.50.53:437][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:437][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-05.50.53:437][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:437][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-05.50.53:437][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:437][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-05.50.53:437][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:437][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-05.50.53:437][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:437][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-05.50.53:437][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:438][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-05.50.53:438][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:438][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-05.50.53:438][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:438][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-05.50.53:438][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:438][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-05.50.53:438][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:438][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-05.50.53:438][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:438][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-05.50.53:438][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:438][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-05.50.53:438][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:438][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-05.50.53:438][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:439][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-05.50.53:439][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:439][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-05.50.53:439][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:439][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-05.50.53:439][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:439][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-05.50.53:439][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:439][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-05.50.53:439][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:439][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-05.50.53:439][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:439][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-05.50.53:439][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:439][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-05.50.53:439][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:439][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-05.50.53:440][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:440][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-05.50.53:440][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:440][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-05.50.53:440][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:440][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-05.50.53:440][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:440][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-05.50.53:440][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:440][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-05.50.53:440][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:440][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-05.50.53:440][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:440][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-05.50.53:440][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:440][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-05.50.53:440][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:441][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-05.50.53:441][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:441][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-05.50.53:441][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:441][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-05.50.53:441][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:441][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-05.50.53:441][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:441][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-05.50.53:441][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:441][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-05.50.53:441][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:441][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-05.50.53:441][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:441][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-05.50.53:441][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:442][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-05.50.53:442][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:442][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-05.50.53:442][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:442][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-05.50.53:442][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:442][802]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-05.50.53:442][802]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.50.53:451][803]r.CullAll = "1" [2020.05.16-05.50.53:869][821]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198102322587 [2020.05.16-05.50.53:869][821]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.50.53:870][821]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.50.53:870][821]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.16-05.50.53:893][821]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198928208641 [2020.05.16-05.50.53:894][822]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198928208641, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.50.53:894][822]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.16-05.50.54:399][843]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-05.50.54:399][843]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-05.50.54:420][844]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-05.50.54:420][844]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-05.50.54:420][844]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.16-05.50.54:421][844]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.16-05.50.54:421][844]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.50.54:456][844]LogUObjectHash: Compacting FUObjectHashTables data took 6.21ms [2020.05.16-05.50.54:470][844]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.50.54:474][844]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.50.54:474][844]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.16-05.50.54:474][844]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.16-05.50.54:474][844]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.16-05.50.54:474][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:476][844]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.50.54:476][844]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.16-05.50.54:476][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:486][844]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-05.50.54:486][844]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.16-05.50.54:486][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:635][844]LogStreaming: Flushing async loaders took 149ms. [2020.05.16-05.50.54:637][844]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-05.50.54:637][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:654][844]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-05.50.54:654][844]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-05.50.54:654][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:656][844]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.50.54:657][844]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-05.50.54:657][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:657][844]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.50.54:657][844]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-05.50.54:657][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:710][844]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.50.54:715][844]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.50.54:722][844]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.50.54:749][844]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.50.54:751][844]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.50.54:754][844]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.50.54:844][844]LogStreaming: Flushing async loaders took 187ms. [2020.05.16-05.50.54:845][844]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-05.50.54:845][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:908][844]LogStreaming: Flushing async loaders took 63ms. [2020.05.16-05.50.54:909][844]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-05.50.54:909][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:909][844]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.50.54:910][844]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-05.50.54:910][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:910][844]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.50.54:910][844]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.16-05.50.54:910][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:919][844]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-05.50.54:919][844]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-05.50.54:919][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:919][844]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.50.54:922][844]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.16-00.50.54 [2020.05.16-05.50.54:922][844]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.16-05.50.54:922][844]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-05.50.54:922][844]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-05.50.54:922][844]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-05.50.54:922][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.50.54:922][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.50.54:922][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.50.54:922][844]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-05.50.54:922][844]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-05.50.54:922][844]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-05.50.54:922][844]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-05.50.54:922][844]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-05.50.54:922][844]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-05.50.54:922][844]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-05.50.54:922][844]LogOnlineSession: Verbose: OSS: OwningPlayerName: ALAN BIDA [2020.05.16-05.50.54:922][844]LogOnlineSession: Verbose: OSS: OwningPlayerId: ALAN BIDA [0x1ED37F660A0] [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198304742081:7777 Type: Lobby session SessionId: Lobby[0x18...0E2F] [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-87279445 : DontAdvertise [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1795404418 : DontAdvertise [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1244837280 : DontAdvertise [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=350029344 : DontAdvertise [2020.05.16-05.50.54:923][844]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.16-05.50.54:923][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.50.54:923][844]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-05.50.54:935][844]LogWorld: Bringing up level for play took: 0.014291 [2020.05.16-05.50.54:936][844]GameFlow: [Login Attempted] Options: "?Name=Doctor" Response: "" [2020.05.16-05.50.54:936][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.50.54:936][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.50.54:936][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.50.54:936][844]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-05.50.54:936][844]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-05.50.54:936][844]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-05.50.54:936][844]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-05.50.54:936][844]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-05.50.54:936][844]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-05.50.54:936][844]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-05.50.54:936][844]LogOnlineSession: Verbose: OSS: OwningPlayerName: ALAN BIDA [2020.05.16-05.50.54:936][844]LogOnlineSession: Verbose: OSS: OwningPlayerId: ALAN BIDA [0x1EDC53BC9D0] [2020.05.16-05.50.54:936][844]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-05.50.54:936][844]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198304742081:7777 Type: Lobby session SessionId: Lobby[0x18...0E2F] [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-87279445 : DontAdvertise [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1795404418 : DontAdvertise [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1244837280 : DontAdvertise [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=350029344 : DontAdvertise [2020.05.16-05.50.54:937][844]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.16-05.50.54:937][844]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.50.54:937][844]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-05.50.54:943][844]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-05.50.54:943][844]GameFlow: FCharacterStateData::SetPips() with value=47 [2020.05.16-05.50.54:955][844]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.50.54:955][844]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.50.54:955][844]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.50.54:955][844]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.50.54:955][844]LogCustomization: ------ [2020.05.16-05.50.54:955][844]LogCustomization: --> DK_Head01 [2020.05.16-05.50.54:955][844]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.50.54:955][844]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.50.54:955][844]LogCustomization: ------ [2020.05.16-05.50.54:955][844]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-05.50.54:955][844]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-05.50.54:955][844]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-05.50.54:969][844]LogStreaming: Flushing async loaders. [2020.05.16-05.50.54:989][844]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-05.50.55:009][844]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.16-05.50.55:022][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000079 seconds [2020.05.16-05.50.55:022][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000030 seconds [2020.05.16-05.50.55:023][844]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-05.50.55:023][844]LogLoad: Took 0.602498 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.16-05.50.55:023][844]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.50.55:024][844]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-05.50.55:024][844]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-05.50.55:783][879]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-05.50.55:784][879]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.399' TotalLoadTime='2.399' TimeStamp='2020-05-16T05:50:53.218Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.50.55:784][879]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-05.50.55:784][879]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.399' TimeStamp='2020-05-16T05:50:53.218Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.50.55:784][879]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-05.50.55:785][879]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.399' TimeStamp='2020-05-16T05:50:53.218Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.50.55:785][879]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-05.50.55:785][879]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.399' TimeStamp='2020-05-16T05:50:53.218Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D1CD508D7F95C614F09922388DCA4' [2020.05.16-05.50.55:785][879]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.16-05.50.55:785][879]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-05.50.56:796][931]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-05.50.56:796][931]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-05.50.56:796][931]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.16-05.50.56:796][931]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:796][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-05.50.56:796][931]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:796][931]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:796][931]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:796][931]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-05.50.56:796][931]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-05.50.56:796][931]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:796][931]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-05.50.56:796][931]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:796][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-05.50.56:829][931]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:829][931]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:829][931]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:829][931]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-05.50.56:829][931]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-05.50.56:829][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-05.50.56:830][931]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:830][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-05.50.56:872][931]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:872][931]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:872][931]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:873][931]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:874][931]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:874][931]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:874][931]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.50.56:874][931]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:874][931]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:874][931]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:874][931]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:874][931]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:874][931]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.56:874][931]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.50.56:874][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-05.50.56:875][931]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.50.56:875][931]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.50.56:875][931]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:905][931]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.50.56:905][931]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-05.50.56:905][931]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-05.50.56:905][931]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.50.56:905][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-05.50.56:910][931]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-05.50.56:910][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-05.50.56:910][931]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:910][931]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:925][931]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.50.56:925][931]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.50.56:926][931]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.50.56:926][931]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:926][931]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.50.56:926][931]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.50.57:010][932]r.CullAll = "0" [2020.05.16-05.50.57:113][936]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.50.57:114][936]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-05.50.57:114][936]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-05.50.57:114][936]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-05.50.57:114][936]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-05.50.57:114][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-05.50.57:114][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-05.50.57:114][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: OwningPlayerName: ALAN BIDA [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: OwningPlayerId: ALAN BIDA [0x1EDC6D1BD40] [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198304742081:7777 Type: Lobby session SessionId: Lobby[0x18...0E2F] [2020.05.16-05.50.57:114][936]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-87279445 : DontAdvertise [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1795404418 : DontAdvertise [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1244837280 : DontAdvertise [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=350029344 : DontAdvertise [2020.05.16-05.50.57:115][936]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.16-05.50.57:115][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-05.50.57:115][936]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-05.50.57:115][936]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.16-05.50.57:115][936]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.50.57:115][936]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.50.57:115][936]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.50.57:123][936]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-05.50.57:123][936]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.50.57:123][936]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-05.50.57:125][936]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.50.57:125][936]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-05.50.57:126][936]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.50.57:126][936]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-05.50.57:128][936]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.50.57:129][936]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-05.50.57:130][936]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.16-05.50.57:130][936]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.50.57:134][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:134][936]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-05.50.57:138][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:138][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:143][936]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.50.57:143][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:148][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:148][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:148][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:148][936]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-05.50.57:153][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:153][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:158][936]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.50.57:158][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:158][936]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-05.50.57:163][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:163][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:168][936]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.50.57:168][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:169][936]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.50.57:173][936]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:189][937]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.50.57:189][937]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.50.57:189][937]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.50.57:192][937]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-05.50.57:192][937]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.16-05.50.57:194][937]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000110 seconds [2020.05.16-05.50.57:194][937]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.8 [2020.05.16-05.50.57:194][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.50.57:195][937]LogCustomization: ------ [2020.05.16-05.50.57:195][937]LogCustomization: --> DK_Head01 [2020.05.16-05.50.57:195][937]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.50.57:195][937]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.50.57:195][937]LogCustomization: ------ [2020.05.16-05.50.57:195][937]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.50.57:195][937]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.50.57:195][937]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.50.57:195][937]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.50.57:200][937]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.50.57:200][937]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.50.57:200][937]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.50.57:200][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:201][937]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.50.57:201][937]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.50.57:202][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:205][937]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.50.57:205][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:207][937]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.50.57:207][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:209][937]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.50.57:209][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:212][937]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.50.57:212][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:214][937]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.50.57:214][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:216][937]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.50.57:216][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:221][937]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.50.57:221][937]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.50.57:221][937]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.50.57:221][937]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.50.57:247][937]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-05.50.57:248][937]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.16-05.50.57:249][937]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.05.16-05.50.57:249][937]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.05.16-05.50.57:249][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.50.57:249][937]LogCustomization: ------ [2020.05.16-05.50.57:249][937]LogCustomization: --> DF_Head012 [2020.05.16-05.50.57:249][937]LogCustomization: --> DF_Torso006 [2020.05.16-05.50.57:249][937]LogCustomization: --> DF_Legs05 [2020.05.16-05.50.57:249][937]LogCustomization: ------ [2020.05.16-05.50.57:249][937]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.50.57:249][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:262][937]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.50.57:262][937]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.50.57:262][937]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.50.57:263][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:269][937]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.50.57:269][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:272][937]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.50.57:273][937]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.50.57:273][937]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.50.57:273][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:276][937]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.50.57:276][937]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.50.57:280][937]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.50.57:280][937]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.50.57:280][937]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.50.57:308][937]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-05.50.57:309][937]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.05.16-05.50.57:310][937]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000095 seconds [2020.05.16-05.50.57:310][937]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.05.16-05.50.57:310][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.50.57:310][937]LogCustomization: ------ [2020.05.16-05.50.57:310][937]LogCustomization: --> BO_Head01 [2020.05.16-05.50.57:310][937]LogCustomization: --> BO_Torso006 [2020.05.16-05.50.57:310][937]LogCustomization: --> BO_Legs01 [2020.05.16-05.50.57:310][937]LogCustomization: ------ [2020.05.16-05.50.57:310][937]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.50.57:310][937]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.50.57:310][937]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.50.57:310][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:313][937]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.50.57:313][937]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.50.57:313][937]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.50.57:313][937]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.50.57:313][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:316][937]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.50.57:318][937]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.50.57:318][937]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.50.57:318][937]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.50.57:344][937]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-05.50.57:344][937]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.05.16-05.50.57:346][937]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.05.16-05.50.57:346][937]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.05.16-05.50.57:346][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.50.57:346][937]LogCustomization: ------ [2020.05.16-05.50.57:346][937]LogCustomization: --> FM_Head011 [2020.05.16-05.50.57:346][937]LogCustomization: --> FM_Torso011 [2020.05.16-05.50.57:346][937]LogCustomization: --> FM_Legs011 [2020.05.16-05.50.57:346][937]LogCustomization: ------ [2020.05.16-05.50.57:346][937]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.50.57:346][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:359][937]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.50.57:362][937]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.50.57:362][937]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.50.57:362][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:367][937]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.50.57:368][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:376][937]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-05.50.57:376][937]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.50.57:376][937]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.50.57:376][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:381][937]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.50.57:384][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:390][937]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.50.57:390][937]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.50.57:391][937]LogStreaming: Flushing async loaders. [2020.05.16-05.50.57:392][937]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.50.57:397][937]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.50.57:397][937]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.57:397][937]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.50.57:397][937]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.50.57:409][938]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.50.57:409][938]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-05.50.57:430][939]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-05.50.57:612][946]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.50.57:612][946]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-05.50.57:696][949]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.50.57:696][949]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.50.57:697][949]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.50.58:034][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.16-05.50.58:123][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.16-05.50.58:384][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.16-05.50.58:574][982]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.50.58:590][983]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.50.58:590][983]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.50.58:590][983]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.50.58:590][983]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.50.58:590][983]LogCustomization: ------ [2020.05.16-05.50.58:590][983]LogCustomization: --> DK_Head01 [2020.05.16-05.50.58:590][983]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.50.58:590][983]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.50.58:590][983]LogCustomization: ------ [2020.05.16-05.50.58:590][983]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.50.58:590][983]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.50.58:590][983]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.50.58:591][983]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.50.58:591][983]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.50.58:591][983]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.50.58:593][983]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.50.58:593][983]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.50.58:593][983]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.50.58:594][983]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.50.58:832][992]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.50.58:832][992]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-05.50.58:881][994]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.50.58:881][994]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.50.58:882][994]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.51.00:396][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.16-05.51.00:961][ 72]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.16-05.51.00:994][ 73]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.00:994][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-05.51.00:996][ 73]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.00:996][ 73]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.00:996][ 73]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.00:996][ 73]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.00:996][ 73]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.00:996][ 73]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.00:996][ 73]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.00:996][ 73]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.00:997][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-05.51.01:056][ 73]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.01:056][ 73]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.01:056][ 73]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.01:083][ 73]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.51.01:083][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-05.51.01:088][ 73]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.01:088][ 73]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.01:155][ 73]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.01:155][ 73]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.51.01:155][ 73]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-05.51.01:492][ 89]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.51.01:492][ 89]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-05.51.01:492][ 89]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [33b5ece3-f523-4c5a-921d-234764509273] [2020.05.16-05.51.01:493][ 89]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.51.01:503][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.51.01:503][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.51.01:503][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.05.16-05.51.01:503][ 89]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.51.01:503][ 89]LogCustomization: ------ [2020.05.16-05.51.01:503][ 89]LogCustomization: --> FM_Head011 [2020.05.16-05.51.01:503][ 89]LogCustomization: --> FM_Torso011 [2020.05.16-05.51.01:503][ 89]LogCustomization: --> FM_Legs011 [2020.05.16-05.51.01:503][ 89]LogCustomization: ------ [2020.05.16-05.51.01:503][ 89]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.51.01:504][ 89]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.51.01:504][ 89]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.51.01:504][ 89]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.51.01:504][ 89]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.51.01:504][ 89]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.51.03:008][159]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.51.03:008][159]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-05.51.03:008][159]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [143bcf13-f522-4f88-ad91-219dbc5eb41e] [2020.05.16-05.51.03:009][159]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.51.03:010][159]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.51.03:010][159]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.51.03:010][159]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.16-05.51.03:010][159]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.51.03:010][159]LogCustomization: ------ [2020.05.16-05.51.03:010][159]LogCustomization: --> DF_Head012 [2020.05.16-05.51.03:010][159]LogCustomization: --> DF_Torso006 [2020.05.16-05.51.03:010][159]LogCustomization: --> DF_Legs05 [2020.05.16-05.51.03:010][159]LogCustomization: ------ [2020.05.16-05.51.03:010][159]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.51.03:011][159]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.51.03:011][159]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.51.03:011][159]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.51.03:011][159]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.51.03:011][159]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.51.03:604][185]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.51.03:787][186]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.51.03:787][186]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.51.03:787][186]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.51.03:787][186]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.51.03:787][186]LogCustomization: ------ [2020.05.16-05.51.03:787][186]LogCustomization: --> DK_Head01 [2020.05.16-05.51.03:787][186]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.51.03:787][186]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.51.03:787][186]LogCustomization: ------ [2020.05.16-05.51.03:787][186]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.51.03:787][186]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.51.03:787][186]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.51.03:787][186]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.51.03:787][186]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.51.03:787][186]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.51.21:142][849]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.51.21:142][849]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-05.51.21:142][849]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [e96bafe2-2847-4278-b103-b741493107cc] [2020.05.16-05.51.21:143][849]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.51.21:147][849]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.51.21:147][849]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.51.21:147][849]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.05.16-05.51.21:147][849]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.51.21:147][849]LogCustomization: ------ [2020.05.16-05.51.21:147][849]LogCustomization: --> BO_Head01 [2020.05.16-05.51.21:147][849]LogCustomization: --> BO_Torso006 [2020.05.16-05.51.21:147][849]LogCustomization: --> BO_Legs01 [2020.05.16-05.51.21:147][849]LogCustomization: ------ [2020.05.16-05.51.21:147][849]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.51.21:147][849]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.51.21:147][849]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.51.21:147][849]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.51.21:147][849]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.51.21:147][849]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.51.21:437][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 3, removing. [2020.05.16-05.51.21:514][864]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-05.51.21:514][864]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.16-05.51.21:515][864]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.51.21:744][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.05.16-05.51.24:814][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 3 [2020.05.16-05.51.24:814][990]GUI: Warning: [ Standalone] URootMovie::OnAssert() : [FLASH][WARN] ToastNotificationController: Trying to remove a notification that does not exist. [2020.05.16-05.54.05:179][342]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124709533 [2020.05.16-05.54.05:183][342]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124709533, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.16-05.54.05:184][342]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EggorFps, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.16-05.54.59:065][723]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-05.54.59:065][723]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.16-05.54.59:066][723]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.55.04:631][926]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-05.55.04:632][926]GameFlow: [UOnlineSystemHandler::OnPartyStateUpdated] Can join match: true [2020.05.16-05.55.04:632][926]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.16-05.55.04:632][926]GameFlow: Joining sesion : GameSession [2020.05.16-05.55.04:632][926]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.16-05.55.04:632][926]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsJoinMatch::Initialize] Attempting to join session GameSession with id 559c0a6e-d79e-4147-aea8-7d840684ed7b [2020.05.16-05.55.04:632][926]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.04:634][926]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.55.04:634][926]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.55.04:634][926]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.55.04:634][926]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.55.04:636][926]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-05.55.04:636][926]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:636][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-05.55.04:649][926]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:649][926]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:649][926]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:649][926]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:758][926]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:775][926]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.55.04:775][926]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.55.04:775][926]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3778&schemaVersion=0] [2020.05.16-05.55.04:775][926]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:775][926]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:776][926]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:776][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-05.55.04:823][926]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:823][926]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:823][926]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:855][926]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.16-05.55.04:855][926]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.16-05.55.04:855][926]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.55.04:856][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-05.55.04:860][926]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:860][926]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:862][926]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:862][926]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.04:862][926]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.55.04:880][927]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.55.04:881][927]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.55.04:881][927]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [33b5ece3-f523-4c5a-921d-234764509273] [2020.05.16-05.55.04:884][927]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.55.04:884][927]LogHttp: Warning: 000001ED243045C0: request failed, libcurl result: 56 (Failure when receiving data from the peer) [2020.05.16-05.55.04:884][927]LogHttp: Warning: 000001ED243045C0: libcurl info message cache 0 (Found bundle for host steam.live.bhvrdbd.com: 0x1ed74cf0e80 [can pipeline]) [2020.05.16-05.55.04:884][927]LogHttp: Warning: 000001ED243045C0: libcurl info message cache 1 (Re-using existing connection! (#29) with host steam.live.bhvrdbd.com) [2020.05.16-05.55.04:884][927]LogHttp: Warning: 000001ED243045C0: libcurl info message cache 2 (Connected to steam.live.bhvrdbd.com (99.84.41.57) port 443 (#29)) [2020.05.16-05.55.04:884][927]LogHttp: Warning: 000001ED243045C0: libcurl info message cache 3 (We are completely uploaded and fine) [2020.05.16-05.55.04:884][927]LogHttp: Warning: 000001ED243045C0: libcurl info message cache 4 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) [2020.05.16-05.55.04:884][927]LogHttp: Warning: 000001ED243045C0: libcurl info message cache 5 (Connection died, retrying a fresh connect) [2020.05.16-05.55.04:884][927]LogHttp: Warning: 000001ED243045C0: libcurl info message cache 6 (necessary data rewind wasn't possible) [2020.05.16-05.55.04:884][927]LogHttp: Warning: 000001ED243045C0: libcurl info message cache 7 (Closing connection 29) [2020.05.16-05.55.04:884][927]LogMirrors: Error: Request unable to connect to Mirrors: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-05.55.04:884][927]PartyFacade: Warning: [UPartyFacade::Async_SendCurrentMemberState] Failed to update player states. Leaving the party. Error code [-1] [2020.05.16-05.55.04:884][927]PartyFacade: Error: [UPartyFacade::SetError] An error occurs. Error code = UnknownError. Is critical = 1 [2020.05.16-05.55.04:885][927]PartyFacade: Error: [UPartyFacade::SetError] Current error set to UnknownError [2020.05.16-05.55.04:885][927]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.04:885][927]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.05.16-05.55.04:885][927]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/leave?disband=true] [2020.05.16-05.55.04:885][927]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.55.04:885][927]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.55.04:885][927]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.05.16-05.55.04:885][927]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.04:885][927]LogCustomization: ------ [2020.05.16-05.55.04:885][927]LogCustomization: --> FM_Head011 [2020.05.16-05.55.04:885][927]LogCustomization: --> FM_Torso011 [2020.05.16-05.55.04:885][927]LogCustomization: --> FM_Legs011 [2020.05.16-05.55.04:885][927]LogCustomization: ------ [2020.05.16-05.55.04:885][927]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.55.04:885][927]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.55.04:885][927]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.55.04:885][927]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.55.04:885][927]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.55.04:885][927]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.55.04:887][927]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.04:887][927]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.04:887][927]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.04:911][928]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.04:911][928]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.04:911][928]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.04:934][929]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.04:934][929]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.04:934][929]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.04:958][930]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.04:958][930]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.04:958][930]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.04:982][931]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.04:982][931]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.04:982][931]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:015][932]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:015][932]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:015][932]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:048][933]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.55.05:049][933]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:049][933]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:049][933]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:082][934]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:082][934]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:082][934]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:116][935]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:116][935]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:116][935]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:147][936]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.55.05:149][936]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:149][936]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:149][936]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:182][937]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:182][937]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:182][937]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:216][938]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:216][938]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:216][938]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:248][939]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:248][939]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:248][939]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:281][940]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:281][940]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:281][940]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:315][941]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:315][941]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:315][941]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:348][942]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:348][942]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:348][942]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:382][943]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:382][943]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:382][943]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:415][944]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:415][944]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:415][944]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:453][945]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:454][945]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:454][945]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:477][946]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:477][946]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:477][946]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:501][947]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:501][947]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:502][947]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:526][948]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:526][948]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:526][948]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:550][949]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:550][949]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:550][949]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:574][950]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:574][950]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:574][950]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:575][951]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.05:575][951]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-05.55.05:575][951]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-05.55.05:575][951]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-05.55.05:575][951]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-05.55.05:575][951]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-05.55.05:575][951]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T05:54:58.678Z : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: MirrorsSessionId=559c0a6e-d79e-4147-aea8-7d840684ed7b : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: HostPublicIp=18.229.124.19 : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: EncryptionKey=qCFEU9VigW6cP2Cvng7wrErlVn6JGxybETN7ZOLDNT4= : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC5D4808D7F95DAB7B5C7C9404C1B3|18.229.124.19|7777 : OnlineService [2020.05.16-05.55.05:576][951]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-05.55.05:598][951]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsJoinMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.954302 seconds [2020.05.16-05.55.05:599][951]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : ePartyManagementError [2020.05.16-05.55.05:599][951]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.16-05.55.05:599][951]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.05.16-05.55.05:600][952]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.16-05.55.05:600][952]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.16-05.55.05:600][952]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.16-05.55.05:600][952]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.16-05.55.05:600][952]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.16-05.55.05:600][952]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.16-05.55.05:600][952]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-05.55.05:600][952]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.16-05.55.05:600][952]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.05:621][952]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-05.55.05:623][952]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-05.55.05:623][952]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.55.05:623][952]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Trying to send the player states but the player is not in a party or leaving the party. [2020.05.16-05.55.05:623][952]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:623][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-05.55.05:631][952]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:631][952]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:631][952]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:631][952]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:631][952]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:631][952]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:631][952]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:631][952]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:631][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-05.55.05:632][952]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:632][952]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:632][952]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:632][952]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:633][952]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:636][952]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.55.05:638][952]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-05.55.05:638][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_2 , role: 2 , spawn: PartyCamperStart2 , startUnregistered: PartyCamperStart3 [2020.05.16-05.55.05:638][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.16-05.55.05:638][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-05.55.05:638][952]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.55.05:638][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_3 , role: 2 , spawn: PartyCamperStart1 , startUnregistered: PartyCamperStart3 [2020.05.16-05.55.05:638][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.16-05.55.05:638][952]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.55.05:647][952]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-05.55.05:647][952]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.55.05:648][952]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.55.05:648][952]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.05.16-05.55.05:648][952]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-05.55.05:648][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_2 , role: 2 , spawn: PartyCamperStart2 , startUnregistered: PartyCamperStart2 [2020.05.16-05.55.05:648][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-05.55.05:648][952]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.55.05:648][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_3 , role: 2 , spawn: PartyCamperStart1 , startUnregistered: PartyCamperStart2 [2020.05.16-05.55.05:648][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart2 [2020.05.16-05.55.05:648][952]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.55.05:648][952]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.55.05:648][952]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 7 [2020.05.16-05.55.05:649][952]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-05.55.05:649][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_3 , role: 2 , spawn: PartyCamperStart1 , startUnregistered: PartyCamperStart1 [2020.05.16-05.55.05:649][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-05.55.05:649][952]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.55.05:649][952]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart1 [2020.05.16-05.55.05:649][952]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-05.55.05:649][952]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.55.05:649][952]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 8 [2020.05.16-05.55.05:649][952]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-05.55.05:649][952]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:649][952]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:649][952]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:649][952]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:649][952]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:649][952]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:649][952]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:649][952]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.05:649][952]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-05.55.05:650][952]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.55.05:650][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-05.55.05:650][952]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.55.05:650][952]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.55.05:650][952]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.55.05:650][952]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-05.55.05:650][952]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:650][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-05.55.05:652][952]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:652][952]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:652][952]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:652][952]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-05.55.05:652][952]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-05.55.05:652][952]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.16-05.55.05:652][952]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-05.55.05:652][952]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-05.55.05:652][952]LogAsyncLoad: Resume loading library async: Menu [2020.05.16-05.55.05:652][952]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.16-05.55.05:652][952]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.55.05:653][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-05.55.05:653][952]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.05:653][952]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-05.55.05:706][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-05.55.05:706][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:706][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-05.55.05:706][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:706][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-05.55.05:706][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:706][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-05.55.05:706][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:706][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-05.55.05:707][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:707][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-05.55.05:707][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:707][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-05.55.05:707][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:707][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-05.55.05:707][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:707][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-05.55.05:707][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:707][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-05.55.05:707][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:707][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-05.55.05:708][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:708][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-05.55.05:708][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:708][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-05.55.05:708][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:708][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-05.55.05:708][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:708][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-05.55.05:708][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:708][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-05.55.05:708][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:708][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-05.55.05:708][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:708][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-05.55.05:708][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:708][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-05.55.05:708][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:708][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-05.55.05:708][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:709][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-05.55.05:709][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:709][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-05.55.05:709][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:709][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-05.55.05:709][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:709][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-05.55.05:709][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:709][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-05.55.05:709][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:709][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-05.55.05:709][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:709][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-05.55.05:709][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:709][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-05.55.05:709][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:709][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-05.55.05:709][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:710][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-05.55.05:710][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:710][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-05.55.05:710][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:710][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-05.55.05:710][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:710][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-05.55.05:710][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:710][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-05.55.05:710][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:710][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-05.55.05:710][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:710][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-05.55.05:710][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:710][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-05.55.05:710][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:711][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-05.55.05:711][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:711][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-05.55.05:711][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:711][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-05.55.05:711][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:711][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-05.55.05:711][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:711][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-05.55.05:711][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:711][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-05.55.05:711][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:711][952]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-05.55.05:711][952]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.05:728][953]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-05.55.05:729][953]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberRemoved [2020.05.16-05.55.05:729][953]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/leave?disband=true] [2020.05.16-05.55.05:729][953]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.05.16-05.55.05:729][953]r.CullAll = "1" [2020.05.16-05.55.05:729][953]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.55.05:729][953]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.55.05:729][953]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.55.05:729][953]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.05:729][953]LogCustomization: ------ [2020.05.16-05.55.05:729][953]LogCustomization: --> DK_Head01 [2020.05.16-05.55.05:729][953]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.55.05:729][953]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.55.05:729][953]LogCustomization: ------ [2020.05.16-05.55.05:729][953]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.55.05:729][953]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.55.05:729][953]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.55.05:730][953]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.55.05:730][953]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.55.05:730][953]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.55.05:731][953]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-05.55.05:732][953]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Trying to send the player states but the player is not in a party or leaving the party. [2020.05.16-05.55.05:758][955]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...0E2F]' succeeded in 0.014433 seconds [2020.05.16-05.55.05:764][955]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3778&schemaVersion=0] [2020.05.16-05.55.05:764][955]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.035093 seconds [2020.05.16-05.55.05:764][955]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.55.05:780][955]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.55.05:780][955]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.55.05:780][955]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.55.05:785][956]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.05.16-05.55.05:785][956]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.05.16-05.55.05:785][956]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.05.16-05.55.05:785][956]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.05.16-05.55.05:785][956]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.05.16-05.55.05:785][956]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.05.16-05.55.05:785][956]PartyFacade: Warning: [UPartyFacade::OnPlayerStateUpdated] Ignoring the RTM, the party id [facc38ab-94fc-4d7e-b5cd-4a6014dd0620] doesn't match with the current party id []. [2020.05.16-05.55.05:785][956]PartyFacade: Warning: [UPartyFacade::OnPlayerStateUpdated] Ignoring the RTM, the party id [facc38ab-94fc-4d7e-b5cd-4a6014dd0620] doesn't match with the current party id []. [2020.05.16-05.55.05:785][956]PartyFacade: Warning: [UPartyFacade::OnPlayerStateUpdated] Ignoring the RTM, the party id [facc38ab-94fc-4d7e-b5cd-4a6014dd0620] doesn't match with the current party id []. [2020.05.16-05.55.05:785][956]PartyFacade: Warning: [UPartyFacade::OnPlayerRemoved] Ignoring the RTM, the party id [facc38ab-94fc-4d7e-b5cd-4a6014dd0620] doesn't match with the current party id []. [2020.05.16-05.55.05:833][958]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.05:833][958]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.55.05:833][958]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.16-05.55.06:653][993]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-05.55.06:653][993]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.16-05.55.06:654][993]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-05.55.06:675][994]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-05.55.06:675][994]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-05.55.06:675][994]LogNet: Browse: 18.229.124.19//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435465?CharacterLevel=43?PrestigeLevel=2?Power=Item_Camper_RainbowMap?Offering=EscapeCake?KillerPips=0?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Map_006;Addon_Map_008?Perks=DeadHard;Iron_Will;Self_Care;Resilience?PerkLevels=2;2;1;2?CustomizationParts=DK_Head01;DK_Torso01_P01;DK_Legs01_P01?PlatformAccountId=76561198102322587?MirrorsId=9109f355-5050-4df9-aecf-2dd738964691?Platform=32?content_version=3.7.0_299646live [2020.05.16-05.55.06:675][994]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.16-05.55.06:676][994]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.16-05.55.06:676][994]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.16-05.55.06:676][994]LogNet: Game client on port 7777, rate 10000 [2020.05.16-05.55.06:867][ 3]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.229.124.19:7777, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.16-05.55.07:073][ 13]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.16-05.55.07:074][ 13]LogLoad: LoadMap: 18.229.124.19//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435465?CharacterLevel=43?PrestigeLevel=2?Power=Item_Camper_RainbowMap?Offering=EscapeCake?KillerPips=0?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Map_006;Addon_Map_008?Perks=DeadHard;Iron_Will;Self_Care;Resilience?PerkLevels=2;2;1;2?CustomizationParts=DK_Head01;DK_Torso01_P01;DK_Legs01_P01?PlatformAccountId=76561198102322587?MirrorsId=9109f355-5050-4df9-aecf-2dd738964691?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.16-05.55.07:074][ 13]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.16-05.55.07:074][ 13]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.16-05.55.07:074][ 13]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.16-05.55.07:074][ 13]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.55.07:074][ 13]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.16-05.55.07:074][ 13]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.55.07:074][ 13]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.05.16-05.55.07:099][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 5.11ms [2020.05.16-05.55.07:115][ 13]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.55.07:118][ 13]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.55.07:118][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-05.55.07:118][ 13]LogStreaming: Flushing async loaders. [2020.05.16-05.55.07:121][ 13]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.55.07:121][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-05.55.07:121][ 13]LogStreaming: Flushing async loaders. [2020.05.16-05.55.07:123][ 13]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.07:123][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.16-05.55.07:123][ 13]LogStreaming: Flushing async loaders. [2020.05.16-05.55.07:140][ 13]LogStreaming: Flushing async loaders took 17ms. [2020.05.16-05.55.07:140][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-05.55.07:140][ 13]LogStreaming: Flushing async loaders. [2020.05.16-05.55.07:187][ 13]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.07:196][ 13]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.07:207][ 13]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.07:236][ 13]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.07:322][ 13]LogStreaming: Flushing async loaders took 182ms. [2020.05.16-05.55.07:324][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-05.55.07:324][ 13]LogStreaming: Flushing async loaders. [2020.05.16-05.55.07:337][ 13]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.55.07:337][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-05.55.07:338][ 13]LogStreaming: Flushing async loaders. [2020.05.16-05.55.07:427][ 13]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198928208641 [2020.05.16-05.55.07:428][ 13]LogStreaming: Flushing async loaders took 91ms. [2020.05.16-05.55.07:429][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-05.55.07:429][ 13]LogStreaming: Flushing async loaders. [2020.05.16-05.55.07:429][ 13]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.55.07:429][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-05.55.07:429][ 13]LogStreaming: Flushing async loaders. [2020.05.16-05.55.07:430][ 13]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.55.07:430][ 13]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-05.55.07:430][ 13]LogStreaming: Flushing async loaders. [2020.05.16-05.55.07:430][ 13]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.55.07:432][ 13]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.16-00.55.07 [2020.05.16-05.55.07:432][ 13]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.16-05.55.07:432][ 13]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-05.55.07:437][ 13]LogWorld: Bringing up level for play took: 0.005840 [2020.05.16-05.55.07:438][ 13]LogLoad: Took 0.363879 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.16-05.55.07:441][ 14]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198928208641, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...0E2F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.55.07:441][ 14]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.16-05.55.07:491][ 15]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.55.07:491][ 15]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...0E2F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-05.55.07:491][ 15]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.16-05.55.07:543][ 17]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-05.55.07:543][ 17]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-05.55.07:731][ 26]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000166 seconds [2020.05.16-05.55.07:732][ 26]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.16-05.55.07:732][ 26]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.16-05.55.07:771][ 28]LogDBDEasyAntiCheat: RPC to validate server [2020.05.16-05.55.07:771][ 28]LogDBDEasyAntiCheat: Server is dedicated [2020.05.16-05.55.07:773][ 28]LogDBDEasyAntiCheat: slave connected [2020.05.16-05.55.07:793][ 29]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-05.55.07:793][ 29]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.170' TotalLoadTime='2.170' TimeStamp='2020-05-16T05:55:05.228Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-05.55.07:793][ 29]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-05.55.07:794][ 29]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.170' TimeStamp='2020-05-16T05:55:05.228Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-05.55.07:794][ 29]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-05.55.07:795][ 29]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.170' TimeStamp='2020-05-16T05:55:05.228Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-05.55.07:795][ 29]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-05.55.07:834][ 31]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.55.07:834][ 31]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:9109f355-5050-4df9-aecf-2dd738964691|76561198102322587 [2020.05.16-05.55.07:834][ 31]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-05.55.07:834][ 31]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.55.07:834][ 31]LogCustomization: ------ [2020.05.16-05.55.07:834][ 31]LogCustomization: --> DK_Head01 [2020.05.16-05.55.07:834][ 31]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.55.07:834][ 31]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.55.07:834][ 31]LogCustomization: ------ [2020.05.16-05.55.07:834][ 31]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.55.07:835][ 31]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.16-05.55.07:836][ 31]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.041' TotalLoadTime='2.212' TimeStamp='2020-05-16T05:55:05.269Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-05.55.07:836][ 31]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.16-05.55.07:836][ 31]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.16-05.55.07:854][ 32]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-05.55.07:854][ 32]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-05.55.07:854][ 32]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.229.124.19//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435465?CharacterLevel=43?PrestigeLevel=2?Power=Item_Camper_RainbowMap?Offering=EscapeCake?KillerPips=0?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Map_006;Addon_Map_008?Perks=DeadHard;Iron_Will;Self_Care;Resilience?PerkLevels=2;2;1;2?CustomizationParts=DK_Head01;DK_Torso01_P01;DK_Legs01_P01?PlatformAccountId=76561198102322587?MirrorsId=9109f355-5050-4df9-aecf-2dd738964691?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-05.55.07:941][ 36]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.55.07:975][ 38]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.55.07:975][ 38]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:45305e73-e32d-49fb-b528-9f57be22938c|76561198091852349 [2020.05.16-05.55.07:975][ 38]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-05.55.07:975][ 38]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.55.07:975][ 38]LogCustomization: ------ [2020.05.16-05.55.07:975][ 38]LogCustomization: --> MK_Mask01 [2020.05.16-05.55.07:975][ 38]LogCustomization: --> MK_Body01 [2020.05.16-05.55.07:975][ 38]LogCustomization: --> MK_W01 [2020.05.16-05.55.07:975][ 38]LogCustomization: ------ [2020.05.16-05.55.07:975][ 38]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.55.08:134][ 46]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.55.08:134][ 46]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:143bcf13-f522-4f88-ad91-219dbc5eb41e|76561198210597396 [2020.05.16-05.55.08:134][ 46]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-05.55.08:134][ 46]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.55.08:134][ 46]LogCustomization: ------ [2020.05.16-05.55.08:134][ 46]LogCustomization: --> DF_Head012 [2020.05.16-05.55.08:134][ 46]LogCustomization: --> DF_Torso006 [2020.05.16-05.55.08:134][ 46]LogCustomization: --> DF_Legs05 [2020.05.16-05.55.08:134][ 46]LogCustomization: ------ [2020.05.16-05.55.08:134][ 46]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.55.08:173][ 48]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.55.08:173][ 48]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e96bafe2-2847-4278-b103-b741493107cc|76561198928208641 [2020.05.16-05.55.08:173][ 48]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-05.55.08:173][ 48]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.55.08:173][ 48]LogCustomization: ------ [2020.05.16-05.55.08:173][ 48]LogCustomization: --> BO_Head01 [2020.05.16-05.55.08:173][ 48]LogCustomization: --> BO_Torso006 [2020.05.16-05.55.08:173][ 48]LogCustomization: --> BO_Legs01 [2020.05.16-05.55.08:173][ 48]LogCustomization: ------ [2020.05.16-05.55.08:173][ 48]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.55.08:252][ 52]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.55.08:252][ 52]LogCustomization: ------ [2020.05.16-05.55.08:252][ 52]LogCustomization: --> DK_Head01 [2020.05.16-05.55.08:252][ 52]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.55.08:252][ 52]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.55.08:252][ 52]LogCustomization: ------ [2020.05.16-05.55.08:271][ 53]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.55.08:271][ 53]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:33b5ece3-f523-4c5a-921d-234764509273|76561198304742081 [2020.05.16-05.55.08:271][ 53]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.16-05.55.08:271][ 53]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.55.08:272][ 53]LogCustomization: ------ [2020.05.16-05.55.08:272][ 53]LogCustomization: --> FM_Head011 [2020.05.16-05.55.08:272][ 53]LogCustomization: --> FM_Torso011 [2020.05.16-05.55.08:272][ 53]LogCustomization: --> FM_Legs011 [2020.05.16-05.55.08:272][ 53]LogCustomization: ------ [2020.05.16-05.55.08:272][ 53]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.55.08:442][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.55.08:442][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.55.08:498][ 65]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.55.08:794][ 82]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.55.08:794][ 82]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: ALAN BIDA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InOnlineLobby [2020.05.16-05.55.08:843][ 84]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-05.55.08:843][ 84]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-05.55.08:843][ 84]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.16-05.55.08:843][ 84]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.08:843][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-05.55.08:843][ 84]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.08:843][ 84]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.08:843][ 84]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.08:843][ 84]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.16-05.55.08:843][ 84]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-05.55.08:844][ 84]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.08:844][ 84]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-05.55.08:844][ 84]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:844][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-05.55.08:904][ 84]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:904][ 84]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:904][ 84]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:904][ 84]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-05.55.08:904][ 84]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-05.55.08:904][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-05.55.08:904][ 84]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.08:904][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-05.55.08:954][ 84]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.08:954][ 84]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.08:954][ 84]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:955][ 84]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:956][ 84]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:956][ 84]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.55.08:956][ 84]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:956][ 84]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:956][ 84]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:956][ 84]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:956][ 84]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:956][ 84]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:956][ 84]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.08:956][ 84]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.55.08:956][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-05.55.08:957][ 84]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.55.08:957][ 84]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.55.08:957][ 84]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.08:990][ 84]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-05.55.08:990][ 84]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.16-05.55.08:991][ 84]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.55.08:991][ 84]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-05.55.08:991][ 84]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.55.08:991][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-05.55.08:995][ 84]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-05.55.08:995][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-05.55.08:995][ 84]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.08:995][ 84]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.09:014][ 84]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.55.09:014][ 84]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.55.09:014][ 84]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.55.09:015][ 84]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.09:015][ 84]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.09:015][ 84]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-05.55.09:126][ 85]r.CullAll = "0" [2020.05.16-05.55.09:126][ 85]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.55.09:126][ 85]LogCustomization: ------ [2020.05.16-05.55.09:127][ 85]LogCustomization: --> FM_Head011 [2020.05.16-05.55.09:127][ 85]LogCustomization: --> FM_Torso011 [2020.05.16-05.55.09:127][ 85]LogCustomization: --> FM_Legs011 [2020.05.16-05.55.09:127][ 85]LogCustomization: ------ [2020.05.16-05.55.09:127][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-05.55.09:225][ 86]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-05.55.09:226][ 86]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-05.55.09:226][ 86]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.09:226][ 86]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.16-05.55.09:226][ 86]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.55.09:244][ 86]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.55.09:244][ 86]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.55.09:245][ 86]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3779&schemaVersion=0] [2020.05.16-05.55.09:245][ 86]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.55.09:263][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.55.09:263][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.55.09:263][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.55.09:266][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.16-05.55.09:268][ 87]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000045 seconds [2020.05.16-05.55.09:269][ 87]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.5 [2020.05.16-05.55.09:269][ 87]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.09:269][ 87]LogCustomization: ------ [2020.05.16-05.55.09:269][ 87]LogCustomization: --> DK_Head01 [2020.05.16-05.55.09:269][ 87]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.55.09:269][ 87]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.55.09:269][ 87]LogCustomization: ------ [2020.05.16-05.55.09:269][ 87]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.55.09:269][ 87]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.55.09:269][ 87]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.55.09:269][ 87]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.55.09:274][ 87]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.55.09:275][ 87]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.55.09:275][ 87]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.55.09:275][ 87]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:276][ 87]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.09:276][ 87]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.55.09:276][ 87]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:279][ 87]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.55.09:280][ 87]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:282][ 87]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.55.09:282][ 87]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:284][ 87]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.55.09:284][ 87]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:287][ 87]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.55.09:287][ 87]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:290][ 87]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.55.09:290][ 87]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:293][ 87]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.55.09:293][ 87]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:298][ 87]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.55.09:299][ 87]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MK_Mask01. MK_Body01. MK_W01. [2020.05.16-05.55.09:299][ 87]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.55.09:299][ 87]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head012. DF_Torso006. DF_Legs05. [2020.05.16-05.55.09:299][ 87]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.55.09:299][ 87]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : BO_Head01. BO_Torso006. BO_Legs01. [2020.05.16-05.55.09:299][ 87]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.55.09:299][ 87]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head011. FM_Torso011. FM_Legs011. [2020.05.16-05.55.09:299][ 87]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-05.55.09:326][ 88]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-05.55.09:326][ 88]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-05.55.09:326][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.55.09:327][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.55.09:327][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.55.09:327][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435470. [2020.05.16-05.55.09:377][ 88]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000075 seconds [2020.05.16-05.55.09:377][ 88]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.55.09:379][ 88]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.55.09:379][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:381][ 88]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.55.09:382][ 88]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.4 [2020.05.16-05.55.09:382][ 88]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.09:382][ 88]LogCustomization: ------ [2020.05.16-05.55.09:382][ 88]LogCustomization: --> MK_Mask01 [2020.05.16-05.55.09:382][ 88]LogCustomization: --> MK_Body01 [2020.05.16-05.55.09:382][ 88]LogCustomization: --> MK_W01 [2020.05.16-05.55.09:382][ 88]LogCustomization: ------ [2020.05.16-05.55.09:382][ 88]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Mask01 [2020.05.16-05.55.09:382][ 88]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.16-05.55.09:382][ 88]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Body01 [2020.05.16-05.55.09:383][ 88]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.16-05.55.09:383][ 88]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_W01 [2020.05.16-05.55.09:384][ 88]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.16-05.55.09:384][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.55.09:384][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.55.09:384][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.55.09:384][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.16-05.55.09:387][ 88]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.05.16-05.55.09:387][ 88]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.5 [2020.05.16-05.55.09:387][ 88]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.09:387][ 88]LogCustomization: ------ [2020.05.16-05.55.09:387][ 88]LogCustomization: --> DF_Head012 [2020.05.16-05.55.09:387][ 88]LogCustomization: --> DF_Torso006 [2020.05.16-05.55.09:387][ 88]LogCustomization: --> DF_Legs05 [2020.05.16-05.55.09:387][ 88]LogCustomization: ------ [2020.05.16-05.55.09:387][ 88]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.55.09:387][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:402][ 88]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-05.55.09:402][ 88]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.55.09:402][ 88]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.55.09:403][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:408][ 88]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.55.09:409][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:411][ 88]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.55.09:411][ 88]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.55.09:411][ 88]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.55.09:411][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:414][ 88]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.55.09:415][ 88]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.55.09:415][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.55.09:415][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.55.09:415][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.55.09:415][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.05.16-05.55.09:416][ 88]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.05.16-05.55.09:417][ 88]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.3 [2020.05.16-05.55.09:417][ 88]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.09:417][ 88]LogCustomization: ------ [2020.05.16-05.55.09:417][ 88]LogCustomization: --> BO_Head01 [2020.05.16-05.55.09:417][ 88]LogCustomization: --> BO_Torso006 [2020.05.16-05.55.09:417][ 88]LogCustomization: --> BO_Legs01 [2020.05.16-05.55.09:417][ 88]LogCustomization: ------ [2020.05.16-05.55.09:417][ 88]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.55.09:417][ 88]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.55.09:417][ 88]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.55.09:417][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:420][ 88]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.55.09:420][ 88]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.55.09:420][ 88]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.55.09:420][ 88]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.55.09:420][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:422][ 88]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.55.09:422][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-05.55.09:422][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-05.55.09:423][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-05.55.09:423][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.05.16-05.55.09:424][ 88]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000047 seconds [2020.05.16-05.55.09:424][ 88]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.8 [2020.05.16-05.55.09:424][ 88]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.09:424][ 88]LogCustomization: ------ [2020.05.16-05.55.09:424][ 88]LogCustomization: --> FM_Head011 [2020.05.16-05.55.09:424][ 88]LogCustomization: --> FM_Torso011 [2020.05.16-05.55.09:424][ 88]LogCustomization: --> FM_Legs011 [2020.05.16-05.55.09:424][ 88]LogCustomization: ------ [2020.05.16-05.55.09:424][ 88]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.55.09:424][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:440][ 88]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-05.55.09:443][ 88]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.55.09:443][ 88]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.55.09:443][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:449][ 88]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.55.09:449][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:459][ 88]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-05.55.09:459][ 88]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.55.09:459][ 88]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.55.09:459][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:465][ 88]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.55.09:468][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:474][ 88]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.55.09:475][ 88]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.55.09:476][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:477][ 88]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.55.09:478][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:479][ 88]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.55.09:480][ 88]LogStreaming: Flushing async loaders. [2020.05.16-05.55.09:481][ 88]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.09:489][ 89]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.55.09:489][ 89]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-05.55.09:498][ 89]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.55.09:498][ 89]LogCustomization: ------ [2020.05.16-05.55.09:498][ 89]LogCustomization: --> DK_Head01 [2020.05.16-05.55.09:498][ 89]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.55.09:498][ 89]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.55.09:498][ 89]LogCustomization: ------ [2020.05.16-05.55.09:498][ 89]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.09:498][ 89]LogCustomization: ------ [2020.05.16-05.55.09:498][ 89]LogCustomization: --> DK_Head01 [2020.05.16-05.55.09:498][ 89]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.55.09:498][ 89]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.55.09:498][ 89]LogCustomization: ------ [2020.05.16-05.55.09:498][ 89]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.55.09:498][ 89]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.55.09:498][ 89]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.55.09:498][ 89]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.55.09:498][ 89]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.55.09:498][ 89]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.55.09:499][ 89]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.55.09:499][ 89]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.55.09:499][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.55.09:499][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.55.09:499][ 89]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.55.09:499][ 89]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.09:499][ 89]LogCustomization: ------ [2020.05.16-05.55.09:499][ 89]LogCustomization: --> DK_Head01 [2020.05.16-05.55.09:499][ 89]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.55.09:499][ 89]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.55.09:499][ 89]LogCustomization: ------ [2020.05.16-05.55.09:499][ 89]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.55.09:499][ 89]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.55.09:499][ 89]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.55.09:499][ 89]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.55.09:499][ 89]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.55.09:499][ 89]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.55.09:505][ 89]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.55.09:643][ 95]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3779&schemaVersion=0] [2020.05.16-05.55.09:643][ 95]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.55.09:778][100]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.55.09:778][100]LogCustomization: ------ [2020.05.16-05.55.09:778][100]LogCustomization: --> BO_Head01 [2020.05.16-05.55.09:778][100]LogCustomization: --> BO_Torso006 [2020.05.16-05.55.09:778][100]LogCustomization: --> BO_Legs01 [2020.05.16-05.55.09:778][100]LogCustomization: ------ [2020.05.16-05.55.09:778][100]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.09:778][100]LogCustomization: ------ [2020.05.16-05.55.09:778][100]LogCustomization: --> BO_Head01 [2020.05.16-05.55.09:778][100]LogCustomization: --> BO_Torso006 [2020.05.16-05.55.09:778][100]LogCustomization: --> BO_Legs01 [2020.05.16-05.55.09:778][100]LogCustomization: ------ [2020.05.16-05.55.09:778][100]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.55.09:778][100]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.55.09:778][100]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.55.09:778][100]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.55.09:778][100]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.55.09:778][100]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.55.09:779][100]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.55.09:779][100]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.55.09:779][100]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.05.16-05.55.09:779][100]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.09:779][100]LogCustomization: ------ [2020.05.16-05.55.09:779][100]LogCustomization: --> BO_Head01 [2020.05.16-05.55.09:779][100]LogCustomization: --> BO_Torso006 [2020.05.16-05.55.09:779][100]LogCustomization: --> BO_Legs01 [2020.05.16-05.55.09:779][100]LogCustomization: ------ [2020.05.16-05.55.09:779][100]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.55.09:779][100]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.55.09:779][100]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.55.09:779][100]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.55.09:779][100]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.55.09:779][100]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.55.09:899][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-05.55.09:899][104]LogCustomization: ------ [2020.05.16-05.55.09:899][104]LogCustomization: --> DF_Head012 [2020.05.16-05.55.09:899][104]LogCustomization: --> DF_Torso006 [2020.05.16-05.55.09:899][104]LogCustomization: --> DF_Legs05 [2020.05.16-05.55.09:899][104]LogCustomization: ------ [2020.05.16-05.55.09:899][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.09:899][104]LogCustomization: ------ [2020.05.16-05.55.09:899][104]LogCustomization: --> DF_Head012 [2020.05.16-05.55.09:900][104]LogCustomization: --> DF_Torso006 [2020.05.16-05.55.09:900][104]LogCustomization: --> DF_Legs05 [2020.05.16-05.55.09:900][104]LogCustomization: ------ [2020.05.16-05.55.09:900][104]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.55.09:900][104]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.55.09:900][104]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.55.09:901][104]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.55.09:901][104]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.55.09:901][104]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.55.09:902][104]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.55.09:902][104]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.55.09:902][104]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.16-05.55.09:902][104]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.09:902][104]LogCustomization: ------ [2020.05.16-05.55.09:902][104]LogCustomization: --> DF_Head012 [2020.05.16-05.55.09:902][104]LogCustomization: --> DF_Torso006 [2020.05.16-05.55.09:902][104]LogCustomization: --> DF_Legs05 [2020.05.16-05.55.09:903][104]LogCustomization: ------ [2020.05.16-05.55.09:903][104]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.55.09:903][104]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.55.09:903][104]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.55.09:903][104]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.55.09:903][104]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.55.09:903][104]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.55.09:932][105]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.55.09:932][105]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.16-05.55.09:932][105]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.55.09:933][105]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.16-05.55.09:933][105]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-05.55.10:462][124]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.55.10:463][124]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.16-05.55.10:550][125]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.55.10:550][125]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.16-05.55.10:551][125]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.55.10:842][135]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.16-05.55.10:842][135]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.10:846][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.16-05.55.10:912][137]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.55.10:912][137]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.55.10:912][137]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435470] and selected character id [268435470] [2020.05.16-05.55.10:912][137]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.10:913][137]LogCustomization: ------ [2020.05.16-05.55.10:913][137]LogCustomization: --> MK_Mask01 [2020.05.16-05.55.10:913][137]LogCustomization: --> MK_Body01 [2020.05.16-05.55.10:913][137]LogCustomization: --> MK_W01 [2020.05.16-05.55.10:913][137]LogCustomization: ------ [2020.05.16-05.55.10:913][137]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Mask01 [2020.05.16-05.55.10:913][137]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.16-05.55.10:913][137]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Body01 [2020.05.16-05.55.10:913][137]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.16-05.55.10:913][137]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_W01 [2020.05.16-05.55.10:913][137]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.16-05.55.11:077][144]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.11:078][144]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.55.11:078][144]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.16-05.55.11:458][157]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.55.11:459][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.55.11:459][157]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.55.11:459][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.55.12:446][196]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.55.12:446][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.16-05.55.12:446][196]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.55.12:446][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.16-05.55.12:446][196]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.55.12:446][196]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.16-05.55.12:496][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.55.12:496][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.55.12:496][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.55.12:496][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.55.12:496][197]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.05.16-05.55.12:878][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.16-05.55.12:986][215]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.55.12:986][215]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.55.12:986][215]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435470] and selected character id [268435470] [2020.05.16-05.55.12:986][215]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.12:986][215]LogCustomization: ------ [2020.05.16-05.55.12:986][215]LogCustomization: --> MK_Mask01 [2020.05.16-05.55.12:987][215]LogCustomization: --> MK_Body01 [2020.05.16-05.55.12:987][215]LogCustomization: --> MK_W01 [2020.05.16-05.55.12:987][215]LogCustomization: ------ [2020.05.16-05.55.12:987][215]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Mask01 [2020.05.16-05.55.12:987][215]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.16-05.55.12:987][215]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Body01 [2020.05.16-05.55.12:987][215]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.16-05.55.12:987][215]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_W01 [2020.05.16-05.55.12:987][215]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.16-05.55.13:462][230]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.55.13:462][230]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.55.13:462][230]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.55.13:462][230]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.55.13:462][230]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.55.13:462][230]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.16-05.55.13:491][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.55.14:996][278]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.55.14:996][278]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.55.14:996][278]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435470] and selected character id [268435470] [2020.05.16-05.55.14:996][278]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.14:996][278]LogCustomization: ------ [2020.05.16-05.55.14:996][278]LogCustomization: --> MK_Mask01 [2020.05.16-05.55.14:997][278]LogCustomization: --> MK_Body01 [2020.05.16-05.55.14:997][278]LogCustomization: --> MK_W01 [2020.05.16-05.55.14:997][278]LogCustomization: ------ [2020.05.16-05.55.14:997][278]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Mask01 [2020.05.16-05.55.14:997][278]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.16-05.55.14:997][278]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Body01 [2020.05.16-05.55.14:997][278]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.16-05.55.14:997][278]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_W01 [2020.05.16-05.55.14:997][278]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.16-05.55.16:071][313]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.16-05.55.16:071][313]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.16:307][321]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.16:307][321]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.55.16:307][321]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.16-05.55.18:704][400]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.55.18:704][400]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.55.18:704][400]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.16-05.55.18:704][400]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.18:704][400]LogCustomization: ------ [2020.05.16-05.55.18:704][400]LogCustomization: --> DF_Head012 [2020.05.16-05.55.18:704][400]LogCustomization: --> DF_Torso006 [2020.05.16-05.55.18:704][400]LogCustomization: --> DF_Legs05 [2020.05.16-05.55.18:704][400]LogCustomization: ------ [2020.05.16-05.55.18:704][400]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.55.18:704][400]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.55.18:704][400]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.55.18:705][400]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.55.18:705][400]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.55.18:705][400]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.55.21:332][485]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.16-05.55.21:332][485]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.21:550][492]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.21:550][492]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.55.21:550][492]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.16-05.55.21:751][499]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.55.21:751][499]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.55.21:751][499]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.05.16-05.55.21:751][499]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.21:751][499]LogCustomization: ------ [2020.05.16-05.55.21:751][499]LogCustomization: --> FM_Head011 [2020.05.16-05.55.21:751][499]LogCustomization: --> FM_Torso011 [2020.05.16-05.55.21:751][499]LogCustomization: --> FM_Legs011 [2020.05.16-05.55.21:751][499]LogCustomization: ------ [2020.05.16-05.55.21:751][499]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.55.21:751][499]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.55.21:751][499]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.55.21:752][499]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.55.21:752][499]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.55.21:752][499]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.55.22:331][519]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.55.22:331][519]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.55.22:331][519]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-05.55.22:331][519]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.22:331][519]LogCustomization: ------ [2020.05.16-05.55.22:331][519]LogCustomization: --> DK_Head01 [2020.05.16-05.55.22:331][519]LogCustomization: --> DK_Torso01_P01 [2020.05.16-05.55.22:331][519]LogCustomization: --> DK_Legs01_P01 [2020.05.16-05.55.22:331][519]LogCustomization: ------ [2020.05.16-05.55.22:331][519]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.55.22:331][519]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.55.22:331][519]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.55.22:331][519]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.55.22:331][519]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.55.22:331][519]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.55.22:859][538]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-05.55.22:859][538]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-05.55.22:859][538]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.05.16-05.55.22:859][538]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-05.55.22:859][538]LogCustomization: ------ [2020.05.16-05.55.22:859][538]LogCustomization: --> BO_Head01 [2020.05.16-05.55.22:859][538]LogCustomization: --> BO_Torso006 [2020.05.16-05.55.22:859][538]LogCustomization: --> BO_Legs01 [2020.05.16-05.55.22:859][538]LogCustomization: ------ [2020.05.16-05.55.22:859][538]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.55.22:859][538]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.55.22:859][538]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.55.22:859][538]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.55.22:860][538]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.55.22:860][538]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.55.26:514][659]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.16-05.55.26:514][659]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.26:771][667]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.26:771][667]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.55.26:771][667]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.16-05.55.28:484][719]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.16-05.55.28:484][719]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.05.16-05.55.28:484][719]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.16-05.55.28:484][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-05.55.28:484][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.16-05.55.28:485][719]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-05.55.28:485][719]GameFlow: Writing Profile Stat DBD_CamperFullLoadout: 1 [2020.05.16-05.55.28:485][719]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.16-05.55.28:485][719]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.16-05.55.28:485][719]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.16-05.55.28:485][719]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-05.55.28:485][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-05.55.28:486][719]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.16-05.55.28:487][720]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.16-05.55.28:487][720]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.16-05.55.28:514][721]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.16-05.55.28:846][732]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDC68383B0] Result: '1' k_EResultOK (success) [2020.05.16-05.55.28:848][732]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDC68383B0]' succeeded in 0.361041 seconds [2020.05.16-05.55.29:223][743]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDC68383B0] Result: '1' k_EResultOK (success) [2020.05.16-05.55.29:245][744]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.755136 seconds [2020.05.16-05.55.31:477][813]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.16-05.55.31:477][813]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.16-05.55.31:478][813]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.16-05.55.31:668][818]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 30.96 ms [2020.05.16-05.55.31:697][820]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.16-05.55.31:697][820]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.16-05.55.31:697][820]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.16-05.55.31:807][823]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.16-05.55.31:807][823]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.32:033][832]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-05.55.32:033][832]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.16-05.55.32:034][832]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.16-05.55.33:206][873]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.16-05.55.33:206][873]GameFlow: AOfferingSequenceManager::InitCards [2020.05.16-05.55.33:206][873]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.16-05.55.33:206][873]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.55.33:208][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.33:208][873]LogStreaming: Flushing async loaders. [2020.05.16-05.55.33:209][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.33:210][873]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.16-05.55.33:210][873]LogStreaming: Flushing async loaders. [2020.05.16-05.55.33:211][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.33:211][873]LogStreaming: Flushing async loaders. [2020.05.16-05.55.33:212][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.33:212][873]LogStreaming: Flushing async loaders. [2020.05.16-05.55.33:214][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.33:214][873]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.05.16-05.55.33:214][873]LogStreaming: Flushing async loaders. [2020.05.16-05.55.33:215][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.33:215][873]GameFlow: AOfferingSequenceManager::InitCard 3 [2020.05.16-05.55.33:215][873]LogStreaming: Flushing async loaders. [2020.05.16-05.55.33:216][873]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.33:217][873]LogStreaming: Flushing async loaders. [2020.05.16-05.55.33:220][873]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.55.33:232][874]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-05.55.33:523][883]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-05.55.33:800][894]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-05.55.34:091][904]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.16-05.55.34:493][916]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.16-05.55.34:493][916]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.16-05.55.34:493][916]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.16-05.55.34:493][916]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.55.34:493][916]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.16-05.55.34:493][916]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.16-05.55.34:493][916]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.16-05.55.34:494][916]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Escape! Cake [2020.05.16-05.55.34:494][916]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Escape! Cake [2020.05.16-05.55.34:494][916]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Yamaoka Family Crest [2020.05.16-05.55.34:494][916]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Yamaoka Family Crest [2020.05.16-05.55.34:494][916]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Sweet William [2020.05.16-05.55.34:494][916]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Sweet William [2020.05.16-05.55.34:494][916]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Devout Spotted Owl Wreath [2020.05.16-05.55.34:494][916]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Devout Spotted Owl Wreath [2020.05.16-05.55.38:902][ 52]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.05.16-05.55.38:902][ 52]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.16-05.55.38:902][ 52]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.16-05.55.40:900][112]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.16-05.55.40:900][112]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.16-05.55.40:900][112]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.16-05.55.40:900][112]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.55.40:900][112]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.16-05.55.40:900][112]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.05.16-05.55.40:900][112]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.05.16-05.55.40:900][112]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.55.40:900][112]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 3 [2020.05.16-05.55.40:900][112]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.55.40:900][112]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.16-05.55.40:900][112]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.16-05.55.40:900][112]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.05.16-05.55.40:900][112]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.16-05.55.42:914][176]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.16-05.55.42:914][176]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.16-05.55.42:931][176]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17760] [2020.05.16-05.55.42:931][176]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.55.42:931][176]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3780&schemaVersion=0] [2020.05.16-05.55.42:932][176]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.05.16-05.55.42:932][176]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.55.42:932][176]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.16-05.55.42:932][176]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.05.16-05.55.42:932][176]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.05.16-05.55.42:932][176]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.55.42:932][176]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 3 [2020.05.16-05.55.42:932][176]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.05.16-05.55.42:932][176]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 1 [2020.05.16-05.55.42:932][176]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 3 [2020.05.16-05.55.42:932][176]LogDBDGeneral: OfferingHandler: index: 3, checkedIndex: 3 [2020.05.16-05.55.42:932][176]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.16-05.55.42:933][176]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.16-05.55.42:933][176]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.16-05.55.42:934][176]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-05.55.42:934][176]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:934][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-05.55.42:947][176]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:947][176]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:947][176]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:947][176]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:947][176]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:947][176]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:947][176]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:947][176]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:947][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-05.55.42:948][176]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:948][176]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:948][176]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:948][176]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:949][176]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:950][176]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:950][176]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:950][176]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:950][176]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:950][176]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:950][176]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:950][176]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:950][176]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-05.55.42:950][176]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.16-05.55.42:950][176]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.55.42:950][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-05.55.42:951][176]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.55.42:951][176]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.55.42:951][176]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-05.55.42:951][176]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-05.55.42:951][176]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:951][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-05.55.42:954][176]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:954][176]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:954][176]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:954][176]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-05.55.42:954][176]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.16-05.55.42:954][176]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.229.124.19//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435465?CharacterLevel=43?PrestigeLevel=2?Power=Item_Camper_RainbowMap?Offering=EscapeCake?KillerPips=0?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Map_006;Addon_Map_008?Perks=DeadHard;Iron_Will;Self_Care;Resilience?PerkLevels=2;2;1;2?CustomizationParts=DK_Head01;DK_Torso01_P01;DK_Legs01_P01?PlatformAccountId=76561198102322587?MirrorsId=9109f355-5050-4df9-aecf-2dd738964691?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-05.55.42:954][176]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-05.55.42:954][176]LogAsyncLoad: Unloading library Menu [2020.05.16-05.55.42:954][176]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.16-05.55.42:954][176]LogAsyncLoad: Start loading library async: Game [2020.05.16-05.55.42:954][176]LogAsyncLoad: 23 assets in Game [2020.05.16-05.55.42:954][176]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.55.42:955][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-05.55.42:955][176]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.42:955][176]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-05.55.42:982][176]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.42:985][176]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.42:991][176]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.42:993][176]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.43:042][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-05.55.43:042][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:042][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.16-05.55.43:042][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:042][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.16-05.55.43:042][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:042][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.16-05.55.43:042][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:042][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.16-05.55.43:043][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:043][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.16-05.55.43:043][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:043][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.16-05.55.43:043][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:043][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.16-05.55.43:043][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:043][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.16-05.55.43:043][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:043][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.16-05.55.43:043][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:043][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.16-05.55.43:044][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:044][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.16-05.55.43:044][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:044][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.16-05.55.43:044][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:044][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.16-05.55.43:044][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:044][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.16-05.55.43:044][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:044][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.16-05.55.43:044][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:045][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.16-05.55.43:045][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:045][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.16-05.55.43:045][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:045][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.16-05.55.43:045][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:046][176]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.16-05.55.43:046][176]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-05.55.43:047][176]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.43:048][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.16-05.55.43:048][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.16-05.55.43:048][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.16-05.55.43:048][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.16-05.55.43:048][176]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.43:048][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.16-05.55.43:048][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-05.55.43:048][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-05.55.43:048][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.16-05.55.43:048][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.16-05.55.43:049][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.16-05.55.43:049][176]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.43:049][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.16-05.55.43:049][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-05.55.43:049][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-05.55.43:049][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.16-05.55.43:049][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.16-05.55.43:050][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.16-05.55.43:050][176]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.43:050][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.16-05.55.43:051][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.16-05.55.43:051][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.16-05.55.43:051][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.16-05.55.43:051][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.16-05.55.43:053][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.16-05.55.43:053][176]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.43:053][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.16-05.55.43:053][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.16-05.55.43:053][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.16-05.55.43:053][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.16-05.55.43:053][176]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.43:054][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.16-05.55.43:054][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.16-05.55.43:054][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.16-05.55.43:055][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.16-05.55.43:055][176]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.43:055][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.16-05.55.43:055][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.16-05.55.43:055][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.16-05.55.43:056][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.16-05.55.43:056][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.16-05.55.43:056][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.16-05.55.43:056][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.16-05.55.43:057][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.16-05.55.43:057][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.16-05.55.43:058][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.16-05.55.43:058][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.16-05.55.43:059][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.16-05.55.43:059][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.16-05.55.43:060][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.16-05.55.43:060][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.16-05.55.43:060][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.16-05.55.43:060][176]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.55.43:060][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.16-05.55.43:060][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.16-05.55.43:060][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.16-05.55.43:061][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.16-05.55.43:061][176]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.55.43:061][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.16-05.55.43:061][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.16-05.55.43:061][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.16-05.55.43:061][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.16-05.55.43:061][176]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.55.43:062][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.16-05.55.43:062][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.16-05.55.43:062][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.16-05.55.43:062][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.16-05.55.43:062][176]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.55.43:062][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.16-05.55.43:062][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.16-05.55.43:062][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.16-05.55.43:063][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.16-05.55.43:063][176]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.55.43:063][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.16-05.55.43:063][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.16-05.55.43:063][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.16-05.55.43:063][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.16-05.55.43:063][176]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.55.43:063][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.16-05.55.43:063][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.16-05.55.43:063][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.16-05.55.43:064][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.16-05.55.43:064][176]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.55.43:064][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.16-05.55.43:064][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.16-05.55.43:064][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.16-05.55.43:064][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.16-05.55.43:064][176]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-05.55.43:064][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.16-05.55.43:064][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.16-05.55.43:064][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.16-05.55.43:065][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.16-05.55.43:323][177]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3780&schemaVersion=0] [2020.05.16-05.55.43:324][177]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.55.43:324][177]r.CullAll = "1" [2020.05.16-05.55.43:605][187]LogAsyncLoad: Done loading library async: Game in 1.3 sec [2020.05.16-05.55.43:979][201]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-05.55.43:979][201]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.55.43:979][201]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.43:979][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.16-05.55.43:980][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.16-05.55.44:712][202]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.55.44:712][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.16-05.55.44:713][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.16-05.55.44:716][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.16-05.55.44:716][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.16-05.55.44:721][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.16-05.55.45:268][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.16-05.55.45:268][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.16-05.55.45:269][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:275][203]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.16-05.55.45:276][203]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.16-05.55.45:403][204]LogUObjectHash: Compacting FUObjectHashTables data took 6.09ms [2020.05.16-05.55.45:409][204]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.16-05.55.45:410][204]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2020.05.16-00.55.45 [2020.05.16-05.55.45:410][204]LogWorld: Bringing up level for play took: 0.000210 [2020.05.16-05.55.45:410][204]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.16-05.55.45:410][204]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.16-05.55.45:458][206]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.05.16-05.55.45:539][206]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.05.16-05.55.45:567][207]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_3' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.55.45:567][207]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.632' TotalLoadTime='2.632' TimeStamp='2020-05-16T05:55:42.983Z' MapName='Untitled_3' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC3DDF08D7F95C9E80323229A760B4' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-05.55.45:567][207]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_3' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.55.45:817][215]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.55.45:817][215]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-05.55.45:878][217]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.55.46:044][223]LogUObjectHash: Compacting FUObjectHashTables data took 5.05ms [2020.05.16-05.55.46:054][223]LogStats: SeamlessTravel FlushLevelStreaming - 0.005 s [2020.05.16-05.55.46:054][223]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.16-00.55.46 [2020.05.16-05.55.46:055][223]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-16T05:55:43.442Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC3DDF08D7F95C9E80323229A760B4, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.55.46:056][223]LogWorld: Bringing up level for play took: 0.001350 [2020.05.16-05.55.46:056][223]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.16-05.55.46:056][223]LogWorld: ----SeamlessTravel finished in 0.78 seconds ------ [2020.05.16-05.55.46:144][227]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.55.46:144][227]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-05.55.46:144][227]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.55.46:144][227]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-05.55.46:145][227]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.55.46:252][231]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.55.46:253][231]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-05.55.46:281][232]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.55.46:281][232]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.733' TotalLoadTime='3.366' TimeStamp='2020-05-16T05:55:43.716Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC235308D7F95DC68D3A8A96B9BE4E' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-05.55.46:281][232]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.55.46:312][233]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.55.46:441][238]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.55.46:854][254]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.55.49:235][366]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-05.55.49:235][366]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-05.55.49:235][366]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.16-05.55.49:534][383]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.55.49:538][383]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.55.49:538][383]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.16-05.55.49:538][383]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=3.511, totalTime=3.511, timeStamp=2020-05-16T05:55:46.953Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC235308D7F95DC68D3A8A96B9BE4E, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.55.49:551][384]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=3.528, timeStamp=2020-05-16T05:55:46.970Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC235308D7F95DC68D3A8A96B9BE4E, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.55.49:635][389]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.101, totalTime=3.629, timeStamp=2020-05-16T05:55:47.071Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC235308D7F95DC68D3A8A96B9BE4E, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.55.49:651][390]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.16-05.55.47) [2020.05.16-05.55.49:651][390]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.16-05.55.49:651][390]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1589608549 [2020.05.16-05.55.49:652][390]ProceduralLevelGeneration: InitLevel: Theme: Haiti Map: Hti_Manor Generation Seed: -1 [2020.05.16-05.55.49:652][390]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=3.629, timeStamp=2020-05-16T05:55:47.071Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC235308D7F95DC68D3A8A96B9BE4E, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.55.49:843][402]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.16-05.55.49:870][403]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.05.16-05.55.49:937][408]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.16-05.55.49:986][411]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.16-05.55.50:036][414]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.16-05.55.50:133][420]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.16-05.55.50:249][426]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.51:182][483]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.51:184][483]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.51:191][483]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.51:200][484]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.51:212][484]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.51:216][485]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.51:227][485]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.51:241][486]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.51:265][487]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.51:267][487]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.51:271][488]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.51:279][488]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.51:295][489]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.51:299][489]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.51:299][489]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.51:304][490]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.51:315][490]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.51:332][491]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.51:332][491]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.51:362][493]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.51:382][494]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.52:401][534]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.760, totalTime=6.389, timeStamp=2020-05-16T05:55:49.831Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC235308D7F95DC68D3A8A96B9BE4E, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.55.52:465][535]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=6.406, timeStamp=2020-05-16T05:55:49.848Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC235308D7F95DC68D3A8A96B9BE4E, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.55.52:544][539]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_0) missing some fog at index 1 [2020.05.16-05.55.52:578][541]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_0) missing some fog at index 1 [2020.05.16-05.55.52:578][541]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_0) missing some fog at index 3 [2020.05.16-05.55.52:737][550]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_MD73_C_0.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-05.55.52:738][550]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_MD73_C_0.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-05.55.52:955][563]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_0) missing some fog at index 0 [2020.05.16-05.55.52:988][565]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_1) missing some fog at index 0 [2020.05.16-05.55.52:988][565]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_1) missing some fog at index 3 [2020.05.16-05.55.53:036][568]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_2) missing some fog at index 0 [2020.05.16-05.55.53:036][568]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_2) missing some fog at index 2 [2020.05.16-05.55.53:134][574]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_1) missing some fog at index 1 [2020.05.16-05.55.53:134][574]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_1) missing some fog at index 3 [2020.05.16-05.55.53:480][595]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_1) missing some fog at index 2 [2020.05.16-05.55.53:496][596]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_2) missing some fog at index 1 [2020.05.16-05.55.53:797][614]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_3) missing some fog at index 0 [2020.05.16-05.55.53:913][620]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_3) missing some fog at index 1 [2020.05.16-05.55.53:913][620]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_3) missing some fog at index 2 [2020.05.16-05.55.54:147][634]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_4) missing some fog at index 3 [2020.05.16-05.55.54:182][636]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_MD73_C_1.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_2.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-05.55.54:183][636]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_MD73_C_1.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_3.DefaultSceneRoot' which is static to it. Aborting. [2020.05.16-05.55.54:308][643]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_4) missing some fog at index 3 [2020.05.16-05.55.54:324][644]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_5) missing some fog at index 2 [2020.05.16-05.55.54:375][647]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_6) missing some fog at index 0 [2020.05.16-05.55.54:465][651]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.16-05.55.54:467][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.16-05.55.54:467][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.16-05.55.54:468][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.16-05.55.54:468][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.16-05.55.54:497][651]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.16-05.55.54:499][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.16-05.55.54:499][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.16-05.55.54:499][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.16-05.55.54:499][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.16-05.55.54:500][651]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.55.54:510][651]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-05.55.54:521][652]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_3) missing some fog at index 1 [2020.05.16-05.55.54:683][662]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_5) missing some fog at index 1 [2020.05.16-05.55.54:739][665]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_6) missing some fog at index 3 [2020.05.16-05.55.55:016][682]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_4) missing some fog at index 1 [2020.05.16-05.55.55:065][685]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_7) missing some fog at index 0 [2020.05.16-05.55.55:065][685]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_7) missing some fog at index 2 [2020.05.16-05.55.55:097][687]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_5) missing some fog at index 1 [2020.05.16-05.55.55:307][700]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_8) missing some fog at index 0 [2020.05.16-05.55.56:057][745]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_7) missing some fog at index 2 [2020.05.16-05.55.56:074][746]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_8) missing some fog at index 3 [2020.05.16-05.55.56:306][760]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_7) missing some fog at index 0 [2020.05.16-05.55.56:320][761]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=3.891, totalTime=10.297, timeStamp=2020-05-16T05:55:53.739Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC235308D7F95DC68D3A8A96B9BE4E, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.55.56:336][762]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=10.313, timeStamp=2020-05-16T05:55:53.755Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC235308D7F95DC68D3A8A96B9BE4E, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.55.56:353][763]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=10.330, timeStamp=2020-05-16T05:55:53.772Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC235308D7F95DC68D3A8A96B9BE4E, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.55.56:369][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_7] - randomizer [Wall Randomizer]. [2020.05.16-05.55.56:369][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_1] - randomizer [Wall Randomizer]. [2020.05.16-05.55.56:369][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_5] - randomizer [Wall Randomizer]. [2020.05.16-05.55.56:369][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_3] - randomizer [Wall Randomizer]. [2020.05.16-05.55.56:369][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Prop Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Tree Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Prop Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Tree Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_6] - randomizer [Wall Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Prop Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Tree Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Prop Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Tree Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_2] - randomizer [Wall Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Prop Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Tree Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Prop Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Tree Randomizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.05.16-05.55.56:370][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.05.16-05.55.56:371][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_0] - randomizer [Wall Randomizer]. [2020.05.16-05.55.56:371][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Prop Randomizer]. [2020.05.16-05.55.56:371][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Tree Randomizer]. [2020.05.16-05.55.56:371][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_8] - randomizer [Wall Randomizer]. [2020.05.16-05.55.56:371][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_4] - randomizer [Wall Randomizer]. [2020.05.16-05.55.56:371][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Prop Randomizer]. [2020.05.16-05.55.56:371][764]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Tree Randomizer]. [2020.05.16-05.55.56:371][764]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.55.56:552][764]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.55.56:610][764]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.55.56:808][764]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.55.56:811][764]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_15.Default__BP_Slasher_Character_15_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.55.56:882][764]LogStreaming: Flushing async loaders took 511ms. [2020.05.16-05.55.56:882][764]LogStreaming: Flushing async loaders. [2020.05.16-05.55.56:883][764]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.56:883][764]LogStreaming: Flushing async loaders. [2020.05.16-05.55.56:883][764]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.56:883][764]LogStreaming: Flushing async loaders. [2020.05.16-05.55.56:884][764]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.55.56:884][764]LogStreaming: Flushing async loaders. [2020.05.16-05.55.56:884][764]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.55.56:885][764]LogStreaming: Flushing async loaders. [2020.05.16-05.55.56:889][764]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.55.56:889][764]LogStreaming: Flushing async loaders. [2020.05.16-05.55.56:890][764]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.56:890][764]LogStreaming: Flushing async loaders. [2020.05.16-05.55.56:891][764]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.56:891][764]LogStreaming: Flushing async loaders. [2020.05.16-05.55.56:892][764]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.56:892][764]LogStreaming: Flushing async loaders. [2020.05.16-05.55.56:892][764]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.55.56:954][764]LogStreaming: Flushing async loaders. [2020.05.16-05.55.56:955][764]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.57:040][764]LogStreaming: Flushing async loaders. [2020.05.16-05.55.57:041][764]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.55.57:159][764]LogStreaming: Flushing async loaders. [2020.05.16-05.55.57:233][764]LogStreaming: Flushing async loaders took 74ms. [2020.05.16-05.55.57:239][764]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=10.347, timeStamp=2020-05-16T05:55:53.789Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC235308D7F95DC68D3A8A96B9BE4E, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.55.57:307][767]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.15 ms [2020.05.16-05.55.57:363][770]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.05.16-05.55.57:382][772]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.05.16-05.55.57:384][772]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.16-05.55.57:396][772]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.16-05.55.57:730][793]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.56.02:849][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.02:849][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Enabled [2020.05.16-05.56.02:849][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.02:850][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Enabled [2020.05.16-05.56.02:850][ 96]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.16-05.56.02:850][ 96]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_0 [2020.05.16-05.56.02:850][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.02:850][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Disabled [2020.05.16-05.56.02:850][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.02:851][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Disabled [2020.05.16-05.56.02:853][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.02:853][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Enabled [2020.05.16-05.56.02:853][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.02:854][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Enabled [2020.05.16-05.56.02:854][ 96]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.16-05.56.02:854][ 96]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_1 [2020.05.16-05.56.02:854][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.02:854][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Disabled [2020.05.16-05.56.02:854][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.02:854][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Disabled [2020.05.16-05.56.02:857][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.02:857][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Enabled [2020.05.16-05.56.02:857][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.02:857][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Enabled [2020.05.16-05.56.02:857][ 96]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.16-05.56.02:857][ 96]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_2 [2020.05.16-05.56.02:857][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.02:857][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Disabled [2020.05.16-05.56.02:857][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.02:857][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Disabled [2020.05.16-05.56.02:858][ 96]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.16-05.56.02:858][ 96]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.16-05.56.02:858][ 96]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.16-05.56.02:872][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.02:872][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.05.16-05.56.02:872][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.02:872][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Enabled [2020.05.16-05.56.02:872][ 97]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.16-05.56.02:872][ 97]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_3 [2020.05.16-05.56.02:872][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.02:872][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.05.16-05.56.02:872][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.02:873][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Disabled [2020.05.16-05.56.02:873][ 97]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.16-05.56.02:899][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.02:899][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.05.16-05.56.02:900][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.02:900][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Enabled [2020.05.16-05.56.02:900][ 99]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.16-05.56.02:900][ 99]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_4 [2020.05.16-05.56.02:900][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.02:900][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.05.16-05.56.02:900][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.02:900][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Disabled [2020.05.16-05.56.02:904][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.02:904][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.05.16-05.56.02:904][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.02:904][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Enabled [2020.05.16-05.56.02:904][ 99]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.05.16-05.56.02:904][ 99]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_5 [2020.05.16-05.56.02:904][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.02:904][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.05.16-05.56.02:904][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.02:904][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Disabled [2020.05.16-05.56.02:905][ 99]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.16-05.56.02:905][ 99]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.05.16-05.56.02:915][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.02:916][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.05.16-05.56.02:916][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.02:916][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Enabled [2020.05.16-05.56.02:916][100]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-05.56.02:916][100]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_6 [2020.05.16-05.56.02:916][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.02:916][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.05.16-05.56.02:917][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.02:917][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Disabled [2020.05.16-05.56.02:920][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.02:921][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.05.16-05.56.02:921][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.02:921][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Enabled [2020.05.16-05.56.02:921][100]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-05.56.02:921][100]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_7 [2020.05.16-05.56.02:921][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.02:921][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.05.16-05.56.02:921][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.02:921][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Disabled [2020.05.16-05.56.02:922][100]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-05.56.02:922][100]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-05.56.02:990][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.02:990][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.HookChargeable Enabled?: Enabled [2020.05.16-05.56.02:990][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.02:990][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Enabled [2020.05.16-05.56.02:990][104]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.16-05.56.02:991][104]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_8 [2020.05.16-05.56.02:991][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.02:991][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.HookChargeable Enabled?: Disabled [2020.05.16-05.56.02:991][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.02:991][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Disabled [2020.05.16-05.56.02:992][104]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.16-05.56.03:016][106]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.16-05.56.03:016][106]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.16-05.56.03:154][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_0.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-05.56.03:154][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_0.IngestCorruptionChargeable Enabled?: Enabled [2020.05.16-05.56.03:154][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_0.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-05.56.03:154][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_0.IngestCorruptionChargeable Enabled?: Disabled [2020.05.16-05.56.03:185][116]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-05.56.03:185][116]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-05.56.03:225][118]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.16-05.56.03:225][118]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.05.16-05.56.03:225][118]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.16-05.56.03:225][118]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.05.16-05.56.03:225][118]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-05.56.03:225][118]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-05.56.03:226][118]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.16-05.56.03:226][118]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.05.16-05.56.03:226][118]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.16-05.56.03:226][118]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.16-05.56.03:226][118]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.16-05.56.03:226][118]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.05.16-05.56.03:226][118]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.16-05.56.03:226][118]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.05.16-05.56.03:226][118]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.05.16-05.56.03:226][118]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.05.16-05.56.03:319][123]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.16-05.56.03:319][123]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.16-05.56.03:618][141]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.16-05.56.03:618][141]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.16-05.56.03:916][159]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.16-05.56.03:916][159]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.16-05.56.04:282][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_1.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-05.56.04:282][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_1.IngestCorruptionChargeable Enabled?: Enabled [2020.05.16-05.56.04:283][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_1.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-05.56.04:283][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_1.IngestCorruptionChargeable Enabled?: Disabled [2020.05.16-05.56.04:343][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-05.56.04:343][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.16-05.56.04:344][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-05.56.04:344][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.16-05.56.04:345][183]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.56.04:583][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-05.56.04:583][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.16-05.56.04:583][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-05.56.04:583][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.16-05.56.04:584][197]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.56.04:771][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.16-05.56.04:771][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.16-05.56.04:772][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.16-05.56.04:772][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.16-05.56.04:773][208]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.56.04:967][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.16-05.56.04:967][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.16-05.56.04:968][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.16-05.56.04:968][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.16-05.56.04:968][220]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.56.05:177][231]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.16-05.56.05:178][231]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.16-05.56.05:289][237]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.05:302][237]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.56.05:304][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.05:305][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.16-05.56.05:305][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.05:305][237]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-05.56.05:305][237]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.16-05.56.05:305][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.05:305][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.16-05.56.05:305][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.05:308][237]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-05.56.05:316][238]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.05:317][238]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.05:319][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.05:319][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.16-05.56.05:319][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.05:319][238]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-05.56.05:319][238]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.16-05.56.05:319][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.05:319][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.16-05.56.05:319][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.05:320][238]LogStreaming: Flushing async loaders. [2020.05.16-05.56.05:321][238]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.05:322][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.05:323][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.16-05.56.05:323][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.05:323][238]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-05.56.05:323][238]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.16-05.56.05:323][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.05:323][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.16-05.56.05:323][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.05:325][238]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-05.56.05:325][238]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-05.56.05:349][240]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.05:349][240]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.05:351][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-05.56.05:351][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.16-05.56.05:351][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-05.56.05:352][240]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-05.56.05:352][240]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.16-05.56.05:352][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-05.56.05:352][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.16-05.56.05:352][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-05.56.05:353][240]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-05.56.05:381][242]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.16-05.56.05:448][246]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.16-05.56.05:448][246]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.05.16-05.56.05:487][248]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.05.16-05.56.05:487][248]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.05.16-05.56.05:713][260]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 390] [2020.05.16-05.56.05:713][260]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.05.16-05.56.05:716][260]ProceduralLevelGeneration: HasLevelBeenSpawned Hti_Manor: 0 Spawned : 49/49 Dependencies : 1 [2020.05.16-05.56.05:716][260]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=9.345, totalTime=19.692, timeStamp=2020-05-16T05:56:03.134Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC235308D7F95DC68D3A8A96B9BE4E, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.56.05:717][260]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.16-05.56.06:152][286]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000040 seconds [2020.05.16-05.56.06:182][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_2.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-05.56.06:182][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_2.IngestCorruptionChargeable Enabled?: Enabled [2020.05.16-05.56.06:183][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_2.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-05.56.06:183][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_2.IngestCorruptionChargeable Enabled?: Disabled [2020.05.16-05.56.06:216][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-05.56.06:216][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-05.56.06:216][290]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-05.56.06:288][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-05.56.06:288][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-05.56.06:288][294]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-05.56.06:289][294]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-05.56.06:289][294]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.16-05.56.06:289][294]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-05.56.06:289][294]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.16-05.56.06:289][294]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-05.56.06:289][294]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.16-05.56.06:351][297]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-05.56.06:352][297]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-05.56.06:383][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_3.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-05.56.06:383][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_3.IngestCorruptionChargeable Enabled?: Enabled [2020.05.16-05.56.06:384][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_3.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-05.56.06:384][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_3.IngestCorruptionChargeable Enabled?: Disabled [2020.05.16-05.56.06:414][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-05.56.06:415][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-05.56.06:415][301]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-05.56.06:446][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-05.56.06:446][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-05.56.06:446][303]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-05.56.06:522][307]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.06:614][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-05.56.06:614][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-05.56.06:614][313]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.16-05.56.06:652][315]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.06:717][319]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.06:818][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-05.56.06:819][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.16-05.56.06:819][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-05.56.06:819][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.16-05.56.06:820][325]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.56.07:033][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-05.56.07:033][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.05.16-05.56.07:034][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-05.56.07:034][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.05.16-05.56.07:034][338]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.56.07:334][356]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.07:503][366]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.07:555][369]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.07:651][375]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.07:774][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-05.56.07:774][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.16-05.56.07:776][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-05.56.07:776][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.16-05.56.07:776][381]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.16-05.56.07:933][391]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.08:060][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_4.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-05.56.08:060][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_4.IngestCorruptionChargeable Enabled?: Enabled [2020.05.16-05.56.08:061][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_4.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-05.56.08:061][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_4.IngestCorruptionChargeable Enabled?: Disabled [2020.05.16-05.56.08:130][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.08:131][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.08:269][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.08:270][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.08:327][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.16-05.56.08:327][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.16-05.56.08:327][415]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-05.56.08:429][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_5.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-05.56.08:429][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_5.IngestCorruptionChargeable Enabled?: Enabled [2020.05.16-05.56.08:429][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_5.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-05.56.08:429][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_5.IngestCorruptionChargeable Enabled?: Disabled [2020.05.16-05.56.08:460][423]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.08:527][427]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.08:631][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.08:631][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.08:761][441]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.08:838][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.08:839][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.08:937][451]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.09:001][455]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.09:106][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.09:108][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.09:200][467]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.09:296][473]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.09:395][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.09:395][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.09:560][489]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.09:660][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.09:661][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.09:759][500]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.09:829][504]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.09:929][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.09:929][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.10:026][516]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.10:157][524]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.10:226][528]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.10:292][532]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.10:476][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.10:477][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.10:577][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.10:577][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.10:708][557]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.10:809][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.10:810][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.10:939][571]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.11:007][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.16-05.56.11:007][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.16-05.56.11:007][575]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-05.56.11:041][577]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.16-05.56.11:176][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.11:177][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.11:274][591]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.11:373][597]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.11:440][601]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.11:508][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.05.16-05.56.11:509][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.05.16-05.56.11:639][613]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.11:705][617]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.11:776][621]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.11:840][625]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.16-05.56.11:940][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.16-05.56.11:940][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.16-05.56.11:940][631]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.16-05.56.12:574][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.12:872][687]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.12:872][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.13:088][700]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.13:704][737]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=7.990, totalTime=27.682, timeStamp=2020-05-16T05:56:11.124Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC235308D7F95DC68D3A8A96B9BE4E, lobbyId=014D45E908D7F95DABB2935E940A472F [2020.05.16-05.56.13:704][737]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.13:711][737]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.56.13:717][737]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-05.56.13:771][741]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.13:772][741]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.13:835][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.56.13:835][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.16-05.56.13:835][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-05.56.13:835][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-05.56.13:835][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.05.16-05.56.13:835][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-05.56.13:835][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.13:940][741]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.56.13:965][741]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.56.13:981][741]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-05.56.13:993][741]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-05.56.14:185][741]LogStreaming: Flushing async loaders took 349ms. [2020.05.16-05.56.14:185][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:192][741]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.56.14:192][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:204][741]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-05.56.14:204][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:215][741]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-05.56.14:216][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:219][741]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.56.14:219][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-05.56.14:219][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.56.14:219][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.56.14:220][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.56.14:220][741]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.05.16-05.56.14:220][741]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.16-05.56.14:220][741]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.16-05.56.14:220][741]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.05.16-05.56.14:220][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.56.14:220][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-05.56.14:220][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-05.56.14:220][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.05.16-05.56.14:220][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-05.56.14:222][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-05.56.14:222][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:222][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:222][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:222][741]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.05.16-05.56.14:222][741]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.16-05.56.14:223][741]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.14:223][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:228][741]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.56.14:234][741]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-05.56.14:290][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.56.14:290][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-05.56.14:290][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-05.56.14:290][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-05.56.14:290][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-05.56.14:290][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-05.56.14:290][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:304][741]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.56.14:304][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:310][741]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.56.14:310][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:313][741]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.56.14:313][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-05.56.14:314][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.56.14:314][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.56.14:314][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.56.14:314][741]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.05.16-05.56.14:314][741]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.16-05.56.14:314][741]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.16-05.56.14:315][741]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.05.16-05.56.14:315][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.56.14:315][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-05.56.14:315][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-05.56.14:315][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-05.56.14:315][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-05.56.14:315][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-05.56.14:315][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:315][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:315][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:315][741]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000080 seconds [2020.05.16-05.56.14:317][741]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.14:317][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:320][741]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.56.14:328][741]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-05.56.14:380][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.56.14:380][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-05.56.14:380][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-05.56.14:381][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-05.56.14:381][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-05.56.14:381][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-05.56.14:381][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:385][741]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.56.14:386][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:393][741]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.56.14:393][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:398][741]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.56.14:398][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:401][741]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.56.14:401][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:403][741]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.56.14:403][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-05.56.14:403][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.56.14:403][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.56.14:404][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.56.14:404][741]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.16-05.56.14:404][741]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.16-05.56.14:404][741]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.16-05.56.14:404][741]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.05.16-05.56.14:404][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.56.14:404][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-05.56.14:404][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-05.56.14:404][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-05.56.14:404][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-05.56.14:405][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-05.56.14:405][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:405][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:405][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:405][741]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000078 seconds [2020.05.16-05.56.14:406][741]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.14:407][741]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.56.14:407][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:447][741]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.56.14:449][741]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.16-05.56.14:467][741]LogStreaming: Flushing async loaders took 59ms. [2020.05.16-05.56.14:522][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.56.14:522][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-05.56.14:522][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-05.56.14:522][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.16-05.56.14:522][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.16-05.56.14:523][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-05.56.14:523][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:525][741]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.56.14:525][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:532][741]LogStreaming: Flushing async loaders took 7ms. [2020.05.16-05.56.14:533][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:537][741]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.56.14:537][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:542][741]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.56.14:542][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.16-05.56.14:542][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.56.14:542][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.56.14:542][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.56.14:542][741]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.05.16-05.56.14:542][741]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.05.16-05.56.14:542][741]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.05.16-05.56.14:543][741]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.05.16-05.56.14:543][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-05.56.14:543][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-05.56.14:543][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.16-05.56.14:543][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.16-05.56.14:543][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-05.56.14:543][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.16-05.56.14:543][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:543][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:543][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:543][741]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.05.16-05.56.14:545][741]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.14:546][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.16-05.56.14:546][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-05.56.14:546][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.16-05.56.14:547][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.16-05.56.14:547][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-05.56.14:547][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.16-05.56.14:673][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_15_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-05.56.14:673][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_15_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.16-05.56.14:673][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:711][741]LogStreaming: Flushing async loaders took 38ms. [2020.05.16-05.56.14:711][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:726][741]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-05.56.14:760][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:794][741]LogStreaming: Flushing async loaders took 34ms. [2020.05.16-05.56.14:804][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:805][741]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.14:805][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:819][741]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-05.56.14:822][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_15_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.56.14:822][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_15_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.16-05.56.14:822][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_15_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-05.56.14:822][741]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_15_C_0 [2020.05.16-05.56.14:822][741]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_15_C_0 [2020.05.16-05.56.14:822][741]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_15_C_0 [2020.05.16-05.56.14:822][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_15_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.16-05.56.14:863][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:863][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:863][741]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-05.56.14:863][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:867][741]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.56.14:867][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:868][741]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.14:869][741]LogStreaming: Flushing async loaders. [2020.05.16-05.56.14:870][741]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.14:870][741]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000019 seconds [2020.05.16-05.56.14:872][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.16-05.56.14:872][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-05.56.14:872][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.16-05.56.14:873][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.16-05.56.14:873][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-05.56.14:873][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.16-05.56.14:873][741]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.14:873][741]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.14:874][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.16-05.56.14:874][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-05.56.14:874][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.16-05.56.14:875][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.16-05.56.14:875][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-05.56.14:875][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.16-05.56.14:877][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.16-05.56.14:877][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-05.56.14:877][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.16-05.56.14:877][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.16-05.56.14:877][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-05.56.14:877][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.16-05.56.14:878][741]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000086 seconds [2020.05.16-05.56.14:878][741]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000021 seconds [2020.05.16-05.56.14:878][741]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.56.14:879][741]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.56.14:879][741]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.56.14:879][741]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.56.14:879][741]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.56.14:879][741]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.14:879][741]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.56.14:879][741]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.56.14:879][741]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.14:879][741]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.16-05.56.14:882][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.14:892][742]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.PlagueKill_C_0) Already registered. Aborting. [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:892][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:893][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:893][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.16-05.56.14:893][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:910][743]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.PlagueKill_C_0) Already registered. Aborting. [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:910][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:911][743]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.PlagueKill_C_0) Already registered. Aborting. [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:911][743]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.16-05.56.14:912][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:912][743]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.16-05.56.14:912][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:912][743]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.16-05.56.14:912][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:912][743]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-05.56.14:912][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:925][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:926][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:926][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:926][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:926][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:926][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:926][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:926][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:926][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:926][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.16-05.56.14:926][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.14:926][744]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.PlagueKill_C_0) Already registered. Aborting. [2020.05.16-05.56.15:011][749]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.56.15:343][769]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.15:343][769]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.15:442][775]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.15:510][779]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.15:541][781]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.15:542][781]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.15:908][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.16:339][828]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.16:339][828]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.17:003][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.17:339][888]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.17:339][888]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.18:106][934]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.18:323][947]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.18:323][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.19:201][999]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.19:322][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.19:322][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.20:152][ 56]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.20:202][ 59]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.20:316][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.20:316][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.21:306][125]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 185 [2020.05.16-05.56.21:306][125]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 71 [2020.05.16-05.56.21:781][154]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.21:786][154]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.56.21:786][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:790][154]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.56.21:790][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:793][154]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.56.21:795][154]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head012 [2020.05.16-05.56.21:796][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:809][154]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-05.56.21:810][154]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-05.56.21:810][154]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.05.16-05.56.21:810][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:816][154]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.56.21:817][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:819][154]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.56.21:820][154]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-05.56.21:820][154]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Legs05 [2020.05.16-05.56.21:820][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:823][154]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-05.56.21:823][154]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-05.56.21:824][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:827][154]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.56.21:828][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:830][154]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.56.21:830][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:832][154]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.56.21:832][154]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-05.56.21:832][154]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-05.56.21:832][154]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-05.56.21:832][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:834][154]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.56.21:834][154]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-05.56.21:834][154]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-05.56.21:834][154]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-05.56.21:835][154]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-05.56.21:835][154]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-05.56.21:836][154]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-05.56.21:836][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:840][154]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.56.21:841][154]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-05.56.21:841][154]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-05.56.21:841][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:842][154]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.21:842][154]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-05.56.21:843][154]GameFlow: (BP_Slasher_Character_15_C_0) - UpdateCustomization with item MK_Mask01 [2020.05.16-05.56.21:843][154]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.16-05.56.21:843][154]GameFlow: (BP_Slasher_Character_15_C_0) - UpdateCustomization with item MK_Body01 [2020.05.16-05.56.21:843][154]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.16-05.56.21:843][154]GameFlow: (BP_Slasher_Character_15_C_0) - UpdateCustomization with item MK_W01 [2020.05.16-05.56.21:844][154]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.16-05.56.21:883][154]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-05.56.21:883][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:898][154]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-05.56.21:902][154]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-05.56.21:902][154]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-05.56.21:902][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:907][154]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-05.56.21:907][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:915][154]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-05.56.21:916][154]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-05.56.21:916][154]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-05.56.21:916][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:920][154]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.56.21:923][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:928][154]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-05.56.21:929][154]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-05.56.21:933][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:942][154]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-05.56.21:943][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.16-05.56.21:943][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.16-05.56.21:945][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Map took 0.000172 seconds [2020.05.16-05.56.21:945][154]GameFlow: ACollectable::BeginPlay [2020.05.16-05.56.21:945][154]GameFlow: BegunPlayFenceGuid 00000000-0000-0000-0000-000000000000 [2020.05.16-05.56.21:945][154]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold2' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-05.56.21:945][154]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'MaxSicknessRevealsSurvivors' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-05.56.21:945][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PlagueEffect, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.21:945][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenMaximumSickSurvivorEffect, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: PlagueEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.21:945][154]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold2' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-05.56.21:945][154]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'MaxSicknessRevealsSurvivors' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-05.56.21:945][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PlagueEffect, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.21:945][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenMaximumSickSurvivorEffect, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: PlagueEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.21:945][154]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold2' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-05.56.21:945][154]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'MaxSicknessRevealsSurvivors' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-05.56.21:945][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PlagueEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.21:945][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenMaximumSickSurvivorEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: PlagueEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.21:945][154]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold2' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-05.56.21:945][154]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'MaxSicknessRevealsSurvivors' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-05.56.21:945][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PlagueEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.21:945][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenMaximumSickSurvivorEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: PlagueEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.21:945][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:945][154]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.21:946][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PlagueCorruptionEffect, Status Owner: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.21:946][154]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.16-05.56.21:946][154]GameFlow: GameState : Level is ready to play; map theme name: Haiti [2020.05.16-05.56.21:947][154]LogStreaming: Flushing async loaders. [2020.05.16-05.56.21:995][154]LogStreaming: Flushing async loaders took 49ms. [2020.05.16-05.56.22:156][160]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.22:174][160]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-05.56.22:317][168]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.22:317][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.22:317][168]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.22:317][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.22:317][168]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.22:317][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.56.22:356][169]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.22:369][169]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-05.56.22:371][169]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Ak_Audio_Key' which is static to it. Aborting. [2020.05.16-05.56.22:371][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Enabled [2020.05.16-05.56.22:371][169]GameFlow: OnRep_BegunPlayFenceGuid 055B9FC7-08D7-F95D-DC2D-A30298E36259 [2020.05.16-05.56.22:371][169]GameFlow: BegunPlayFenceGuid 055B9FC7-08D7-F95D-DC2D-A30298E36259 [2020.05.16-05.56.22:371][169]GameFlow: OnCreationFence 055B9FC7-08D7-F95D-DC2D-A30298E36259 [2020.05.16-05.56.22:371][169]GameFlow: Waiting for fence 055B9FC7-08D7-F95D-DC2D-A30298E36259 [2020.05.16-05.56.22:371][169]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 055B9FC708D7F95DDC2DA30298E36259 [2020.05.16-05.56.22:372][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_DullKey_C_0.Chargeable Enabled?: Disabled [2020.05.16-05.56.22:372][169]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000075 seconds [2020.05.16-05.56.22:372][169]GameFlow: ACollectable::BeginPlay [2020.05.16-05.56.22:372][169]GameFlow: BegunPlayFenceGuid 055B9FC7-08D7-F95D-DC2D-A30298E36259 [2020.05.16-05.56.22:372][169]GameFlow: OnCreationFence 055B9FC7-08D7-F95D-DC2D-A30298E36259 [2020.05.16-05.56.22:372][169]GameFlow: Warning: Already Waiting for fence 055B9FC7-08D7-F95D-DC2D-A30298E36259 [2020.05.16-05.56.22:407][171]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.56.22:407][171]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.56.22:554][178]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.22:555][178]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.22:555][178]GameFlow: OnRep_BegunPlayFenceGuid 0568778B-08D7-F95D-DC37-14A098E4541D [2020.05.16-05.56.22:555][178]GameFlow: BegunPlayFenceGuid 0568778B-08D7-F95D-DC37-14A098E4541D [2020.05.16-05.56.22:555][178]GameFlow: OnCreationFence 0568778B-08D7-F95D-DC37-14A098E4541D [2020.05.16-05.56.22:556][178]GameFlow: Waiting for fence 0568778B-08D7-F95D-DC37-14A098E4541D [2020.05.16-05.56.22:556][178]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0568778B08D7F95DDC3714A098E4541D [2020.05.16-05.56.22:556][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000035 seconds [2020.05.16-05.56.22:556][178]GameFlow: ACollectable::BeginPlay [2020.05.16-05.56.22:556][178]GameFlow: BegunPlayFenceGuid 0568778B-08D7-F95D-DC37-14A098E4541D [2020.05.16-05.56.22:556][178]GameFlow: OnCreationFence 0568778B-08D7-F95D-DC37-14A098E4541D [2020.05.16-05.56.22:556][178]GameFlow: Warning: Already Waiting for fence 0568778B-08D7-F95D-DC37-14A098E4541D [2020.05.16-05.56.22:686][186]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.22:690][186]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-05.56.22:691][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.56.22:691][186]GameFlow: OnRep_BegunPlayFenceGuid 0567E127-08D7-F95D-DC36-E82C98E44FAA [2020.05.16-05.56.22:691][186]GameFlow: BegunPlayFenceGuid 0567E127-08D7-F95D-DC36-E82C98E44FAA [2020.05.16-05.56.22:691][186]GameFlow: OnCreationFence 0567E127-08D7-F95D-DC36-E82C98E44FAA [2020.05.16-05.56.22:691][186]GameFlow: Waiting for fence 0567E127-08D7-F95D-DC36-E82C98E44FAA [2020.05.16-05.56.22:691][186]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0567E12708D7F95DDC36E82C98E44FAA [2020.05.16-05.56.22:691][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.56.22:691][186]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'LinkedVomitCooldownMovementSpeed' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-05.56.22:692][186]GameFlow: ACollectable::BeginPlay [2020.05.16-05.56.22:692][186]GameFlow: BegunPlayFenceGuid 0567E127-08D7-F95D-DC36-E82C98E44FAA [2020.05.16-05.56.22:692][186]GameFlow: OnCreationFence 0567E127-08D7-F95D-DC36-E82C98E44FAA [2020.05.16-05.56.22:692][186]GameFlow: Warning: Already Waiting for fence 0567E127-08D7-F95D-DC36-E82C98E44FAA [2020.05.16-05.56.22:800][191]GameFlow: OnRep_BegunPlayFenceGuid 0560F004-08D7-F95D-DC2F-7B3C98E39192 [2020.05.16-05.56.22:800][191]GameFlow: BegunPlayFenceGuid 0560F004-08D7-F95D-DC2F-7B3C98E39192 [2020.05.16-05.56.22:801][191]GameFlow: OnCreationFence 0560F004-08D7-F95D-DC2F-7B3C98E39192 [2020.05.16-05.56.22:801][191]GameFlow: Waiting for fence 0560F004-08D7-F95D-DC2F-7B3C98E39192 [2020.05.16-05.56.22:801][191]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0560F00408D7F95DDC2F7B3C98E39192 [2020.05.16-05.56.23:332][215]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.23:332][215]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.23:507][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.23:632][225]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.05.16-05.56.23:633][225]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.05.16-05.56.23:633][225]GameFlow: Collected received : PlaguePower_C_0. [2020.05.16-05.56.23:633][225]GameFlow: AddToInventory received : PlaguePower_C_0. [2020.05.16-05.56.23:633][225]GameFlow: Collected received : BP_Map_002_C_0. [2020.05.16-05.56.23:633][225]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-05.56.23:633][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.23:633][225]GameFlow: AddToInventory received : BP_Map_002_C_0. [2020.05.16-05.56.23:633][225]GameFlow: Fence Opened 0568778B-08D7-F95D-DC37-14A098E4541D. [2020.05.16-05.56.23:633][225]GameFlow: Fence Opened 0567E127-08D7-F95D-DC36-E82C98E44FAA. [2020.05.16-05.56.23:634][225]GameFlow: Fence Opened 0560F004-08D7-F95D-DC2F-7B3C98E39192. [2020.05.16-05.56.23:635][225]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.05.16-05.56.23:636][225]GameFlow: SetLoadoutSpawned. [2020.05.16-05.56.23:882][237]GameFlow: Collected received : BP_Item_Camper_DullKey_C_0. [2020.05.16-05.56.23:882][237]GameFlow: AddToInventory received : BP_Item_Camper_DullKey_C_0. [2020.05.16-05.56.23:883][237]GameFlow: Fence Opened 055B9FC7-08D7-F95D-DC2D-A30298E36259. [2020.05.16-05.56.24:014][241]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.24:014][241]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.24:014][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:014][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:015][241]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.24:015][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:015][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:017][241]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.56.24:017][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:018][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:018][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:018][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:018][241]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.24:018][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:018][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:018][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:018][241]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.24:019][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:019][241]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.24:019][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:019][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:020][241]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.24:020][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:020][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:021][241]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.24:021][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:021][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:021][241]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.24:021][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:022][241]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.24:022][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:023][241]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.24:023][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:024][241]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.24:024][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:025][241]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.56.24:026][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:028][241]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.56.24:028][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: PlagueAddon02Effect, Status Owner: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: Addon_Plague_PrayerTabletFragment, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:028][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:029][241]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.24:029][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WorshipMovementSpeedHoldingEffect, Status Owner: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.021739, Originating Effect: Addon_Plague_PrayerTabletFragment, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:029][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:030][241]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.24:030][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:030][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:031][241]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.24:031][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:031][241]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.24:031][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:031][241]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.24:032][241]LogStreaming: Flushing async loaders. [2020.05.16-05.56.24:032][241]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.24:348][257]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.24:348][257]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.24:610][267]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.25:331][302]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.25:331][302]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.25:615][314]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.25:682][318]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.25:684][318]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-05.56.25:684][318]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-05.56.25:737][320]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.56.25:737][320]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.56.25:737][320]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.56.25:737][320]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.16-05.56.25:737][320]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.16-05.56.25:737][320]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.16-05.56.25:737][320]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.16-05.56.25:737][320]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.16-05.56.25:754][320]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17844] [2020.05.16-05.56.25:754][320]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-05.56.25:755][320]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3781&schemaVersion=0] [2020.05.16-05.56.25:755][320]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 9B9D770801001001 [2020.05.16-05.56.25:755][320]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_RainbowMap Addon1: Addon_Map_006 Addon2: Addon_Map_008 Perk1: DeadHard 2 Perk2: Iron_Will 2 Perk3: Self_Care 1 Perk4: Resilience 2 Offering: _EMPTY_ [2020.05.16-05.56.25:761][320]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.56.25:761][320]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='39.456' TotalLoadTime='42.822' TimeStamp='2020-05-16T05:56:23.173Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC235308D7F95DC68D3A8A96B9BE4E' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-05.56.25:761][320]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.16-05.56.25:762][320]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='42.822' TimeStamp='2020-05-16T05:56:23.173Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC235308D7F95DC68D3A8A96B9BE4E' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-05.56.25:762][320]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.16-05.56.25:762][320]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.16-05.56.25:767][321]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-05.56.25:767][321]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-05.56.25:767][321]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.229.124.19//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435465?CharacterLevel=43?PrestigeLevel=2?Power=Item_Camper_RainbowMap?Offering=EscapeCake?KillerPips=0?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Map_006;Addon_Map_008?Perks=DeadHard;Iron_Will;Self_Care;Resilience?PerkLevels=2;2;1;2?CustomizationParts=DK_Head01;DK_Torso01_P01;DK_Legs01_P01?PlatformAccountId=76561198102322587?MirrorsId=9109f355-5050-4df9-aecf-2dd738964691?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-05.56.25:785][323]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDBDE533D0] Result: '1' k_EResultOK (success) [2020.05.16-05.56.25:806][324]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.047393 seconds [2020.05.16-05.56.25:993][333]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3781&schemaVersion=0] [2020.05.16-05.56.25:993][333]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-05.56.26:330][348]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.26:330][348]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.26:698][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.26:770][370]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-05.56.26:770][370]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.16-05.56.26:770][370]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:771][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-05.56.26:771][370]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:771][370]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:771][370]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:771][370]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.16-05.56.26:771][370]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-05.56.26:772][370]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:772][370]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-05.56.26:772][370]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:772][370]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:772][370]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:778][371]r.CullAll = "0" [2020.05.16-05.56.26:787][371]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:787][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.16-05.56.26:809][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-05.56.26:818][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-05.56.26:818][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-05.56.26:823][371]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:824][371]GameFlow: InGameContextComponent::Enter [2020.05.16-05.56.26:824][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.16-05.56.26:826][371]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.16-05.56.26:826][371]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.56.26:826][371]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.16-05.56.26:826][371]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-05.56.26:826][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.16-05.56.26:827][371]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:827][371]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:827][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.16-05.56.26:832][371]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:833][371]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:833][371]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-05.56.26:833][371]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:833][371]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:833][371]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:833][371]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.16-05.56.26:833][371]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:833][371]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:833][371]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold2' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.16-05.56.26:833][371]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:833][371]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:833][371]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:833][371]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:833][371]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:833][371]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.26:834][371]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.16-05.56.27:150][372]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-05.56.27:150][372]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-05.56.27:157][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.56.27:166][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198102322587 playerName:Doctor isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-05.56.27:175][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198210597396 playerName:iHollyZinhO isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-05.56.27:180][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198928208641 playerName:EscorrimentoNaFerida isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-05.56.27:187][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198304742081 playerName:ALAN BIDA isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.16-05.56.27:188][372]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.27:188][372]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.27:189][372]LogStreaming: Flushing async loaders. [2020.05.16-05.56.27:189][372]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.27:189][372]LogStreaming: Flushing async loaders. [2020.05.16-05.56.27:189][372]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.27:189][372]LogStreaming: Flushing async loaders. [2020.05.16-05.56.27:190][372]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.27:190][372]LogStreaming: Flushing async loaders. [2020.05.16-05.56.27:190][372]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.27:190][372]LogStreaming: Flushing async loaders. [2020.05.16-05.56.27:191][372]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.27:191][372]LogStreaming: Flushing async loaders. [2020.05.16-05.56.27:192][372]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.27:192][372]LogStreaming: Flushing async loaders. [2020.05.16-05.56.27:192][372]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.27:192][372]LogStreaming: Flushing async loaders. [2020.05.16-05.56.27:192][372]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.27:192][372]LogStreaming: Flushing async loaders. [2020.05.16-05.56.27:193][372]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.27:193][372]LogStreaming: Flushing async loaders. [2020.05.16-05.56.27:193][372]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.27:193][372]LogStreaming: Flushing async loaders. [2020.05.16-05.56.27:193][372]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-05.56.27:366][374]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.27:366][374]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.27:475][378]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.56.27:475][378]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.16-05.56.27:509][379]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.56.27:509][379]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.16-05.56.27:646][383]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-05.56.27:646][383]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: ALAN BIDA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InMatch [2020.05.16-05.56.27:712][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.27:801][388]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198928208641 [2020.05.16-05.56.27:810][388]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198928208641, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...0E2F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.16-05.56.27:810][388]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.16-05.56.27:842][389]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-05.56.27:843][389]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...0E2F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.16-05.56.27:843][389]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.16-05.56.27:928][392]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198304742081 [2020.05.16-05.56.27:947][392]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198304742081, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.16-05.56.27:947][392]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ALAN BIDA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InMatch [2020.05.16-05.56.28:344][404]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.28:344][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.28:719][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.29:312][433]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.29:312][433]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.29:812][448]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 133 [2020.05.16-05.56.29:812][448]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 123 [2020.05.16-05.56.30:323][467]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.30:323][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.30:323][467]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.30:323][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.30:815][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.31:323][497]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.31:323][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.31:323][497]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.31:323][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.56.31:915][514]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.56.31:915][514]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.56.32:335][528]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.32:335][528]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.32:915][548]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.33:334][565]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.33:334][565]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.33:997][590]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.34:218][598]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.16-05.56.34:218][598]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.16-05.56.34:219][598]LogStreaming: Display: Flushing async loaders. [2020.05.16-05.56.34:219][598]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-05.56.34:220][598]LogQuestEvent: A Quest was evaluated [2020.05.16-05.56.34:221][598]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.56.34:221][598]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.56.34:221][598]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.56.34:248][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.16-05.56.34:270][600]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.05.16-05.56.34:270][600]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.16-05.56.34:270][600]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.05.16-05.56.34:272][600]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.34:272][600]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.34:272][600]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.34:342][603]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.34:342][603]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.34:345][603]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.56.34:345][603]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.56.34:345][603]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.56.34:370][604]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.34:370][604]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.34:370][604]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.34:537][610]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.34:538][610]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.34:538][610]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.35:096][631]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.35:248][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.16-05.56.35:353][640]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.35:353][640]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.35:378][641]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.56.35:378][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.35:378][641]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.56.35:378][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.35:380][641]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.35:380][641]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.35:380][641]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.56.35:380][641]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.56.35:380][641]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.35:380][641]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.56.35:380][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.35:380][641]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.56.35:380][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.35:380][641]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.56.35:380][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.35:380][641]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.56.35:448][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.56.35:450][644]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.35:450][644]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.56.35:450][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.35:450][644]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.35:450][644]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.56.35:450][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.35:450][644]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.56.35:451][644]Interaction: Interaction time: 1.500000 [2020.05.16-05.56.35:451][644]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.56.35:451][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.36:113][673]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.36:251][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.16-05.56.36:351][684]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.36:351][684]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.36:946][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.56.37:026][713]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.56.37:026][713]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.56.37:026][713]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.56.37:026][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.37:205][721]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.37:290][725]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.56.37:290][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.56.37:463][727]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.37:463][727]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.37:870][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_0] [2020.05.16-05.56.37:870][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.37:870][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_0] [2020.05.16-05.56.37:870][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.37:870][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_0] [2020.05.16-05.56.37:870][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.37:870][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_0] [2020.05.16-05.56.37:870][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.37:937][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_0] [2020.05.16-05.56.37:937][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.37:937][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] [2020.05.16-05.56.37:937][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.38:208][750]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.38:334][754]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.38:334][754]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.38:505][759]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_0] [2020.05.16-05.56.38:505][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.38:505][759]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_0] [2020.05.16-05.56.38:505][759]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-05.56.39:191][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.39:192][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.56.39:227][783]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.39:227][783]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.56.39:227][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.39:227][783]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.39:228][783]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.56.39:228][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.39:235][783]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.39:319][786]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.39:319][786]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.39:651][796]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_0] [2020.05.16-05.56.39:651][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.39:651][796]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_0] [2020.05.16-05.56.39:651][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.39:651][796]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_0] [2020.05.16-05.56.39:651][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.39:651][796]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_0] [2020.05.16-05.56.39:651][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.40:303][817]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.40:727][835]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.40:727][835]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.56.40:727][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.40:727][835]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.40:727][835]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.56.40:727][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.56.40:727][835]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.56.40:727][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.56.40:727][835]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.56.40:727][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.40:727][835]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.56.40:727][835]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.56.40:727][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.40:728][835]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-05.56.41:058][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.41:317][860]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.41:322][861]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.41:323][861]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.41:697][877]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.56.41:697][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.41:698][877]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.56.41:698][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.41:703][877]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.41:703][877]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.41:703][877]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.56.41:703][877]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.56.41:703][877]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.41:703][877]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.56.41:703][877]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.41:703][877]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.56.41:703][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.41:704][877]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.56.41:704][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.41:704][877]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.56.41:765][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.56.41:767][880]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.41:767][880]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.56.41:767][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.41:767][880]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.41:767][880]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.56.41:767][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.41:767][880]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.56.41:767][880]Interaction: Interaction time: 1.500000 [2020.05.16-05.56.41:767][880]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.56.41:767][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.42:330][904]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.42:330][904]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.42:401][907]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.43:295][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.56.43:321][943]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.56.43:321][943]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.56.43:321][943]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.56.43:321][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.43:348][944]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.43:348][944]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.43:380][945]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.56.43:380][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.56.43:428][946]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.44:349][974]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.44:349][974]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.44:521][979]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.45:282][ 2]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.16-05.56.45:282][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.45:286][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.56.45:329][ 3]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.45:329][ 3]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.56.45:329][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.45:329][ 3]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.45:329][ 3]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.56.45:329][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.45:364][ 4]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.45:364][ 4]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.45:604][ 13]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.45:647][ 15]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.05.16-05.56.45:647][ 15]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.16-05.56.45:954][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.45:984][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.56.46:346][ 39]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.46:346][ 39]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_6] [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_6] [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_6] [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_6] [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_6] [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_6] [2020.05.16-05.56.46:381][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.46:619][ 47]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.46:818][ 53]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.46:819][ 53]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.56.46:819][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.46:819][ 53]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.46:819][ 53]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.56.46:819][ 53]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.56.46:819][ 53]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.56.46:819][ 53]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.56.46:819][ 53]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.56.46:819][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.46:819][ 53]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.56.46:819][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.56.46:819][ 53]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.46:819][ 53]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.46:959][ 58]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.16-05.56.46:959][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.46:959][ 58]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.16-05.56.46:959][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.46:960][ 58]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.46:960][ 58]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.46:960][ 58]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.56.46:960][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.56.46:960][ 58]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.46:960][ 58]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.16-05.56.46:960][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.46:960][ 58]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.56.46:960][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.46:960][ 58]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.05.16-05.56.46:960][ 58]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.56.46:960][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.46:998][ 59]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.56.47:313][ 71]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.47:313][ 71]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.47:313][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-05.56.47:314][ 71]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.47:314][ 71]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.56.47:314][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.47:314][ 71]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.47:314][ 71]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.56.47:314][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.47:314][ 71]Interaction: Interaction time: 11.200000 [2020.05.16-05.56.47:314][ 71]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.05.16-05.56.47:314][ 71]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 11.200000 Timestamp 0.000000 [2020.05.16-05.56.47:314][ 71]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.56.47:314][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.47:338][ 72]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.16-05.56.47:362][ 73]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.56.47:704][ 87]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.48:320][110]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.48:320][110]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.48:705][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.49:343][153]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.49:343][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.49:721][167]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.50:327][187]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.50:328][187]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.50:815][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.51:338][226]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.51:338][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.51:829][242]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.52:328][257]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.52:328][257]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.52:896][275]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.53:339][293]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.53:339][293]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.54:009][320]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.54:357][334]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.54:357][334]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.55:020][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.55:362][371]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.55:362][371]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.56:105][402]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.56:322][411]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.56:322][411]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.56:770][426]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.56.56:770][426]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.56:770][426]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.56.56:771][426]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.56:776][426]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.56:776][426]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.56:776][426]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.56.56:776][426]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.56.56:776][426]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.56:777][426]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.56.56:777][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.56:777][426]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.56.56:777][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.56:777][426]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.56.56:777][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.56:777][426]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.56.56:834][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.56.56:836][428]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.56:836][428]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.56.56:836][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.56:836][428]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.56.56:836][428]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.56.56:836][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.56:836][428]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.56.56:836][428]Interaction: Interaction time: 1.500000 [2020.05.16-05.56.56:836][428]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.56.56:836][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.57:109][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.57:335][445]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.57:336][445]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.58:135][471]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.58:320][477]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.58:321][477]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.56.58:332][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.56.58:391][479]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.56.58:391][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.56.58:394][479]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.56.58:394][479]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.56.58:394][479]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.56.58:394][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.58:543][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-05.56.58:669][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.16-05.56.58:672][489]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.58:672][489]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.56.58:672][489]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.56.58:672][489]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.56.58:672][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.58:672][489]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.56.58:672][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.58:673][489]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.58:673][489]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.56.58:673][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.58:673][489]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.58:673][489]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.56.58:673][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.58:673][489]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.58:673][489]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.56.58:673][489]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.56.58:673][489]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.56.58:673][489]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.56.58:673][489]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.56.58:673][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.58:674][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.16-05.56.58:674][489]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.58:674][489]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.56.58:688][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.16-05.56.59:012][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-05.56.59:012][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.59:012][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.16-05.56.59:012][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.59:012][500]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.05.16-05.56.59:012][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.59:038][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.56.59:053][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-05.56.59:053][502]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.59:055][502]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.56.59:055][502]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.56.59:055][502]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-05.56.59:055][502]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.56.59:055][502]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.56.59:055][502]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-05.56.59:055][502]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.59:055][502]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-05.56.59:055][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.59:056][502]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.56.59:056][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.59:056][502]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.56.59:106][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-05.56.59:186][506]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-05.56.59:186][506]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.56.59:193][506]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.56.59:193][506]LogDBDPlayerMovement: StopSnapping Final Location (11573.394531 10725.153320 87.859596) [2020.05.16-05.56.59:194][506]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.56.59:194][506]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.56.59:194][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.59:194][506]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.56.59:194][506]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.56.59:194][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.59:194][506]Interaction: Interaction time: 80.000000 [2020.05.16-05.56.59:194][506]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.56.59:195][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.56.59:225][507]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.56.59:315][510]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.56.59:315][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-05.56.59:354][511]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.56.59:354][511]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.00:316][544]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.00:316][544]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.57.00:316][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.00:316][544]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.00:316][544]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.57.00:316][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.00:318][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.57.00:318][544]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.01:334][577]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.01:334][577]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.01:427][580]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.01:804][593]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.01:804][593]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.57.01:804][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.01:804][593]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.01:804][593]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.57.01:805][593]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.01:805][593]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.57.01:805][593]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.01:805][593]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.57.01:805][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.01:805][593]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.57.01:805][593]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.01:805][593]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.01:805][593]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.02:316][612]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.02:316][612]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.02:316][612]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.02:316][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.02:320][612]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.02:320][612]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.02:320][612]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.57.02:320][612]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.02:321][612]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.02:321][612]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.02:321][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.02:321][612]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.02:321][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.02:321][612]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.02:321][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.02:321][612]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.57.02:343][613]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.02:343][613]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.02:368][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.57.02:381][614]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.02:381][614]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.02:381][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.02:381][614]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.02:381][614]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.57.02:381][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.02:381][614]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.57.02:382][614]Interaction: Interaction time: 1.500000 [2020.05.16-05.57.02:382][614]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.57.02:382][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.02:529][619]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.03:353][646]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.03:353][646]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.03:605][655]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.03:903][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.57.03:936][666]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.57.03:936][666]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.57.03:936][666]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.57.03:936][666]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.04:356][682]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.04:356][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.04:383][683]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.57.04:383][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.57.04:606][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.04:753][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6827872395515442, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-05.57.04:753][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-05.57.04:795][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02956372685730457, xOffset=0, yOffset=0) [2020.05.16-05.57.04:818][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05961799994111061, xOffset=0, yOffset=0) [2020.05.16-05.57.04:859][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09030500054359436, xOffset=0, yOffset=0) [2020.05.16-05.57.04:882][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1182854548096657, xOffset=0, yOffset=0) [2020.05.16-05.57.04:908][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1411480903625488, xOffset=0, yOffset=0) [2020.05.16-05.57.04:944][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1659999936819077, xOffset=0, yOffset=0) [2020.05.16-05.57.04:966][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1928976327180862, xOffset=0, yOffset=0) [2020.05.16-05.57.05:012][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2264579981565475, xOffset=0, yOffset=0) [2020.05.16-05.57.05:035][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2561633586883545, xOffset=0, yOffset=0) [2020.05.16-05.57.05:078][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2880979180335999, xOffset=0, yOffset=0) [2020.05.16-05.57.05:110][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3246533870697021, xOffset=0, yOffset=0) [2020.05.16-05.57.05:135][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3475948572158813, xOffset=0, yOffset=0) [2020.05.16-05.57.05:178][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3787382245063782, xOffset=0, yOffset=0) [2020.05.16-05.57.05:209][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4108047783374786, xOffset=0, yOffset=0) [2020.05.16-05.57.05:245][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4385496079921722, xOffset=0, yOffset=0) [2020.05.16-05.57.05:265][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46512296795845, xOffset=0, yOffset=0) [2020.05.16-05.57.05:316][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4994437098503113, xOffset=0, yOffset=0) [2020.05.16-05.57.05:346][714]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.05:346][714]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.05:370][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5442612767219543, xOffset=0, yOffset=0) [2020.05.16-05.57.05:383][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57263571023941, xOffset=0, yOffset=0) [2020.05.16-05.57.05:407][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5957638025283813, xOffset=0, yOffset=0) [2020.05.16-05.57.05:435][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6188868880271912, xOffset=0, yOffset=0) [2020.05.16-05.57.05:480][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.643887460231781, xOffset=0, yOffset=0) [2020.05.16-05.57.05:492][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6692892909049988, xOffset=0, yOffset=0) [2020.05.16-05.57.05:513][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6923703551292419, xOffset=0, yOffset=0) [2020.05.16-05.57.05:539][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7154252529144287, xOffset=0, yOffset=0) [2020.05.16-05.57.05:566][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7385199666023254, xOffset=0, yOffset=0) [2020.05.16-05.57.05:585][723]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-05.57.05:585][723]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-05.57.05:589][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-05.57.05:613][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.05:686][727]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-05.57.05:686][727]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-05.57.06:097][742]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDA8B7D930] Result: '1' k_EResultOK (success) [2020.05.16-05.57.06:097][742]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDA8B7D930]' succeeded in 0.410662 seconds [2020.05.16-05.57.06:136][743]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDA8B7D930] Result: '1' k_EResultOK (success) [2020.05.16-05.57.06:161][744]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.467377 seconds [2020.05.16-05.57.06:302][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.57.06:322][749]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.06:322][749]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.06:325][749]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.06:325][749]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.57.06:325][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.06:325][749]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.06:325][749]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.57.06:325][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.06:616][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.07:318][784]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.07:318][784]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.07:714][798]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.07:866][804]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.07:866][804]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.57.07:866][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.07:866][804]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.07:866][804]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.57.07:866][804]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.07:866][804]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.57.07:866][804]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.07:866][804]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.57.07:866][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.07:866][804]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.57.07:866][804]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.07:866][804]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.07:866][804]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.08:344][821]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.08:344][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.08:774][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7028434276580811, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-05.57.08:774][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-05.57.08:798][836]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.08:799][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030688090249896, xOffset=0, yOffset=0) [2020.05.16-05.57.08:829][837]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05810344964265823, xOffset=0, yOffset=0) [2020.05.16-05.57.08:852][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08080653846263885, xOffset=0, yOffset=0) [2020.05.16-05.57.08:878][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1034608110785484, xOffset=0, yOffset=0) [2020.05.16-05.57.08:903][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1260877251625061, xOffset=0, yOffset=0) [2020.05.16-05.57.08:927][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1486656367778778, xOffset=0, yOffset=0) [2020.05.16-05.57.08:960][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1711912751197815, xOffset=0, yOffset=0) [2020.05.16-05.57.08:992][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1971854567527771, xOffset=0, yOffset=0) [2020.05.16-05.57.09:008][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2201543748378754, xOffset=0, yOffset=0) [2020.05.16-05.57.09:039][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2428320944309235, xOffset=0, yOffset=0) [2020.05.16-05.57.09:064][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2718984484672546, xOffset=0, yOffset=0) [2020.05.16-05.57.09:093][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2998307347297668, xOffset=0, yOffset=0) [2020.05.16-05.57.09:118][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3223264515399933, xOffset=0, yOffset=0) [2020.05.16-05.57.09:143][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3447750806808472, xOffset=0, yOffset=0) [2020.05.16-05.57.09:166][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3671664297580719, xOffset=0, yOffset=0) [2020.05.16-05.57.09:211][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4002828001976013, xOffset=0, yOffset=0) [2020.05.16-05.57.09:229][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4226080775260925, xOffset=0, yOffset=0) [2020.05.16-05.57.09:259][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4448825418949127, xOffset=0, yOffset=0) [2020.05.16-05.57.09:279][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4671235382556915, xOffset=0, yOffset=0) [2020.05.16-05.57.09:303][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.489314079284668, xOffset=0, yOffset=0) [2020.05.16-05.57.09:327][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.511468231678, xOffset=0, yOffset=0) [2020.05.16-05.57.09:346][857]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.09:346][857]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.09:351][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5335570573806763, xOffset=0, yOffset=0) [2020.05.16-05.57.09:385][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5555957555770874, xOffset=0, yOffset=0) [2020.05.16-05.57.09:410][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5780421495437622, xOffset=0, yOffset=0) [2020.05.16-05.57.09:425][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6000440716743469, xOffset=0, yOffset=0) [2020.05.16-05.57.09:450][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6220311522483826, xOffset=0, yOffset=0) [2020.05.16-05.57.09:471][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6439819931983948, xOffset=0, yOffset=0) [2020.05.16-05.57.09:496][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6658923625946045, xOffset=0, yOffset=0) [2020.05.16-05.57.09:519][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6877703666687012, xOffset=0, yOffset=0) [2020.05.16-05.57.09:543][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.70959460735321, xOffset=0, yOffset=0) [2020.05.16-05.57.09:580][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7313653230667114, xOffset=0, yOffset=0) [2020.05.16-05.57.09:589][867]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-05.57.09:589][867]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-05.57.09:589][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:599][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:604][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-05.57.09:617][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:639][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:663][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:694][871]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-05.57.09:694][871]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-05.57.09:696][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:718][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:747][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:779][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:807][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:808][875]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.09:831][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:855][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:894][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:910][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:944][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:966][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.09:997][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.10:114][887]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB2D3DB10] Result: '1' k_EResultOK (success) [2020.05.16-05.57.10:114][887]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB2D3DB10]' succeeded in 0.411464 seconds [2020.05.16-05.57.10:161][888]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB2D3DB10] Result: '1' k_EResultOK (success) [2020.05.16-05.57.10:182][889]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.486202 seconds [2020.05.16-05.57.10:333][893]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.10:333][893]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.10:815][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.11:351][929]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.11:351][929]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.11:906][950]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.12:356][966]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.12:356][966]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.12:924][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.13:358][ 5]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.13:358][ 5]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.14:025][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.14:322][ 35]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.14:323][ 35]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.15:128][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.15:330][ 72]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.15:330][ 72]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.16:219][102]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.16:354][106]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.16:354][106]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.17:236][135]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.17:236][135]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.17:236][135]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.17:236][135]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.17:241][135]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.17:241][135]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.17:241][135]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.57.17:241][135]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.17:241][135]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.17:242][135]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.17:242][135]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.17:242][135]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.17:242][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.17:242][135]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.17:242][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.17:242][135]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.57.17:303][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.57.17:308][137]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.17:308][137]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.17:308][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.17:308][137]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.17:308][137]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.57.17:308][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.17:308][137]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.57.17:308][137]Interaction: Interaction time: 1.500000 [2020.05.16-05.57.17:308][137]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.57.17:309][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.17:316][137]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.18:330][170]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.18:357][171]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.18:357][171]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.18:819][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.57.18:867][189]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.57.18:867][189]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.57.18:867][189]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.57.18:867][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.19:332][205]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.19:332][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.19:426][208]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.19:816][222]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.57.19:817][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.57.20:339][242]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.20:339][242]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.20:503][248]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.21:352][280]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.21:352][280]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.21:511][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.21:682][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.57.21:755][294]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.21:755][294]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.57.21:755][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.21:755][294]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.21:755][294]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.57.21:755][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.22:348][317]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.22:348][317]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.22:598][327]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.23:265][355]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.23:265][355]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.57.23:265][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.23:265][355]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.23:265][355]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.57.23:265][355]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.23:265][355]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.57.23:265][355]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.23:265][355]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.57.23:265][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.23:265][355]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.57.23:265][355]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.23:265][355]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.23:265][355]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.23:315][357]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.23:315][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.23:623][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.23:769][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3603396713733673, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-05.57.23:769][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-05.57.23:790][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02087699994444847, xOffset=0, yOffset=0) [2020.05.16-05.57.23:819][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04180054366588593, xOffset=0, yOffset=0) [2020.05.16-05.57.23:854][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0631023570895195, xOffset=0, yOffset=0) [2020.05.16-05.57.23:864][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08713790029287338, xOffset=0, yOffset=0) [2020.05.16-05.57.23:886][378]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1083419919013977, xOffset=0, yOffset=0) [2020.05.16-05.57.23:917][379]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.23:917][379]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.23:917][379]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.23:917][379]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.23:922][379]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.23:922][379]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.23:922][379]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.57.23:922][379]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.23:923][379]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.23:923][379]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.23:923][379]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.23:923][379]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.23:923][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.23:923][379]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.23:923][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.23:924][379]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.57.23:929][379]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1410487145185471, xOffset=0, yOffset=0) [2020.05.16-05.57.23:947][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.161918893456459, xOffset=0, yOffset=0) [2020.05.16-05.57.23:969][381]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1827778965234756, xOffset=0, yOffset=0) [2020.05.16-05.57.23:986][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.57.23:988][382]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.23:988][382]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.23:988][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.23:988][382]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.23:988][382]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.57.23:988][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.23:988][382]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.57.23:988][382]Interaction: Interaction time: 1.500000 [2020.05.16-05.57.23:988][382]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.57.23:988][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.23:991][382]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2036066204309464, xOffset=0, yOffset=0) [2020.05.16-05.57.24:027][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.229040801525116, xOffset=0, yOffset=0) [2020.05.16-05.57.24:048][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2554035186767578, xOffset=0, yOffset=0) [2020.05.16-05.57.24:084][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2852627038955688, xOffset=0, yOffset=0) [2020.05.16-05.57.24:107][386]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3061350584030151, xOffset=0, yOffset=0) [2020.05.16-05.57.24:127][387]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3269717991352081, xOffset=0, yOffset=0) [2020.05.16-05.57.24:152][388]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3502466082572937, xOffset=0, yOffset=0) [2020.05.16-05.57.24:174][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3710637092590332, xOffset=0, yOffset=0) [2020.05.16-05.57.24:198][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3918774425983429, xOffset=0, yOffset=0) [2020.05.16-05.57.24:221][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.412669450044632, xOffset=0, yOffset=0) [2020.05.16-05.57.24:244][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4334232807159424, xOffset=0, yOffset=0) [2020.05.16-05.57.24:265][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45412865281105, xOffset=0, yOffset=0) [2020.05.16-05.57.24:288][394]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4748078286647797, xOffset=0, yOffset=0) [2020.05.16-05.57.24:313][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4954417347908, xOffset=0, yOffset=0) [2020.05.16-05.57.24:330][396]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.24:330][396]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.24:332][396]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-05.57.24:332][396]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-05.57.24:344][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-05.57.24:470][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-05.57.24:699][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.25:291][434]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.960859 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.57.25:345][436]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.25:345][436]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.25:490][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.57.25:589][445]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.57.25:589][445]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.57.25:589][445]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.57.25:589][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.25:707][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.26:075][462]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.57.26:076][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.57.26:325][471]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.26:325][471]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.26:712][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.27:326][505]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.27:326][505]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.27:442][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-05.57.27:714][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.27:965][529]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.27:965][529]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.57.27:965][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.27:966][529]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.27:966][529]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.57.27:966][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.27:968][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.57.28:376][543]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.28:376][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.28:812][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.29:341][576]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.29:342][576]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.29:490][581]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.29:491][581]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.57.29:491][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.29:492][581]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.29:492][581]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.57.29:492][581]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.29:492][581]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.57.29:492][581]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.29:492][581]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.57.29:492][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.29:492][581]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.57.29:492][581]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.29:492][581]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.29:492][581]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.29:902][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.30:356][614]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.30:356][614]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.30:917][633]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.31:210][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.57.31:212][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.57.31:236][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.57.31:262][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.57.31:283][647]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-05.57.31:283][647]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-05.57.31:283][647]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.31:283][647]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.57.31:283][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.31:283][647]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.31:283][647]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.57.31:283][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.31:283][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.57.31:307][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.31:307][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.57.31:307][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.31:307][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.31:307][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-05.57.31:307][648]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.31:307][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-05.57.31:307][648]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.31:307][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.57.31:307][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.31:307][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-05.57.31:307][648]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.31:307][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-05.57.31:307][648]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.31:307][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.31:329][649]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.31:329][649]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.31:334][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.57.31:337][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-05.57.31:404][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-05.57.31:449][654]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-05.57.31:450][654]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.273978 [2020.05.16-05.57.31:450][654]GameFlow: Daily Ritual Handler : 0.273978 progress added to Ritual DR_repair, by event GameEvent.ScoreEvent.Camper.GeneratorPercent or DBDScore_Count, totalling 2.053645 out of threshold 3.000000 [2020.05.16-05.57.31:450][654]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.GeneratorPercent [2020.05.16-05.57.31:461][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.57.31:735][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-05.57.31:735][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.31:735][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.05.16-05.57.31:735][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.31:735][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.05.16-05.57.31:735][664]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.31:889][671]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDAB9B0E80] Result: '1' k_EResultOK (success) [2020.05.16-05.57.31:891][671]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDAB9B0E80]' succeeded in 0.439027 seconds [2020.05.16-05.57.31:932][673]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDAB9B0E80] Result: '1' k_EResultOK (success) [2020.05.16-05.57.31:955][674]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489486 seconds [2020.05.16-05.57.32:025][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.32:319][685]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.957356 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.57.32:359][686]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.32:359][686]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.32:674][696]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.57.32:674][696]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.32:674][696]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.57.32:674][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.32:677][696]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.32:677][696]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.32:677][696]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.57.32:677][696]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.32:677][696]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.32:678][696]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.57.32:678][696]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.32:678][696]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.32:678][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.32:678][696]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.05.16-05.57.32:678][696]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.32:678][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.33:109][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.33:356][723]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.33:356][723]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.33:850][740]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.33:850][740]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.33:850][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.33:850][740]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.33:850][740]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.16-05.57.33:850][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.33:850][740]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.33:850][740]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.33:850][740]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.57.33:850][740]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.33:850][740]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.57.33:851][740]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.33:851][740]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.57.33:851][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.33:851][740]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.57.33:851][740]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.33:851][740]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.34:051][748]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.16-05.57.34:051][748]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.34:051][748]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.16-05.57.34:051][748]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.34:052][748]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.34:052][748]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.34:052][748]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.57.34:052][748]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.34:052][748]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.34:052][748]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.16-05.57.34:052][748]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.34:052][748]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.34:052][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.34:052][748]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.05.16-05.57.34:052][748]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.34:052][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.34:204][754]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.34:334][759]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.34:334][759]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.35:314][789]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.35:606][798]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.35:606][798]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.35:606][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.35:606][798]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.35:606][798]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.57.35:606][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.35:606][798]Interaction: Interaction time: 0.000000 [2020.05.16-05.57.35:606][798]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.35:606][798]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.57.35:606][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.35:606][798]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.35:606][798]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.57.35:606][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.35:606][798]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.35:606][798]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.57.35:606][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.35:606][798]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.35:606][798]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.57.35:606][798]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.35:606][798]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.57.35:606][798]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.35:606][798]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.57.35:606][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.35:606][798]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.16-05.57.35:606][798]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.35:606][798]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.35:804][804]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.57.35:804][804]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.35:804][804]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.57.35:804][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.35:806][804]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.35:806][804]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.35:806][804]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.57.35:806][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.35:806][804]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.35:806][804]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.57.35:806][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.35:806][804]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.35:806][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.35:806][804]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.05.16-05.57.35:806][804]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.35:807][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.36:319][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.36:349][822]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.36:349][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.37:327][863]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.37:327][863]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.37:327][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.37:327][863]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.37:327][863]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.57.37:327][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.37:327][863]Interaction: Interaction time: 0.000000 [2020.05.16-05.57.37:327][863]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.57.37:327][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.37:349][864]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.37:349][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.37:350][864]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.37:350][864]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.57.37:350][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.37:350][864]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.37:350][864]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.57.37:350][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.37:398][866]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.37:398][866]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.57.37:398][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.37:398][866]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.37:398][866]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.57.37:398][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.37:398][866]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.57.37:398][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.37:398][866]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.57.37:398][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.37:398][866]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.57.37:398][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.37:398][866]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.37:408][866]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.37:971][890]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.37:971][890]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.37:971][890]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.37:971][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.37:974][890]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.37:974][890]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.37:974][890]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.57.37:974][890]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.37:974][890]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.37:974][890]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.37:974][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.37:974][890]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.37:974][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.37:974][890]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.37:974][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.37:974][890]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.57.38:005][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.57.38:009][891]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.38:010][891]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.38:010][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.38:010][891]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.38:010][891]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.57.38:010][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.38:010][891]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.57.38:010][891]Interaction: Interaction time: 1.500000 [2020.05.16-05.57.38:010][891]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.57.38:010][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.38:313][902]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.38:313][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.38:359][904]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.57.38:359][904]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.38:359][904]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.57.38:359][904]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.38:360][904]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.38:360][904]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.38:360][904]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.57.38:360][904]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.38:360][904]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.38:360][904]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.57.38:360][904]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.38:360][904]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.38:360][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.38:360][904]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.05.16-05.57.38:360][904]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.38:360][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.38:410][906]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.38:796][921]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.38:796][921]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.38:796][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.38:796][921]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.38:796][921]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.16-05.57.38:796][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.38:796][921]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.38:796][921]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.38:796][921]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.57.38:797][921]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.38:797][921]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.57.38:797][921]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.38:797][921]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.57.38:797][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.38:797][921]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.16-05.57.38:797][921]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.38:797][921]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.39:319][942]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.39:319][942]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.39:494][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.57.39:515][950]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.39:558][952]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.57.39:558][952]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.57.39:558][952]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.57.39:558][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.39:599][954]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.16-05.57.40:029][970]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.57.40:030][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.57.40:341][983]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.40:341][983]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.40:610][993]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.41:333][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.41:333][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.41:730][ 40]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.41:946][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.57.41:979][ 49]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.41:979][ 49]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.57.41:979][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.41:979][ 49]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.41:980][ 49]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.57.41:980][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.42:335][ 64]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.42:335][ 64]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.42:809][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.43:348][105]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.43:348][105]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.43:467][109]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.43:467][109]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.57.43:467][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.43:467][109]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.43:467][109]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.57.43:467][109]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.43:467][109]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.57.43:467][109]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.43:467][109]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.57.43:468][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.43:468][109]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.57.43:468][109]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.43:468][109]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.43:468][109]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.43:532][112]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.821074 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.57.43:903][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.44:301][142]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.44:301][142]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.44:301][142]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.44:301][142]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.44:304][142]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.44:304][142]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.44:304][142]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.57.44:304][142]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.44:304][142]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.44:304][142]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.44:304][142]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.44:304][142]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.44:304][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.44:304][142]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.44:304][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.44:304][142]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.57.44:347][144]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.44:347][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.44:347][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.57.44:351][144]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-05.57.44:351][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.44:351][144]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-05.57.44:351][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.44:351][144]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-05.57.44:351][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.44:351][144]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-05.57.44:351][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.44:351][144]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.44:351][144]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.44:351][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.44:351][144]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.44:351][144]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.57.44:351][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.44:351][144]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.57.44:351][144]Interaction: Interaction time: 1.500000 [2020.05.16-05.57.44:351][144]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.57.44:352][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.44:926][168]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.44:943][169]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-05.57.44:943][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.44:943][169]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-05.57.44:943][169]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.45:184][178]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-05.57.45:184][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.45:184][178]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-05.57.45:184][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.45:204][179]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-05.57.45:204][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.45:204][179]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-05.57.45:204][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.45:204][179]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-05.57.45:204][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.45:204][179]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-05.57.45:205][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.45:351][185]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.45:351][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.45:846][204]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.57.45:894][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-05.57.45:895][206]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.45:895][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-05.57.45:895][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.45:899][206]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.57.45:899][206]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.57.45:899][206]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.57.45:899][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.45:899][206]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.57.45:899][206]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-05.57.45:899][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.45:899][206]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.45:900][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.45:900][206]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.45:900][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.45:900][206]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.57.45:903][206]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.57.45:903][206]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.57.45:903][206]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.57.45:903][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.46:018][209]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.46:033][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-05.57.46:033][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-05.57.46:035][210]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.57.46:035][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.46:036][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.46:036][210]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.57.46:036][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.57.46:036][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.46:036][210]Interaction: Interaction time: 80.000000 [2020.05.16-05.57.46:036][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.57.46:036][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.46:064][211]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.57.46:363][224]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.46:363][224]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.47:028][250]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.47:327][262]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.47:327][262]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.47:773][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.57.47:838][282]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.47:838][282]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.57.47:838][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.47:838][282]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.47:838][282]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.57.47:838][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.48:124][293]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.48:278][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-05.57.48:278][295]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.48:278][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-05.57.48:278][295]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.48:280][295]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.48:280][295]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.48:280][295]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.57.48:280][295]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.48:280][295]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.48:280][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-05.57.48:280][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.48:280][295]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.48:280][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.48:280][295]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.48:280][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.48:280][295]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.57.48:301][296]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.57.48:322][297]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-05.57.48:323][297]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.48:323][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.48:324][297]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.48:324][297]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.48:324][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.48:324][297]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.57.48:324][297]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.57.48:324][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.48:324][297]Interaction: Interaction time: 91.488754 [2020.05.16-05.57.48:324][297]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.57.48:324][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.48:807][316]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.05.16-05.57.48:807][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.48:808][316]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorSuburbs_C_0] [2020.05.16-05.57.48:808][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.48:808][316]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorSuburbs_C_0] [2020.05.16-05.57.48:808][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.48:835][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.57.49:083][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.16-05.57.49:083][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.49:083][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorSuburbs_C_0] [2020.05.16-05.57.49:083][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.49:083][326]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorSuburbs_C_0] [2020.05.16-05.57.49:083][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.49:118][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.05.16-05.57.49:118][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.49:118][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorSuburbs_C_0] [2020.05.16-05.57.49:118][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.49:118][327]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorSuburbs_C_0] [2020.05.16-05.57.49:118][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.49:127][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.57.49:219][331]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.49:307][335]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.16-05.57.49:307][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.49:307][335]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorSuburbs_C_0] [2020.05.16-05.57.49:307][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.49:307][335]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorSuburbs_C_0] [2020.05.16-05.57.49:307][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.49:307][335]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.49:307][335]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.57.49:307][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.49:307][335]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.49:307][335]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.57.49:307][335]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.49:307][335]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.57.49:307][335]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.49:307][335]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.57.49:307][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.49:307][335]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.57.49:307][335]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.49:308][335]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.49:308][335]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.49:328][336]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.49:328][336]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.50:314][378]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.50:395][382]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-05.57.50:395][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.50:421][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.57.50:694][396]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.05.16-05.57.50:694][396]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.50:694][396]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-05.57.50:694][396]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.50:696][396]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.50:696][396]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.50:696][396]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-05.57.50:696][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.50:696][396]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.50:696][396]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-05.57.50:696][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.50:696][396]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.50:696][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.50:696][396]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.50:696][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.50:696][396]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.57.50:697][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:717][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:720][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-05.57.50:739][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:759][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:780][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:797][401]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-05.57.50:798][401]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.50:798][401]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.57.50:801][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:821][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:840][403]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-05.57.50:840][403]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-05.57.50:842][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:862][404]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_7] [2020.05.16-05.57.50:862][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.50:862][404]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_7] [2020.05.16-05.57.50:862][404]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.50:863][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:882][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:904][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:925][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:946][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:966][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.50:992][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:012][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:028][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:048][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:069][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:089][415]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.51:089][415]LogDBDPlayerMovement: StopSnapping Final Location (17588.000000 7922.000000 182.404648) [2020.05.16-05.57.51:089][415]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.57.51:089][415]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.51:089][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.51:089][415]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.51:089][415]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.57.51:089][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.51:089][415]Interaction: Interaction time: 0.700000 [2020.05.16-05.57.51:089][415]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.05.16-05.57.51:089][415]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 96.593407 [2020.05.16-05.57.51:089][415]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.16-05.57.51:090][415]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.57.51:090][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.51:090][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:110][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:130][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:150][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:170][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:192][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:221][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:262][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.57.51:292][423]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-05.57.51:292][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-05.57.51:295][423]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.05.16-05.57.51:296][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.51:296][423]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.05.16-05.57.51:296][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.51:296][423]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.16-05.57.51:296][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.51:330][424]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.51:330][424]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.51:336][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.51:426][427]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_7] [2020.05.16-05.57.51:426][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.51:426][427]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_7] [2020.05.16-05.57.51:426][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.51:426][427]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-05.57.51:426][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.51:772][440]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-05.57.51:793][441]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-05.57.51:793][441]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-05.57.51:793][441]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.51:793][441]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.57.51:793][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.51:793][441]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.51:793][441]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.57.51:793][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.51:793][441]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-05.57.51:814][442]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.51:814][442]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.57.51:814][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.51:814][442]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.51:814][442]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-05.57.51:814][442]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.51:814][442]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-05.57.51:814][442]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.51:814][442]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-05.57.51:814][442]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.57.51:814][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.51:815][442]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-05.57.51:815][442]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.51:815][442]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-05.57.51:815][442]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.51:815][442]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.57.51:838][443]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.57.51:839][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.05.16-05.57.51:839][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.51:839][443]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.05.16-05.57.51:839][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.51:863][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.57.51:866][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-05.57.51:902][446]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.57.51:902][446]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-05.57.51:902][446]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.16-05.57.51:903][446]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.57.52:187][458]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.16-05.57.52:188][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.52:255][461]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDA8C372A0] Result: '1' k_EResultOK (success) [2020.05.16-05.57.52:255][461]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDA8C372A0]' succeeded in 0.349447 seconds [2020.05.16-05.57.52:302][463]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDA8C372A0] Result: '1' k_EResultOK (success) [2020.05.16-05.57.52:315][464]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.402408 seconds [2020.05.16-05.57.52:335][464]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.52:335][464]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.52:419][467]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.53:350][503]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.53:350][503]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.53:505][509]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.53:824][523]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.05.16-05.57.53:824][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.53:824][523]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.05.16-05.57.53:824][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.53:824][523]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.16-05.57.53:824][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.53:850][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.57.54:208][539]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.05.16-05.57.54:208][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.54:208][539]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.05.16-05.57.54:208][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.54:310][543]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.05.16-05.57.54:310][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.54:355][545]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.54:355][545]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.54:616][555]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.55:358][585]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.55:358][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.55:698][598]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.56:336][622]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.56:336][622]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.56:703][636]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.57:335][661]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.57:335][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.57:336][661]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.57:336][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.57:336][661]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.57:336][661]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.57:343][661]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.57:343][661]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.57:343][661]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.57.57:343][661]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.57.57:343][661]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.57:343][661]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.57.57:343][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.57.57:343][661]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.57.57:343][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.57:344][661]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.57.57:344][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.57:344][661]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.57.57:399][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.57.57:403][663]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.57:403][663]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.57.57:403][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.57:403][663]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.57.57:403][663]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.57.57:403][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.57:403][663]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.57.57:403][663]Interaction: Interaction time: 1.500000 [2020.05.16-05.57.57:403][663]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.57.57:403][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.57:708][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.58:331][699]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.58:331][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.58:809][716]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.57.58:942][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.57.58:964][721]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.57.58:964][721]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.57.58:964][721]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.57.58:964][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.57.59:336][736]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.57.59:336][736]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.57.59:424][740]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.57.59:424][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.57.59:830][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.58.00:333][772]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.00:333][772]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.00:930][795]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.58.01:345][811]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.01:345][811]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.01:351][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.58.01:372][812]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.01:372][812]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.58.01:372][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.01:372][812]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.01:372][812]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.58.01:372][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.01:629][821]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-05.58.01:659][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-05.58.01:980][834]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.58.02:005][835]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.58.02:007][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.58.02:009][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-05.58.02:145][840]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-05.58.02:173][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-05.58.02:346][848]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.02:346][848]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.02:351][848]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.58.02:377][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.58.02:378][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-05.58.02:907][872]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.02:908][872]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.58.02:909][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.02:909][872]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.02:909][872]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.58.02:909][872]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.02:909][872]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.58.02:909][872]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.02:909][872]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.58.02:909][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.02:909][872]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.58.02:909][872]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.02:909][872]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.02:909][872]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.03:115][881]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.58.03:341][889]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.03:341][889]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.03:393][891]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 23.786318 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.58.03:415][892]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.16-05.58.03:437][893]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.03:437][893]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.03:437][893]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.03:437][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.03:442][893]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.03:442][893]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.03:442][893]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.58.03:442][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.03:442][893]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.03:442][893]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.03:442][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.03:442][893]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.58.03:442][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.03:442][893]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.58.03:442][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.03:442][893]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.58.03:503][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.58.03:505][896]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.03:505][896]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.58.03:505][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.03:505][896]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.03:505][896]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.58.03:505][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.03:505][896]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.58.03:505][896]Interaction: Interaction time: 1.500000 [2020.05.16-05.58.03:505][896]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.58.03:505][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.04:216][923]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.58.04:344][928]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.04:345][928]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.05:024][955]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.58.05:059][956]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.58.05:060][956]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.58.05:060][956]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.58.05:060][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.05:316][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.58.05:908][987]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.05:908][987]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.58.05:908][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.05:908][987]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.05:908][987]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.58.05:908][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.05:908][987]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.05:908][987]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.58.05:908][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.05:908][987]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.05:908][987]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.58.05:908][987]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.05:908][987]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.58.05:908][987]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.05:908][987]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.58.05:908][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.05:909][987]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.16-05.58.05:909][987]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.05:909][987]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.06:229][998]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.06:229][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.58.06:229][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.06:230][998]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.06:230][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.58.06:230][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.06:230][998]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.06:230][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.58.06:230][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.06:230][998]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.06:230][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.58.06:230][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.06:230][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.58.06:230][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.06:230][998]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.58.06:230][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.06:231][998]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-05.58.06:231][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.06:231][998]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.06:244][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-05.58.06:324][ 1]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.58.06:334][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.06:334][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.06:730][ 17]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.017809 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-05.58.06:957][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.58.06:972][ 26]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.06:972][ 26]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.58.06:972][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.06:972][ 26]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.06:972][ 26]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.58.06:972][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.07:067][ 30]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.258905 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-05.58.07:320][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.07:320][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.07:415][ 44]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 78 [2020.05.16-05.58.07:415][ 44]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 177 [2020.05.16-05.58.08:322][ 78]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-05.58.08:322][ 78]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.08:322][ 78]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-05.58.08:322][ 78]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.08:322][ 78]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.08:322][ 78]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.08:322][ 78]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.08:322][ 78]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.08:322][ 78]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.08:322][ 78]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.58.08:324][ 78]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.08:324][ 78]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.08:324][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.58.08:324][ 78]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.08:324][ 78]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.08:324][ 78]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-05.58.08:324][ 78]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.08:324][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.58.08:324][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.08:324][ 78]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.58.08:324][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.08:423][ 82]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.58.08:477][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-05.58.08:477][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.16-05.58.08:479][ 84]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.08:479][ 84]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.58.08:479][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.08:479][ 84]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.08:479][ 84]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.58.08:479][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.08:479][ 84]Interaction: Interaction time: 80.000000 [2020.05.16-05.58.08:479][ 84]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.58.08:479][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.08:502][ 85]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.58.08:503][ 85]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.08:503][ 85]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.58.08:503][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.08:503][ 85]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.08:503][ 85]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.58.08:503][ 85]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.08:503][ 85]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.58.08:503][ 85]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.08:504][ 85]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.58.08:504][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.08:504][ 85]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.58.08:504][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.08:504][ 85]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.08:504][ 85]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.08:507][ 85]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.58.08:507][ 85]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.58.09:339][119]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.09:340][119]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.09:340][119]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.09:340][119]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.58.09:610][131]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.58.09:610][131]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 107 [2020.05.16-05.58.09:610][131]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 125 [2020.05.16-05.58.09:953][146]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.05.16-05.58.09:953][146]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.10:039][150]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.876900 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.58.10:085][152]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_4] [2020.05.16-05.58.10:085][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.10:085][152]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_4] [2020.05.16-05.58.10:085][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.10:109][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.58.10:341][164]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.10:342][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.10:342][164]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.10:342][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.10:342][164]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.10:342][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.58.10:615][174]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.58.10:615][174]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.58.10:698][178]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_4] [2020.05.16-05.58.10:698][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.10:698][178]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_4] [2020.05.16-05.58.10:698][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.10:765][180]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.05.16-05.58.10:765][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.11:344][207]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.11:344][207]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.11:620][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.58.12:354][251]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.12:354][251]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.12:626][261]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.12:626][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.12:626][261]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.12:626][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.12:626][261]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.12:627][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.12:627][261]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.12:627][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.12:627][261]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.12:627][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.12:627][261]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.12:627][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.12:729][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 66 [2020.05.16-05.58.12:730][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 190 [2020.05.16-05.58.12:770][266]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.16-05.58.13:185][282]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.13:185][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.13:187][282]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.13:187][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.13:191][282]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.13:191][282]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.13:191][282]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.58.13:191][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.13:191][282]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.13:191][282]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.13:191][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.13:191][282]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.58.13:191][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.13:192][282]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.58.13:192][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.13:192][282]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.58.13:255][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.58.13:259][285]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.13:259][285]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.58.13:259][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.13:259][285]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.13:259][285]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.58.13:259][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.13:259][285]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.58.13:259][285]Interaction: Interaction time: 1.500000 [2020.05.16-05.58.13:259][285]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.58.13:259][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.13:369][289]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.13:369][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.13:369][289]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.13:369][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.13:369][289]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.13:369][289]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.58.13:419][291]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.13:419][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.13:419][291]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.13:419][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.13:419][291]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.13:419][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.13:419][291]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.13:419][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.13:535][296]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.13:535][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.13:535][296]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.13:535][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.13:535][296]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.13:535][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.13:535][296]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.13:535][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.13:802][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.58.13:802][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 113 [2020.05.16-05.58.13:802][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.05.16-05.58.14:353][328]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.14:354][328]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.14:354][328]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.14:354][328]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.14:354][328]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.14:354][328]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.58.14:762][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.58.14:818][344]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.58.14:818][344]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.58.14:818][344]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.58.14:818][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.14:820][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.58.14:820][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.16-05.58.15:019][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-05.58.15:019][352]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.15:020][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-05.58.15:020][352]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.15:022][352]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.15:022][352]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.15:022][352]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.58.15:022][352]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.15:022][352]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.15:022][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-05.58.15:022][352]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.15:022][352]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.58.15:022][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.15:022][352]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.58.15:023][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.15:023][352]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.58.15:153][357]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-05.58.15:154][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.16-05.58.15:155][357]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.15:155][357]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.58.15:155][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.15:155][357]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.58.15:155][357]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.58.15:155][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.15:155][357]Interaction: Interaction time: 46.723293 [2020.05.16-05.58.15:155][357]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.58.15:155][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.15:188][358]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.58.15:331][364]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.15:331][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.15:833][382]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.58.15:854][383]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.15:854][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.15:854][383]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.15:854][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.16:033][390]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.16:033][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.16:033][390]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.16:033][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.16:033][390]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.16:033][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.16:033][390]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.16:033][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.16:077][392]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.16:077][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.16:077][392]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.16:077][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.16:077][392]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.16:077][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.16:077][392]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.16:077][392]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.16:124][394]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.16:124][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.16:124][394]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.16:124][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.16:330][402]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.16:331][402]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.16:458][407]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.590034 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-05.58.16:911][423]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 48 [2020.05.16-05.58.17:319][438]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.17:319][438]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.58.17:319][438]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.58.17:320][438]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.58.17:415][442]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.58.17:776][458]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.17:776][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.17:776][458]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.17:776][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.18:254][477]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.18:254][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.18:254][477]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.18:254][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.18:254][477]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.18:254][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.18:254][477]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.58.18:254][477]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.19:771][540]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.58.19:772][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.05.16-05.58.19:857][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.19:882][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.58.20:345][568]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.05.16-05.58.20:345][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.20:345][568]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.05.16-05.58.20:345][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.20:345][568]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.05.16-05.58.20:345][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.20:345][568]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.05.16-05.58.20:345][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.20:345][568]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.05.16-05.58.20:346][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.20:346][568]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.05.16-05.58.20:346][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.20:346][568]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.05.16-05.58.20:346][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.20:346][568]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.05.16-05.58.20:346][568]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.21:684][636]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.21:684][636]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.58.21:684][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.21:684][636]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.21:685][636]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.58.21:685][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.21:687][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.58.23:183][715]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.23:183][715]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.58.23:183][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.23:183][715]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.23:183][715]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.58.23:183][715]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.23:183][715]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.58.23:183][715]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.23:183][715]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.58.23:183][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.23:183][715]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.58.23:183][715]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.23:183][715]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.23:183][715]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.24:545][785]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.24:545][785]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.24:545][785]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.24:545][785]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.24:553][785]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.24:553][785]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.24:553][785]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.58.24:553][785]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.24:553][785]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.24:553][785]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.24:553][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.24:553][785]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.58.24:553][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.24:553][785]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.58.24:553][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.24:553][785]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.58.24:620][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.58.24:625][789]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.24:625][789]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.58.24:625][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.24:625][789]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.24:625][789]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.58.24:625][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.24:625][789]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.58.24:625][789]Interaction: Interaction time: 1.500000 [2020.05.16-05.58.24:626][789]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.58.24:626][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.24:854][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.58.25:995][862]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.58.27:724][936]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.16-05.58.27:724][936]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.27:725][936]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.16-05.58.27:725][936]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.27:731][936]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.27:731][936]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.27:731][936]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.58.27:731][936]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.27:731][936]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.27:731][936]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.16-05.58.27:731][936]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.27:731][936]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.58.27:732][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.27:732][936]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.58.27:732][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.27:732][936]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.58.27:739][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.58.27:775][938]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.27:775][938]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.58.27:775][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.27:775][938]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.27:775][938]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.58.27:775][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.27:930][943]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.27:930][943]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.58.27:930][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.27:931][943]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.27:931][943]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.58.27:931][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.27:931][943]Interaction: Interaction time: 0.600000 [2020.05.16-05.58.27:932][943]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Male. [2020.05.16-05.58.27:932][943]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.16-05.58.27:932][943]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.16-05.58.27:932][943]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.58.27:932][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.27:933][943]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.58.28:344][958]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-05.58.28:511][965]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.28:511][965]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.58.28:511][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.28:512][965]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.28:512][965]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.58.28:512][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.28:512][965]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.28:512][965]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.58.28:512][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.28:512][965]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.28:512][965]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.58.28:512][965]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.28:512][965]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.58.28:512][965]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.28:512][965]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.16-05.58.28:513][965]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.58.28:513][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.28:513][965]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.05.16-05.58.28:513][965]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.28:513][965]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.29:288][993]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.29:288][993]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.58.29:288][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.29:288][993]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.29:288][993]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.58.29:288][993]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.29:288][993]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.58.29:288][993]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.29:288][993]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.58.29:288][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.29:288][993]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.58.29:288][993]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.29:288][993]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.29:288][993]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.29:678][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.29:678][ 9]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.29:678][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.29:678][ 9]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.29:681][ 9]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.29:681][ 9]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.29:681][ 9]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.58.29:681][ 9]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.29:681][ 9]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.29:681][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.29:681][ 9]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.29:681][ 9]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.58.29:681][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.29:681][ 9]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.58.29:681][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.29:681][ 9]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.58.29:735][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.58.29:739][ 11]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.29:739][ 11]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.58.29:739][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.29:740][ 11]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.29:740][ 11]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.58.29:740][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.29:740][ 11]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.58.29:740][ 11]Interaction: Interaction time: 1.500000 [2020.05.16-05.58.29:740][ 11]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.58.29:740][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.30:677][ 47]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.58.31:853][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.58.31:926][ 92]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.31:926][ 92]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.58.31:926][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.31:926][ 92]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.31:926][ 92]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.58.31:926][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.32:392][108]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.16-05.58.32:393][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.32:393][108]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.05.16-05.58.32:393][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.32:393][108]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorSuburbs_C_0] [2020.05.16-05.58.32:393][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.32:424][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.58.32:557][114]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_7] [2020.05.16-05.58.32:557][114]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.32:558][114]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.16-05.58.32:558][114]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.32:562][114]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.58.32:562][114]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.58.32:562][114]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-05.58.32:563][114]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.32:563][114]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.58.32:563][114]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.16-05.58.32:563][114]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.32:563][114]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-05.58.32:563][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.32:563][114]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.58.32:563][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.32:563][114]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.58.32:593][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-05.58.32:659][118]LogDBDPlayerMovement: StopSnapping Final Location (17047.732422 7918.843750 182.405731) [2020.05.16-05.58.32:659][118]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.58.32:683][119]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.16-05.58.32:683][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.32:685][119]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.58.32:685][119]LogDBDPlayerMovement: StopSnapping Final Location (17047.732422 7918.843750 182.405731) [2020.05.16-05.58.32:685][119]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.58.32:685][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.32:685][119]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.58.32:685][119]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.58.32:685][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.32:685][119]Interaction: Interaction time: 73.394493 [2020.05.16-05.58.32:685][119]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.58.32:685][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.32:778][123]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.58.32:778][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-05.58.33:417][145]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.33:417][145]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.58.33:417][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.33:417][145]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.33:417][145]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.58.33:417][145]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.33:417][145]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.58.33:417][145]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.33:417][145]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.58.33:417][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.33:417][145]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.58.33:417][145]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.33:417][145]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.33:417][145]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.33:533][150]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_7] [2020.05.16-05.58.33:533][150]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.33:533][150]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.05.16-05.58.33:533][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.33:535][150]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.33:535][150]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.33:535][150]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.58.33:535][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.33:535][150]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.33:535][150]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.05.16-05.58.33:535][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.33:535][150]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.58.33:535][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.33:535][150]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.58.33:535][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.33:535][150]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.58.33:790][159]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.33:790][159]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.58.33:790][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.33:790][159]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.33:790][159]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.58.33:790][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.33:790][159]Interaction: Interaction time: 2.600000 [2020.05.16-05.58.33:790][159]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: PlankDestroy Plague. [2020.05.16-05.58.33:790][159]LogSM: Error: Play Update Montage AM_MK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.16-05.58.33:790][159]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to True [2020.05.16-05.58.33:790][159]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.58.33:790][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.33:790][159]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.58.34:582][191]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.877787 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-05.58.34:664][194]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.16-05.58.36:128][247]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-05.58.36:375][258]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-05.58.36:452][261]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.36:452][261]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.58.36:452][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.36:452][261]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.36:452][261]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.58.36:453][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.36:453][261]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.36:453][261]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.58.36:453][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.36:453][261]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.36:453][261]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.58.36:453][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.36:453][261]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.58.36:453][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.36:453][261]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to False [2020.05.16-05.58.36:453][261]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.58.36:453][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.36:453][261]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_7] [2020.05.16-05.58.36:453][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.36:453][261]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.36:586][266]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.177960 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.58.41:310][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.58.41:312][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.58.41:344][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.58.41:363][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.58.41:402][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.58.41:428][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.58.41:461][443]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-05.58.41:461][443]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-05.58.41:461][443]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.58.41:461][443]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.58.41:461][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.41:461][443]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.58.41:461][443]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.58.41:461][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.41:462][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.58.41:485][444]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.58.41:485][444]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.58.41:485][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.41:485][444]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.58.41:485][444]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-05.58.41:485][444]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.41:485][444]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-05.58.41:485][444]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.41:485][444]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.58.41:485][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.41:485][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.16-05.58.41:485][444]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.41:485][444]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.16-05.58.41:485][444]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.41:485][444]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.58.41:513][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.58.41:516][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.58.41:518][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-05.58.41:583][448]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-05.58.41:583][448]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.119865 [2020.05.16-05.58.41:583][448]GameFlow: Daily Ritual Handler : 0.119865 progress added to Ritual DR_repair, by event GameEvent.ScoreEvent.Camper.GeneratorPercent or DBDScore_Count, totalling 2.173510 out of threshold 3.000000 [2020.05.16-05.58.41:583][448]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.GeneratorPercent [2020.05.16-05.58.41:592][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-05.58.41:595][448]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.58.41:723][454]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.177985 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-05.58.41:861][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.16-05.58.41:861][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.41:861][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorSuburbs_C_0] [2020.05.16-05.58.41:861][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.41:861][459]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorSuburbs_C_0] [2020.05.16-05.58.41:861][459]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.42:058][467]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB2D326B0] Result: '1' k_EResultOK (success) [2020.05.16-05.58.42:058][467]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB2D326B0]' succeeded in 0.468280 seconds [2020.05.16-05.58.42:100][468]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB2D326B0] Result: '1' k_EResultOK (success) [2020.05.16-05.58.42:122][469]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.534867 seconds [2020.05.16-05.58.42:323][477]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.589182 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.58.43:313][514]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.16-05.58.44:495][561]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.44:495][561]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.44:495][561]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.44:495][561]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.44:497][561]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.44:497][561]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.44:497][561]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.58.44:497][561]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.44:497][561]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.44:497][561]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.44:497][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.44:497][561]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.58.44:497][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.44:497][561]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.58.44:497][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.44:497][561]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.58.44:579][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.58.44:582][564]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.44:582][564]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.58.44:582][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.44:582][564]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.44:582][564]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.58.44:582][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.44:582][564]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.58.44:582][564]Interaction: Interaction time: 1.500000 [2020.05.16-05.58.44:583][564]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.58.44:583][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.45:966][624]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.58.47:294][674]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.472063 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.58.47:746][690]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.47:746][690]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.58.47:746][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.47:746][690]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.47:746][690]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.58.47:746][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.47:749][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.58.49:290][745]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.49:290][745]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.58.49:290][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.49:290][745]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.49:290][745]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.58.49:290][745]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.49:290][745]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.58.49:290][745]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.49:290][745]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.58.49:290][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.49:290][745]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.58.49:290][745]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.58.49:290][745]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.49:290][745]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.49:810][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.05.16-05.58.49:810][765]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.49:810][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.05.16-05.58.49:810][765]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.49:812][765]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.49:812][765]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.49:812][765]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.58.49:812][765]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.58.49:812][765]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.49:812][765]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.05.16-05.58.49:812][765]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.49:812][765]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.58.49:813][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.49:813][765]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.58.49:813][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.49:813][765]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.58.50:013][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.16-05.58.50:016][772]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.50:017][772]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.58.50:017][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.50:017][772]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.58.50:017][772]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.58.50:017][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.50:017][772]Interaction: Interaction time: 10.000000 [2020.05.16-05.58.50:017][772]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.05.16-05.58.50:017][772]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.16-05.58.50:017][772]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.58.50:017][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.58.50:018][772]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.58.51:422][826]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.16-05.58.51:422][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.51:474][828]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.16-05.58.51:474][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.51:475][828]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.16-05.58.51:475][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.51:475][828]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.16-05.58.51:475][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.51:475][828]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.16-05.58.51:475][828]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.51:985][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_10] [2020.05.16-05.58.51:985][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.51:985][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_10] [2020.05.16-05.58.51:985][849]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.51:985][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.16-05.58.51:985][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.51:985][849]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.16-05.58.51:985][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.52:006][850]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.16-05.58.52:006][850]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.52:012][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.58.52:052][852]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_10] [2020.05.16-05.58.52:052][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.52:052][852]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_10] [2020.05.16-05.58.52:052][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.52:052][852]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_10] [2020.05.16-05.58.52:052][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.52:079][853]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.16-05.58.52:079][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.52:079][853]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.16-05.58.52:079][853]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.52:519][868]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.05.16-05.58.52:519][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.52:519][868]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_10] [2020.05.16-05.58.52:519][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.52:576][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_10] [2020.05.16-05.58.52:576][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.52:576][870]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_10] [2020.05.16-05.58.52:576][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.52:693][874]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.05.16-05.58.52:693][874]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.58.52:987][883]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Open Plague. [2020.05.16-05.58.52:990][883]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.52:990][883]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.53:489][901]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Hitting Plague. [2020.05.16-05.58.53:785][911]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Miss Plague. [2020.05.16-05.58.53:785][911]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-05.58.55:337][971]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.55:337][971]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.55:973][ 0]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Open Plague. [2020.05.16-05.58.55:975][ 0]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.55:975][ 0]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.56:513][ 19]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Hitting Plague. [2020.05.16-05.58.56:766][ 29]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-05.58.56:794][ 30]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Miss Plague. [2020.05.16-05.58.58:318][ 84]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.58.58:318][ 84]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.00:025][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.16-05.59.00:045][151]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.59.00:045][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.00:045][151]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.59.00:045][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.00:068][152]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.59.00:068][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.00:068][152]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.59.00:068][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.00:068][152]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.59.00:068][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.00:068][152]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.59.00:068][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.00:125][154]GameFlow: OnRep_BegunPlayFenceGuid 05CD131F-08D7-F95E-3A8D-3EE4A2535856 [2020.05.16-05.59.00:125][154]GameFlow: BegunPlayFenceGuid 05CD131F-08D7-F95E-3A8D-3EE4A2535856 [2020.05.16-05.59.00:125][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000062 seconds [2020.05.16-05.59.00:125][154]GameFlow: ACollectable::BeginPlay [2020.05.16-05.59.00:125][154]GameFlow: BegunPlayFenceGuid 05CD131F-08D7-F95E-3A8D-3EE4A2535856 [2020.05.16-05.59.00:127][154]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.59.00:127][154]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.59.00:127][154]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.59.00:127][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.00:149][155]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.00:149][155]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.00:149][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.00:149][155]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.00:149][155]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.05.16-05.59.00:149][155]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.00:149][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.01:070][190]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.59.01:070][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.01:070][190]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.59.01:070][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.01:070][190]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.59.01:070][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.01:070][190]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.59.01:070][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.01:070][190]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.59.01:070][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.01:070][190]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_5] [2020.05.16-05.59.01:070][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.01:913][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.16-05.59.02:015][224]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:015][224]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.59.02:015][224]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.59.02:015][224]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.59.02:015][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Material MaterialInstanceDynamic_0 [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Scalars [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Amount A2-1 = 0.000000 [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Textures [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Vectors [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Scalars [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Textures [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-05.59.02:015][224]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-05.59.02:016][224]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-05.59.02:016][224]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-05.59.02:016][224]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-05.59.02:016][224]LogDBDGeneral: Warning: Vectors [2020.05.16-05.59.02:016][224]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-05.59.02:016][224]LogDBDGeneral: Warning: Scalars [2020.05.16-05.59.02:016][224]LogDBDGeneral: Warning: Textures [2020.05.16-05.59.02:016][224]LogDBDGeneral: Warning: Vectors [2020.05.16-05.59.02:016][224]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-05.59.02:016][224]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.02:016][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.02:016][224]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:016][224]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.02:016][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.02:065][226]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.16-05.59.02:066][226]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:066][226]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.02:066][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.02:066][226]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:066][226]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.02:066][226]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.02:066][226]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.02:066][226]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.02:066][226]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.02:066][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.02:066][226]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.05.16-05.59.02:066][226]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.02:066][226]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:116][228]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:116][228]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.02:116][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.02:116][228]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:117][228]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.02:117][228]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.02:117][228]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.02:117][228]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.02:117][228]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.02:117][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.02:117][228]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.05.16-05.59.02:117][228]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.02:117][228]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:397][240]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.066973 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.59.02:465][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-05.59.02:465][243]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.02:465][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-05.59.02:465][243]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.02:465][243]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.16-05.59.02:467][243]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:467][243]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:467][243]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.02:467][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.02:467][243]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:467][243]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-05.59.02:467][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.02:468][243]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.02:468][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.02:468][243]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.02:468][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.02:552][246]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:552][246]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.02:552][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.02:552][246]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.02:552][246]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.02:552][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.02:552][246]Interaction: Interaction time: 0.000000 [2020.05.16-05.59.02:552][246]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.05.16-05.59.02:552][246]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.16-05.59.02:552][246]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.16-05.59.02:552][246]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.02:552][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.02:796][256]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 46.723236 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-05.59.03:020][265]GameFlow: Collected received : BP_Medkit_002_C_1. [2020.05.16-05.59.03:020][265]GameFlow: AddToInventory received : BP_Medkit_002_C_1. [2020.05.16-05.59.03:249][275]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-05.59.03:536][286]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-05.59.03:559][287]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.03:559][287]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.03:559][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.03:559][287]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.03:559][287]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.03:559][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.03:609][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.03:609][289]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.03:609][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.03:609][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.03:609][289]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.03:609][289]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.03:609][289]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.03:609][289]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.03:609][289]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.16-05.59.03:609][289]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.03:609][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.03:610][289]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-05.59.03:610][289]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.03:610][289]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.10:117][530]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.10:117][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.10:117][530]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.10:118][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.10:120][530]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.10:121][530]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.10:121][530]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.10:121][530]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.10:121][530]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.10:121][530]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.10:121][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.10:121][530]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.10:121][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.10:121][530]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.10:121][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.10:121][530]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.59.10:175][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.59.10:181][532]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.10:181][532]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.10:181][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.10:181][532]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.10:181][532]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.10:181][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.10:181][532]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.59.10:182][532]Interaction: Interaction time: 1.500000 [2020.05.16-05.59.10:182][532]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.10:182][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.11:532][581]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.59.11:555][582]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.285373 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.59.13:207][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.59.13:272][650]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.13:272][650]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.13:272][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.13:272][650]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.13:272][650]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.13:272][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.13:825][673]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.59.14:331][692]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.14:332][692]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.59.14:636][702]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.59.14:691][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-05.59.14:691][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:692][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.05.16-05.59.14:692][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:692][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_1] [2020.05.16-05.59.14:692][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:698][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.14:698][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:698][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-05.59.14:698][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:699][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.14:699][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:699][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.14:699][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:699][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-05.59.14:699][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:699][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-05.59.14:699][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:699][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-05.59.14:699][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:748][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.59.14:763][706]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.14:763][706]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.14:763][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.14:763][706]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.14:763][706]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.14:763][706]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.14:763][706]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.14:763][706]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.14:764][706]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.14:764][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.14:764][706]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.59.14:764][706]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.14:764][706]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:764][706]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.14:930][713]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.05.16-05.59.14:930][713]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:930][713]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-05.59.14:930][713]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:932][713]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.14:932][713]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.14:932][713]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-05.59.14:932][713]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.14:932][713]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.14:932][713]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-05.59.14:932][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.14:932][713]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.14:932][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.14:932][713]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.14:932][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.14:932][713]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.59.14:934][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.59.14:955][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.59.14:959][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-05.59.14:978][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.59.15:004][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.59.15:023][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.59.15:042][718]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-05.59.15:042][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.15:044][718]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.15:045][718]LogDBDPlayerMovement: StopSnapping Final Location (11254.035156 6232.000000 180.421158) [2020.05.16-05.59.15:045][718]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.59.15:045][718]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.15:045][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.15:045][718]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.15:045][718]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.15:045][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.15:045][718]Interaction: Interaction time: 14.454675 [2020.05.16-05.59.15:045][718]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.15:045][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.15:046][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.59.15:066][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.59.15:090][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-05.59.15:183][724]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.59.15:347][730]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.15:347][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.59.15:717][743]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.05.16-05.59.15:904][751]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.15:904][751]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.15:904][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.15:904][751]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.15:904][751]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.15:904][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.15:931][752]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.15:931][752]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.15:931][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.15:931][752]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.15:931][752]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.15:931][752]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.15:931][752]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.15:931][752]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.15:931][752]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.15:931][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.15:931][752]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-05.59.15:931][752]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.15:931][752]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-05.59.16:173][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.16:329][767]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.16:330][767]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.59.16:330][767]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.16:330][767]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.59.16:342][767]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.59.16:649][778]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 67.346352 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-05.59.17:443][808]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.17:444][808]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.17:444][808]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.17:444][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.17:446][808]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.17:446][808]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.17:446][808]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.17:446][808]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.17:446][808]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.17:446][808]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.17:446][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.17:446][808]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.17:446][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.17:446][808]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.17:446][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.17:446][808]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.59.17:529][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.59.17:531][811]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.17:531][811]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.17:531][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.17:531][811]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.17:531][811]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.17:532][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.17:532][811]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.59.17:532][811]Interaction: Interaction time: 1.500000 [2020.05.16-05.59.17:532][811]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.17:532][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.18:187][834]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.18:187][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.18:187][834]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-05.59.18:187][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.18:187][834]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.18:187][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.18:187][834]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.18:187][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.18:187][834]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-05.59.18:187][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.18:188][834]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-05.59.18:188][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.18:188][834]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-05.59.18:188][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.18:349][841]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-05.59.18:349][841]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.18:349][841]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-05.59.18:349][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.18:352][841]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.18:352][841]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.18:352][841]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.18:352][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.18:352][841]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.18:352][841]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-05.59.18:352][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.18:352][841]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.18:352][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.18:352][841]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.18:352][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.18:352][841]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.59.18:449][845]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-05.59.18:452][845]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.18:452][845]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.18:452][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.18:452][845]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.18:452][845]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.18:452][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.18:453][845]Interaction: Interaction time: 10.886320 [2020.05.16-05.59.18:453][845]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.18:453][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.18:517][847]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.59.19:023][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.59.19:046][866]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.59.19:046][866]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.59.19:046][866]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.59.19:046][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.19:581][885]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.59.19:582][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.59.19:964][898]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.05.16-05.59.21:464][951]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.16-05.59.21:464][951]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.21:464][951]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.16-05.59.21:464][951]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.21:469][951]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.21:469][951]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.21:469][951]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.21:469][951]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.21:469][951]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.21:469][951]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.16-05.59.21:469][951]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.21:469][951]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.21:469][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.21:469][951]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.21:469][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.21:513][952]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.59.21:520][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.59.21:539][953]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.21:539][953]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.21:539][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.21:539][953]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.21:539][953]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.21:539][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.21:560][954]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-05.59.21:561][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.16-05.59.21:568][954]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.21:568][954]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.21:568][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.21:568][954]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.21:568][954]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.21:568][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.21:568][954]Interaction: Interaction time: 80.000000 [2020.05.16-05.59.21:568][954]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.21:568][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.21:603][955]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.59.23:037][ 5]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.23:037][ 5]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.23:037][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.23:037][ 5]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.23:038][ 5]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.23:038][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.23:038][ 5]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.23:038][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.23:038][ 5]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.23:038][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.23:038][ 5]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.59.23:038][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.23:038][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.23:038][ 5]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.23:657][ 28]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-05.59.23:657][ 28]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.59.23:657][ 28]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.59.23:657][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Material MaterialInstanceDynamic_0 [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Scalars [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Amount A2-1 = 1.000617 [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Textures [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Vectors [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Scalars [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-05.59.23:657][ 28]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Textures [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Vectors [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Scalars [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Textures [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Vectors [2020.05.16-05.59.23:658][ 28]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-05.59.23:660][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.16-05.59.23:682][ 29]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-05.59.23:682][ 29]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-05.59.23:682][ 29]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.23:682][ 29]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.23:682][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.23:682][ 29]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.23:682][ 29]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.23:682][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.23:714][ 30]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.23:714][ 30]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.23:714][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.23:714][ 30]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.23:714][ 30]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-05.59.23:714][ 30]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.23:714][ 30]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.23:714][ 30]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.23:714][ 30]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.23:715][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.23:715][ 30]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-05.59.23:715][ 30]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.23:715][ 30]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-05.59.23:715][ 30]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.23:715][ 30]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.23:754][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.59.23:756][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-05.59.23:789][ 32]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033457 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-05.59.23:825][ 33]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-05.59.23:825][ 33]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.167415 [2020.05.16-05.59.23:825][ 33]GameFlow: Daily Ritual Handler : 0.167415 progress added to Ritual DR_repair, by event GameEvent.ScoreEvent.Camper.GeneratorPercent or DBDScore_Count, totalling 2.340925 out of threshold 3.000000 [2020.05.16-05.59.23:825][ 33]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.GeneratorPercent [2020.05.16-05.59.23:826][ 33]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.16-05.59.23:829][ 33]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.23:829][ 33]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-05.59.23:829][ 33]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-05.59.23:829][ 33]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-05.59.23:829][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.23:829][ 33]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.23:829][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.23:829][ 33]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.23:829][ 33]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.23:829][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.23:901][ 36]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.23:901][ 36]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.23:901][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.23:901][ 36]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.23:901][ 36]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.23:901][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.23:901][ 36]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.23:901][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.23:901][ 36]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.23:901][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.23:902][ 36]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-05.59.23:902][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.23:902][ 36]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.24:242][ 48]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:242][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:242][ 48]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:242][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:243][ 48]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:243][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:243][ 48]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:243][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:243][ 48]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:243][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:243][ 48]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:243][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:243][ 48]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:243][ 48]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:250][ 49]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDAEC08CE0] Result: '1' k_EResultOK (success) [2020.05.16-05.59.24:251][ 49]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDAEC08CE0]' succeeded in 0.421002 seconds [2020.05.16-05.59.24:285][ 50]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDAEC08CE0] Result: '1' k_EResultOK (success) [2020.05.16-05.59.24:305][ 51]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.476380 seconds [2020.05.16-05.59.24:378][ 53]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.418640 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:384][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-05.59.24:463][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:560][ 59]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.246613 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.59.24:707][ 64]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-05.59.24:707][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:707][ 64]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.05.16-05.59.24:707][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:707][ 64]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_1] [2020.05.16-05.59.24:707][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.24:986][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.59.25:340][ 87]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_2] [2020.05.16-05.59.25:340][ 87]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.25:340][ 87]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_2] [2020.05.16-05.59.25:340][ 87]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.25:343][ 87]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.25:343][ 87]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.25:343][ 87]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.25:343][ 87]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.25:343][ 87]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.25:343][ 87]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_2] [2020.05.16-05.59.25:343][ 87]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.25:343][ 87]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.25:343][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.25:343][ 87]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.16-05.59.25:344][ 87]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.25:344][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.25:344][ 87]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.59.25:615][ 97]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-05.59.25:615][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.25:615][ 97]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.05.16-05.59.25:615][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.25:615][ 97]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.05.16-05.59.25:615][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.25:689][100]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.25:689][100]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.25:689][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.25:689][100]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.25:690][100]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.25:690][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.25:690][100]Interaction: Interaction time: 1.050000 [2020.05.16-05.59.25:690][100]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.16-05.59.25:690][100]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.16-05.59.25:690][100]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.16-05.59.25:690][100]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.25:690][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.25:715][101]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.59.25:907][108]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.16-05.59.25:907][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.25:982][111]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.16-05.59.26:086][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.59.26:223][120]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.16-05.59.26:223][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.26:223][120]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_1] [2020.05.16-05.59.26:223][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.26:223][120]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_1] [2020.05.16-05.59.26:223][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.26:272][122]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.05.16-05.59.26:273][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.26:443][128]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-05.59.26:692][137]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.26:692][137]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.26:692][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.26:692][137]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.26:692][137]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.26:692][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.26:722][138]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.26:722][138]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.26:722][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.26:722][138]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.26:722][138]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.26:722][138]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.26:722][138]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.26:722][138]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.26:722][138]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-05.59.26:722][138]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.26:722][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.26:722][138]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_2] [2020.05.16-05.59.26:722][138]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.26:722][138]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.26:796][141]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.59.29:368][233]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.29:368][233]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.29:368][233]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.29:368][233]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.29:372][233]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.29:372][233]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.29:372][233]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.29:372][233]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.29:372][233]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.29:372][233]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.29:372][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.29:372][233]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.29:372][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.29:372][233]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.29:372][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.29:372][233]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.59.29:405][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.59.29:411][234]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.29:412][234]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.29:412][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.29:412][234]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.29:412][234]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.29:412][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.29:412][234]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.59.29:413][234]Interaction: Interaction time: 1.500000 [2020.05.16-05.59.29:413][234]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.29:413][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.29:606][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.59.30:015][256]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.16-05.59.30:862][288]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.59.31:119][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.59.31:336][306]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.31:336][306]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.59.31:505][311]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.59.32:331][342]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.32:331][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.59.32:518][349]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 92 [2020.05.16-05.59.32:739][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.59.32:761][359]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.32:761][359]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.32:761][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.32:761][359]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.32:761][359]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.32:761][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.33:337][382]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.33:337][382]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.59.33:337][382]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.33:337][382]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.59.33:415][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.59.33:804][401]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.207989 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.59.34:273][420]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.34:273][420]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.34:273][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.34:273][420]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.34:273][420]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.34:273][420]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.34:273][420]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.34:273][420]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.34:273][420]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.34:273][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.34:273][420]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.59.34:273][420]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.34:273][420]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.34:273][420]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.34:929][447]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.950696 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.59.34:933][447]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-05.59.35:002][450]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.16-05.59.35:129][455]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.445671 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-05.59.35:307][462]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.59.35:609][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.59.36:364][500]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.36:364][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.59.36:364][500]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.36:364][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.59.36:622][508]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.59.37:346][535]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.37:346][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.59.37:708][548]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.59.38:348][574]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.38:348][574]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.59.38:395][576]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Open Plague. [2020.05.16-05.59.38:400][576]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.38:400][576]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.38:814][594]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-05.59.38:921][599]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Hitting Plague. [2020.05.16-05.59.39:055][605]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.16-05.59.39:055][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.39:055][605]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.16-05.59.39:055][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.39:056][605]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:056][605]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:056][605]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.39:057][605]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.39:057][605]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:057][605]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.16-05.59.39:057][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.39:057][605]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.39:057][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:057][605]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.39:057][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:100][607]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.59.39:165][610]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_15_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.16-05.59.39:165][610]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.16-05.59.39:165][610]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-05.59.39:166][610]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.203512 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-05.59.39:171][610]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida]: On [2020.05.16-05.59.39:187][611]Interaction: Client_SendCancelInteraction_Implementation [2020.05.16-05.59.39:187][611]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.05.16-05.59.39:230][613]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Succeed Plague. [2020.05.16-05.59.39:254][614]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:254][614]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.39:254][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:254][614]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:254][614]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.39:254][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:254][614]Interaction: Interaction time: 0.600000 [2020.05.16-05.59.39:254][614]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Male. [2020.05.16-05.59.39:254][614]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.16-05.59.39:254][614]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.16-05.59.39:254][614]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.39:254][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:255][614]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.59.39:298][616]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:298][616]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.39:298][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:298][616]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:298][616]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.39:298][616]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.39:298][616]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.39:298][616]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.39:298][616]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.39:298][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:299][616]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.16-05.59.39:299][616]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.39:299][616]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:318][617]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-05.59.39:318][617]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.39:318][617]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-05.59.39:318][617]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.39:318][617]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.39:318][617]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.59.39:321][617]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:321][617]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:321][617]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.39:321][617]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.39:323][617]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:323][617]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-05.59.39:323][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.39:323][617]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.39:323][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:323][617]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.39:323][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:380][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.16-05.59.39:406][620]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:406][620]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.39:406][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:406][620]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:406][620]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.39:406][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:406][620]Interaction: Interaction time: 2.000000 [2020.05.16-05.59.39:406][620]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: PlankStun Plague. [2020.05.16-05.59.39:407][620]LogSM: Error: Play Update Montage AM_MK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.16-05.59.39:407][620]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.39:407][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:601][627]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-05.59.39:628][628]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MK_Stun_Pallet [2020.05.16-05.59.39:864][638]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:864][638]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.39:864][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:864][638]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:864][638]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.39:864][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:886][639]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:886][639]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.39:886][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:886][639]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:886][639]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.39:886][639]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.39:886][639]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.39:886][639]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.39:886][639]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.16-05.59.39:886][639]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_2] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.39:886][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:886][639]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.16-05.59.39:886][639]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.39:886][639]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:913][640]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 126 [2020.05.16-05.59.39:964][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.16-05.59.39:964][642]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.39:965][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.16-05.59.39:965][642]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.39:966][642]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:967][642]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:967][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.39:967][642]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.39:967][642]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.39:967][642]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.16-05.59.39:967][642]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.39:967][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.39:967][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:967][642]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.39:967][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.39:967][642]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.59.40:098][647]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-05.59.40:098][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.16-05.59.40:101][647]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.40:101][647]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.40:101][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.40:101][647]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-05.59.40:101][647]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.40:101][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.40:101][647]Interaction: Interaction time: 61.468544 [2020.05.16-05.59.40:101][647]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.40:101][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.40:101][647]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.59.40:344][656]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.40:344][656]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-05.59.40:517][663]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-05.59.40:518][663]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.40:518][663]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-05.59.40:518][663]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.40:518][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.40:518][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.40:518][663]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.40:518][663]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.40:518][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.40:518][663]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-05.59.40:519][663]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.40:519][663]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.40:519][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.40:519][663]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.40:519][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.40:677][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-05.59.40:678][669]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.40:679][669]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.40:679][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.40:679][669]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.40:679][669]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.40:679][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.40:679][669]Interaction: Interaction time: 16.000000 [2020.05.16-05.59.40:679][669]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.40:679][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.40:793][673]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.975657 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.59.41:080][684]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-05.59.41:151][687]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida]: Off [2020.05.16-05.59.41:329][695]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-05.59.41:329][695]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-05.59.41:354][696]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-05.59.41:402][698]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.41:402][698]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.41:402][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.41:402][698]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.41:402][698]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.41:402][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.41:402][698]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.41:402][698]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.41:402][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.41:402][698]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.41:402][698]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.41:402][698]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.41:402][698]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.41:402][698]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.41:402][698]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.41:402][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.41:402][698]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-05.59.41:402][698]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.41:402][698]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.41:405][698]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-05.59.42:092][723]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.05.16-05.59.43:178][765]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.43:178][765]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.43:178][765]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.43:178][765]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.43:181][765]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.43:181][765]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.43:181][765]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.43:181][765]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.43:181][765]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.43:181][765]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.43:181][765]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.43:182][765]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.43:182][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.43:182][765]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.43:182][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.43:182][765]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.59.43:225][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-05.59.43:232][767]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.43:232][767]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.43:232][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.43:232][767]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.43:232][767]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.43:232][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.43:232][767]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-05.59.43:232][767]Interaction: Interaction time: 1.500000 [2020.05.16-05.59.43:233][767]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.43:233][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.44:611][818]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-05.59.45:886][871]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.040311 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-05.59.46:367][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-05.59.46:390][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.05.16-05.59.46:390][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.46:390][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorSuburbs_C_0] [2020.05.16-05.59.46:390][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.46:390][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorSuburbs_C_0] [2020.05.16-05.59.46:390][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.46:390][891]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.46:390][891]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.46:390][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.46:390][891]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.46:390][891]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.46:390][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.46:418][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-05.59.46:513][896]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.05.16-05.59.46:513][896]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.46:513][896]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.05.16-05.59.46:513][896]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.46:516][896]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.46:516][896]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.46:516][896]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-05.59.46:516][896]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.46:516][896]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.46:516][896]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.05.16-05.59.46:516][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.46:516][896]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.46:516][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.46:516][896]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.46:516][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.46:516][896]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.59.46:545][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-05.59.46:612][900]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.05.16-05.59.46:612][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.46:638][901]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.46:638][901]LogDBDPlayerMovement: StopSnapping Final Location (16883.707031 7919.604980 182.405746) [2020.05.16-05.59.46:638][901]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.59.46:638][901]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.46:639][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.46:639][901]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-05.59.46:639][901]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.46:639][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.46:639][901]Interaction: Interaction time: 64.597084 [2020.05.16-05.59.46:639][901]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.46:639][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.46:746][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-05.59.46:746][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-05.59.47:893][951]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.47:893][951]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.47:893][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.47:893][951]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.47:893][951]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.47:893][951]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.47:893][951]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.47:893][951]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.47:893][951]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.47:893][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.47:893][951]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-05.59.47:894][951]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-05.59.47:894][951]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.47:894][951]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.48:754][986]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Open Plague. [2020.05.16-05.59.48:759][986]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.48:759][986]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.49:293][ 6]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Hitting Plague. [2020.05.16-05.59.49:469][ 12]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Obstructed Plague. [2020.05.16-05.59.49:469][ 12]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-05.59.51:000][ 72]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.51:000][ 72]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.52:131][117]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.103662 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-05.59.52:175][119]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.05.16-05.59.54:745][220]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_2] [2020.05.16-05.59.54:745][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.54:745][220]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.05.16-05.59.54:745][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.54:747][220]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.54:747][220]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.54:747][220]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.54:747][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.54:747][220]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.54:747][220]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.16-05.59.54:747][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.54:747][220]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.54:747][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.54:747][220]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.54:747][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.54:747][220]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.59.55:053][232]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.55:053][232]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-05.59.55:053][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.55:054][232]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.55:054][232]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-05.59.55:054][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.55:054][232]Interaction: Interaction time: 2.600000 [2020.05.16-05.59.55:054][232]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: PlankDestroy Plague. [2020.05.16-05.59.55:054][232]LogSM: Error: Play Update Montage AM_MK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.16-05.59.55:054][232]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to True [2020.05.16-05.59.55:054][232]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-05.59.55:054][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.55:054][232]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-05.59.57:215][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6550019979476929, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-05.59.57:215][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-05.59.57:237][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01934500224888325, xOffset=0, yOffset=0) [2020.05.16-05.59.57:257][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03866190835833549, xOffset=0, yOffset=0) [2020.05.16-05.59.57:282][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06040018051862717, xOffset=0, yOffset=0) [2020.05.16-05.59.57:301][328]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-05.59.57:304][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07971490919589996, xOffset=0, yOffset=0) [2020.05.16-05.59.57:325][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09901382029056549, xOffset=0, yOffset=0) [2020.05.16-05.59.57:348][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1214578151702881, xOffset=0, yOffset=0) [2020.05.16-05.59.57:371][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.14083844423294, xOffset=0, yOffset=0) [2020.05.16-05.59.57:391][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1601016223430634, xOffset=0, yOffset=0) [2020.05.16-05.59.57:415][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.181781068444252, xOffset=0, yOffset=0) [2020.05.16-05.59.57:436][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.20105279982, xOffset=0, yOffset=0) [2020.05.16-05.59.57:457][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2202837914228439, xOffset=0, yOffset=0) [2020.05.16-05.59.57:481][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24227724969387, xOffset=0, yOffset=0) [2020.05.16-05.59.57:505][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2638082504272461, xOffset=0, yOffset=0) [2020.05.16-05.59.57:531][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2873550653457642, xOffset=0, yOffset=0) [2020.05.16-05.59.57:554][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3067469596862793, xOffset=0, yOffset=0) [2020.05.16-05.59.57:571][340]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-05.59.57:574][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3259677886962891, xOffset=0, yOffset=0) [2020.05.16-05.59.57:598][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3481363356113434, xOffset=0, yOffset=0) [2020.05.16-05.59.57:620][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36736261844635, xOffset=0, yOffset=0) [2020.05.16-05.59.57:640][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3865538835525513, xOffset=0, yOffset=0) [2020.05.16-05.59.57:667][344]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.57:668][344]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.57:668][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.57:668][344]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.57:668][344]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-05.59.57:668][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.57:668][344]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.57:668][344]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-05.59.57:668][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.57:668][344]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.57:668][344]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.57:669][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.57:669][344]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.57:669][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.57:669][344]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to False [2020.05.16-05.59.57:669][344]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.57:669][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.57:669][344]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_2] [2020.05.16-05.59.57:670][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.57:670][344]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.57:680][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4125451445579529, xOffset=0, yOffset=0) [2020.05.16-05.59.57:709][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4457506835460663, xOffset=0, yOffset=0) [2020.05.16-05.59.57:731][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4690521359443665, xOffset=0, yOffset=0) [2020.05.16-05.59.57:753][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.488312304019928, xOffset=0, yOffset=0) [2020.05.16-05.59.57:773][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.507546603679657, xOffset=0, yOffset=0) [2020.05.16-05.59.57:813][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5335310697555542, xOffset=0, yOffset=0) [2020.05.16-05.59.57:836][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5627537965774536, xOffset=0, yOffset=0) [2020.05.16-05.59.57:865][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5903490781784058, xOffset=0, yOffset=0) [2020.05.16-05.59.57:887][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6096533536911011, xOffset=0, yOffset=0) [2020.05.16-05.59.57:907][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.628928542137146, xOffset=0, yOffset=0) [2020.05.16-05.59.57:943][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6539559960365295, xOffset=0, yOffset=0) [2020.05.16-05.59.57:969][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6844165325164795, xOffset=0, yOffset=0) [2020.05.16-05.59.57:997][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.71134078502655, xOffset=0, yOffset=0) [2020.05.16-05.59.58:014][357]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-05.59.58:014][357]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-05.59.58:014][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:016][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:019][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-05.59.58:051][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:080][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:115][360]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-05.59.58:116][360]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-05.59.58:116][360]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.040203 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-05.59.58:123][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:142][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:168][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:199][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:221][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:244][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:267][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:288][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:318][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:353][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:377][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:399][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:421][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-05.59.58:550][378]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB2F34420] Result: '1' k_EResultOK (success) [2020.05.16-05.59.58:551][378]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB2F34420]' succeeded in 0.433432 seconds [2020.05.16-05.59.58:584][379]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB2F34420] Result: '1' k_EResultOK (success) [2020.05.16-05.59.58:606][380]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.485388 seconds [2020.05.16-05.59.59:696][419]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-05.59.59:696][419]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.59:699][419]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.59:699][419]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.59:699][419]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-05.59.59:699][419]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.59:699][419]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-05.59.59:699][419]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-05.59.59:699][419]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.59:699][419]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-05.59.59:699][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.59:699][419]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: SurvivorPickup_In Plague. [2020.05.16-05.59.59:699][419]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In Plague AnimTag_Male AnimTag_Follower. [2020.05.16-05.59.59:699][419]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-05.59.59:699][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.59:700][419]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_15_C_0] [2020.05.16-05.59.59:700][419]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-05.59.59:848][425]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-05.59.59:848][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.59:849][425]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.59:849][425]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-05.59.59:849][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.59:849][425]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.59:850][425]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-05.59.59:850][425]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.59:850][425]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-05.59.59:850][425]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-05.59.59:850][425]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-05.59.59:850][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-05.59.59:850][425]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.16-05.59.59:850][425]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-05.59.59:850][425]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-05.59.59:857][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-06.00.00:054][433]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.00:054][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.00:054][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.00:054][433]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.00:054][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.00:054][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.00:054][433]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_15_C_0] [2020.05.16-06.00.00:054][433]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.05.16-06.00.00:054][433]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-06.00.00:054][433]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-06.00.00:054][433]Interaction: Interaction time: 2.700000 [2020.05.16-06.00.00:054][433]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: SurvivorPickup Plague AnimTag_Carry. [2020.05.16-06.00.00:054][433]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup Plague AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.00:054][433]LogSM: Error: Play Update Montage AM_MK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-06.00.00:054][433]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to True [2020.05.16-06.00.00:055][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.00:055][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.00:098][435]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.00.00:212][440]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.00:212][440]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.00:333][444]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MK_PickUP [2020.05.16-06.00.02:784][540]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.02:785][540]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.02:785][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.02:785][540]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-06.00.02:785][540]LogAkAudio: Warning: [BP_Slasher_Character_15_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-06.00.02:785][540]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.02:785][540]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.02:785][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.02:785][540]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.02:785][540]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.02:785][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.02:785][540]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.02:785][540]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.02:785][540]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.02:785][540]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.02:785][540]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.02:785][540]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to False [2020.05.16-06.00.02:785][540]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.02:785][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.02:785][540]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.16-06.00.02:785][540]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.02:785][540]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.02:916][546]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-06.00.02:916][546]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.02:938][547]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-06.00.02:939][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.02:939][547]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.02:940][547]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.02:940][547]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.02:940][547]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.02:940][547]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.02:940][547]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-06.00.02:940][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.02:940][547]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.02:940][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.02:940][547]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.02:940][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.03:072][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-06.00.03:073][553]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.03:073][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.03:073][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.03:073][553]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.03:073][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.03:073][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.03:073][553]Interaction: Interaction time: 16.000000 [2020.05.16-06.00.03:073][553]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.00.03:073][553]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-06.00.03:073][553]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.03:073][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.04:830][631]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.00.04:853][632]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.00.05:055][639]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.00.06:629][699]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.00.06:652][700]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.00.06:836][707]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.00.08:483][771]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.00.08:505][772]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.00.08:679][779]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.00.09:588][813]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.16-06.00.10:233][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7968782186508179, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-06.00.10:233][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-06.00.10:254][839]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.00.10:259][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03074436262249947, xOffset=0, yOffset=0) [2020.05.16-06.00.10:276][840]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.00.10:281][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05118272453546524, xOffset=0, yOffset=0) [2020.05.16-06.00.10:304][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07334790378808975, xOffset=0, yOffset=0) [2020.05.16-06.00.10:326][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09401854127645493, xOffset=0, yOffset=0) [2020.05.16-06.00.10:350][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1143618151545525, xOffset=0, yOffset=0) [2020.05.16-06.00.10:374][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365200877189636, xOffset=0, yOffset=0) [2020.05.16-06.00.10:396][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1568475365638733, xOffset=0, yOffset=0) [2020.05.16-06.00.10:432][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1815829873085022, xOffset=0, yOffset=0) [2020.05.16-06.00.10:455][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2087458074092865, xOffset=0, yOffset=0) [2020.05.16-06.00.10:477][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2290973514318466, xOffset=0, yOffset=0) [2020.05.16-06.00.10:516][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.258502185344696, xOffset=0, yOffset=0) [2020.05.16-06.00.10:545][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2909390926361084, xOffset=0, yOffset=0) [2020.05.16-06.00.10:567][851]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.00.10:572][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3151225447654724, xOffset=0, yOffset=0) [2020.05.16-06.00.10:594][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3355399966239929, xOffset=0, yOffset=0) [2020.05.16-06.00.10:621][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3604611754417419, xOffset=0, yOffset=0) [2020.05.16-06.00.10:647][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3808766305446625, xOffset=0, yOffset=0) [2020.05.16-06.00.10:673][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40914562344551, xOffset=0, yOffset=0) [2020.05.16-06.00.10:695][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4295624494552612, xOffset=0, yOffset=0) [2020.05.16-06.00.10:732][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4538397192955017, xOffset=0, yOffset=0) [2020.05.16-06.00.10:752][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4786039888858795, xOffset=0, yOffset=0) [2020.05.16-06.00.10:776][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4990409016609192, xOffset=0, yOffset=0) [2020.05.16-06.00.10:803][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5271626114845276, xOffset=0, yOffset=0) [2020.05.16-06.00.10:826][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5476127862930298, xOffset=0, yOffset=0) [2020.05.16-06.00.10:849][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.568027675151825, xOffset=0, yOffset=0) [2020.05.16-06.00.10:884][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.590393602848053, xOffset=0, yOffset=0) [2020.05.16-06.00.10:914][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6195334196090698, xOffset=0, yOffset=0) [2020.05.16-06.00.10:931][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6423112154006958, xOffset=0, yOffset=0) [2020.05.16-06.00.10:969][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6665360331535339, xOffset=0, yOffset=0) [2020.05.16-06.00.10:989][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6941290497779846, xOffset=0, yOffset=0) [2020.05.16-06.00.11:011][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.714606761932373, xOffset=0, yOffset=0) [2020.05.16-06.00.11:036][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7386847734451294, xOffset=0, yOffset=0) [2020.05.16-06.00.11:074][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7592962980270386, xOffset=0, yOffset=0) [2020.05.16-06.00.11:084][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7803089618682861, xOffset=0, yOffset=0) [2020.05.16-06.00.11:109][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8052322268486023, xOffset=0, yOffset=0) [2020.05.16-06.00.11:137][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8296952247619629, xOffset=0, yOffset=0) [2020.05.16-06.00.11:159][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8501859307289124, xOffset=0, yOffset=0) [2020.05.16-06.00.11:177][875]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.00.11:177][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.00.11:182][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-06.00.11:276][879]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.00.11:277][879]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-06.00.11:663][893]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB2F311E0] Result: '1' k_EResultOK (success) [2020.05.16-06.00.11:663][893]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB2F311E0]' succeeded in 0.385948 seconds [2020.05.16-06.00.11:698][895]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB2F311E0] Result: '1' k_EResultOK (success) [2020.05.16-06.00.11:727][896]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.446869 seconds [2020.05.16-06.00.11:866][901]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-06.00.12:055][907]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.00.12:082][908]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.05.16-06.00.12:197][912]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.05.16-06.00.12:221][913]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.05.16-06.00.12:275][915]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.00.12:299][916]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_15_C_0 [2020.05.16-06.00.12:299][916]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_15_C_0 [2020.05.16-06.00.12:440][922]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.05.16-06.00.12:463][923]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_15_C_0 [2020.05.16-06.00.12:739][935]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.00.13:278][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-06.00.13:278][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.13:278][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-06.00.13:278][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.13:279][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-06.00.13:279][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.13:279][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-06.00.13:279][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.13:279][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-06.00.13:279][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.13:279][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-06.00.13:279][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.13:279][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-06.00.13:279][958]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.13:340][961]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.16-06.00.13:340][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.13:341][961]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.16-06.00.13:341][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.13:342][961]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.13:342][961]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.13:342][961]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.13:342][961]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.13:342][961]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.13:342][961]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.16-06.00.13:342][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.13:342][961]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.13:342][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.13:342][961]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.13:343][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.13:387][963]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.00.13:472][966]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.00.13:476][966]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.13:477][966]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.13:477][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.13:477][966]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.13:477][966]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.13:477][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.13:477][966]Interaction: Interaction time: 48.652378 [2020.05.16-06.00.13:477][966]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.13:477][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.13:559][969]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.00.13:561][969]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.16-06.00.13:561][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.13:561][969]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.16-06.00.13:561][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.13:820][979]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.00.13:830][979]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-06.00.13:846][980]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.05.16-06.00.14:103][991]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.00.14:349][ 1]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.00.14:349][ 1]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-06.00.14:911][ 22]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-06.00.15:355][ 39]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.00.15:356][ 39]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-06.00.15:513][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.15:513][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.15:515][ 45]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.15:515][ 45]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.15:515][ 45]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.15:515][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.15:515][ 45]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.15:515][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.15:515][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.15:516][ 45]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.15:516][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.15:516][ 45]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: HookSetup Plague AnimTag_Carry. [2020.05.16-06.00.15:516][ 45]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup Plague AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.15:516][ 45]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.00.15:516][ 45]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.15:516][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.15:535][ 46]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.00.15:535][ 46]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.16-06.00.15:568][ 47]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.00.15:569][ 47]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.16-06.00.15:641][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.15:641][ 50]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.15:642][ 50]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.15:642][ 50]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.15:642][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.15:642][ 50]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.15:642][ 50]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.15:642][ 50]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.15:643][ 50]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.15:643][ 50]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.15:643][ 50]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.15:643][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.15:643][ 50]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.16-06.00.15:643][ 50]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.15:643][ 50]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.15:827][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.16-06.00.15:831][ 58]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.15:831][ 58]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.15:831][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.15:831][ 58]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.15:831][ 58]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.15:831][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.15:831][ 58]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.00.15:831][ 58]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-06.00.15:831][ 58]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-06.00.15:831][ 58]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.00.15:831][ 58]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Plague AnimTag_Carry. [2020.05.16-06.00.15:831][ 58]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.15:831][ 58]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Plague AnimTag_Carry AnimTag_Follower [2020.05.16-06.00.15:831][ 58]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.15:831][ 58]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: HookCamper Plague AnimTag_Carry. [2020.05.16-06.00.15:831][ 58]LogSM: Error: Play Update Montage AM_MK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-06.00.15:831][ 58]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.15:831][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.15:832][ 58]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MK_Hook_IN [2020.05.16-06.00.16:008][ 65]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 115 [2020.05.16-06.00.16:326][ 78]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.00.16:326][ 78]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-06.00.17:206][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4576540589332581, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-06.00.17:206][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-06.00.17:231][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02670800127089024, xOffset=0, yOffset=0) [2020.05.16-06.00.17:254][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04686318337917328, xOffset=0, yOffset=0) [2020.05.16-06.00.17:275][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06698581576347351, xOffset=0, yOffset=0) [2020.05.16-06.00.17:299][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0879446342587471, xOffset=0, yOffset=0) [2020.05.16-06.00.17:321][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10805144906044, xOffset=0, yOffset=0) [2020.05.16-06.00.17:338][119]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.00.17:338][119]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-06.00.17:343][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.16-06.00.17:344][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1281243562698364, xOffset=0, yOffset=0) [2020.05.16-06.00.17:373][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1508834362030029, xOffset=0, yOffset=0) [2020.05.16-06.00.17:394][121]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:394][121]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.00.17:394][121]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.00.17:394][121]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.00.17:394][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.17:395][121]LogAkAudio: Warning: [BP_Slasher_Character_15_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-06.00.17:395][121]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-06.00.17:395][121]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.00.17:395][121]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.17:395][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.17:395][121]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:395][121]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.17:395][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.17:396][121]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.00.17:399][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-06.00.17:399][121]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-06.00.17:403][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1777947992086411, xOffset=0, yOffset=0) [2020.05.16-06.00.17:419][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1978833377361298, xOffset=0, yOffset=0) [2020.05.16-06.00.17:444][123]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.16-06.00.17:444][123]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: BP_CamperMale04_Character_C_0 [2020.05.16-06.00.17:444][123]LogStreaming: Display: Flushing async loaders. [2020.05.16-06.00.17:447][123]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.00.17:447][123]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-06.00.17:447][123]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-06.00.17:447][123]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-06.00.17:450][123]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:450][123]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:451][123]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:452][123]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.05.16-06.00.17:452][123]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-06.00.17:452][123]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-06.00.17:452][123]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.17:454][123]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:454][123]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.17:454][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.17:454][123]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:454][123]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.17:454][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.17:454][123]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.17:454][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.17:454][123]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.17:455][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.17:455][123]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.17:455][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.17:455][123]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:464][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2255152463912964, xOffset=0, yOffset=0) [2020.05.16-06.00.17:478][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2504602372646332, xOffset=0, yOffset=0) [2020.05.16-06.00.17:502][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2705851495265961, xOffset=0, yOffset=0) [2020.05.16-06.00.17:516][126]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:517][126]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:522][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2906902432441711, xOffset=0, yOffset=0) [2020.05.16-06.00.17:562][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3181980550289154, xOffset=0, yOffset=0) [2020.05.16-06.00.17:583][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.16-06.00.17:589][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.16-06.00.17:592][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3516386151313782, xOffset=0, yOffset=0) [2020.05.16-06.00.17:628][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3778985142707825, xOffset=0, yOffset=0) [2020.05.16-06.00.17:638][130]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.00.17:638][130]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.17:638][130]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.00.17:638][130]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.17:640][130]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:640][130]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:640][130]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.17:640][130]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.17:640][130]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:640][130]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.00.17:640][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.17:640][130]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.17:640][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.17:640][130]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.17:640][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.17:641][130]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.00.17:644][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4013895094394684, xOffset=0, yOffset=0) [2020.05.16-06.00.17:668][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4215902388095856, xOffset=0, yOffset=0) [2020.05.16-06.00.17:692][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.00.17:694][132]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:694][132]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.17:694][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.17:694][132]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.17:694][132]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.17:694][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.17:694][132]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-06.00.17:694][132]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.17:694][132]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.17:694][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.17:698][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4504638910293579, xOffset=0, yOffset=0) [2020.05.16-06.00.17:719][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4706756174564362, xOffset=0, yOffset=0) [2020.05.16-06.00.17:736][134]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.00.17:736][134]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.00.17:736][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.17:738][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.17:742][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-06.00.17:766][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.17:801][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.17:826][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.17:850][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.17:870][139]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.00.17:870][139]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-06.00.17:873][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.17:903][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.17:923][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.17:947][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.17:983][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.18:006][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.18:031][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.18:050][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.18:077][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.18:099][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.18:121][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.18:144][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.00.18:322][158]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1ED75F2C310] Result: '1' k_EResultOK (success) [2020.05.16-06.00.18:322][158]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1ED75F2C310]' succeeded in 0.444513 seconds [2020.05.16-06.00.18:368][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB2DE22F0] Result: '1' k_EResultOK (success) [2020.05.16-06.00.18:388][160]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.515186 seconds [2020.05.16-06.00.19:207][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.00.19:223][193]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-06.00.19:224][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.00.19:226][193]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.00.19:226][193]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.00.19:226][193]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.00.19:226][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.20:477][235]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.05.16-06.00.21:151][259]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.21:151][259]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.21:151][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.21:151][259]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.21:151][259]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.21:151][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.21:154][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.00.21:455][269]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.017250, Lifetime Duration: 4.000000 [2020.05.16-06.00.21:456][269]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.017250, Lifetime Duration: 4.000000 [2020.05.16-06.00.21:479][270]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.00.22:142][296]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:142][296]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:142][296]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:142][296]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.22:142][296]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.22:142][296]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.22:537][311]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.22:537][311]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.22:537][311]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.22:537][311]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.22:538][311]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:538][311]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:538][311]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.22:538][311]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.22:538][311]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:538][311]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.22:538][311]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.22:538][311]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.22:538][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.22:538][311]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.22:538][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.22:680][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.22:681][316]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:682][316]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.22:682][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.22:682][316]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:682][316]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.22:682][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.22:682][316]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.22:682][316]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.22:682][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.22:685][316]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:685][316]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.22:685][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.22:685][316]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:686][316]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.22:686][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.22:686][316]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.22:686][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.22:686][316]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.22:686][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.22:686][316]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.00.22:686][316]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.00.22:686][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.22:686][316]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:712][317]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:712][317]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.22:712][317]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.22:712][317]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.22:712][317]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.22:712][317]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.22:712][317]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.22:955][325]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-06.00.23:045][328]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:045][328]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.23:045][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:045][328]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:045][328]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.23:045][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:045][328]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:045][328]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.23:045][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:045][328]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:045][328]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.23:045][328]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.23:045][328]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.23:045][328]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.23:045][328]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.23:045][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:045][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.23:045][328]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.23:045][328]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:046][328]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:046][328]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:046][328]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.23:046][328]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.23:046][328]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.23:049][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.23:144][332]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.00.23:144][332]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.23:144][332]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.00.23:144][332]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.23:146][332]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:146][332]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:146][332]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.23:146][332]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.23:147][332]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:147][332]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.00.23:147][332]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.23:147][332]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.23:147][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:147][332]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.23:147][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:147][332]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.00.23:147][332]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_15_C_0 [2020.05.16-06.00.23:215][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.00.23:217][335]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:217][335]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.23:217][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:217][335]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:217][335]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.23:217][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:217][335]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-06.00.23:217][335]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.23:218][335]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.23:218][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:285][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.23:285][338]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.23:286][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.23:286][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.23:287][338]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:287][338]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:287][338]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.23:287][338]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.23:287][338]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:287][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.23:287][338]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.23:287][338]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.23:287][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:287][338]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.23:287][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:402][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.23:403][343]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:403][343]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.23:403][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:403][343]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:403][343]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.23:403][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:403][343]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.23:403][343]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.23:403][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:452][345]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:452][345]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:453][345]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.23:453][345]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.23:454][345]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.23:454][345]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.23:454][345]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.23:458][345]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_15_C_0 [2020.05.16-06.00.23:458][345]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_15_C_0 [2020.05.16-06.00.23:682][355]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:682][355]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.23:682][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:682][355]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:682][355]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.23:682][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:686][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.23:707][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.23:708][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:708][356]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.23:708][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:708][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:708][356]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.23:709][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.23:709][356]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.23:709][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.23:709][356]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.23:709][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.23:709][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.23:709][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.23:709][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:710][356]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:710][356]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.23:710][356]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.23:710][356]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.23:710][356]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.23:720][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.24:076][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.24:076][369]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.24:076][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.24:076][369]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.24:078][369]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:078][369]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:078][369]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.24:078][369]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.24:078][369]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:078][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.24:078][369]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.24:078][369]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.24:078][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:078][369]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.24:079][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:235][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.24:237][375]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:237][375]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.24:237][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:237][375]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:237][375]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.24:237][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:237][375]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.24:237][375]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.24:237][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:259][376]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:259][376]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:259][376]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.24:259][376]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.24:259][376]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.24:259][376]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.24:260][376]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.24:469][383]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-06.00.24:471][383]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:471][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.24:471][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:471][383]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:471][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.24:471][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:471][383]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:471][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.24:471][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:471][383]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:471][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.24:471][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.24:471][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.24:471][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.24:471][383]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.24:471][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:471][383]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.24:471][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.24:471][383]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:471][383]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:472][383]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:472][383]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.24:472][383]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.24:472][383]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.24:475][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.24:839][398]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.24:839][398]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.24:839][398]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.24:840][398]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.24:841][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:841][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:841][398]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.24:841][398]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.24:841][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:841][398]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.24:841][398]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.24:842][398]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.24:842][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:842][398]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.24:842][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:956][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.24:957][402]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:958][402]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.24:958][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:958][402]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:958][402]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.24:958][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:958][402]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.24:958][402]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.24:958][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.24:989][403]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:989][403]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.24:989][403]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.24:989][403]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.24:989][403]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.24:989][403]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.24:991][403]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.25:121][408]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:121][408]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.25:121][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:121][408]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:121][408]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.25:121][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:127][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.25:168][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.25:169][410]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:169][410]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.25:169][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:169][410]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:169][410]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.25:169][410]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.25:169][410]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.25:169][410]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.25:169][410]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.25:169][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:170][410]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.25:170][410]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.25:170][410]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:170][410]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:170][410]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:170][410]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.25:170][410]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.25:170][410]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.25:174][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.25:552][424]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.25:552][424]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.25:553][424]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.25:553][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.25:554][424]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:554][424]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:554][424]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.25:554][424]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.25:554][424]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:554][424]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.25:554][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.25:554][424]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.25:554][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:554][424]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.25:554][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:688][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.25:690][429]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:690][429]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.25:690][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:690][429]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:690][429]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.25:690][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:691][429]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.25:691][429]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.25:691][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:726][430]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:726][430]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:726][430]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.25:726][430]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.25:726][430]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.25:726][430]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.25:727][430]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.25:856][435]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:856][435]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.25:856][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:856][435]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:856][435]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.25:856][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:868][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.25:905][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.25:906][436]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:907][436]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.25:907][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:907][436]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:907][436]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.25:907][436]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.25:907][436]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.25:907][436]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.25:907][436]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.25:907][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.25:907][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.25:907][436]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.25:907][436]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:909][436]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:909][436]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.25:909][436]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.25:909][436]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.25:909][436]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.25:922][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.26:026][440]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:027][440]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.26:027][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.26:027][440]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:027][440]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.26:027][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.26:034][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.00.26:034][440]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.16-06.00.26:034][440]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-06.00.26:237][448]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-06.00.26:237][448]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-06.00.26:237][448]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.26:237][448]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.26:237][448]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.26:237][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.26:238][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:238][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:238][448]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.26:238][448]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.26:238][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:238][448]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.26:238][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.26:238][448]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.26:238][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.26:238][448]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.26:238][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.26:318][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.26:319][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:319][451]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.26:319][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.26:319][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:319][451]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.26:319][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.26:319][451]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.26:319][451]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.26:319][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.26:373][453]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:373][453]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:373][453]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.26:373][453]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.26:373][453]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.26:373][453]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.26:373][453]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.26:440][455]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:440][455]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.26:440][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.26:440][455]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:440][455]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.26:440][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.26:440][455]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:440][455]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.26:440][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.26:440][455]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:440][455]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.26:440][455]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.26:440][455]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.26:440][455]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.26:440][455]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.26:440][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.26:440][455]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.26:440][455]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.26:441][455]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:442][455]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:442][455]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:442][455]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.26:442][455]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.26:442][455]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.26:448][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.26:938][474]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.26:938][474]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.26:938][474]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.26:938][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.26:940][474]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:940][474]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:940][474]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.26:941][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.26:941][474]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.26:941][474]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.26:941][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.26:941][474]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.26:941][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.26:941][474]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.26:941][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:069][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.27:070][478]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:070][478]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.27:070][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:070][478]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:070][478]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.27:070][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:070][478]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.27:070][478]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.27:073][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:094][479]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:094][479]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:094][479]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.27:094][479]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.27:094][479]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.27:094][479]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.27:094][479]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.27:203][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:203][483]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.27:203][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:203][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:204][483]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.27:204][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:204][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:204][483]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.27:204][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:204][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:204][483]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.27:204][483]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.27:204][483]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.27:204][483]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.27:204][483]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.27:204][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:204][483]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.27:204][483]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.27:204][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:204][483]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:204][483]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:204][483]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.27:205][483]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.27:205][483]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.27:209][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.27:453][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.27:453][491]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.27:453][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.27:453][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.27:454][491]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:454][491]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:454][491]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.27:454][491]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.27:454][491]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:454][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.27:454][491]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.27:454][491]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.27:454][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:454][491]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.27:454][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:530][493]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:530][493]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.27:530][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:530][493]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:530][493]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.27:530][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.27:530][493]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.27:530][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.27:530][493]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.27:530][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:530][493]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.00.27:530][493]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.00.27:530][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.27:530][493]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:600][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.27:601][496]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:601][496]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.27:601][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:601][496]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:601][496]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.27:601][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:601][496]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.27:602][496]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.27:602][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:628][497]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:628][497]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:628][497]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.27:628][497]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.27:628][497]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.27:628][497]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.27:628][497]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.27:725][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:726][501]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.27:726][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:726][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:726][501]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.27:726][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:726][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:726][501]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.27:726][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:726][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:726][501]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.27:726][501]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.27:726][501]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.27:726][501]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.27:726][501]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.27:726][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.27:726][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.27:726][501]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.27:726][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:727][501]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:727][501]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.27:727][501]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.27:727][501]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.27:727][501]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.27:730][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.28:203][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.28:204][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.28:204][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.28:204][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.28:206][518]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:206][518]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:206][518]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.28:206][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.28:206][518]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:206][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.28:206][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.28:206][518]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.28:207][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.28:207][518]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.28:207][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.28:353][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.28:354][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:354][523]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.28:355][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.28:355][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:355][523]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.28:355][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.28:355][523]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.28:355][523]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.28:355][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.28:394][524]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:395][524]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:395][524]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.28:395][524]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.28:395][524]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.28:395][524]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.28:395][524]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.28:524][529]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:524][529]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.28:524][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.28:524][529]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:524][529]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.28:524][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.28:524][529]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:524][529]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.28:524][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.28:524][529]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:524][529]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.28:524][529]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.28:524][529]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.28:524][529]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.28:524][529]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.28:524][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.28:524][529]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.28:524][529]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.28:524][529]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:524][529]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:524][529]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:524][529]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.28:524][529]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.28:525][529]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.28:528][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.28:906][544]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.28:906][544]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.28:906][544]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.28:906][544]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.28:907][544]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:907][544]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:907][544]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.28:907][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.28:907][544]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.28:907][544]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.28:907][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.28:907][544]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.28:907][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.28:907][544]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.28:907][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:039][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.29:040][549]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:040][549]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.29:040][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:040][549]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:040][549]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.29:040][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:040][549]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.29:040][549]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.29:040][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:064][550]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:064][550]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:064][550]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.29:064][550]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.29:064][550]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.29:064][550]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.29:064][550]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.29:196][555]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:196][555]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.29:196][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:196][555]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:196][555]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.29:196][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:204][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.29:251][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.29:253][557]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:253][557]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.29:253][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:253][557]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:253][557]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.29:253][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.29:253][557]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.29:253][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.29:253][557]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.29:253][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:254][557]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.29:254][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.29:254][557]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:254][557]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:255][557]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:255][557]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.29:255][557]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.29:255][557]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.29:264][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.29:471][564]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.29:471][564]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.29:471][564]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.29:471][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.29:472][564]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:472][564]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:472][564]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.29:472][564]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.29:472][564]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:473][564]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.29:473][564]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.29:473][564]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.29:473][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:473][564]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.29:473][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:615][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.29:616][569]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:617][569]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.29:617][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:617][569]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:617][569]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.29:617][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:617][569]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.29:617][569]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.29:617][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:649][570]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:649][570]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:649][570]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.29:649][570]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.29:649][570]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.29:649][570]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.29:649][570]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.29:843][578]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:843][578]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.29:843][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:843][578]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:843][578]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.29:843][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:843][578]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:843][578]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.29:843][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:843][578]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:843][578]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.29:843][578]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.29:843][578]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.29:843][578]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.29:843][578]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.29:843][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.29:843][578]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.29:843][578]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.29:843][578]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:843][578]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:843][578]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.29:843][578]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.29:843][578]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.29:844][578]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.29:847][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.30:039][586]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.30:039][586]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.30:039][586]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.30:039][586]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.30:041][586]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:042][586]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:042][586]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.30:042][586]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.30:042][586]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:042][586]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.30:042][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.30:042][586]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.30:042][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:042][586]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.30:042][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:131][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.30:132][590]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:132][590]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.30:132][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:132][590]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:132][590]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.30:132][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:132][590]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.30:132][590]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.30:132][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:179][592]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:179][592]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:179][592]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.30:179][592]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.30:179][592]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.30:179][592]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.30:179][592]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.30:364][600]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:364][600]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.30:364][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:364][600]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:364][600]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.30:364][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:364][600]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:364][600]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.30:364][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:364][600]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:364][600]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.30:364][600]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.30:364][600]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.30:364][600]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.30:364][600]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.30:364][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:364][600]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.30:364][600]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.30:364][600]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:365][600]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:365][600]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:365][600]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.30:365][600]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.30:365][600]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.30:368][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.30:639][612]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.30:639][612]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.30:639][612]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.30:639][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.30:640][612]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:640][612]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:640][612]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.30:641][612]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.30:641][612]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:641][612]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.30:641][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.30:641][612]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.30:641][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:641][612]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.30:641][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:737][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.30:739][616]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:739][616]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.30:739][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:739][616]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:739][616]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.30:739][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:739][616]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.30:739][616]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.30:739][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:772][617]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:772][617]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:772][617]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.30:772][617]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.30:772][617]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.30:772][617]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.30:772][617]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.30:968][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:968][624]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.30:968][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:968][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:968][624]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.30:968][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:968][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:968][624]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.30:968][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:968][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:968][624]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.30:968][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.30:968][624]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.30:968][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.30:968][624]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.30:968][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.30:968][624]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.30:968][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.30:968][624]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:969][624]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:969][624]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.30:969][624]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.30:969][624]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.30:969][624]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.30:973][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.31:221][634]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.31:221][634]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.31:221][634]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.31:221][634]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.31:222][634]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:222][634]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:222][634]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.31:222][634]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.31:222][634]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:222][634]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.31:222][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.31:222][634]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.31:222][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:222][634]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.31:222][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:334][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.31:336][638]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:336][638]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.31:336][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:336][638]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:336][638]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.31:336][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:336][638]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.31:337][638]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.31:337][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:366][639]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:366][639]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:366][639]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.31:366][639]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.31:366][639]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.31:366][639]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.31:366][639]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.31:560][646]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-06.00.31:605][648]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:605][648]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.31:605][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:605][648]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:605][648]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.31:605][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:605][648]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:605][648]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.31:605][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:606][648]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:606][648]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.31:606][648]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.31:606][648]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.31:606][648]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.31:606][648]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.31:606][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:606][648]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.31:606][648]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.31:606][648]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:606][648]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:606][648]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:606][648]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.31:606][648]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.31:606][648]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.31:610][648]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.31:855][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.31:855][656]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.31:856][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.31:856][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.31:856][656]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:856][656]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:856][656]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.31:856][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.31:857][656]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:857][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.31:857][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.31:857][656]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.31:857][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:857][656]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.31:857][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:968][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.31:969][660]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:969][660]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.31:969][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:969][660]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.31:969][660]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.31:969][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.31:969][660]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.31:969][660]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.31:970][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:022][662]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:022][662]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:022][662]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.32:022][662]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.32:024][662]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.32:025][662]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.32:025][662]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.32:180][668]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:180][668]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.32:180][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:180][668]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:180][668]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.32:180][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:180][668]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:180][668]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.32:180][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:180][668]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:181][668]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.32:181][668]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.32:181][668]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.32:181][668]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.32:181][668]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.32:181][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:181][668]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.32:181][668]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.32:181][668]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:181][668]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:181][668]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:181][668]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.32:181][668]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.32:181][668]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.32:184][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.32:448][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.32:448][678]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.32:448][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.32:448][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.32:450][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:450][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:450][678]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.32:450][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.32:450][678]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:450][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.32:450][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.32:450][678]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.32:450][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:451][678]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.32:451][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:582][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.32:583][683]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:583][683]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.32:583][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:583][683]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:583][683]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.32:583][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:583][683]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.32:583][683]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.32:583][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:606][684]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:606][684]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:606][684]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.32:606][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.32:606][684]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.32:606][684]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.32:606][684]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.32:815][692]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:816][692]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.32:816][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:816][692]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:816][692]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.32:816][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:822][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.32:837][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.32:838][693]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:838][693]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.32:838][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:838][693]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:838][693]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.32:838][693]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.32:838][693]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.32:838][693]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.32:838][693]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.32:838][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.32:838][693]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.32:838][693]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.32:838][693]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:839][693]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:839][693]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.32:839][693]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.32:839][693]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.32:839][693]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.32:843][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.33:085][702]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.33:085][702]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.33:086][702]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.33:086][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.33:087][702]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:087][702]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:087][702]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.33:087][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.33:087][702]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:087][702]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.33:087][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.33:087][702]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.33:087][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:087][702]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.33:087][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:212][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.33:213][707]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:213][707]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.33:213][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:213][707]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:213][707]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.33:213][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:213][707]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.33:213][707]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.33:213][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:268][709]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:268][709]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:268][709]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.33:269][709]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.33:269][709]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.33:269][709]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.33:271][709]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.33:330][711]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:330][711]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.33:330][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:330][711]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:330][711]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.33:330][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:330][711]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:330][711]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.33:330][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:330][711]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:330][711]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.33:330][711]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.33:330][711]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.33:330][711]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.33:330][711]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.33:330][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:330][711]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.33:330][711]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.33:330][711]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:330][711]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:330][711]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:330][711]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.33:330][711]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.33:330][711]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.33:334][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.33:572][719]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.00.33:572][719]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.00.33:572][719]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.00.33:572][719]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.33:572][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:572][719]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.00.33:572][719]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.33:572][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:604][720]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.00.33:604][720]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.33:604][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:604][720]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.00.33:604][720]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-06.00.33:604][720]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.33:604][720]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.33:604][720]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.33:604][720]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.33:604][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:605][720]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.05.16-06.00.33:605][720]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.33:605][720]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.05.16-06.00.33:605][720]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.33:605][720]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.00.33:625][721]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.33:625][721]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.33:625][721]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.33:625][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.33:626][721]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:626][721]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:626][721]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.33:626][721]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.33:626][721]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:626][721]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.33:626][721]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.33:626][721]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.33:626][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:626][721]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.33:626][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:633][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.00.33:637][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.00.33:638][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-06.00.33:713][724]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.00.33:713][724]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.838970 [2020.05.16-06.00.33:713][724]GameFlow: Daily Ritual Handler : 0.838970 progress added to Ritual DR_repair, by event GameEvent.ScoreEvent.Camper.GeneratorPercent or DBDScore_Count, totalling 3.179895 out of threshold 3.000000 [2020.05.16-06.00.33:713][724]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.GeneratorPercent [2020.05.16-06.00.33:723][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.00.33:749][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.33:751][725]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:751][725]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.33:751][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:751][725]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:751][725]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.33:751][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:751][725]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.33:752][725]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.33:752][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:779][726]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:779][726]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:779][726]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.33:780][726]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.33:780][726]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.33:780][726]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.33:780][726]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.33:878][730]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:878][730]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.33:879][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:879][730]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:879][730]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.33:879][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:879][730]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:879][730]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.33:879][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:879][730]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:879][730]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.33:879][730]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.33:879][730]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.33:879][730]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.33:879][730]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.33:879][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.33:879][730]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.33:879][730]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.33:879][730]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:879][730]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:879][730]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.33:879][730]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.33:879][730]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.33:879][730]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.33:884][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.34:047][736]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.05.16-06.00.34:047][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:047][736]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorSuburbs_C_0] [2020.05.16-06.00.34:047][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:047][736]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorSuburbs_C_0] [2020.05.16-06.00.34:048][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:072][737]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.16-06.00.34:072][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:072][737]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.16-06.00.34:072][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:172][741]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB2C095E0] Result: '1' k_EResultOK (success) [2020.05.16-06.00.34:172][741]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB2C095E0]' succeeded in 0.455277 seconds [2020.05.16-06.00.34:209][742]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.34:209][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:209][742]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.34:209][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:210][742]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:210][742]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:210][742]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.34:210][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.34:210][742]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:210][742]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.34:210][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:211][742]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.34:211][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:211][742]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.34:211][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:326][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.34:327][747]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:327][747]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.34:327][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:327][747]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:327][747]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.34:327][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:327][747]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.34:327][747]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.34:327][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:351][748]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:351][748]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:352][748]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.34:352][748]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.34:352][748]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.34:352][748]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.34:353][748]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.34:420][751]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:420][751]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.34:420][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:420][751]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:420][751]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.34:420][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:424][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.34:443][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.34:444][752]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:444][752]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.34:444][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:444][752]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:444][752]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.34:444][752]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.34:444][752]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.34:444][752]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.34:444][752]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.34:444][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:444][752]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.34:444][752]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:444][752]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:445][752]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:445][752]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:445][752]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.34:445][752]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.34:445][752]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.34:449][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.34:559][757]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 48.639225 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.00.34:595][759]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB2C095E0] Result: '1' k_EResultOK (success) [2020.05.16-06.00.34:613][760]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.881706 seconds [2020.05.16-06.00.34:653][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.16-06.00.34:653][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:654][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.16-06.00.34:654][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:654][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.16-06.00.34:654][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:654][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.16-06.00.34:654][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:654][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.16-06.00.34:654][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:654][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.16-06.00.34:654][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:654][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.16-06.00.34:654][761]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:718][764]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.34:718][764]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:718][764]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.34:718][764]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:718][764]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:718][764]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:719][764]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.34:719][764]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.34:719][764]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:719][764]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.34:719][764]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.34:719][764]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.34:719][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:719][764]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.34:719][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:816][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.34:818][768]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:818][768]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.34:818][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:818][768]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:819][768]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.34:819][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:819][768]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.34:819][768]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.34:819][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.34:860][770]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:860][770]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.34:860][770]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.34:861][770]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.34:861][770]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.34:861][770]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.34:861][770]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.35:055][778]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:055][778]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.35:055][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:055][778]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:055][778]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.35:055][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:059][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.35:100][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.35:101][780]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:101][780]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.35:101][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:101][780]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:101][780]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.35:101][780]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.35:101][780]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.35:101][780]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.35:101][780]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.35:101][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:101][780]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.35:101][780]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.35:102][780]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:102][780]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:102][780]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:102][780]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.35:102][780]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.35:102][780]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.35:105][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.35:350][791]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.35:350][791]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.35:350][791]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.35:350][791]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.35:351][791]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:351][791]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:351][791]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.35:351][791]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.35:351][791]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:351][791]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.35:351][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.35:351][791]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.35:351][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:351][791]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.35:351][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:487][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.35:488][797]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:489][797]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.35:489][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:489][797]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:489][797]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.35:489][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:489][797]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.35:489][797]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.35:489][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:532][799]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:533][799]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:533][799]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.35:533][799]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.35:533][799]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.35:533][799]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.35:533][799]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.35:597][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:597][802]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.35:597][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:597][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:597][802]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.35:597][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:598][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:598][802]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.35:598][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:598][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:598][802]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.35:598][802]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.35:598][802]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.35:598][802]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.35:598][802]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.35:598][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.35:598][802]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.35:598][802]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.35:598][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:598][802]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:598][802]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.35:598][802]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.35:598][802]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.35:598][802]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.35:603][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.36:060][823]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.36:060][823]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.36:060][823]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.36:060][823]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.36:061][823]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:061][823]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:061][823]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.36:061][823]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.36:061][823]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:061][823]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.36:061][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.36:061][823]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.36:061][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:061][823]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.36:061][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:184][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.36:185][828]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:185][828]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.36:185][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:185][828]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:185][828]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.36:185][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:185][828]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.36:185][828]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.36:185][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:233][830]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:233][830]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:233][830]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.36:233][830]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.36:233][830]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.36:233][830]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.36:233][830]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.36:370][836]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:370][836]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.36:370][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:370][836]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:370][836]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.36:370][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:375][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.36:393][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.36:394][837]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:394][837]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.36:394][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:394][837]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:394][837]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.36:394][837]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.36:394][837]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.36:394][837]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.36:394][837]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.36:394][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:394][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.36:394][837]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.36:394][837]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:395][837]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:395][837]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:395][837]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.36:395][837]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.36:395][837]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.36:399][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.36:592][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-06.00.36:686][849]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.16-06.00.36:688][849]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.00.36:689][849]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.00.36:689][849]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.00.36:689][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Material MaterialInstanceDynamic_0 [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Scalars [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Amount A2-1 = 1.000617 [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Textures [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Vectors [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Scalars [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Textures [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Vectors [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Scalars [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Textures [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Vectors [2020.05.16-06.00.36:689][849]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-06.00.36:752][851]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.36:752][851]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.36:752][851]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.36:752][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.36:754][851]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:754][851]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:754][851]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.36:754][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.36:754][851]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:754][851]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.36:754][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.36:754][851]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.36:754][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:754][851]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.36:754][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:756][851]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:756][851]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.36:756][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:756][851]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:756][851]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.36:756][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:756][851]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:756][851]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.36:756][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:756][851]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:756][851]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.36:756][851]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.36:756][851]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.36:756][851]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.36:756][851]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.36:756][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:756][851]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.05.16-06.00.36:757][851]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.36:757][851]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:835][855]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.00.36:835][855]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.36:835][855]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.00.36:835][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.36:839][855]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:839][855]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:839][855]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.36:839][855]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.36:839][855]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:839][855]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.00.36:839][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.36:839][855]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.36:839][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:839][855]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.36:839][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:839][855]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.00.36:859][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.36:860][856]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:860][856]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.36:860][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:860][856]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:860][856]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.36:860][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:860][856]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.36:860][856]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.36:860][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:901][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.00.36:902][858]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:902][858]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:902][858]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.36:902][858]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.36:902][858]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.36:902][858]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.36:902][858]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.36:904][858]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:904][858]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.36:904][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:904][858]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.36:904][858]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.36:904][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.36:904][858]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-06.00.36:904][858]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.36:904][858]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.36:904][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:060][865]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:060][865]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.37:060][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:060][865]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:060][865]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.37:060][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:060][865]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:060][865]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.37:060][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:060][865]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:060][865]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.37:060][865]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.37:060][865]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.37:060][865]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.37:060][865]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.37:060][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:060][865]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.37:060][865]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.37:061][865]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:062][865]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:063][865]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:063][865]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.37:063][865]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.37:063][865]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.37:069][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.37:362][878]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.37:362][878]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.37:363][878]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.37:363][878]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.37:364][878]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:365][878]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:365][878]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.37:365][878]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.37:365][878]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:365][878]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.37:365][878]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.37:365][878]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.37:365][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:365][878]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.37:365][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:392][879]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.808111 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.00.37:491][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.37:492][883]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:492][883]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.37:492][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:492][883]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:492][883]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.37:492][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:492][883]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.37:492][883]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.37:492][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:534][885]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:534][885]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:534][885]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.37:534][885]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.37:535][885]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.37:535][885]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.37:535][885]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.37:643][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:643][889]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.37:643][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:643][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:643][889]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.37:643][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:643][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:643][889]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.37:643][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:643][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:643][889]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.37:643][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.37:643][889]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.37:643][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.37:643][889]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.37:643][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.37:643][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.37:643][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.37:643][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:644][889]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:644][889]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.37:644][889]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.37:644][889]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.37:644][889]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.37:649][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.38:170][909]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.38:170][909]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.38:170][909]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.38:170][909]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.38:171][909]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:172][909]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:172][909]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.38:172][909]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.38:172][909]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:172][909]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.38:172][909]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.38:172][909]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.38:172][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:172][909]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.38:172][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:297][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.38:298][915]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:298][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.38:298][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:298][915]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:298][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.38:299][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:299][915]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.38:299][915]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.38:299][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:340][917]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:340][917]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:340][917]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.38:340][917]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.38:340][917]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.38:340][917]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.38:340][917]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.38:403][920]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:403][920]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.38:403][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:403][920]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:403][920]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.38:403][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:408][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.38:409][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.00.38:445][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.38:447][922]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:447][922]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.38:447][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:447][922]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:447][922]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.38:447][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.38:447][922]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.38:447][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.38:447][922]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.38:447][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:447][922]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.38:447][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.38:447][922]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:448][922]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:448][922]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:448][922]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.38:448][922]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.38:448][922]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.38:450][922]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.00.38:450][922]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.00.38:450][922]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.00.38:450][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:452][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.38:732][936]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.38:732][936]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.38:732][936]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.38:732][936]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.38:733][936]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:733][936]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:733][936]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.38:733][936]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.38:733][936]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:733][936]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.38:733][936]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.38:733][936]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.38:733][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:733][936]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.38:733][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:773][938]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-06.00.38:773][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.00.38:834][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.38:834][941]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:834][941]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.38:834][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:834][941]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:834][941]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.38:834][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:834][941]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.38:835][941]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.38:835][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.38:875][943]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:875][943]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.38:875][943]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.38:875][943]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.38:875][943]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.38:875][943]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.38:876][943]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.39:055][952]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.16-06.00.39:056][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.39:094][954]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:095][954]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.39:095][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:095][954]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:095][954]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.39:095][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:099][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.39:132][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.39:133][956]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:134][956]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.39:134][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:134][956]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:134][956]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.39:134][956]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.39:134][956]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.39:134][956]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.39:134][956]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.39:134][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:134][956]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.39:134][956]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.39:134][956]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:135][956]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:135][956]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:135][956]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.39:135][956]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.39:135][956]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.39:142][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.39:199][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.00.39:376][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.39:376][967]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.39:376][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.39:376][967]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.39:378][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:378][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:378][967]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.39:378][967]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.39:378][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:379][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.39:379][967]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.39:379][967]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.39:379][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:379][967]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.39:379][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:493][971]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.05.16-06.00.39:493][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.39:493][971]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.05.16-06.00.39:493][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.39:510][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.39:512][972]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:512][972]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.39:512][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:512][972]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:512][972]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.39:512][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:512][972]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.39:512][972]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.39:512][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:531][973]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:532][973]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:532][973]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.39:532][973]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.39:532][973]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.39:532][973]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.39:534][973]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.39:708][979]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:708][979]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.39:708][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:708][979]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:709][979]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.39:709][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:715][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.39:718][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.00.39:742][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.39:743][980]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:743][980]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.39:743][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:743][980]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:743][980]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.39:744][980]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.39:744][980]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.39:744][980]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.39:744][980]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.39:744][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.39:744][980]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.39:744][980]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.39:744][980]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:745][980]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:745][980]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.39:745][980]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.39:745][980]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.39:745][980]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.39:755][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.40:042][990]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.40:042][990]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.40:042][990]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.40:042][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.40:043][990]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:043][990]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:043][990]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.40:043][990]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.40:043][990]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:044][990]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.40:044][990]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.40:044][990]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.40:044][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:044][990]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.40:044][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:161][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.00.40:174][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.40:175][995]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:175][995]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.40:175][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:175][995]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:175][995]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.40:175][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:175][995]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.40:175][995]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.40:175][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:211][996]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:211][996]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:211][996]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.40:211][996]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.40:211][996]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.40:211][996]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.40:211][996]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.40:456][ 6]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:456][ 6]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.40:456][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:457][ 6]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:457][ 6]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.40:457][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:462][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.40:465][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.00.40:477][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.40:477][ 7]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:478][ 7]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.40:478][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:478][ 7]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:478][ 7]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.40:478][ 7]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.40:478][ 7]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.40:478][ 7]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.40:478][ 7]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.40:478][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:478][ 7]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.40:478][ 7]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.40:478][ 7]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:478][ 7]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:478][ 7]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:478][ 7]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.40:478][ 7]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.40:478][ 7]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.40:483][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.40:485][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.00.40:669][ 14]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.05.16-06.00.40:669][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.40:669][ 14]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.05.16-06.00.40:669][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.40:701][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.00.40:713][ 16]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.40:713][ 16]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.40:713][ 16]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.40:714][ 16]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.40:714][ 16]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:714][ 16]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:714][ 16]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.40:714][ 16]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.40:714][ 16]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:714][ 16]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.40:714][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.40:714][ 16]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.40:715][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:715][ 16]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.40:715][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:717][ 16]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:717][ 16]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.40:717][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:718][ 16]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:718][ 16]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.40:718][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:805][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.16-06.00.40:839][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.40:840][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:840][ 21]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.40:840][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:840][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:840][ 21]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.40:840][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:840][ 21]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.40:840][ 21]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.40:840][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:890][ 23]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:890][ 23]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:890][ 23]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.40:890][ 23]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.40:890][ 23]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.40:891][ 23]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.40:892][ 23]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.40:913][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:913][ 24]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.00.40:913][ 24]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.00.40:913][ 24]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.00.40:913][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:913][ 24]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-06.00.40:913][ 24]LogDBDGeneral: Warning: Material MaterialInstanceDynamic_0 [2020.05.16-06.00.40:913][ 24]LogDBDGeneral: Warning: Scalars [2020.05.16-06.00.40:913][ 24]LogDBDGeneral: Warning: Amount A2-1 = 1.000617 [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Textures [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Vectors [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Scalars [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Textures [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Vectors [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Scalars [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Textures [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Vectors [2020.05.16-06.00.40:914][ 24]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-06.00.40:914][ 24]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.40:914][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:914][ 24]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:914][ 24]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.40:914][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:962][ 26]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.05.16-06.00.40:968][ 26]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:969][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.40:969][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:969][ 26]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.00.40:969][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.40:969][ 26]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.40:969][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.40:969][ 26]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.40:969][ 26]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.40:969][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.40:970][ 26]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.16-06.00.40:970][ 26]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.40:970][ 26]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:188][ 33]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.16-06.00.41:188][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.41:229][ 35]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-06.00.41:256][ 36]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:257][ 36]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.41:257][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:257][ 36]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:257][ 36]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.41:257][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:263][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.41:277][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.41:278][ 37]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:278][ 37]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.41:278][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:278][ 37]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:278][ 37]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.41:278][ 37]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.41:278][ 37]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.41:278][ 37]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.41:278][ 37]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.41:278][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:278][ 37]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.41:278][ 37]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.41:278][ 37]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:278][ 37]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:278][ 37]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:278][ 37]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.41:279][ 37]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.41:279][ 37]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.41:284][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.41:457][ 43]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.41:457][ 43]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.41:457][ 43]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.41:457][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.41:459][ 43]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:459][ 43]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:459][ 43]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.41:459][ 43]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.41:459][ 43]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:459][ 43]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.41:460][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.41:460][ 43]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.41:460][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:460][ 43]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.41:460][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:571][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.41:572][ 48]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:572][ 48]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.41:572][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:572][ 48]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:572][ 48]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.41:572][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:573][ 48]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.41:573][ 48]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.41:573][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:614][ 50]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:614][ 50]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:614][ 50]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.41:614][ 50]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.41:614][ 50]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.41:614][ 50]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.41:614][ 50]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.41:724][ 54]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.00.41:866][ 59]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-06.00.41:891][ 60]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:891][ 60]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.41:892][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:892][ 60]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:892][ 60]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.41:892][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:904][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.41:928][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.41:929][ 61]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:929][ 61]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.41:929][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:929][ 61]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:929][ 61]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.41:929][ 61]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.41:929][ 61]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.41:929][ 61]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.41:929][ 61]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.41:929][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.41:929][ 61]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.41:929][ 61]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.41:929][ 61]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:930][ 61]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:930][ 61]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.41:930][ 61]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.41:930][ 61]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.41:930][ 61]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.41:936][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.42:220][ 73]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:220][ 73]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.42:220][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.42:220][ 73]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:220][ 73]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.42:220][ 73]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.42:220][ 73]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.42:220][ 73]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.42:221][ 73]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.42:221][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.42:221][ 73]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.00.42:221][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.00.42:221][ 73]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.42:221][ 73]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:264][ 75]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.42:264][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.42:264][ 75]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.42:264][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.42:266][ 75]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:266][ 75]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:266][ 75]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.42:266][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.42:266][ 75]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:266][ 75]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.42:266][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.42:266][ 75]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.42:266][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.42:266][ 75]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.42:266][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.42:374][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.42:375][ 80]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:375][ 80]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.42:375][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.42:375][ 80]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:375][ 80]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.42:376][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.42:376][ 80]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.42:376][ 80]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.42:376][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.42:422][ 82]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:422][ 82]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:422][ 82]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.42:422][ 82]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.42:422][ 82]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.42:422][ 82]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.42:422][ 82]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.42:617][ 90]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:617][ 90]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.42:617][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.42:617][ 90]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:617][ 90]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.42:617][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.42:617][ 90]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:617][ 90]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.42:617][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.42:617][ 90]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:617][ 90]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.42:617][ 90]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.42:617][ 90]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.42:617][ 90]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.42:618][ 90]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.42:618][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.42:618][ 90]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.42:618][ 90]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.42:618][ 90]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:618][ 90]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:618][ 90]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.42:618][ 90]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.42:618][ 90]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.42:618][ 90]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.42:623][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.43:011][108]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.43:011][108]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.43:011][108]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.43:011][108]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.43:012][108]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:012][108]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:012][108]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.43:012][108]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.43:012][108]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:012][108]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.43:012][108]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.43:012][108]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.43:012][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:012][108]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.43:012][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:114][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.43:115][113]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:115][113]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.43:115][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:115][113]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:115][113]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.43:115][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:115][113]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.43:115][113]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.43:115][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:158][115]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:158][115]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:159][115]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.43:159][115]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.43:159][115]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.43:159][115]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.43:160][115]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.43:426][128]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:426][128]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.43:426][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:426][128]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:426][128]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.43:426][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:426][128]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:426][128]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.43:426][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:426][128]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:426][128]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.43:427][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.43:427][128]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.43:427][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.43:427][128]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.43:427][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:427][128]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.43:427][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.43:427][128]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:428][128]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:428][128]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:428][128]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.43:428][128]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.43:428][128]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.43:437][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.43:690][138]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.43:690][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.43:690][138]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.43:690][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.43:691][138]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:691][138]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:691][138]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.43:691][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.43:692][138]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:692][138]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.43:692][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.43:692][138]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.43:692][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:692][138]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.43:692][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:828][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.43:829][144]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:829][144]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.43:829][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:829][144]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:829][144]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.43:829][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:829][144]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.43:829][144]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.43:829][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:854][145]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:854][145]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:854][145]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.43:854][145]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.43:855][145]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.43:855][145]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.43:855][145]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.43:949][149]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:949][149]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.43:949][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:949][149]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:949][149]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.43:949][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:949][149]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:949][149]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.43:949][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:949][149]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:949][149]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.43:949][149]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.43:949][149]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.43:949][149]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.43:949][149]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.43:949][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.43:949][149]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.43:949][149]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.43:949][149]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:950][149]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:950][149]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.43:950][149]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.43:950][149]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.43:950][149]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.43:954][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.44:272][161]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.44:272][161]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.44:272][161]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.44:272][161]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.44:275][161]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:275][161]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:275][161]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.44:275][161]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.44:275][161]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:275][161]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.44:275][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.44:275][161]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.44:275][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.44:275][161]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.44:275][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.44:391][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.44:391][166]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:391][166]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.44:391][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.44:391][166]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:391][166]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.44:391][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.44:391][166]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.44:392][166]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.44:392][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.44:419][167]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:419][167]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:419][167]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.44:420][167]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.44:420][167]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.44:420][167]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.44:421][167]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.44:638][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:638][176]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.44:638][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.44:638][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:638][176]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.44:638][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.44:638][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:638][176]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.44:638][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.44:638][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:638][176]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.44:638][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.44:638][176]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.44:639][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.44:639][176]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.44:639][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.44:639][176]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.44:639][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.44:639][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:639][176]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:639][176]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.44:639][176]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.44:639][176]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.44:639][176]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.44:645][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.45:401][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.45:401][206]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.45:401][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.45:401][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.45:402][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:402][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:402][206]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.45:402][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.45:402][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:402][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.45:402][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.45:402][206]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.45:402][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.45:402][206]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.45:402][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.45:537][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.45:538][211]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:538][211]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.45:538][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.45:538][211]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:539][211]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.45:539][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.45:539][211]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.45:539][211]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.45:539][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.45:569][212]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:569][212]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:569][212]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.45:569][212]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.45:569][212]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.45:569][212]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.45:569][212]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.45:636][215]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:636][215]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.45:636][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.45:636][215]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:636][215]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.45:636][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.45:641][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.45:656][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.45:656][216]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:657][216]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.45:657][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.45:657][216]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:657][216]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.45:657][216]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.45:657][216]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.45:657][216]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.45:657][216]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.45:657][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.45:657][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.45:657][216]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.45:657][216]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:657][216]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:657][216]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:657][216]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.45:657][216]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.45:657][216]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.45:662][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.45:958][228]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.45:958][228]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.45:958][228]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.45:958][228]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.45:961][228]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:961][228]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:961][228]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.45:961][228]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.45:961][228]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.45:961][228]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.45:961][228]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.45:961][228]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.45:961][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.45:961][228]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.45:961][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:101][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.46:102][233]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:102][233]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.46:102][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:102][233]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:102][233]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.46:102][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:102][233]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.46:102][233]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.46:102][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:123][234]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:123][234]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:123][234]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.46:123][234]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.46:123][234]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.46:123][234]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.46:123][234]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.46:190][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:190][237]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.46:190][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:190][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:190][237]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.46:190][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:190][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:190][237]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.46:190][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:190][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:190][237]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.46:190][237]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.46:190][237]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.46:190][237]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.46:190][237]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.46:190][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:190][237]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.46:190][237]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.46:190][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:191][237]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:191][237]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:191][237]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.46:191][237]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.46:191][237]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.46:195][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.46:572][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.46:572][251]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.46:572][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.46:572][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.46:574][251]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:574][251]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:574][251]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.46:574][251]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.46:574][251]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:574][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.46:574][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.46:574][251]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.46:574][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:574][251]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.46:575][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:660][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.46:661][255]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:661][255]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.46:661][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:661][255]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:661][255]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.46:661][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:661][255]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.46:661][255]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.46:661][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:706][257]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:706][257]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:706][257]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.46:706][257]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.46:706][257]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.46:706][257]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.46:706][257]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.46:857][263]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:857][263]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.46:857][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:857][263]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:857][263]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.46:857][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:857][263]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:857][263]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.46:857][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:857][263]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:857][263]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.46:857][263]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.46:857][263]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.46:857][263]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.46:857][263]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.46:857][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.46:857][263]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.46:857][263]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.46:857][263]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:858][263]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:858][263]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.46:858][263]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.46:858][263]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.46:858][263]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.46:866][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.47:393][282]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.47:393][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.47:393][282]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.47:393][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.47:394][282]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:394][282]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:394][282]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.47:394][282]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.47:394][282]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:394][282]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.47:394][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.47:394][282]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.47:394][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.47:394][282]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.47:394][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.47:467][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.47:468][285]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:468][285]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.47:468][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.47:468][285]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:468][285]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.47:468][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.47:468][285]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.47:468][285]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.47:468][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.47:517][287]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:517][287]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:517][287]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.47:517][287]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.47:517][287]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.47:517][287]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.47:517][287]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.47:641][291]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:642][291]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.47:642][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.47:642][291]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:642][291]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.47:642][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.47:642][291]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:642][291]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.47:642][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.47:642][291]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:642][291]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.47:643][291]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.47:643][291]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.47:643][291]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.47:643][291]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.47:643][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.47:643][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.47:643][291]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.47:643][291]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:644][291]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:644][291]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.47:644][291]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.47:644][291]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.47:644][291]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.47:652][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.48:605][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.48:605][325]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.48:605][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.48:605][325]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.48:606][325]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:606][325]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:606][325]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.48:606][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.48:606][325]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:606][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.48:606][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.48:606][325]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.48:606][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.48:606][325]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.48:606][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.48:732][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.48:732][329]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:733][329]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.48:733][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.48:733][329]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:733][329]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.48:733][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.48:733][329]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.48:733][329]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.48:733][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.48:790][331]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:790][331]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:790][331]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.48:790][331]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.48:790][331]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.48:790][331]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.48:790][331]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.48:843][333]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:843][333]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.48:843][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.48:843][333]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:843][333]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.48:843][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.48:847][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.48:868][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.48:870][334]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:870][334]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.48:870][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.48:870][334]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:870][334]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.48:870][334]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.48:870][334]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.48:871][334]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.48:871][334]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.48:871][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.48:871][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.48:871][334]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.48:871][334]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:872][334]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:872][334]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.48:872][334]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.48:872][334]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.48:873][334]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.48:883][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.49:267][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.49:267][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.49:267][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.49:267][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.49:268][349]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:268][349]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:268][349]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.49:268][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.49:268][349]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:268][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.49:268][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.49:268][349]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.49:268][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.49:268][349]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.49:269][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.49:414][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.49:414][354]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:415][354]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.49:415][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.49:415][354]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:415][354]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.49:415][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.49:415][354]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.49:415][354]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.49:415][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.49:438][355]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:438][355]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:438][355]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.49:439][355]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.49:439][355]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.49:439][355]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.49:439][355]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.49:577][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:577][360]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.49:577][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.49:577][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:577][360]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.49:577][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.49:577][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:577][360]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.49:577][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.49:577][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:577][360]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.49:577][360]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.49:577][360]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.49:577][360]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.49:577][360]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.49:577][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.49:577][360]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.49:577][360]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.49:578][360]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:578][360]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:578][360]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:578][360]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.49:578][360]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.49:578][360]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.49:584][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.49:951][374]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.49:951][374]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.49:951][374]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.49:951][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.49:953][374]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:954][374]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:954][374]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.49:954][374]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.49:954][374]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.49:954][374]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.49:954][374]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.49:954][374]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.49:954][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.49:954][374]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.49:954][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:082][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.50:083][378]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:083][378]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.50:084][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:084][378]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:084][378]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.50:084][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:084][378]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.50:084][378]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.50:084][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:106][379]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:106][379]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:106][379]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.50:106][379]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.50:107][379]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.50:107][379]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.50:107][379]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.50:280][386]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:280][386]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.50:280][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:280][386]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:280][386]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.50:281][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:285][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.50:334][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.50:335][388]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:335][388]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.50:335][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:335][388]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:336][388]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.50:336][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.50:336][388]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.50:336][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.50:336][388]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.50:337][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:337][388]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.50:337][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.50:337][388]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:337][388]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:338][388]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:338][388]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.50:338][388]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.50:338][388]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.50:349][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.50:587][398]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.50:587][398]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.50:587][398]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.50:587][398]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.50:588][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:588][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:588][398]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.50:588][398]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.50:588][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:588][398]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.50:588][398]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.50:588][398]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.50:588][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:588][398]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.50:588][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:681][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.50:682][401]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:682][401]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.50:682][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:682][401]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:682][401]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.50:682][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:682][401]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.50:682][401]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.50:682][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:707][402]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:707][402]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:707][402]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.50:707][402]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.50:707][402]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.50:707][402]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.50:709][402]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.50:971][411]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:971][411]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.50:971][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:971][411]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:971][411]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.50:971][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:971][411]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:971][411]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.50:971][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:971][411]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:971][411]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.50:972][411]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.50:972][411]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.50:972][411]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.50:972][411]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.50:972][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.50:972][411]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.50:972][411]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.50:972][411]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:972][411]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:972][411]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.50:972][411]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.50:972][411]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.50:972][411]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.50:977][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.51:182][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.51:182][418]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.51:182][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.51:182][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.51:184][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:184][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:184][418]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.51:184][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.51:184][418]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:184][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.51:184][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.51:184][418]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.51:184][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:184][418]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.51:184][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:292][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.51:293][422]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:293][422]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.51:293][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:293][422]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:293][422]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.51:293][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:293][422]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.51:293][422]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.51:293][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:313][423]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.16-06.00.51:314][423]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:314][423]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:314][423]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.51:315][423]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.51:315][423]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.51:315][423]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.51:315][423]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.51:552][432]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:552][432]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.51:552][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:552][432]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:552][432]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.51:552][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:565][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.51:598][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.51:599][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:599][433]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.51:599][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:599][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:599][433]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.51:599][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.51:599][433]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.51:599][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.51:599][433]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.51:599][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:599][433]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.51:599][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.51:599][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:600][433]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:600][433]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:600][433]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.51:600][433]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.51:600][433]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.51:607][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.51:786][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.51:786][440]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.51:786][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.51:786][440]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.51:787][440]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:787][440]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:787][440]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.51:787][440]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.51:787][440]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:787][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.51:788][440]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.51:788][440]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.51:788][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:788][440]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.51:788][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:926][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.51:927][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:927][445]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.51:927][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:927][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:927][445]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.51:927][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:927][445]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.51:927][445]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.51:927][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.51:951][446]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:951][446]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.51:951][446]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.51:951][446]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.51:951][446]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.51:951][446]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.51:951][446]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.52:088][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:088][451]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.52:088][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:088][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:088][451]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.52:088][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:088][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:088][451]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.52:088][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:088][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:088][451]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.52:088][451]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.52:089][451]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.52:089][451]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.52:089][451]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.52:089][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:089][451]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.52:089][451]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.52:089][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:089][451]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:089][451]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:089][451]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.52:089][451]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.52:089][451]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.52:096][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.52:348][461]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.52:348][461]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.52:348][461]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.52:348][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.52:350][461]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:351][461]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:351][461]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.52:351][461]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.52:351][461]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:351][461]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.52:351][461]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.52:351][461]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.52:351][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:351][461]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.52:351][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:485][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.52:486][466]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:486][466]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.52:486][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:486][466]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:486][466]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.52:486][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:486][466]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.52:486][466]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.52:486][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:512][467]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:512][467]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:512][467]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.52:512][467]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.52:513][467]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.52:513][467]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.52:513][467]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.52:705][474]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:705][474]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.52:705][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:705][474]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:705][474]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.52:705][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:711][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.52:728][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.52:728][475]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:728][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.52:728][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:728][475]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:728][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.52:728][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.52:728][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.52:728][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.52:728][475]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.52:728][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:728][475]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.52:729][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.52:729][475]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:729][475]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:729][475]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:729][475]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.52:729][475]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.52:729][475]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.52:733][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.52:981][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.52:981][484]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.52:981][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.52:981][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.52:982][484]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:982][484]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:982][484]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.52:982][484]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.52:982][484]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.52:982][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.52:982][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.52:983][484]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.52:983][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.52:983][484]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.52:983][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:127][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.53:128][489]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:128][489]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.53:128][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:128][489]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:128][489]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.53:128][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:128][489]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.53:128][489]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.53:128][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:153][490]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:153][490]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:153][490]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.53:153][490]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.53:153][490]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.53:153][490]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.53:153][490]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.53:384][498]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-06.00.53:463][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:463][501]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.53:463][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:463][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:463][501]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.53:463][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:468][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.53:486][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.53:487][502]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:487][502]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.53:487][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:487][502]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:487][502]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.53:487][502]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.53:487][502]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.53:487][502]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.53:487][502]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.53:487][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:487][502]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.53:487][502]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.53:487][502]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:487][502]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:487][502]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:487][502]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.53:487][502]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.53:487][502]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.53:493][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.53:684][510]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.53:684][510]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.53:684][510]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.53:684][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.53:686][510]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:686][510]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:686][510]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.53:686][510]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.53:686][510]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:686][510]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.53:686][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.53:686][510]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.53:686][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:686][510]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.53:686][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:713][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.05.16-06.00.53:713][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.53:713][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.05.16-06.00.53:713][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.53:713][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.05.16-06.00.53:713][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.53:713][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.05.16-06.00.53:713][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.53:713][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.05.16-06.00.53:713][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.53:713][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.05.16-06.00.53:713][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.53:714][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.05.16-06.00.53:714][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.53:714][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.05.16-06.00.53:714][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.53:743][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.00.53:842][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.53:843][515]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:843][515]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.53:843][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:843][515]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:843][515]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.53:843][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:843][515]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.53:843][515]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.53:843][515]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.53:869][516]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:869][516]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.53:869][516]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.53:869][516]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.53:869][516]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.53:869][516]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.53:870][516]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.54:063][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:063][523]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.54:063][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:063][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:063][523]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.54:063][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:071][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.54:086][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.54:087][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:087][524]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.54:087][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:087][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:087][524]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.54:087][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.54:087][524]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.54:087][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.54:087][524]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.54:087][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:087][524]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.54:087][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:087][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:088][524]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:088][524]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:088][524]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.54:088][524]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.54:088][524]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.54:094][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.54:137][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_12] [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_12] [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_12] [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_12] [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_12] [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_12] [2020.05.16-06.00.54:138][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:364][535]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.54:364][535]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:365][535]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.54:365][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:367][535]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:367][535]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:367][535]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.54:367][535]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.54:367][535]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:367][535]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.54:367][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:367][535]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.54:367][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:367][535]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.54:367][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:495][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.54:496][539]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:496][539]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.54:496][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:496][539]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:496][539]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.54:496][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:496][539]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.54:496][539]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.54:496][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:520][540]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:522][540]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:522][540]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.54:522][540]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.54:522][540]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.54:522][540]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.54:524][540]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.54:738][548]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:738][548]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.54:738][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:738][548]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:738][548]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.54:738][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:738][548]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:738][548]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.54:738][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:738][548]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:738][548]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.54:738][548]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.54:738][548]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.54:738][548]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.54:738][548]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.54:738][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:738][548]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.54:738][548]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:738][548]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:739][548]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:739][548]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:739][548]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.54:739][548]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.54:739][548]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.54:743][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.54:960][556]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.54:960][556]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:960][556]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.54:960][556]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:961][556]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:961][556]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:961][556]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.54:961][556]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.54:961][556]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.54:961][556]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.54:961][556]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.54:961][556]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.54:961][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.54:961][556]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.54:961][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:060][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.55:061][560]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:061][560]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.55:061][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:061][560]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:061][560]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.55:061][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:061][560]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.55:061][560]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.55:061][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:110][562]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:110][562]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:111][562]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.55:111][562]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.55:111][562]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.55:111][562]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.55:111][562]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.55:226][566]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401452 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.00.55:394][572]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:394][572]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.55:394][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:394][572]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:394][572]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.55:394][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:394][572]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:394][572]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.55:394][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:394][572]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:394][572]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.55:394][572]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.55:394][572]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.55:394][572]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.55:394][572]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.55:394][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:394][572]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.55:394][572]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.55:394][572]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:395][572]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:395][572]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:395][572]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.55:395][572]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.55:395][572]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.55:399][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.55:626][581]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.55:626][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.55:626][581]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.55:626][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.55:627][581]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:627][581]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:627][581]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.55:627][581]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.55:628][581]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:628][581]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.55:628][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.55:628][581]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.55:628][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:628][581]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.55:628][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:734][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.55:735][585]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:735][585]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.55:735][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:735][585]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:735][585]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.55:735][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:735][585]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.55:735][585]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.55:735][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.55:761][586]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:761][586]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.55:761][586]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.55:761][586]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.55:761][586]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.55:761][586]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.55:761][586]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.56:032][596]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:032][596]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.56:033][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:033][596]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:033][596]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.56:033][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:033][596]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:033][596]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.56:033][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:033][596]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:033][596]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.56:033][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.56:033][596]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.56:033][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.56:034][596]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.56:034][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:034][596]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.56:034][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:034][596]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:035][596]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:035][596]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:035][596]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.56:035][596]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.56:035][596]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.56:046][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.56:277][605]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-06.00.56:277][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:277][605]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.05.16-06.00.56:277][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:277][605]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.05.16-06.00.56:277][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:307][606]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.00.56:370][609]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.56:371][609]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:371][609]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.56:371][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:372][609]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:372][609]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:372][609]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.56:372][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.56:372][609]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:372][609]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.56:372][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:372][609]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.56:372][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:372][609]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.56:372][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:443][612]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.05.16-06.00.56:443][612]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:443][612]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-06.00.56:443][612]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:445][612]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.00.56:445][612]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.00.56:445][612]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-06.00.56:445][612]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.56:445][612]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.00.56:445][612]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-06.00.56:445][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:446][612]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.56:446][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:446][612]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.56:446][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:446][612]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.00.56:476][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-06.00.56:514][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.56:515][615]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:515][615]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.56:515][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:515][615]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:515][615]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.56:515][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:515][615]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.56:515][615]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.56:515][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:538][616]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-06.00.56:538][616]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:541][616]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:541][616]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:541][616]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.56:541][616]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.56:541][616]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.56:541][616]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.56:541][616]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.56:563][617]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.00.56:564][617]LogDBDPlayerMovement: StopSnapping Final Location (16135.700195 4441.885742 87.859558) [2020.05.16-06.00.56:564][617]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.00.56:564][617]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.56:564][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:564][617]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.00.56:564][617]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.56:564][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:564][617]Interaction: Interaction time: 73.394493 [2020.05.16-06.00.56:564][617]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.56:564][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:608][619]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:608][619]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.56:609][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:609][619]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:609][619]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.56:609][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:613][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.56:631][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.56:632][620]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:632][620]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.56:632][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:632][620]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:632][620]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.56:632][620]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.56:632][620]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.56:632][620]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.56:632][620]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.56:632][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:632][620]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.56:632][620]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:632][620]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:633][620]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:633][620]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:633][620]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.56:633][620]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.56:633][620]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.56:636][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.56:678][622]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.00.56:679][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.16-06.00.56:992][635]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.56:992][635]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:992][635]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.56:992][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:994][635]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:994][635]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:994][635]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.56:994][635]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.56:994][635]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.56:994][635]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.56:994][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.56:994][635]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.56:994][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.56:994][635]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.56:994][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:133][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.57:134][641]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:134][641]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.57:134][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:134][641]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:134][641]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.57:134][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:134][641]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.57:134][641]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.57:134][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:181][643]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:181][643]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:181][643]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.57:181][643]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.57:181][643]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.57:181][643]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.57:182][643]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.57:378][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:378][651]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.57:378][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:378][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:378][651]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.57:378][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:378][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:378][651]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.57:378][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:378][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:378][651]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.57:378][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.57:378][651]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.57:378][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.57:379][651]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.57:379][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:379][651]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.57:379][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.57:379][651]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:379][651]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:379][651]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:379][651]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.57:380][651]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.57:380][651]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.57:386][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.57:679][663]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.57:679][663]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.57:679][663]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.57:679][663]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.57:682][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:682][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:682][663]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.57:682][663]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.57:682][663]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:682][663]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.57:682][663]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.57:682][663]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.57:682][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:682][663]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.57:682][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:796][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.57:798][668]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:798][668]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.57:798][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:798][668]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:798][668]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.57:798][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:798][668]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.57:798][668]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.57:798][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.57:843][670]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:843][670]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.57:843][670]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.57:843][670]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.57:843][670]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.57:843][670]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.57:843][670]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.58:050][679]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:050][679]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.58:050][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:051][679]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:051][679]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.58:051][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:054][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.58:074][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.58:074][680]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:074][680]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.58:074][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:074][680]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:074][680]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.58:074][680]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.58:074][680]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.58:074][680]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.58:074][680]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.58:074][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:075][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.58:075][680]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.58:075][680]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:075][680]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:075][680]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:075][680]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.58:075][680]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.58:075][680]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.58:078][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.58:374][693]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.58:374][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.58:374][693]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.58:374][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.58:375][693]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:375][693]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:375][693]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.58:375][693]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.58:375][693]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:375][693]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.58:375][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.58:375][693]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.58:375][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:375][693]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.58:375][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:512][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.58:513][699]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:513][699]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.58:513][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:513][699]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:513][699]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.58:513][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:513][699]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.58:513][699]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.58:513][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:535][700]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:535][700]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:535][700]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.58:535][700]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.58:535][700]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.58:535][700]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.58:535][700]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.58:658][705]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:658][705]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.58:658][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:658][705]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:658][705]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.58:658][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:658][705]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:658][705]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.58:658][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:658][705]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:658][705]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.58:658][705]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.58:658][705]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.58:658][705]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.58:658][705]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.58:658][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:658][705]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.58:658][705]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.58:658][705]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:659][705]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:659][705]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:659][705]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.58:659][705]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.58:659][705]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.58:662][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.58:912][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.58:912][716]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.58:912][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.58:912][716]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.58:913][716]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:913][716]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:913][716]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.58:913][716]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.58:913][716]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.58:913][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.58:913][716]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.58:913][716]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.58:913][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.58:913][716]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.58:913][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:045][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.59:046][722]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:047][722]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.59:047][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:047][722]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:047][722]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.59:047][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:047][722]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.59:047][722]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.59:047][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:073][723]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:073][723]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:073][723]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.59:073][723]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.59:073][723]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.59:073][723]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.59:074][723]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.59:140][726]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:140][726]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.59:140][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:140][726]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:140][726]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.59:140][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:144][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.59:189][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.59:190][728]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:190][728]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.59:190][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:190][728]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:190][728]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.59:190][728]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.59:190][728]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.59:190][728]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.59:190][728]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.59:190][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:190][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.59:190][728]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.59:190][728]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:191][728]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:191][728]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:191][728]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.59:191][728]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.59:191][728]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.59:195][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.00.59:445][739]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.59:445][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.59:445][739]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.59:445][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.59:446][739]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:446][739]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:446][739]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.00.59:446][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.59:446][739]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:446][739]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.59:446][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.59:446][739]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.00.59:446][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:446][739]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.00.59:446][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:545][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.00.59:546][743]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:546][743]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.00.59:546][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:546][743]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:546][743]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.00.59:546][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:546][743]Interaction: Interaction time: 1.500000 [2020.05.16-06.00.59:546][743]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.00.59:546][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:573][744]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:573][744]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:573][744]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.00.59:573][744]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.00.59:573][744]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.00.59:573][744]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.59:574][744]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.00.59:773][751]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:773][751]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.00.59:773][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:773][751]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:773][751]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.00.59:773][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:773][751]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:773][751]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.00.59:773][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:774][751]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:774][751]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.00.59:774][751]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.59:774][751]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.00.59:774][751]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.00.59:774][751]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.00.59:774][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.00.59:774][751]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.00.59:774][751]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.00.59:774][751]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:774][751]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:774][751]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.00.59:774][751]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.00.59:774][751]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.00.59:774][751]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.00.59:778][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.00:044][761]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.00:044][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.00:044][761]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.00:044][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.00:045][761]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:045][761]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:045][761]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.00:045][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.00:045][761]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:045][761]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.00:045][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.00:045][761]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.00:045][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:045][761]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.00:045][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:139][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.00:139][765]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:139][765]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.00:139][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:140][765]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:140][765]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.00:140][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:140][765]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.00:140][765]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.00:140][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:189][767]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:190][767]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:190][767]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.00:190][767]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.00:190][767]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.00:190][767]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.00:190][767]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.00:376][774]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:376][774]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.00:376][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:376][774]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:376][774]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.00:376][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:380][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.00:422][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.00:422][776]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:422][776]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.00:422][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:422][776]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:423][776]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.00:423][776]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.00:423][776]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.00:423][776]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.00:423][776]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.00:423][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:423][776]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.00:423][776]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.00:423][776]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:423][776]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:423][776]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:423][776]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.00:423][776]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.00:423][776]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.00:427][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.00:693][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.00:693][786]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.00:693][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.00:693][786]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.00:695][786]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:695][786]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:695][786]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.00:696][786]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.00:696][786]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:696][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.00:696][786]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.00:696][786]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.00:696][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:696][786]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.00:696][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:827][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-06.01.00:827][791]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.00:827][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-06.01.00:827][791]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.00:827][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.00:828][791]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:828][791]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.00:828][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:828][791]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:828][791]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.00:828][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:828][791]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.00:828][791]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.00:828][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:830][791]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:830][791]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:830][791]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.00:830][791]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.00:830][791]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:830][791]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-06.01.00:830][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.00:830][791]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.00:830][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:830][791]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.00:830][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:859][792]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:859][792]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:859][792]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.00:860][792]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.00:860][792]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.00:860][792]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.00:863][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.00:894][793]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.01.00:996][797]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:997][797]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.00:997][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:997][797]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.00:997][797]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.00:997][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.00:998][797]Interaction: Interaction time: 0.600000 [2020.05.16-06.01.00:998][797]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.05.16-06.01.00:998][797]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.16-06.01.00:998][797]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.16-06.01.00:998][797]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.00:998][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:026][798]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.01.01:056][799]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Open Plague. [2020.05.16-06.01.01:058][799]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:058][799]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.01:058][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:058][799]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:058][799]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.01:058][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:061][799]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:061][799]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:066][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.01:082][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.01:083][800]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:083][800]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.01:083][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:083][800]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:083][800]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.01:083][800]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.01:083][800]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.01:083][800]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.01:083][800]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.01:083][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:083][800]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.01:083][800]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.01:083][800]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:084][800]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:084][800]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:084][800]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.01:084][800]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.01:084][800]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.01:088][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.01:143][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.72515732049942, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-06.01.01:143][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-06.01.01:168][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02037545479834, xOffset=0, yOffset=0) [2020.05.16-06.01.01:193][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04545809328556061, xOffset=0, yOffset=0) [2020.05.16-06.01.01:217][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.065833181142807, xOffset=0, yOffset=0) [2020.05.16-06.01.01:243][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09079399704933167, xOffset=0, yOffset=0) [2020.05.16-06.01.01:267][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1111686304211617, xOffset=0, yOffset=0) [2020.05.16-06.01.01:307][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13868935406208, xOffset=0, yOffset=0) [2020.05.16-06.01.01:324][809]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.01:325][809]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.01:325][809]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.01:325][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.01:326][809]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:326][809]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:326][809]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.01:326][809]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.01:326][809]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:326][809]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.01:326][809]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.01:326][809]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.01:326][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:326][809]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.01:326][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:334][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.170306533575058, xOffset=0, yOffset=0) [2020.05.16-06.01.01:360][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1968082636594772, xOffset=0, yOffset=0) [2020.05.16-06.01.01:383][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2172474414110184, xOffset=0, yOffset=0) [2020.05.16-06.01.01:405][812]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.01.01:409][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2422064393758774, xOffset=0, yOffset=0) [2020.05.16-06.01.01:434][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2626438140869141, xOffset=0, yOffset=0) [2020.05.16-06.01.01:454][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.01:455][814]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:455][814]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.01:455][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:455][814]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:455][814]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.01:455][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:455][814]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.01:455][814]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.01:455][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:461][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2879093587398529, xOffset=0, yOffset=0) [2020.05.16-06.01.01:477][815]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:477][815]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:477][815]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.01:477][815]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.01:477][815]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.01:477][815]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.01:477][815]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.01:482][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3083448112010956, xOffset=0, yOffset=0) [2020.05.16-06.01.01:520][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3356104493141174, xOffset=0, yOffset=0) [2020.05.16-06.01.01:549][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3669316172599792, xOffset=0, yOffset=0) [2020.05.16-06.01.01:572][818]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Hitting Plague. [2020.05.16-06.01.01:583][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3952522575855255, xOffset=0, yOffset=0) [2020.05.16-06.01.01:614][819]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:614][819]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.01:614][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:614][819]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:614][819]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.01:614][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:614][819]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:614][819]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.01:614][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:614][819]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:614][819]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.01:614][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.01:615][819]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.01:615][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.01:615][819]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.16-06.01.01:615][819]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_5] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.01:615][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:615][819]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.16-06.01.01:615][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.01:615][819]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:627][819]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4291572570800781, xOffset=0, yOffset=0) [2020.05.16-06.01.01:644][820]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4553595185279846, xOffset=0, yOffset=0) [2020.05.16-06.01.01:674][821]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Obstructed Plague. [2020.05.16-06.01.01:674][821]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-06.01.01:701][821]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4876121580600739, xOffset=0, yOffset=0) [2020.05.16-06.01.01:707][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:707][822]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.01:707][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:707][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:707][822]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.01:707][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:707][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:707][822]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.01:707][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:707][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:707][822]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.01:707][822]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.01:707][822]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.01:707][822]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.01:707][822]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.01:707][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.01:707][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.01:708][822]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.01:708][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:708][822]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:708][822]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.01:708][822]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.01:708][822]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.01:708][822]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.01:713][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.01:715][822]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5165484547615051, xOffset=0, yOffset=0) [2020.05.16-06.01.01:742][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5447733402252197, xOffset=0, yOffset=0) [2020.05.16-06.01.01:771][824]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.566042423248291, xOffset=0, yOffset=0) [2020.05.16-06.01.01:788][825]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5866740345954895, xOffset=0, yOffset=0) [2020.05.16-06.01.01:815][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6072936058044434, xOffset=0, yOffset=0) [2020.05.16-06.01.01:836][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6278900504112244, xOffset=0, yOffset=0) [2020.05.16-06.01.01:857][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6484466791152954, xOffset=0, yOffset=0) [2020.05.16-06.01.01:882][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6692469716072083, xOffset=0, yOffset=0) [2020.05.16-06.01.01:904][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6897642612457275, xOffset=0, yOffset=0) [2020.05.16-06.01.01:924][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7102404236793518, xOffset=0, yOffset=0) [2020.05.16-06.01.01:949][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7308058142662048, xOffset=0, yOffset=0) [2020.05.16-06.01.01:970][833]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7512398958206177, xOffset=0, yOffset=0) [2020.05.16-06.01.01:993][834]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7720631957054138, xOffset=0, yOffset=0) [2020.05.16-06.01.02:016][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7924809455871582, xOffset=0, yOffset=0) [2020.05.16-06.01.02:041][836]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.01.02:042][836]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.01.02:057][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-06.01.02:079][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.02:079][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.02:079][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.02:079][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.02:080][837]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:080][837]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:080][837]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.02:081][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.02:081][837]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:081][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.02:081][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.02:081][837]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.02:081][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:081][837]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.02:081][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:162][840]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.01.02:162][840]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-06.01.02:190][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.02:192][841]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:192][841]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.02:192][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:192][841]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:192][841]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.02:192][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:192][841]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.02:192][841]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.02:193][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:218][842]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:218][842]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:218][842]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.02:218][842]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.02:218][842]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.02:218][842]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.02:218][842]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.02:305][845]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:305][845]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.02:305][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:305][845]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:305][845]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.02:305][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:310][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.02:336][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.02:337][846]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:337][846]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.02:337][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:337][846]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:337][846]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.02:337][846]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.02:337][846]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.02:337][846]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.02:337][846]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.02:337][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:337][846]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.02:337][846]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.02:337][846]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:337][846]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:337][846]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:337][846]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.02:337][846]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.02:337][846]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.02:341][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.02:613][856]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB2CDD360] Result: '1' k_EResultOK (success) [2020.05.16-06.01.02:613][856]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB2CDD360]' succeeded in 0.449927 seconds [2020.05.16-06.01.02:646][857]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB2CDD360] Result: '1' k_EResultOK (success) [2020.05.16-06.01.02:667][858]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.502222 seconds [2020.05.16-06.01.02:742][860]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.02:742][860]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.02:742][860]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.02:742][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.02:744][860]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:744][860]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:744][860]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.02:744][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.02:744][860]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:744][860]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.02:744][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.02:744][860]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.02:744][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:744][860]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.02:744][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:853][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.02:854][864]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:854][864]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.02:854][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:854][864]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:854][864]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.02:854][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:854][864]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.02:854][864]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.02:854][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:904][866]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:904][866]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:904][866]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.02:904][866]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.02:904][866]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.02:904][866]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.02:904][866]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.02:928][867]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:928][867]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.02:928][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:928][867]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:928][867]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.02:928][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:933][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.02:958][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.02:960][868]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:960][868]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.02:960][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:960][868]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:960][868]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.02:960][868]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.02:960][868]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.02:960][868]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.02:960][868]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.02:961][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.02:961][868]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.02:961][868]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.02:961][868]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:962][868]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:962][868]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.02:962][868]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.02:963][868]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.02:963][868]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.02:974][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.03:201][876]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.03:201][876]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:356][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.04:356][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.04:356][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.04:356][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.04:358][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:358][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:358][918]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.04:358][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.04:358][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:358][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.04:358][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.04:358][918]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.04:358][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.04:358][918]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.04:358][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.04:503][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.04:505][923]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:505][923]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.04:505][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.04:505][923]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:505][923]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.04:505][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.04:505][923]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.04:505][923]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.04:505][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.04:540][924]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:540][924]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:540][924]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.04:541][924]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.04:541][924]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.04:541][924]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.04:542][924]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.04:710][930]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:710][930]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.04:710][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.04:711][930]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:711][930]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.04:711][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.04:711][930]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:711][930]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.04:711][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.04:711][930]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:711][930]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.04:711][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.04:711][930]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.04:711][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.04:711][930]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.04:711][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.04:711][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.04:711][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.04:711][930]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:712][930]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:712][930]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.04:712][930]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.04:712][930]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.04:712][930]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.04:716][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.05:008][942]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.05:008][942]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.05:008][942]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.05:008][942]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.05:009][942]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:009][942]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:009][942]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.05:009][942]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.05:009][942]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:009][942]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.05:009][942]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.05:009][942]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.05:009][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:009][942]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.05:009][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:126][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.05:127][946]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:127][946]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.05:127][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:127][946]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:127][946]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.05:127][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:127][946]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.05:127][946]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.05:127][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:176][948]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:176][948]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:176][948]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.05:176][948]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.05:176][948]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.05:176][948]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.05:177][948]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.05:290][952]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:290][952]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.05:290][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:290][952]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:291][952]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.05:291][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:295][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.05:345][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.05:345][954]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:345][954]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.05:345][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:345][954]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:345][954]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.05:346][954]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.05:346][954]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.05:346][954]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.05:346][954]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.05:346][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:346][954]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.05:346][954]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.05:346][954]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:346][954]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:346][954]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:346][954]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.05:346][954]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.05:346][954]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.05:350][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.05:633][965]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.05:633][965]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.05:633][965]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.05:633][965]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.05:634][965]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:634][965]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:634][965]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.05:634][965]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.05:634][965]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:634][965]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.05:634][965]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.05:634][965]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.05:634][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:634][965]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.05:634][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:774][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.05:775][970]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:775][970]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.05:775][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:775][970]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:775][970]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.05:775][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:775][970]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.05:775][970]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.05:775][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:801][971]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:801][971]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:801][971]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.05:801][971]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.05:801][971]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.05:801][971]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.05:801][971]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.05:951][977]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:951][977]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.05:951][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:951][977]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:951][977]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.05:951][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:955][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.05:974][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.05:975][978]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:975][978]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.05:975][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:975][978]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:975][978]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.05:975][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.05:975][978]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.05:975][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.05:975][978]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.05:975][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.05:975][978]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.05:975][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.05:975][978]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:976][978]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:976][978]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.05:976][978]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.05:976][978]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.05:976][978]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.05:981][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.06:240][988]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.06:240][988]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.06:240][988]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.06:240][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.06:241][988]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:241][988]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:242][988]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.06:242][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.06:242][988]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:242][988]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.06:242][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.06:242][988]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.06:242][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.06:242][988]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.06:242][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.06:385][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.06:386][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:387][993]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.06:387][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.06:387][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:387][993]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.06:387][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.06:387][993]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.06:387][993]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.06:387][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.06:427][994]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:427][994]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:427][994]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.06:427][994]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.06:427][994]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.06:427][994]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.06:427][994]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.06:641][ 2]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:641][ 2]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.06:641][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.06:642][ 2]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:642][ 2]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.06:642][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.06:642][ 2]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:642][ 2]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.06:642][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.06:642][ 2]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:642][ 2]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.06:642][ 2]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.06:643][ 2]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.06:643][ 2]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.06:644][ 2]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.06:644][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.06:644][ 2]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.06:644][ 2]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.06:644][ 2]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:644][ 2]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:644][ 2]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:644][ 2]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.06:644][ 2]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.06:644][ 2]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.06:650][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.06:903][ 10]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.06:903][ 10]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.06:903][ 10]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.06:903][ 10]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.06:904][ 10]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:904][ 10]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:904][ 10]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.06:904][ 10]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.06:904][ 10]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.06:904][ 10]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.06:904][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.06:904][ 10]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.06:904][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.06:904][ 10]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.06:904][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:049][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.07:049][ 15]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:050][ 15]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.07:050][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:050][ 15]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:050][ 15]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.07:050][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:050][ 15]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.07:050][ 15]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.07:050][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:075][ 16]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:075][ 16]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:076][ 16]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.07:076][ 16]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.07:076][ 16]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.07:076][ 16]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.07:076][ 16]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.07:266][ 23]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:266][ 23]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.07:266][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:266][ 23]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:266][ 23]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.07:266][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:266][ 23]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:266][ 23]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.07:266][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:266][ 23]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:266][ 23]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.07:266][ 23]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.07:266][ 23]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.07:266][ 23]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.07:266][ 23]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.07:266][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:267][ 23]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.07:267][ 23]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.07:267][ 23]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:267][ 23]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:267][ 23]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:267][ 23]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.07:267][ 23]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.07:267][ 23]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.07:271][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.07:536][ 33]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.07:536][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.07:536][ 33]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.07:536][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.07:539][ 33]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:539][ 33]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:539][ 33]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.07:539][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.07:539][ 33]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:539][ 33]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.07:539][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.07:539][ 33]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.07:539][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:539][ 33]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.07:539][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:668][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.07:669][ 38]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:671][ 38]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.07:671][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:671][ 38]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:671][ 38]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.07:671][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:671][ 38]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.07:671][ 38]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.07:671][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:704][ 39]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:704][ 39]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:704][ 39]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.07:704][ 39]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.07:704][ 39]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.07:704][ 39]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.07:704][ 39]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.07:871][ 45]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:871][ 45]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.07:871][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:871][ 45]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:871][ 45]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.07:871][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:876][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.07:902][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.07:904][ 46]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:904][ 46]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.07:904][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:904][ 46]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:904][ 46]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.07:904][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.07:904][ 46]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.07:904][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.07:904][ 46]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.07:904][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.07:904][ 46]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.07:904][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.07:904][ 46]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:906][ 46]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:906][ 46]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.07:906][ 46]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.07:906][ 46]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.07:906][ 46]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.07:915][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.08:210][ 57]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.08:210][ 57]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.08:210][ 57]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.08:210][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.08:211][ 57]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:211][ 57]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:211][ 57]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.08:211][ 57]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.08:211][ 57]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:211][ 57]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.08:211][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.08:211][ 57]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.08:211][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:211][ 57]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.08:211][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:304][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.08:304][ 60]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:304][ 60]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.08:305][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:305][ 60]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:305][ 60]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.08:305][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:305][ 60]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.08:305][ 60]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.08:305][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:359][ 62]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:359][ 62]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:359][ 62]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.08:359][ 62]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.08:359][ 62]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.08:359][ 62]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.08:360][ 62]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.08:536][ 68]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:536][ 68]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.08:536][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:536][ 68]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:536][ 68]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.08:536][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:548][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.08:600][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.08:602][ 70]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:602][ 70]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.08:602][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:602][ 70]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:602][ 70]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.08:602][ 70]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.08:602][ 70]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.08:602][ 70]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.08:602][ 70]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.08:603][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:603][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.08:603][ 70]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.08:603][ 70]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:603][ 70]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:603][ 70]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:604][ 70]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.08:604][ 70]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.08:604][ 70]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.08:614][ 70]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.08:851][ 79]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.08:851][ 79]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.08:852][ 79]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.08:852][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.08:852][ 79]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:852][ 79]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:852][ 79]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.08:852][ 79]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.08:852][ 79]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:852][ 79]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.08:852][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.08:854][ 79]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.08:854][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:854][ 79]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.08:854][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:946][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.08:947][ 82]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:947][ 82]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.08:947][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:947][ 82]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:947][ 82]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.08:947][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:947][ 82]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.08:947][ 82]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.08:947][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.08:973][ 83]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:973][ 83]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.08:973][ 83]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.08:973][ 83]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.08:973][ 83]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.08:973][ 83]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.08:974][ 83]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.09:113][ 87]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:113][ 87]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.09:113][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:113][ 87]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:113][ 87]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.09:113][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:113][ 87]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:113][ 87]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.09:113][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:113][ 87]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:113][ 87]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.09:113][ 87]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.09:113][ 87]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.09:113][ 87]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.09:113][ 87]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.09:113][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:113][ 87]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.09:113][ 87]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.09:113][ 87]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:113][ 87]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:113][ 87]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:113][ 87]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.09:114][ 87]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.09:114][ 87]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.09:118][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.09:454][ 99]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.09:454][ 99]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.09:454][ 99]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.09:454][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.09:455][ 99]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:455][ 99]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:455][ 99]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.09:455][ 99]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.09:455][ 99]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:455][ 99]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.09:455][ 99]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.09:455][ 99]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.09:455][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:455][ 99]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.09:456][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:575][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.09:575][103]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:575][103]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.09:575][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:575][103]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:575][103]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.09:575][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:575][103]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.09:575][103]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.09:575][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:625][105]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:625][105]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:625][105]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.09:625][105]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.09:625][105]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.09:625][105]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.09:625][105]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.09:834][113]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:834][113]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.09:834][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:834][113]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:834][113]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.09:834][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:839][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.09:866][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.09:868][114]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:868][114]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.09:868][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:868][114]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:868][114]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.09:868][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.09:868][114]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.09:868][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.09:868][114]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.09:868][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.09:868][114]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.09:868][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.09:869][114]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:869][114]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:869][114]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.09:869][114]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.09:869][114]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.09:870][114]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.09:878][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.10:188][125]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.10:188][125]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.10:188][125]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.10:188][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.10:189][125]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:189][125]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:189][125]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.10:189][125]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.10:189][125]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:190][125]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.10:190][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.10:190][125]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.10:190][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:190][125]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.10:190][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:308][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.10:309][129]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:309][129]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.10:309][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:309][129]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:309][129]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.10:309][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:309][129]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.10:309][129]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.10:309][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:358][131]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:358][131]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:358][131]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.10:359][131]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.10:359][131]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.10:359][131]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.10:359][131]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.10:570][139]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:570][139]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.10:570][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:570][139]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:570][139]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.10:570][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:570][139]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:570][139]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.10:570][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:570][139]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:570][139]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.10:570][139]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.10:570][139]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.10:570][139]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.10:570][139]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.10:570][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:570][139]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.10:570][139]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.10:570][139]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:570][139]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:570][139]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:570][139]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.10:570][139]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.10:570][139]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.10:575][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.10:814][148]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.10:815][148]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.10:815][148]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.10:815][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.10:817][148]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:817][148]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:817][148]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.10:817][148]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.10:817][148]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:817][148]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.10:817][148]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.10:817][148]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.10:817][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:817][148]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.10:817][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:964][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.10:965][153]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:966][153]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.10:966][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:966][153]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.10:966][153]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.10:966][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.10:966][153]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.10:966][153]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.10:966][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:003][154]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:003][154]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:003][154]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.11:003][154]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.11:003][154]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.11:003][154]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.11:003][154]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.11:155][160]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:155][160]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.11:155][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:155][160]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:155][160]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.11:155][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:155][160]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:155][160]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.11:155][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:155][160]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:155][160]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.11:155][160]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.11:155][160]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.11:155][160]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.11:155][160]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.11:155][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:155][160]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.11:155][160]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.11:155][160]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:155][160]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:155][160]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:155][160]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.11:155][160]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.11:155][160]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.11:158][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.11:449][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.11:449][170]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.11:449][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.11:449][170]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.11:450][170]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:451][170]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:451][170]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.11:451][170]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.11:451][170]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:451][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.11:451][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.11:451][170]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.11:451][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:451][170]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.11:451][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:583][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.11:585][175]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:585][175]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.11:585][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:585][175]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:585][175]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.11:585][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:585][175]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.11:585][175]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.11:585][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:612][176]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:612][176]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:612][176]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.11:612][176]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.11:612][176]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.11:612][176]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.11:613][176]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.11:821][184]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:821][184]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.11:821][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:821][184]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:821][184]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.11:821][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:821][184]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:821][184]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.11:822][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:822][184]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:822][184]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.11:822][184]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.11:822][184]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.11:822][184]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.11:822][184]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.11:822][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.11:822][184]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.11:822][184]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.11:822][184]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:822][184]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:823][184]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.11:823][184]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.11:823][184]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.11:823][184]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.11:826][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.12:168][197]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.12:168][197]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:168][197]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.12:168][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:169][197]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:169][197]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:169][197]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.12:169][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.12:169][197]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:169][197]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.12:169][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:169][197]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.12:169][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:169][197]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.12:169][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:267][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.12:278][201]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:278][201]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.12:278][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:278][201]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:279][201]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.12:279][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:279][201]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.12:279][201]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.12:279][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:302][202]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:302][202]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:302][202]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.12:302][202]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.12:302][202]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.12:302][202]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.12:302][202]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.12:354][204]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Open Plague. [2020.05.16-06.01.12:356][204]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:357][204]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:404][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:404][206]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.12:404][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:404][206]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:404][206]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.12:404][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:408][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.12:432][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.12:433][207]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:433][207]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.12:433][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:434][207]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:434][207]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.12:434][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.12:434][207]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.12:434][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.12:434][207]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.12:434][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:434][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.12:434][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:434][207]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:435][207]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:435][207]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:435][207]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.12:435][207]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.12:435][207]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.12:444][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.12:660][215]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.12:660][215]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:660][215]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.12:660][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:661][215]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:661][215]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:661][215]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.12:661][215]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.12:661][215]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:661][215]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.12:661][215]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:661][215]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.12:661][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:662][215]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.12:662][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:768][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.16-06.01.12:768][219]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:768][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.16-06.01.12:768][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:768][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.12:769][219]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:769][219]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.12:769][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:769][219]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:769][219]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.12:770][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:770][219]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.12:770][219]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.12:770][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:771][219]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:771][219]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:771][219]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.12:771][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.12:771][219]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:771][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.16-06.01.12:771][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:771][219]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.12:771][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:772][219]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.12:772][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:795][220]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:795][220]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:795][220]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.12:795][220]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.12:795][220]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.12:795][220]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.12:795][220]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.12:796][220]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.01.12:869][223]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Hitting Plague. [2020.05.16-06.01.12:933][225]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:933][225]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.12:933][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:933][225]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:933][225]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.12:933][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:933][225]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:933][225]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.12:933][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:933][225]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:933][225]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.12:933][225]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.12:933][225]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.12:933][225]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.12:933][225]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.12:933][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:933][225]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.12:933][225]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:933][225]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:934][225]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:934][225]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:934][225]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.12:934][225]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.12:934][225]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.12:935][225]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:935][225]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.12:935][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:935][225]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:935][225]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.12:935][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:935][225]Interaction: Interaction time: 0.600000 [2020.05.16-06.01.12:935][225]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.05.16-06.01.12:935][225]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.16-06.01.12:935][225]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.16-06.01.12:935][225]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.12:935][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:939][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.12:960][226]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_15_C_0 Target: BP_CamperMale01_C_0 [2020.05.16-06.01.12:960][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.05.16-06.01.12:960][226]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.01.12:961][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.677977 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.01.12:965][226]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - iHollyZinhO]: On [2020.05.16-06.01.12:984][227]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-06.01.12:984][227]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:985][227]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-06.01.12:985][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:987][227]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:988][227]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:988][227]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.12:988][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.12:988][227]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.12:988][227]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-06.01.12:988][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.12:988][227]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.12:988][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.12:988][227]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.12:988][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:035][229]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.16-06.01.13:037][229]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.01.13:063][230]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:063][230]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.13:063][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:063][230]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:063][230]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.13:063][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:063][230]Interaction: Interaction time: 2.000000 [2020.05.16-06.01.13:063][230]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: PlankStun Plague. [2020.05.16-06.01.13:063][230]LogSM: Error: Play Update Montage AM_MK_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.16-06.01.13:063][230]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.13:063][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:155][233]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.16-06.01.13:155][233]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.16-06.01.13:155][233]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.16-06.01.13:202][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.13:202][235]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.13:202][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.13:202][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.13:203][235]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:203][235]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:203][235]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.13:203][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.13:203][235]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:203][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.13:203][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.13:203][235]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.13:203][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:203][235]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.13:203][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:319][239]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.01.13:323][239]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MK_Stun_Pallet [2020.05.16-06.01.13:346][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.13:347][240]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:347][240]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.13:347][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:347][240]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:347][240]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.13:348][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:348][240]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.13:348][240]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.13:348][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:380][241]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:380][241]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:380][241]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.13:380][241]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.13:380][241]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.13:381][241]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.13:381][241]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.13:431][243]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:431][243]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.13:431][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:431][243]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:431][243]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.13:431][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:435][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.13:455][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.13:456][244]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:456][244]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.13:456][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:456][244]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:456][244]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.13:456][244]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.13:456][244]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.13:456][244]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.13:456][244]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.13:456][244]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:456][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.13:456][244]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.13:456][244]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:457][244]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:457][244]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:457][244]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.13:457][244]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.13:457][244]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.13:460][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.13:524][246]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:524][246]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.13:525][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:525][246]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:525][246]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.13:525][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:578][248]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:578][248]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.13:578][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:578][248]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:578][248]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.13:578][248]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.13:578][248]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.13:578][248]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.13:578][248]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.16-06.01.13:578][248]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.13:578][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:578][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.16-06.01.13:578][248]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.13:578][248]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:630][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-06.01.13:630][250]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.13:631][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-06.01.13:631][250]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.13:632][250]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:632][250]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:632][250]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.13:632][250]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.13:632][250]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:632][250]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-06.01.13:632][250]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.13:633][250]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.13:633][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:633][250]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.13:633][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:765][255]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.13:765][255]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.13:766][255]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.13:766][255]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.13:771][255]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:771][255]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:771][255]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.13:771][255]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.13:771][255]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:771][255]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.13:771][255]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.13:772][255]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.13:772][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:772][255]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.13:772][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:775][255]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:776][255]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.13:776][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:776][255]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:776][255]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.13:776][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:776][255]Interaction: Interaction time: 16.000000 [2020.05.16-06.01.13:776][255]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:776][255]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.13:776][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:776][255]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:776][255]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.13:776][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:793][256]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:793][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.13:793][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:793][256]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:793][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.13:793][256]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.13:793][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.13:793][256]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.13:793][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.13:793][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:793][256]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-06.01.13:793][256]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.13:793][256]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:894][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.13:895][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:895][260]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.13:895][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:895][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:895][260]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.13:895][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:895][260]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.13:895][260]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.13:895][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.13:899][260]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-06.01.13:948][262]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:948][262]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.13:948][262]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.13:948][262]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.13:948][262]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.13:949][262]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.13:949][262]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.14:102][267]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:103][267]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.14:103][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:104][267]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:104][267]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.14:104][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:118][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.14:127][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.14:128][268]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:128][268]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.14:128][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:128][268]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:128][268]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.14:128][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.14:128][268]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.14:128][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.14:128][268]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.14:128][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:128][268]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.14:128][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.14:128][268]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:128][268]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:128][268]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:128][268]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.14:128][268]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.14:129][268]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.14:132][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.14:163][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7974385619163513, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-06.01.14:163][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-06.01.14:187][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02253354527056217, xOffset=0, yOffset=0) [2020.05.16-06.01.14:210][271]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 25 [2020.05.16-06.01.14:212][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04543554037809372, xOffset=0, yOffset=0) [2020.05.16-06.01.14:234][272]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06790044903755188, xOffset=0, yOffset=0) [2020.05.16-06.01.14:259][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09033545106649399, xOffset=0, yOffset=0) [2020.05.16-06.01.14:283][274]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1127233579754829, xOffset=0, yOffset=0) [2020.05.16-06.01.14:329][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1352989077568054, xOffset=0, yOffset=0) [2020.05.16-06.01.14:331][276]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.01.14:332][276]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-06.01.14:332][276]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.01.14:332][276]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-06.01.14:339][276]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1620100885629654, xOffset=0, yOffset=0) [2020.05.16-06.01.14:365][277]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1870561838150024, xOffset=0, yOffset=0) [2020.05.16-06.01.14:390][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2094220072031021, xOffset=0, yOffset=0) [2020.05.16-06.01.14:415][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2325348258018494, xOffset=0, yOffset=0) [2020.05.16-06.01.14:441][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2548777461051941, xOffset=0, yOffset=0) [2020.05.16-06.01.14:459][281]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.14:459][281]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.14:459][281]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.14:459][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.14:460][281]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:460][281]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:460][281]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.14:460][281]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.14:460][281]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:460][281]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.14:460][281]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.14:460][281]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.14:460][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:460][281]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.14:460][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:465][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27834802865982, xOffset=0, yOffset=0) [2020.05.16-06.01.14:490][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3006712198257446, xOffset=0, yOffset=0) [2020.05.16-06.01.14:525][283]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.32609149813652, xOffset=0, yOffset=0) [2020.05.16-06.01.14:557][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.360101044178, xOffset=0, yOffset=0) [2020.05.16-06.01.14:579][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-06.01.14:579][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.14:579][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-06.01.14:579][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.14:583][285]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:584][285]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:584][285]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.14:584][285]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.14:584][285]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:584][285]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-06.01.14:584][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.14:585][285]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.14:585][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:585][285]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.14:585][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:598][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3869642317295074, xOffset=0, yOffset=0) [2020.05.16-06.01.14:610][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.14:611][286]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:611][286]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.14:612][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:612][286]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:612][286]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.14:612][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:612][286]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.14:612][286]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.14:612][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:617][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4157375991344452, xOffset=0, yOffset=0) [2020.05.16-06.01.14:648][287]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:648][287]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:648][287]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.14:648][287]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.14:648][287]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.14:648][287]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.14:651][287]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.14:661][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4474164247512817, xOffset=0, yOffset=0) [2020.05.16-06.01.14:677][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-06.01.14:679][288]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:679][288]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.14:679][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:679][288]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:679][288]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.14:679][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:679][288]Interaction: Interaction time: 16.000000 [2020.05.16-06.01.14:679][288]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.14:679][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:683][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4763013422489166, xOffset=0, yOffset=0) [2020.05.16-06.01.14:740][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5084428191184998, xOffset=0, yOffset=0) [2020.05.16-06.01.14:750][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.53621107339859, xOffset=0, yOffset=0) [2020.05.16-06.01.14:774][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5587387084960938, xOffset=0, yOffset=0) [2020.05.16-06.01.14:796][292]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.01.14:803][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5812249779701233, xOffset=0, yOffset=0) [2020.05.16-06.01.14:824][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6036835312843323, xOffset=0, yOffset=0) [2020.05.16-06.01.14:843][294]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:843][294]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.14:843][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:843][294]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:843][294]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.14:843][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:847][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.14:848][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6261442303657532, xOffset=0, yOffset=0) [2020.05.16-06.01.14:867][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.14:868][295]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:868][295]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.14:868][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:868][295]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:868][295]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.14:868][295]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.14:868][295]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.14:868][295]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.14:869][295]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.14:869][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.14:869][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.14:869][295]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.14:869][295]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:869][295]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:869][295]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.14:869][295]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.14:869][295]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.14:869][295]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.14:873][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.14:875][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.64857804775238, xOffset=0, yOffset=0) [2020.05.16-06.01.14:897][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6713690757751465, xOffset=0, yOffset=0) [2020.05.16-06.01.14:923][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.69378113746643, xOffset=0, yOffset=0) [2020.05.16-06.01.14:944][298]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - iHollyZinhO]: Off [2020.05.16-06.01.14:947][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7161469459533691, xOffset=0, yOffset=0) [2020.05.16-06.01.14:974][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7384918332099915, xOffset=0, yOffset=0) [2020.05.16-06.01.14:997][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7607890367507935, xOffset=0, yOffset=0) [2020.05.16-06.01.15:020][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7830414772033691, xOffset=0, yOffset=0) [2020.05.16-06.01.15:043][302]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.01.15:046][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8052529096603394, xOffset=0, yOffset=0) [2020.05.16-06.01.15:065][303]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:065][303]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.15:065][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:065][303]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:065][303]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.15:065][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:066][303]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:066][303]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.15:066][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:066][303]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:066][303]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.15:066][303]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.15:066][303]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.15:066][303]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.15:066][303]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.15:066][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:066][303]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.16-06.01.15:066][303]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.15:066][303]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:070][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8274188041687012, xOffset=0, yOffset=0) [2020.05.16-06.01.15:091][304]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.05.16-06.01.15:095][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8495465517044067, xOffset=0, yOffset=0) [2020.05.16-06.01.15:113][305]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.01.15:113][305]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.01.15:113][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:115][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:118][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-06.01.15:139][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:161][307]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_4] [2020.05.16-06.01.15:161][307]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.15:161][307]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.05.16-06.01.15:161][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.15:163][307]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:163][307]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:163][307]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.15:163][307]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.15:163][307]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:164][307]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.05.16-06.01.15:164][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.15:164][307]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.15:164][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:164][307]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.15:164][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:164][307]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.01.15:164][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:187][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:212][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:234][310]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.01.15:234][310]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-06.01.15:237][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:262][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:285][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:309][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:329][314]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.01.15:329][314]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-06.01.15:333][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:355][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:379][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:418][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:425][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-06.01.15:432][318]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:432][318]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.15:432][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:432][318]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:432][318]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.15:432][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:432][318]Interaction: Interaction time: 2.600000 [2020.05.16-06.01.15:432][318]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: PlankDestroy Plague. [2020.05.16-06.01.15:432][318]LogSM: Error: Play Update Montage AM_MK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.16-06.01.15:432][318]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to True [2020.05.16-06.01.15:432][318]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.15:432][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:433][318]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.01.15:433][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:460][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:482][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.15:482][320]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.15:482][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.15:482][320]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.15:482][320]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:483][320]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:483][320]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.15:483][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.15:483][320]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:483][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.15:483][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.15:483][320]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.15:483][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:483][320]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.15:483][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:485][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:511][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:534][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.01.15:599][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.16-06.01.15:600][324]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:600][324]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.15:600][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:600][324]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:600][324]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.15:600][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:601][324]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.15:601][324]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.15:601][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:616][325]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB3171AE0] Result: '1' k_EResultOK (success) [2020.05.16-06.01.15:616][325]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB3171AE0]' succeeded in 0.381456 seconds [2020.05.16-06.01.15:632][325]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:632][325]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:632][325]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.05.16-06.01.15:632][325]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.15:632][325]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.01.15:632][325]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.15:632][325]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.01.15:653][326]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB3171AE0] Result: '1' k_EResultOK (success) [2020.05.16-06.01.15:673][327]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.438181 seconds [2020.05.16-06.01.15:776][330]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:776][330]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.15:776][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:776][330]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:776][330]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.15:776][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:776][330]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:776][330]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.15:776][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:776][330]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:776][330]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.15:776][330]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.15:776][330]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.15:776][330]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.15:776][330]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.15:776][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.15:776][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.15:776][330]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.15:776][330]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:776][330]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:776][330]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.15:776][330]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.16-06.01.15:777][330]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.15:777][330]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.15:780][330]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.16-06.01.16:298][349]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.16:298][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.16:298][349]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.16:298][349]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.16:301][349]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.16:301][349]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.16:301][349]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.16:301][349]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.16:301][349]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.16:301][349]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.16:301][349]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.16:301][349]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.16:301][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.16:301][349]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.16:301][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.16:363][351]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.01.16:459][354]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-06.01.16:460][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-06.01.16:462][354]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.16:462][354]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.16:462][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.16:462][354]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.16:463][354]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.16:463][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.16:463][354]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.01.16:463][354]Interaction: Interaction time: 0.917431 [2020.05.16-06.01.16:463][354]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.05.16-06.01.16:463][354]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.05.16-06.01.16:463][354]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.16:463][354]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.917431 Timestamp 0.000000 [2020.05.16-06.01.16:463][354]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.16:463][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.16:487][355]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.16:487][355]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.16:487][355]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.16:487][355]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.05.16-06.01.16:487][355]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.16:487][355]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-06.01.16:513][356]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.01.16:545][357]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.16:545][357]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.16:579][358]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.01.16:846][368]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.01.17:377][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-06.01.17:493][392]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.01.17:496][392]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.01.17:496][392]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.01.17:496][392]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.01.17:496][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.17:527][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-06.01.17:531][393]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.17:531][393]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.17:531][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.17:531][393]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.01.17:532][393]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-06.01.17:532][393]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-06.01.17:532][393]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.16-06.01.17:533][393]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.05.16-06.01.17:533][393]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.17:533][393]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-06.01.17:533][393]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.17:533][393]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.05.16-06.01.17:534][393]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.17:534][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.17:540][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-06.01.17:580][395]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.01.17:581][395]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.452765 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-06.01.17:582][395]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.17:582][395]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.17:583][395]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-06.01.17:583][395]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.16-06.01.17:758][401]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.01.18:020][410]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.01.18:045][411]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.18:045][411]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.18:045][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.18:045][411]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.18:045][411]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.18:045][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.18:081][412]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.18:081][412]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.18:081][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.18:081][412]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.18:081][412]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.18:081][412]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.18:081][412]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.18:081][412]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.18:081][412]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to False [2020.05.16-06.01.18:082][412]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.18:082][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.18:082][412]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.05.16-06.01.18:082][412]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.18:082][412]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.18:880][443]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-06.01.18:880][443]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.18:882][443]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.18:882][443]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.18:882][443]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.18:882][443]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.18:883][443]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.18:883][443]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-06.01.18:883][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.18:883][443]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.18:883][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.18:883][443]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: SurvivorPickup_In Plague. [2020.05.16-06.01.18:883][443]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Plague AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.18:883][443]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.18:883][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.18:883][443]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_15_C_0] [2020.05.16-06.01.18:912][444]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.01.18:940][445]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-06.01.18:942][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.16-06.01.18:944][445]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.18:944][445]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.18:944][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.18:944][445]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.01.18:944][445]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.18:944][445]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.18:944][445]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.18:944][445]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.18:944][445]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.18:944][445]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.18:945][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.18:945][445]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.01.18:945][445]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.16-06.01.18:945][445]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.18:945][445]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.18:948][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.16-06.01.19:018][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.19:018][447]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.19:018][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.19:018][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.19:018][447]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.19:018][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.19:018][447]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.19:018][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.19:018][447]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.19:018][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.19:018][447]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.16-06.01.19:020][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.19:020][447]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.19:023][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-06.01.19:041][448]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-06.01.19:041][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.19:092][450]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.19:093][450]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.19:229][455]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-06.01.19:230][455]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.19:231][455]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.19:231][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.19:231][455]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.19:231][455]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.19:231][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.19:231][455]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_15_C_0] [2020.05.16-06.01.19:231][455]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.05.16-06.01.19:232][455]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-06.01.19:232][455]Interaction: Interaction time: 2.700000 [2020.05.16-06.01.19:232][455]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: SurvivorPickup Plague AnimTag_Carry. [2020.05.16-06.01.19:233][455]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Plague AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.19:233][455]LogSM: Error: Play Update Montage AM_MK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-06.01.19:233][455]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to True [2020.05.16-06.01.19:233][455]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.19:233][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.19:233][455]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.01.19:346][459]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.19:346][459]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.19:473][463]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MK_PickUP [2020.05.16-06.01.20:282][491]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.05.16-06.01.21:714][545]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.05.16-06.01.21:714][545]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.05.16-06.01.21:714][545]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.05.16-06.01.21:895][551]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.01.21:923][552]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.01.21:977][554]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.21:977][554]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.21:977][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.21:977][554]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-06.01.21:978][554]LogAkAudio: Warning: [BP_Slasher_Character_15_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-06.01.21:978][554]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.21:978][554]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.21:978][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.21:978][554]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.21:978][554]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.21:978][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.21:978][554]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.21:978][554]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.21:978][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.21:979][554]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.21:979][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.21:979][554]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to False [2020.05.16-06.01.21:979][554]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.21:979][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.21:979][554]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.16-06.01.21:979][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.21:979][554]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.22:088][558]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-06.01.22:088][558]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.22:122][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-06.01.22:122][559]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.22:125][559]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.22:125][559]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.22:125][559]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.22:125][559]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.22:125][559]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.22:125][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-06.01.22:125][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.22:126][559]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.22:126][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.22:126][559]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.22:126][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.22:274][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.16-06.01.22:287][565]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.22:287][565]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.22:287][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.22:288][565]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.22:288][565]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.22:288][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.22:288][565]Interaction: Interaction time: 16.000000 [2020.05.16-06.01.22:288][565]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.01.22:289][565]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.16-06.01.22:289][565]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.22:289][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.23:276][601]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.16-06.01.23:278][601]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.16-06.01.23:278][601]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.16-06.01.23:278][601]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.05.16-06.01.24:006][626]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.01.24:043][627]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.01.24:302][636]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.01.24:384][639]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.01.24:384][639]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.24:387][639]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.24:387][639]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.24:387][639]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.24:388][639]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.24:388][639]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.24:388][639]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.01.24:388][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.24:388][639]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.24:388][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.24:388][639]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: HookSetup Plague AnimTag_Carry. [2020.05.16-06.01.24:388][639]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Plague AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.24:388][639]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.01.24:388][639]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.24:388][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.24:388][639]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.01.24:419][640]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.01.24:419][640]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.16-06.01.24:420][640]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.16-06.01.24:512][643]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.24:512][643]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.24:512][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.24:513][643]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.24:513][643]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.24:513][643]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.24:513][643]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.24:513][643]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.24:513][643]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.24:513][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.24:513][643]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.16-06.01.24:513][643]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.24:513][643]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.24:533][644]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.01.24:534][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.24:559][645]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.05.16-06.01.24:667][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.05.16-06.01.24:669][649]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.24:669][649]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.24:669][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.24:669][649]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.24:669][649]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.24:669][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.24:669][649]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.01.24:669][649]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.16-06.01.24:669][649]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-06.01.24:669][649]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.16-06.01.24:669][649]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookCamper Plague AnimTag_Carry. [2020.05.16-06.01.24:670][649]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.01.24:670][649]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Plague AnimTag_Carry AnimTag_Follower [2020.05.16-06.01.24:670][649]Interaction: Interaction time: 1.500000 [2020.05.16-06.01.24:670][649]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: HookCamper Plague AnimTag_Carry. [2020.05.16-06.01.24:670][649]LogSM: Error: Play Update Montage AM_MK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-06.01.24:670][649]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.24:670][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.24:670][649]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MK_Hook_IN [2020.05.16-06.01.26:170][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.05.16-06.01.26:243][705]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.26:243][705]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.01.26:243][705]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.01.26:243][705]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.01.26:243][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.26:243][705]LogAkAudio: Warning: [BP_Slasher_Character_15_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-06.01.26:244][705]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.16-06.01.26:244][705]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.16-06.01.26:244][705]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.26:244][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.26:244][705]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.26:244][705]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.26:244][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.26:244][705]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.01.26:247][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.16-06.01.26:270][706]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: BP_CamperMale01_C_0 [2020.05.16-06.01.26:270][706]LogStreaming: Display: Flushing async loaders. [2020.05.16-06.01.26:272][706]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.01.26:272][706]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-06.01.26:273][706]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-06.01.26:273][706]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-06.01.26:276][706]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-06.01.26:277][706]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-06.01.26:278][706]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-06.01.26:278][706]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookCamperOut. [2020.05.16-06.01.26:278][706]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-06.01.26:278][706]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-06.01.26:278][706]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.26:283][706]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.26:284][706]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.26:284][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.26:284][706]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.26:284][706]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.26:284][706]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.26:284][706]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.26:284][706]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.26:284][706]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.26:284][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.26:284][706]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.01.26:284][706]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.26:284][706]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.26:306][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.05.16-06.01.26:312][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.05.16-06.01.26:384][709]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.26:384][709]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.01.29:452][817]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.16-06.01.29:452][817]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.29:453][817]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.16-06.01.29:453][817]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.29:455][817]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.29:455][817]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.29:455][817]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.29:455][817]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.29:455][817]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.29:455][817]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.16-06.01.29:455][817]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.29:455][817]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.29:455][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.29:455][817]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.29:455][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.29:503][819]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.01.29:554][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-06.01.29:563][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-06.01.29:568][821]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.29:568][821]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.29:568][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.29:568][821]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.29:568][821]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.29:569][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.29:569][821]Interaction: Interaction time: 80.000000 [2020.05.16-06.01.29:569][821]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.29:569][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.29:570][821]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.01.30:316][849]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.01.30:317][849]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.01.30:366][851]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.01.30:989][875]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-06.01.30:989][875]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-06.01.30:989][875]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-06.01.30:989][875]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookIdle. [2020.05.16-06.01.30:989][875]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.01.30:989][875]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.01.31:370][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.31:370][889]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.31:370][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.31:370][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.31:370][889]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.31:370][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.31:370][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.31:370][889]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.31:370][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.31:370][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.31:370][889]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.31:370][889]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.31:370][889]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.31:370][889]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.31:370][889]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.31:370][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.31:371][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.16-06.01.31:371][889]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.31:371][889]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.01.31:375][889]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-06.01.32:314][927]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.806405 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-06.01.32:512][933]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.01.37:162][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7503552436828613, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.16-06.01.37:162][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.16-06.01.37:188][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.021060274913907, xOffset=0, yOffset=0) [2020.05.16-06.01.37:207][111]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04162545502185822, xOffset=0, yOffset=0) [2020.05.16-06.01.37:243][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06439708918333054, xOffset=0, yOffset=0) [2020.05.16-06.01.37:288][113]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1046894490718842, xOffset=0, yOffset=0) [2020.05.16-06.01.37:330][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1457700878381729, xOffset=0, yOffset=0) [2020.05.16-06.01.37:350][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1709439009428024, xOffset=0, yOffset=0) [2020.05.16-06.01.37:378][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1970708966255188, xOffset=0, yOffset=0) [2020.05.16-06.01.37:402][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2177907079458237, xOffset=0, yOffset=0) [2020.05.16-06.01.37:441][118]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.245075985789299, xOffset=0, yOffset=0) [2020.05.16-06.01.37:464][119]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2735076248645782, xOffset=0, yOffset=0) [2020.05.16-06.01.37:486][120]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2942594289779663, xOffset=0, yOffset=0) [2020.05.16-06.01.37:512][121]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.317935973405838, xOffset=0, yOffset=0) [2020.05.16-06.01.37:536][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.338679701089859, xOffset=0, yOffset=0) [2020.05.16-06.01.37:557][123]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3593875169754028, xOffset=0, yOffset=0) [2020.05.16-06.01.37:593][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3815526962280273, xOffset=0, yOffset=0) [2020.05.16-06.01.37:621][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4141839742660522, xOffset=0, yOffset=0) [2020.05.16-06.01.37:657][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4428021609783173, xOffset=0, yOffset=0) [2020.05.16-06.01.37:681][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47195416688919, xOffset=0, yOffset=0) [2020.05.16-06.01.37:711][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997342526912689, xOffset=0, yOffset=0) [2020.05.16-06.01.37:734][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.52057534456253, xOffset=0, yOffset=0) [2020.05.16-06.01.37:776][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54777842760086, xOffset=0, yOffset=0) [2020.05.16-06.01.37:801][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5793452262878418, xOffset=0, yOffset=0) [2020.05.16-06.01.37:842][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6084588766098022, xOffset=0, yOffset=0) [2020.05.16-06.01.37:890][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6520956754684448, xOffset=0, yOffset=0) [2020.05.16-06.01.37:910][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6798573136329651, xOffset=0, yOffset=0) [2020.05.16-06.01.37:935][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7011428475379944, xOffset=0, yOffset=0) [2020.05.16-06.01.37:961][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7267924547195435, xOffset=0, yOffset=0) [2020.05.16-06.01.37:986][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7477715611457825, xOffset=0, yOffset=0) [2020.05.16-06.01.38:023][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7745459079742432, xOffset=0, yOffset=0) [2020.05.16-06.01.38:051][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8073930144309998, xOffset=0, yOffset=0) [2020.05.16-06.01.38:072][140]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.01.38:072][140]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.01.38:077][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.16-06.01.38:189][144]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.01.38:189][144]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.16-06.01.38:613][159]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB9AAD690] Result: '1' k_EResultOK (success) [2020.05.16-06.01.38:613][159]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB9AAD690]' succeeded in 0.421634 seconds [2020.05.16-06.01.38:644][160]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1ED76A3AFC0] Result: '1' k_EResultOK (success) [2020.05.16-06.01.38:667][161]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.474207 seconds [2020.05.16-06.01.47:797][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.01.47:800][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.01.47:824][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.01.47:857][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.01.47:891][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.01.47:916][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.01.47:940][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.01.47:966][509]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.01.47:966][509]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.01.47:966][509]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.01.47:966][509]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.47:966][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.47:966][509]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.01.47:966][509]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.47:966][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.47:967][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.01.47:991][510]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.01.47:991][510]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.47:991][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.47:991][510]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.01.47:991][510]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-06.01.47:991][510]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.47:991][510]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.47:991][510]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.47:991][510]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.47:991][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.47:991][510]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-06.01.47:991][510]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.47:991][510]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-06.01.47:991][510]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.47:991][510]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.01.48:022][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.01.48:025][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.01.48:026][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-06.01.48:064][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.16-06.01.48:081][514]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.01.48:081][514]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.700149 [2020.05.16-06.01.48:081][514]GameFlow: Daily Ritual Handler : 0.700149 progress added to Ritual DR_repair, by event GameEvent.ScoreEvent.Camper.GeneratorPercent or DBDScore_Count, totalling 3.880044 out of threshold 3.000000 [2020.05.16-06.01.48:081][514]GameFlow: Ritual tracks game event : GameEvent.ScoreEvent.Camper.GeneratorPercent [2020.05.16-06.01.48:092][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.01.48:442][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-06.01.48:443][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.48:443][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_3] [2020.05.16-06.01.48:443][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.48:443][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_3] [2020.05.16-06.01.48:443][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.48:504][530]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB44F0640] Result: '1' k_EResultOK (success) [2020.05.16-06.01.48:504][530]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB44F0640]' succeeded in 0.421122 seconds [2020.05.16-06.01.48:536][531]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB44F0640] Result: '1' k_EResultOK (success) [2020.05.16-06.01.48:555][532]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.470682 seconds [2020.05.16-06.01.48:805][540]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 56.011898 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.01.48:886][543]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.16-06.01.48:886][543]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.48:886][543]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.16-06.01.48:886][543]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.48:890][543]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.48:890][543]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.48:890][543]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.01.48:890][543]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.48:890][543]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.48:890][543]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.16-06.01.48:890][543]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.48:890][543]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.01.48:890][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.48:890][543]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.01.48:890][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.48:890][543]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.01.49:002][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.16-06.01.49:005][547]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.49:005][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.01.49:005][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.49:005][547]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.49:006][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.01.49:006][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.49:006][547]Interaction: Interaction time: 2.000000 [2020.05.16-06.01.49:006][547]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: DamageGenerator Plague. [2020.05.16-06.01.49:006][547]LogSM: Error: Play Update Montage AM_MK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.16-06.01.49:006][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.01.49:006][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.49:006][547]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.01.50:704][612]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.01.50:925][620]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.01.51:006][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.16-06.01.51:078][626]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-06.01.51:079][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-06.01.51:082][626]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.51:082][626]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.01.51:082][626]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.01.51:082][626]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.01.51:082][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.51:082][626]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.01.51:083][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.51:083][626]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.51:083][626]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.01.51:083][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.51:101][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.16-06.01.51:105][627]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.51:105][627]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.01.51:105][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.51:105][627]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.51:105][627]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.01.51:105][627]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.51:105][627]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.01.51:105][627]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.01.51:105][627]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.01.51:105][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.01.51:105][627]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.16-06.01.51:105][627]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.01.51:105][627]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.01.51:107][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.16-06.01.58:308][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-06.02.01:238][ 29]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.01:238][ 29]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:238][ 29]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.01:239][ 29]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:239][ 29]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.01:239][ 29]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:239][ 29]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.01:239][ 29]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:267][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.02.01:290][ 31]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.02.01:290][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:290][ 31]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.02.01:290][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:290][ 31]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.02.01:290][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:290][ 31]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.02.01:290][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:290][ 31]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.02.01:290][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:290][ 31]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.02.01:291][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:291][ 31]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.02.01:291][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:338][ 33]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.01:338][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:338][ 33]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.01:338][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:519][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.16-06.02.01:519][ 40]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:519][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.01:519][ 40]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:521][ 40]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.01:521][ 40]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.01:521][ 40]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-06.02.01:521][ 40]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.01:521][ 40]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.01:521][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.01:521][ 40]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:521][ 40]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.01:521][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.01:521][ 40]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.01:521][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.01:521][ 40]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.02.01:555][ 41]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.02.01:555][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:555][ 41]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.02.01:555][ 41]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:561][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-06.02.01:627][ 44]LogDBDPlayerMovement: StopSnapping Final Location (16057.716797 9231.715820 90.266525) [2020.05.16-06.02.01:627][ 44]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.02.01:656][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.01:656][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:656][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.02.01:656][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:656][ 45]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.02.01:656][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:659][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.01:659][ 45]LogDBDPlayerMovement: StopSnapping Final Location (16087.551758 9244.770508 90.218506) [2020.05.16-06.02.01:659][ 45]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.01:659][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.01:659][ 45]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.01:659][ 45]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.01:659][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.01:659][ 45]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.16-06.02.01:659][ 45]Interaction: Interaction time: 0.746269 [2020.05.16-06.02.01:659][ 45]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.05.16-06.02.01:659][ 45]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperMale05_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.16-06.02.01:659][ 45]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.05.16-06.02.01:659][ 45]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 0.746269 Timestamp 107.150795 [2020.05.16-06.02.01:659][ 45]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.01:660][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.01:773][ 50]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-06.02.01:775][ 50]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.02.01:775][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:775][ 50]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.02.01:775][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:775][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-06.02.01:802][ 51]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-06.02.01:802][ 51]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-06.02.01:802][ 51]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-06.02.01:802][ 51]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: UnhookIn. [2020.05.16-06.02.01:802][ 51]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.02.01:802][ 51]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-06.02.01:864][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.01:864][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:925][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.01:925][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.01:952][ 56]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.02.01:952][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.02.01:952][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.01:952][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.02.01:953][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.02:037][ 59]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.02.02:037][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.02:037][ 59]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.02.02:037][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.02:218][ 65]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.02.02:560][ 77]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-06.02.02:560][ 77]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.02.02:560][ 77]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.02.02:560][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.02:568][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-06.02.02:593][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:595][ 78]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.02.02:596][ 78]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.02.02:596][ 78]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.02:596][ 78]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.02:596][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.02:596][ 78]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.16-06.02.02:596][ 78]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.16-06.02.02:596][ 78]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-06.02.02:596][ 78]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.05.16-06.02.02:596][ 78]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: UnhookOut. [2020.05.16-06.02.02:596][ 78]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.02.02:596][ 78]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-06.02.02:596][ 78]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.02:596][ 78]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.05.16-06.02.02:596][ 78]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.02.02:597][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.02:597][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:619][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:644][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:669][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:689][ 82]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.02.02:690][ 82]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.02.02:690][ 82]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.05.16-06.02.02:694][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:717][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.16-06.02.02:720][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:723][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.16-06.02.02:744][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:771][ 85]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.256787 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-06.02.02:774][ 85]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-06.02.02:774][ 85]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-06.02.02:775][ 85]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.16-06.02.02:775][ 85]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.05.16-06.02.02:780][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:812][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:835][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:860][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:886][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:911][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:936][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:960][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.02:995][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.03:027][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.03:096][ 97]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB2CDD270] Result: '1' k_EResultOK (success) [2020.05.16-06.02.03:096][ 97]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB2CDD270]' succeeded in 0.405210 seconds [2020.05.16-06.02.03:133][ 99]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB2CDD270] Result: '1' k_EResultOK (success) [2020.05.16-06.02.03:174][100]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.470684 seconds [2020.05.16-06.02.04:042][131]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.04:042][131]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.02.04:042][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.04:042][131]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.02.04:042][131]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.04:043][131]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-06.02.04:043][131]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.04:043][131]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.04:043][131]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.04:043][131]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.04:043][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.04:043][131]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.02.04:043][131]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.04:043][131]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:043][131]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.04:043][131]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:043][131]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.04:077][132]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.04:077][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:085][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.02.04:089][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.02.04:090][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-06.02.04:159][135]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.16-06.02.04:159][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.05.16-06.02.04:166][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.05.16-06.02.04:280][140]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.04:280][140]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.04:310][141]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.02.04:310][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:310][141]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.02.04:310][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:392][144]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.02.04:392][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:392][144]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.02.04:392][144]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:393][144]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.02.04:393][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:393][144]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.02.04:393][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:393][144]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.04:393][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:393][144]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.04:393][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:415][145]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.02.04:415][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:415][145]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.02.04:415][145]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:416][145]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.02.04:416][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:416][145]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.02.04:416][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:523][149]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.04:523][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:523][149]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.04:523][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:523][149]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.04:523][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:523][149]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.04:523][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:549][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:751][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.02.04:954][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.12:489][455]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.05.16-06.02.12:489][455]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.12:489][455]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.05.16-06.02.12:489][455]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.12:493][455]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.12:493][455]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.12:493][455]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.02.12:493][455]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.12:493][455]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.12:493][455]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.05.16-06.02.12:493][455]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.12:493][455]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.12:493][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.12:493][455]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.12:493][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.12:493][455]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.02.12:580][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.16-06.02.12:583][459]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.12:583][459]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.12:583][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.12:583][459]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.12:583][459]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.12:583][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.12:583][459]Interaction: Interaction time: 2.000000 [2020.05.16-06.02.12:583][459]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: DamageGenerator Plague. [2020.05.16-06.02.12:583][459]LogSM: Error: Play Update Montage AM_MK_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.16-06.02.12:583][459]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.12:583][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.12:628][461]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.02.13:228][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.02.13:915][506]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.05.16-06.02.14:199][517]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-06.02.14:199][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.14:317][522]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.02.14:364][524]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.02.14:364][524]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-06.02.14:364][524]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.02.14:364][524]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-06.02.14:419][525]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-06.02.14:597][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.16-06.02.14:617][532]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.02.14:663][534]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.16-06.02.14:670][534]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.14:670][534]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.02.14:670][534]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.02.14:670][534]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.02.14:670][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.14:671][534]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.14:671][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.14:671][534]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.14:671][534]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.02.14:671][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.14:691][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.16-06.02.14:694][535]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.14:694][535]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.02.14:694][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.14:694][535]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.14:694][535]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.02.14:694][535]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.14:694][535]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.14:694][535]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.14:694][535]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.14:694][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.14:694][535]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_3] [2020.05.16-06.02.14:694][535]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.14:694][535]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.14:698][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.16-06.02.14:815][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.02.14:879][542]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-06.02.14:880][542]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.16:023][588]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_12] [2020.05.16-06.02.16:023][588]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.16:023][588]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_12] [2020.05.16-06.02.16:023][588]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.16:026][588]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.16:026][588]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.16:026][588]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.02.16:026][588]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.16:026][588]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.16:026][588]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.05.16-06.02.16:026][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.16:026][588]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.16:026][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.16:026][588]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.16:026][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.16:026][588]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.02.16:143][592]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.16:143][592]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.16:143][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.16:143][592]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.16:143][592]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.16:143][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.16:143][592]Interaction: Interaction time: 2.333000 [2020.05.16-06.02.16:143][592]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: LockerSearchEmpty Plague. [2020.05.16-06.02.16:143][592]AnimLeader: ClosetStandard_C_12 Requested to Play: LockerSearchEmpty Plague AnimTag_Follower. [2020.05.16-06.02.16:143][592]LogSM: Error: Play Update Montage AM_MK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.16-06.02.16:143][592]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.16:143][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.16:165][593]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.02.17:696][656]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.02.18:215][676]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.02.18:444][686]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.18:444][686]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.18:444][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.18:444][686]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.18:444][686]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.02.18:444][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.18:485][688]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.18:485][688]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.02.18:485][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.18:485][688]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.18:485][688]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.02.18:485][688]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.18:485][688]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.18:485][688]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.18:485][688]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_12] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.18:485][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.18:486][688]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_12] [2020.05.16-06.02.18:486][688]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.18:486][688]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.19:909][744]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_10] [2020.05.16-06.02.19:909][744]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.19:909][744]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_10] [2020.05.16-06.02.19:909][744]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.19:912][744]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.19:912][744]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.19:912][744]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.02.19:912][744]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.19:912][744]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.19:912][744]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_10] [2020.05.16-06.02.19:912][744]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.19:912][744]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.19:912][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.19:912][744]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.19:912][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.19:912][744]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.02.20:011][748]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.20:011][748]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.20:011][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.20:011][748]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.20:012][748]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.20:012][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.20:012][748]Interaction: Interaction time: 2.333000 [2020.05.16-06.02.20:012][748]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: LockerSearchEmpty Plague. [2020.05.16-06.02.20:012][748]AnimLeader: ClosetStandard_C_10 Requested to Play: LockerSearchEmpty Plague AnimTag_Follower. [2020.05.16-06.02.20:012][748]LogSM: Error: Play Update Montage AM_MK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.16-06.02.20:013][748]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.20:013][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.20:045][749]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.408567 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.02.20:053][749]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.02.20:307][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.05.16-06.02.20:307][759]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.20:307][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.05.16-06.02.20:307][759]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.20:310][759]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.20:310][759]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.20:310][759]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.02.20:310][759]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.20:310][759]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.20:310][759]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.05.16-06.02.20:310][759]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.20:310][759]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.20:310][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.20:310][759]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.20:310][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.20:354][761]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.02.20:568][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.16-06.02.20:570][770]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.20:570][770]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.20:570][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.20:570][770]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.20:570][770]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.20:571][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.20:571][770]Interaction: Interaction time: 10.000000 [2020.05.16-06.02.20:571][770]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.05.16-06.02.20:571][770]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.16-06.02.20:571][770]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.20:571][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.20:571][770]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.20:743][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.16-06.02.20:744][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.20:744][777]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.16-06.02.20:744][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.20:769][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.02.21:054][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.02.21:075][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.16-06.02.21:403][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.22:082][831]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.02.22:320][840]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.22:320][840]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.22:320][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.22:320][840]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.22:321][840]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.02.22:321][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.22:365][842]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.22:365][842]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.02.22:365][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.22:365][842]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.22:365][842]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.02.22:365][842]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.22:365][842]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.22:365][842]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.22:365][842]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_10] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.22:365][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.22:365][842]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_10] [2020.05.16-06.02.22:365][842]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.22:366][842]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.25:367][958]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseSickness][BP_MagicFountain_C_1] [2020.05.16-06.02.25:367][958]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.25:368][958]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseSickness][BP_MagicFountain_C_1] [2020.05.16-06.02.25:368][958]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.25:370][958]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.25:370][958]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.25:370][958]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.02.25:370][958]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.25:370][958]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.25:370][958]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseSickness][BP_MagicFountain_C_1] [2020.05.16-06.02.25:370][958]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.25:370][958]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.25:370][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.25:371][958]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: CleanseSickness_IN AnimTag_Injured AnimTag_Male. [2020.05.16-06.02.25:371][958]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.25:371][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.25:371][958]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.02.25:692][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_1.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-06.02.25:693][972]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.25:693][972]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.25:693][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.25:693][972]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.25:693][972]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.25:693][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.25:693][972]Interaction: Interaction time: 6.000000 [2020.05.16-06.02.25:693][972]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: CleanseSickness_LOOP AnimTag_Injured AnimTag_Male. [2020.05.16-06.02.25:693][972]LogSM: Error: Play Update Montage AM_M_Cleanse_Sick_LOOP Duration 6.000000 Timestamp 0.000000 [2020.05.16-06.02.25:693][972]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.02.25:693][972]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.25:693][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.25:695][972]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_Cleanse_Sick_LOOP [2020.05.16-06.02.25:741][974]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.02.25:797][976]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.535329 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.02.29:383][117]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.29:383][117]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.29:384][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.29:384][117]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.29:384][117]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.02.29:384][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.29:395][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_1.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-06.02.29:422][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_1.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-06.02.29:423][118]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.29:423][118]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.02.29:423][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.29:423][118]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.29:423][118]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.02.29:423][118]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.29:423][118]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.29:423][118]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.29:423][118]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.02.29:423][118]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.29:423][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.29:423][118]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [CleanseSickness][BP_MagicFountain_C_1] [2020.05.16-06.02.29:424][118]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.29:424][118]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.29:432][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_1.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-06.02.30:598][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.16-06.02.30:727][167]LogStreaming: Display: Flushing async loaders. [2020.05.16-06.02.30:729][167]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.02.30:730][167]GameFlow: OnRep_BegunPlayFenceGuid 07B0E049-08D7-F95E-B813-F966AEE0D163 [2020.05.16-06.02.30:730][167]GameFlow: BegunPlayFenceGuid 07B0E049-08D7-F95E-B813-F966AEE0D163 [2020.05.16-06.02.30:731][167]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000041 seconds [2020.05.16-06.02.30:731][167]GameFlow: ACollectable::BeginPlay [2020.05.16-06.02.30:731][167]GameFlow: BegunPlayFenceGuid 07B0E049-08D7-F95E-B813-F966AEE0D163 [2020.05.16-06.02.30:733][167]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.30:733][167]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.02.30:733][167]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.02.30:733][167]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.02.30:733][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.30:733][167]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.30:733][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.30:733][167]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.30:733][167]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.05.16-06.02.30:733][167]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.02.30:733][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.31:141][184]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.31:141][184]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.02.31:141][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.31:141][184]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.31:141][184]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.16-06.02.31:141][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.31:195][186]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.31:195][186]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.31:195][186]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.02.31:195][186]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.31:195][186]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.31:195][186]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.31:195][186]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.31:195][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.31:196][186]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.05.16-06.02.31:196][186]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.31:196][186]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.32:048][219]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.02.32:048][219]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.32:048][219]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.02.32:048][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.32:052][219]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.32:052][219]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.32:052][219]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.02.32:052][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.32:052][219]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.32:052][219]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.02.32:052][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.32:052][219]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.32:052][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.32:052][219]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.32:052][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.32:052][219]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.02.32:077][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.16-06.02.32:077][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.32:078][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.16-06.02.32:078][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.32:083][220]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.32:083][220]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.32:083][220]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.02.32:083][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.32:083][220]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.32:083][220]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.16-06.02.32:083][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.32:084][220]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.32:084][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.32:084][220]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.32:084][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.32:112][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.02.32:115][221]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.32:116][221]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.32:116][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.32:116][221]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.32:116][221]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.32:116][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.32:116][221]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-06.02.32:116][221]Interaction: Interaction time: 1.500000 [2020.05.16-06.02.32:116][221]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.32:116][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.32:183][224]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.32:183][224]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.32:183][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.32:183][224]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.32:183][224]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.32:183][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.32:183][224]Interaction: Interaction time: 0.000000 [2020.05.16-06.02.32:183][224]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.05.16-06.02.32:183][224]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.16-06.02.32:183][224]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.16-06.02.32:183][224]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.32:183][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.32:647][243]GameFlow: OnDropped 443.870270 [2020.05.16-06.02.32:648][243]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.05.16-06.02.32:648][243]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.05.16-06.02.32:918][255]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.02.33:170][266]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.02.33:229][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.33:229][268]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.33:229][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.33:229][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.33:229][268]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.02.33:229][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.33:229][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.33:229][268]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.02.33:229][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.33:229][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.33:229][268]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.02.33:229][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.33:229][268]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.33:229][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.33:229][268]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.16-06.02.33:230][268]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.33:230][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.33:230][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.16-06.02.33:230][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.33:230][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.33:326][272]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-06.02.34:259][307]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.16-06.02.34:259][307]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.34:259][307]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.16-06.02.34:259][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.34:265][307]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.34:265][307]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.34:265][307]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.02.34:265][307]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.34:265][307]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.34:265][307]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.16-06.02.34:265][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.34:265][307]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.34:265][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.34:265][307]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.34:265][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.34:266][307]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.02.34:393][312]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.02.34:395][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.16-06.02.34:403][312]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.34:403][312]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.34:403][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.34:403][312]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.34:403][312]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.34:403][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.34:403][312]Interaction: Interaction time: 73.394493 [2020.05.16-06.02.34:403][312]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.34:403][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.34:435][313]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.02.34:851][327]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.02.34:884][328]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.34:884][328]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.34:884][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.34:884][328]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.34:885][328]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.02.34:885][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.36:363][383]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.36:363][383]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.02.36:363][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.36:363][383]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.36:364][383]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.02.36:364][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.36:364][383]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.36:364][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.36:364][383]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.36:364][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.36:364][383]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.02.36:364][383]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.02.36:364][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.36:364][383]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.36:724][395]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.16-06.02.36:724][395]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.36:724][395]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.16-06.02.36:724][395]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.36:726][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.36:726][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.36:726][395]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.02.36:726][395]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.36:726][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.36:727][395]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.16-06.02.36:727][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.36:727][395]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.36:727][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.36:727][395]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.36:727][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.36:727][395]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.02.36:804][398]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-06.02.36:805][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.36:805][398]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.36:805][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.36:805][398]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.02.36:805][398]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.36:805][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.36:805][398]Interaction: Interaction time: 91.082230 [2020.05.16-06.02.36:805][398]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.36:805][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.36:805][398]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.02.38:019][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.02.38:210][447]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.16-06.02.39:053][477]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Open Plague. [2020.05.16-06.02.39:055][477]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.39:055][477]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.39:571][495]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Hitting Plague. [2020.05.16-06.02.39:573][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.05.16-06.02.39:573][495]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.39:573][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.16-06.02.39:573][495]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.39:577][495]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.39:577][495]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.39:577][495]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-06.02.39:577][495]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.39:577][495]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.39:577][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.16-06.02.39:578][495]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.39:578][495]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.39:578][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.39:578][495]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.39:578][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.39:608][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-06.02.39:688][499]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.16-06.02.39:688][499]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.39:688][499]LogStreaming: Display: Flushing async loaders. [2020.05.16-06.02.39:690][499]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.02.39:691][499]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.16-06.02.39:691][499]LogStreaming: Flushing async loaders. [2020.05.16-06.02.39:695][499]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-06.02.39:695][499]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.02.39:700][499]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.39:700][499]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.39:700][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.39:700][499]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.39:700][499]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.39:700][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.39:701][499]Interaction: Interaction time: 0.500000 [2020.05.16-06.02.39:701][499]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.16-06.02.39:701][499]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.39:701][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.39:701][499]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_CamperMale05_Character_C_0 at Time=145.215 Curve: DeadHardDashSpeed Curve Duration 0.500000 [2020.05.16-06.02.39:859][505]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-06.02.39:884][506]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Miss Plague. [2020.05.16-06.02.40:194][517]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.02.40:194][517]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.02.40:194][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.40:194][517]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.40:194][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.40:194][517]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_CamperMale05_Character_C_0] Curve: DeadHardDashSpeed [2020.05.16-06.02.40:194][517]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.40:194][517]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.02.40:194][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.40:194][517]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: DeadHardDashSpeed For BP_CamperMale05_Character_C_0 at Time=145.719 [2020.05.16-06.02.40:225][518]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.40:225][518]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.02.40:226][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.40:226][518]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.40:226][518]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-06.02.40:226][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.40:226][518]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.40:226][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.40:226][518]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.40:226][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.40:227][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.16-06.02.40:227][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.40:227][518]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.16-06.02.40:227][518]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.40:227][518]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.40:289][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.02.40:293][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-06.02.40:358][522]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.02.41:424][559]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.41:424][559]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.41:450][560]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Open Plague. [2020.05.16-06.02.41:450][560]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Hitting Plague. [2020.05.16-06.02.41:453][560]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.41:453][560]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.41:507][562]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.16-06.02.41:507][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.41:507][562]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.02.41:507][562]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.41:511][562]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.41:511][562]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.41:511][562]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-06.02.41:512][562]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.41:512][562]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.41:512][562]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.02.41:512][562]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.41:512][562]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.41:512][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.41:512][562]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.41:512][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.41:545][563]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_15_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.16-06.02.41:552][563]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.16-06.02.41:552][563]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.02.41:553][563]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.378528 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.02.41:559][563]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor]: On [2020.05.16-06.02.41:563][563]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-06.02.41:578][564]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale05_Character_C_0 - Doctor] at Time=147.103 [2020.05.16-06.02.41:602][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.41:607][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.41:625][566]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.02.41:625][566]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.41:625][566]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.16-06.02.41:628][566]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Exiting interaction because fail received] [2020.05.16-06.02.41:628][566]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.16-06.02.41:631][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.41:651][567]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.41:651][567]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.05.16-06.02.41:651][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.41:652][567]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.41:652][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.41:652][567]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.41:652][567]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-06.02.41:652][567]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.41:652][567]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.41:652][567]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.41:652][567]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.41:652][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.41:652][567]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.02.41:652][567]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.41:652][567]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.02.41:652][567]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.41:652][567]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.41:682][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.02.41:760][571]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.41:760][571]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.41:783][572]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Succeed Plague. [2020.05.16-06.02.41:785][572]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.41:785][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.41:787][572]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.41:787][572]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.41:828][573]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.41:828][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.42:049][581]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033453 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.02.42:962][612]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.42:962][612]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.42:991][613]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.42:992][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.42:994][613]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.42:994][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.43:017][614]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.43:017][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.43:525][633]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Doctor]: Off [2020.05.16-06.02.43:548][634]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale05_Character_C_0 - Doctor] at Time=149.072 [2020.05.16-06.02.44:801][679]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.44:801][679]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.45:902][717]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.16-06.02.45:902][717]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.45:902][717]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.16-06.02.45:902][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.45:905][717]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.45:905][717]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.45:905][717]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.02.45:905][717]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.45:906][717]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.45:906][717]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.16-06.02.45:906][717]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.45:906][717]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.45:906][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.45:906][717]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: SurvivorPickup_In Plague. [2020.05.16-06.02.45:906][717]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Plague AnimTag_Male AnimTag_Follower. [2020.05.16-06.02.45:906][717]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.45:906][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.45:906][717]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_15_C_0] [2020.05.16-06.02.45:936][718]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.02.46:018][721]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.46:018][721]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.46:232][729]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.46:232][729]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.46:232][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.46:232][729]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.46:232][729]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.46:232][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.46:232][729]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_15_C_0] [2020.05.16-06.02.46:233][729]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.05.16-06.02.46:233][729]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.16-06.02.46:233][729]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.16-06.02.46:233][729]Interaction: Interaction time: 2.700000 [2020.05.16-06.02.46:233][729]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: SurvivorPickup Plague AnimTag_Carry. [2020.05.16-06.02.46:233][729]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Plague AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.16-06.02.46:233][729]LogSM: Error: Play Update Montage AM_MK_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.16-06.02.46:233][729]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to True [2020.05.16-06.02.46:233][729]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.46:233][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.46:258][730]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.46:258][730]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.46:288][731]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.02.46:505][738]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MK_PickUP [2020.05.16-06.02.46:536][739]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.46:536][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.46:638][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.46:639][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.46:800][748]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.46:805][748]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.46:807][748]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.46:808][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.46:837][749]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.46:864][750]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.46:890][751]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.46:920][752]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.46:955][753]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.46:981][754]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:006][755]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:034][756]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:059][757]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:086][758]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:110][759]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:136][760]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:160][761]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:198][762]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:218][763]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:251][764]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:276][765]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:302][766]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:330][767]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:357][768]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:384][769]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:406][770]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:432][771]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:458][772]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:482][773]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:508][774]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:532][775]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:558][776]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:584][777]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:608][778]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:632][779]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:657][780]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:681][781]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:705][782]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:736][783]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:765][784]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:785][785]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:807][786]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:836][787]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:864][788]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:897][789]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:922][790]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:947][791]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.47:972][792]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:003][793]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:031][794]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:064][795]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:088][796]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:112][797]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:140][798]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:161][799]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:187][800]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:211][801]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:235][802]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:259][803]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:295][804]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:320][805]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:346][806]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:372][807]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:402][808]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:430][809]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:462][810]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:488][811]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:521][812]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:554][813]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:583][814]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:606][815]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:632][816]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:656][817]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:687][818]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:716][819]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:746][820]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:771][821]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:794][822]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:838][823]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:853][824]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:877][825]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:901][826]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:901][826]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.02.48:926][827]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:926][827]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.02.48:950][828]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.48:950][828]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.48:950][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.48:950][828]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.16-06.02.48:950][828]LogAkAudio: Warning: [BP_Slasher_Character_15_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-06.02.48:950][828]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.48:950][828]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.02.48:950][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.48:952][828]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.48:974][829]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.48:974][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.02.48:974][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.48:974][829]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.48:974][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.02.48:974][829]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.48:974][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.48:974][829]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.48:974][829]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to False [2020.05.16-06.02.48:974][829]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.48:974][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.48:974][829]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.16-06.02.48:974][829]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.48:974][829]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.48:975][829]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.02.48:975][829]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.48:975][829]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-06.02.48:975][829]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.48:979][829]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.02.48:998][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.48:998][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.48:998][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-06.02.48:998][830]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.48:998][830]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.48:998][830]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-06.02.48:998][830]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.48:998][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.48:998][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.48:998][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.48:998][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.48:999][830]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.16-06.02.49:024][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:048][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:073][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:106][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:127][835]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-06.02.49:127][835]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.49:129][835]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.49:129][835]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.49:129][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.49:129][835]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.49:129][835]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.49:129][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.49:129][835]Interaction: Interaction time: 16.000000 [2020.05.16-06.02.49:129][835]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.05.16-06.02.49:129][835]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 154.623886 [2020.05.16-06.02.49:129][835]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.49:129][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.49:131][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:171][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:211][837]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.977445 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.02.49:219][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:244][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.16-06.02.49:247][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:271][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:296][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:325][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:351][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:372][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:404][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:433][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:463][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:487][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:513][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:538][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:573][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:604][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:629][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:655][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:687][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:715][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:755][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:781][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:818][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:840][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:865][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:890][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:914][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:939][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:974][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.49:997][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:033][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:056][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:085][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:113][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:138][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:173][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:202][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:229][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:254][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:279][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:304][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:329][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:355][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:387][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:412][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:456][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:494][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:522][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:552][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:573][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:599][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:630][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:654][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:679][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:704][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:729][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:754][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:789][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:814][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:853][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:883][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:884][896]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.02.50:927][897]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.02.50:929][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:955][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.50:982][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:004][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:030][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:055][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:079][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:104][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:104][904]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.02.51:130][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:154][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:189][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:212][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:245][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:287][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:297][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:322][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:349][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:372][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:396][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:420][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:453][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:478][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:504][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:528][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:553][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:577][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:603][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:636][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:665][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:694][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:738][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:765][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:795][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:820][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:855][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:885][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:915][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:944][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:970][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.51:994][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:020][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:043][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:070][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:097][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:137][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:159][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:203][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:223][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:249][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:286][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:315][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:343][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:373][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:394][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:419][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:443][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:468][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:505][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:532][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:560][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:587][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:611][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:637][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:637][959]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.02.52:661][960]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.02.52:662][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:687][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:720][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:748][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:777][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:802][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:827][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:851][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:887][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:916][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:916][969]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.02.52:945][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:970][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.52:993][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.53:018][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.53:054][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.53:083][975]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.02.53:083][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.53:083][975]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.02.53:083][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.53:083][975]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.02.53:083][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.53:083][975]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.02.53:083][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.53:084][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.53:117][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.53:143][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.53:168][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.53:193][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.53:217][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.53:248][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.53:263][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] [2020.05.16-06.02.53:263][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.53:263][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] [2020.05.16-06.02.53:264][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.53:272][982]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.53:272][982]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.53:272][982]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.02.53:272][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.53:272][982]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.53:272][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] [2020.05.16-06.02.53:272][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.53:272][982]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.53:272][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.53:272][982]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.53:272][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.53:272][982]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.02.53:275][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.02.53:287][983]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.02.53:287][983]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.53:287][983]Interaction: Client_SendCancelInteraction_Implementation [2020.05.16-06.02.53:289][983]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.53:289][983]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.53:289][983]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.02.53:289][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.53:289][983]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.53:289][983]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.02.53:289][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.53:289][983]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.02.53:289][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.53:289][983]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: HookSetup Plague AnimTag_Carry. [2020.05.16-06.02.53:289][983]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Plague AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.16-06.02.53:289][983]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.02.53:289][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.53:291][983]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:291][983]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.02.53:315][984]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.53:315][984]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.53:315][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.53:315][984]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.53:315][984]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-06.02.53:315][984]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.53:315][984]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.53:315][984]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.53:315][984]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.53:315][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.53:315][984]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-06.02.53:315][984]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.53:315][984]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-06.02.53:315][984]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.53:315][984]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.53:317][984]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:340][985]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.02.53:341][985]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:366][986]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:390][987]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:416][988]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:439][989]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:460][990]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.02.53:461][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.53:467][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Enabled [2020.05.16-06.02.53:473][990]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.53:473][990]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.53:473][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.53:473][990]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.53:473][990]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.53:473][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.53:473][990]Interaction: Interaction time: 3.000000 [2020.05.16-06.02.53:473][990]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.53:474][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.53:474][990]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.02.53:478][990]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:496][991]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:534][992]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:555][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.05.16-06.02.53:559][993]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.53:559][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.02.53:559][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.53:559][993]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.53:559][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.02.53:559][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.53:560][993]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Plague AnimTag_Carry AnimTag_Male. [2020.05.16-06.02.53:560][993]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-06.02.53:560][993]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.16-06.02.53:560][993]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.02.53:560][993]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamper Plague AnimTag_Carry. [2020.05.16-06.02.53:560][993]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.02.53:560][993]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Plague AnimTag_Carry AnimTag_Follower [2020.05.16-06.02.53:560][993]Interaction: Interaction time: 1.500000 [2020.05.16-06.02.53:560][993]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: HookCamper Plague AnimTag_Carry. [2020.05.16-06.02.53:560][993]LogSM: Error: Play Update Montage AM_MK_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.16-06.02.53:560][993]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.02.53:560][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.53:561][993]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:561][993]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_MK_Hook_IN [2020.05.16-06.02.53:608][994]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:635][995]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:659][996]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:685][997]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:708][998]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:733][999]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:757][ 0]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:781][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:807][ 2]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:834][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:860][ 4]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:879][ 5]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:902][ 6]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:931][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:955][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.53:974][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:012][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:023][ 11]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.02.54:023][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.54:023][ 11]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.02.54:023][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.54:023][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:048][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:083][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:108][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:136][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:158][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:184][ 17]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.54:184][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.54:185][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:209][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:233][ 19]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:265][ 20]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:294][ 21]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:325][ 22]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.54:325][ 22]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.54:326][ 22]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:349][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:374][ 24]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:399][ 25]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:431][ 26]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:462][ 27]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:486][ 28]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:515][ 29]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:538][ 30]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:564][ 31]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:590][ 32]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.54:615][ 33]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.02.55:083][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.05.16-06.02.55:104][ 52]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.02.55:104][ 52]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.02.55:104][ 52]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.02.55:104][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.55:104][ 52]LogAkAudio: Warning: [BP_Slasher_Character_15_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.16-06.02.55:104][ 52]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-06.02.55:104][ 52]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.02.55:104][ 52]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.55:104][ 52]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.55:105][ 52]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.55:105][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.55:108][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.16-06.02.55:126][ 53]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.16-06.02.55:126][ 53]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-06.02.55:126][ 53]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.16-06.02.55:127][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.05.16-06.02.55:128][ 53]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.02.55:128][ 53]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.02.55:128][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.55:128][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.55:129][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.55:129][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.55:129][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.55:129][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.55:129][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.55:129][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.55:130][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.55:130][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.55:130][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.55:130][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.55:130][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.55:130][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.55:130][ 53]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.02.55:130][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.55:130][ 53]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.02.55:130][ 53]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamperOut. [2020.05.16-06.02.55:131][ 53]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.16-06.02.55:131][ 53]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.16-06.02.55:131][ 53]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.16-06.02.55:132][ 53]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.55:132][ 53]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.02.55:132][ 53]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.55:132][ 53]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.55:132][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.55:132][ 53]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.55:132][ 53]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.02.55:132][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.55:132][ 53]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.55:132][ 53]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.02.55:132][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.55:133][ 53]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.55:133][ 53]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.02.55:133][ 53]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.55:133][ 53]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.55:133][ 53]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.55:133][ 53]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.55:133][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.55:133][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.02.55:133][ 53]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.55:133][ 53]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.02.55:133][ 53]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.02.55:137][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.05.16-06.02.55:198][ 56]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.02.55:423][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.55:423][ 64]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.02.55:423][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.55:423][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.55:423][ 64]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.02.55:423][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.55:423][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.55:423][ 64]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.02.55:423][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.55:423][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.55:423][ 64]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.02.55:423][ 64]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.55:423][ 64]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.02.55:423][ 64]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.02.55:423][ 64]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.02.55:423][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.02.55:423][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] [2020.05.16-06.02.55:423][ 64]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.02.55:424][ 64]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.02.55:426][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Disabled [2020.05.16-06.02.59:149][199]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.004867, Lifetime Duration: 4.000000 [2020.05.16-06.02.59:174][200]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.02.59:885][226]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.02.59:885][226]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.02.59:885][226]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.02.59:885][226]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.05.16-06.02.59:885][226]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.02.59:885][226]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.02.59:891][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.03.01:023][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] [2020.05.16-06.03.01:024][268]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.01:024][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] [2020.05.16-06.03.01:024][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.01:033][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.01:033][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.01:033][268]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.03.01:033][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.01:033][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.01:034][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] [2020.05.16-06.03.01:034][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.01:034][268]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.03.01:034][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.01:034][268]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.03.01:034][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.01:052][269]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.03.01:267][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Enabled [2020.05.16-06.03.01:268][277]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.01:268][277]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.03.01:268][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.01:268][277]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.01:269][277]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.03.01:269][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.01:269][277]Interaction: Interaction time: 3.000000 [2020.05.16-06.03.01:269][277]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.03.01:269][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.01:294][278]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.03.04:269][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Disabled [2020.05.16-06.03.04:405][396]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.03.04:405][396]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.03.04:405][396]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.03.04:405][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.04:431][397]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.16-06.03.04:431][397]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.16-06.03.04:545][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Enabled [2020.05.16-06.03.04:547][400]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.04:547][400]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.03.04:547][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.04:547][400]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.04:547][400]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.03.04:547][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.04:547][400]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.04:547][400]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.03.04:547][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.04:547][400]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.04:547][400]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.03.04:547][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.04:547][400]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.03.04:547][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.04:547][400]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.03.04:547][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.04:547][400]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_8] [2020.05.16-06.03.04:547][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.04:547][400]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.04:550][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Disabled [2020.05.16-06.03.06:809][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.03.06:809][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.06:809][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.03.06:809][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.06:811][479]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.06:811][479]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.06:811][479]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.03.06:811][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.06:812][479]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.06:812][479]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.03.06:812][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.06:812][479]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.03.06:812][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.06:812][479]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.03.06:812][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.06:922][483]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.06:922][483]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.03.06:922][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.06:922][483]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.06:922][483]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.03.06:922][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.06:922][483]Interaction: Interaction time: 0.000000 [2020.05.16-06.03.06:922][483]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.05.16-06.03.06:922][483]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.16-06.03.06:922][483]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.16-06.03.06:922][483]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.03.06:922][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.07:377][498]GameFlow: OnDropped 478.596191 [2020.05.16-06.03.07:377][498]GameFlow: Collected received : BP_Medkit_002_C_1. [2020.05.16-06.03.07:377][498]GameFlow: AddToInventory received : BP_Medkit_002_C_1. [2020.05.16-06.03.07:677][508]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.03.07:896][516]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.03.07:951][518]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.07:952][518]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.03.07:952][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.07:952][518]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.07:952][518]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.03.07:952][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.07:952][518]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.07:952][518]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.03.07:952][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.07:952][518]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.07:953][518]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.03.07:953][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.07:953][518]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.03.07:953][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.07:953][518]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.16-06.03.07:953][518]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.03.07:953][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.07:953][518]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.03.07:953][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.07:953][518]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.11:015][621]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-06.03.11:343][631]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.03.14:010][720]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-06.03.14:309][731]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-06.03.14:331][732]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.03.14:331][732]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-06.03.14:409][735]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_3] [2020.05.16-06.03.14:409][735]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.14:409][735]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_3] [2020.05.16-06.03.14:409][735]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.14:411][735]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.14:411][735]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.14:411][735]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.03.14:411][735]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.14:411][735]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.14:411][735]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.05.16-06.03.14:411][735]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.14:411][735]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.03.14:411][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.14:412][735]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.03.14:412][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.14:412][735]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.03.14:539][740]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.14:539][740]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.03.14:539][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.14:539][740]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.14:539][740]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.03.14:539][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.14:540][740]Interaction: Interaction time: 2.333000 [2020.05.16-06.03.14:540][740]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: LockerSearchEmpty Plague. [2020.05.16-06.03.14:540][740]AnimLeader: ClosetStandard_C_3 Requested to Play: LockerSearchEmpty Plague AnimTag_Follower. [2020.05.16-06.03.14:540][740]LogSM: Error: Play Update Montage AM_MK_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.16-06.03.14:540][740]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.03.14:540][740]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.14:540][740]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.03.15:330][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 76 [2020.05.16-06.03.15:340][772]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.03.15:341][772]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-06.03.16:340][806]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.03.16:340][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-06.03.16:340][806]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.03.16:340][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-06.03.16:407][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-06.03.16:600][815]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.03.16:813][822]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.16:813][822]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.03.16:813][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.16:813][822]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.16:813][822]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.03.16:813][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.16:864][824]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.16:864][824]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.03.16:864][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.16:864][824]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.16:864][824]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.03.16:864][824]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.16:864][824]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.03.16:864][824]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.16:864][824]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_3] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.03.16:864][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.16:864][824]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_3] [2020.05.16-06.03.16:864][824]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.16:864][824]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.19:516][915]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.16-06.03.19:609][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.16-06.03.19:610][918]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.03.19:610][918]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.03.19:610][918]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.03.19:610][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: Material MaterialInstanceDynamic_0 [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: Scalars [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: Amount A2-1 = 1.000617 [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: Textures [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: Vectors [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: Scalars [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-06.03.19:610][918]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Textures [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Vectors [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Scalars [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Textures [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Vectors [2020.05.16-06.03.19:611][918]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-06.03.19:613][918]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.03.19:613][918]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.03.19:613][918]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.03.19:613][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.19:635][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.19:635][919]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.03.19:635][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.19:635][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.19:635][919]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.03.19:635][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.19:635][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.19:635][919]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.03.19:635][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.19:635][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.19:635][919]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.03.19:635][919]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.19:635][919]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.03.19:635][919]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.19:635][919]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.03.19:635][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.19:636][919]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.05.16-06.03.19:636][919]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.19:636][919]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.19:637][919]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.19:637][919]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.03.19:637][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.19:637][919]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.19:637][919]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.03.19:637][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.19:640][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.16-06.03.19:640][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.16-06.03.19:659][920]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Material MaterialInstanceDynamic_0 [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Scalars [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Amount A2-1 = 0.000000 [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Textures [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Vectors [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Scalars [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Textures [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Vectors [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Scalars [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Textures [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Vectors [2020.05.16-06.03.19:660][920]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Scalars [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Textures [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Vectors [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Scalars [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Textures [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Vectors [2020.05.16-06.03.19:661][920]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.16-06.03.19:687][921]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.19:687][921]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.03.19:687][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.19:687][921]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.19:687][921]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.03.19:687][921]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.19:687][921]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.03.19:687][921]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.19:687][921]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.03.19:687][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.19:687][921]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.05.16-06.03.19:687][921]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.19:687][921]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.20:304][941]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 36.270569 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-06.03.20:410][945]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.743305 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.03.21:487][982]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.777160 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.03.26:739][165]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936604 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.03.26:896][171]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-06.03.27:222][183]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.03.30:943][312]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.05.16-06.03.30:943][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.30:943][312]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.05.16-06.03.30:943][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.30:945][312]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.30:945][312]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.30:945][312]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.03.30:945][312]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.30:945][312]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.30:945][312]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.05.16-06.03.30:945][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.30:945][312]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.03.30:945][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.30:945][312]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.03.30:945][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.30:970][313]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.03.31:060][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.16-06.03.31:061][316]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.31:061][316]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.03.31:062][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.31:062][316]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.31:062][316]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.03.31:062][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.31:062][316]Interaction: Interaction time: 20.000000 [2020.05.16-06.03.31:062][316]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.05.16-06.03.31:062][316]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.05.16-06.03.31:062][316]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.03.31:062][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.31:095][317]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.03.33:015][382]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-06.03.33:335][393]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.03.34:448][432]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.16-06.03.34:448][432]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.05.16-06.03.39:054][587]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseSickness][BP_MagicFountain_C_1] [2020.05.16-06.03.39:054][587]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.39:054][587]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseSickness][BP_MagicFountain_C_1] [2020.05.16-06.03.39:054][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.39:058][587]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.39:058][587]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.39:058][587]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.03.39:058][587]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.39:058][587]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.39:058][587]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseSickness][BP_MagicFountain_C_1] [2020.05.16-06.03.39:058][587]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.39:058][587]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.03.39:058][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.39:058][587]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: CleanseSickness_IN AnimTag_Injured AnimTag_Female. [2020.05.16-06.03.39:058][587]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.03.39:058][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.39:058][587]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.03.39:406][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_1.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-06.03.39:412][599]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.39:412][599]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.03.39:412][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.39:413][599]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.39:413][599]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.03.39:413][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.39:413][599]Interaction: Interaction time: 6.000000 [2020.05.16-06.03.39:413][599]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: CleanseSickness_LOOP AnimTag_Injured AnimTag_Female. [2020.05.16-06.03.39:413][599]LogSM: Error: Play Update Montage AM_F_Cleanse_Sick_LOOP Duration 6.000000 Timestamp 0.000000 [2020.05.16-06.03.39:413][599]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.03.39:413][599]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.03.39:414][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.39:414][599]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.03.43:988][767]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.490200 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.03.45:436][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_1.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-06.03.45:614][823]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.03.45:614][823]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.03.45:614][823]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.03.45:614][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.45:667][825]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.03.45:667][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_1.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-06.03.45:673][825]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.45:674][825]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.03.45:674][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.45:674][825]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.45:674][825]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.03.45:674][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.45:674][825]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.45:674][825]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.03.45:674][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.45:674][825]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.45:674][825]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.03.45:674][825]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.45:674][825]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.03.45:674][825]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.45:675][825]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.03.45:675][825]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_1] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.03.45:675][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.45:675][825]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [EndInteraction Called] - [CleanseSickness][BP_MagicFountain_C_1] [2020.05.16-06.03.45:675][825]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.45:675][825]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.45:680][825]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.03.45:680][825]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.03.45:680][825]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.03.45:680][825]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.03.45:680][825]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.03.45:680][825]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.03.45:680][825]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.03.45:682][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_1.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-06.03.48:919][935]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.16-06.03.48:920][935]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.48:920][935]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.03.48:920][935]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.48:923][935]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.48:923][935]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.48:923][935]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-06.03.48:923][935]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.48:923][935]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.48:923][935]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.03.48:923][935]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.48:924][935]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-06.03.48:924][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.48:924][935]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.03.48:924][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.49:041][939]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.03.49:041][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.49:043][939]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.49:043][939]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.03.49:043][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.49:043][939]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.49:043][939]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.03.49:043][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.49:043][939]Interaction: Interaction time: 1.500000 [2020.05.16-06.03.49:043][939]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.03.49:043][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.49:130][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.05.16-06.03.49:164][943]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.03.49:164][943]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.03.49:164][943]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookAttemptEscape. [2020.05.16-06.03.49:164][943]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.03.49:164][943]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.16-06.03.49:164][943]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.16-06.03.49:164][943]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.03.49:405][951]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-06.03.50:641][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-06.03.50:641][996]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.03.50:641][996]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.03.50:641][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.50:644][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.05.16-06.03.50:666][997]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.03.50:666][997]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.03.50:666][997]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.50:666][997]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.03.50:666][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.50:666][997]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.50:666][997]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.03.50:666][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.50:691][998]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.50:691][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.03.50:691][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.50:691][998]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.50:691][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-06.03.50:691][998]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.50:691][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-06.03.50:691][998]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.50:691][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.03.50:691][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.50:691][998]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.03.50:691][998]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.50:691][998]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.03.50:691][998]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.50:691][998]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.50:765][ 1]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.03.50:766][ 1]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.03.50:766][ 1]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.05.16-06.03.50:766][ 1]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.05.16-06.03.50:766][ 1]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.16-06.03.50:814][ 3]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: BP_CamperMale05_Character_C_0 [2020.05.16-06.03.50:814][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.05.16-06.03.50:815][ 3]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.03.50:815][ 3]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.03.50:815][ 3]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookReactionIn. [2020.05.16-06.03.50:815][ 3]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.16-06.03.50:815][ 3]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.16-06.03.50:819][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.05.16-06.03.50:822][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.03.50:840][ 4]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.50:840][ 4]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.03.50:840][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.50:840][ 4]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.50:840][ 4]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.03.50:840][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.50:840][ 4]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.50:840][ 4]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.03.50:840][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.50:840][ 4]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.50:840][ 4]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.03.50:840][ 4]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.50:840][ 4]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.03.50:840][ 4]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.50:840][ 4]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.03.50:840][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.50:840][ 4]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.05.16-06.03.50:840][ 4]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.50:840][ 4]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.03.50:844][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.16-06.03.51:665][ 38]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.03.51:665][ 38]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.03.51:665][ 38]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookReaction. [2020.05.16-06.03.51:665][ 38]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.05.16-06.03.51:665][ 38]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.16-06.03.51:976][ 51]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.03.51:976][ 51]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.51:977][ 51]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.03.51:977][ 51]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.51:981][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.51:982][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.51:982][ 51]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-06.03.51:982][ 51]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.51:982][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.51:982][ 51]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.03.51:982][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.51:982][ 51]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-06.03.51:983][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.51:983][ 51]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.03.51:983][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.51:985][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.51:985][ 51]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.05.16-06.03.52:012][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:012][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:042][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:042][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:065][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:065][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:091][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:091][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:112][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.03.52:112][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.52:116][ 56]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.52:116][ 56]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.03.52:116][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.52:116][ 56]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.03.52:116][ 56]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.03.52:116][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.52:116][ 56]Interaction: Interaction time: 0.000000 [2020.05.16-06.03.52:116][ 56]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.03.52:116][ 56]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.03.52:116][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.52:116][ 56]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.03.52:116][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.52:118][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:118][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:142][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:142][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:165][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:165][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:195][ 59]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.03.52:195][ 59]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.03.52:195][ 59]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookReactionOut. [2020.05.16-06.03.52:195][ 59]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.16-06.03.52:195][ 59]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.16-06.03.52:195][ 59]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.03.52:200][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:200][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:200][ 59]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-06.03.52:227][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:227][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.52:230][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:230][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:263][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:263][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:299][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:325][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:346][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:371][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:396][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:416][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:440][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:465][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:484][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:484][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.52:486][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:508][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:533][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:555][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:577][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:601][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:623][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:648][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:672][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:697][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:726][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:726][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.52:729][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:763][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:791][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:815][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:836][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:859][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.52:859][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.52:863][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:882][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:907][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:931][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:965][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.52:994][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:026][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.53:026][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.53:032][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:074][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:099][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:123][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:147][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:175][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.53:175][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.53:180][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:209][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:234][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:257][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:281][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:314][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:344][102]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.53:344][102]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.53:346][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:373][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:396][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:423][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:447][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:482][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:508][108]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.53:508][108]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.53:511][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:548][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:579][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:607][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:630][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:658][113]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.53:658][113]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.53:664][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:696][114]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.03.53:696][114]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.03.53:696][114]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookStruggle. [2020.05.16-06.03.53:696][114]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.16-06.03.53:696][114]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.16-06.03.53:696][114]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.16-06.03.53:698][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:698][114]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.16-06.03.53:727][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:752][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:778][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:806][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:833][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:858][120]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.53:859][120]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.53:865][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:899][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:927][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:952][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:973][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.53:994][125]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.53:995][125]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.53:997][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:020][126]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.03.54:021][126]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.54:021][126]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.03.54:021][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.54:023][126]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.54:023][126]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.54:023][126]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.03.54:023][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.54:023][126]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.54:023][126]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.03.54:024][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.54:024][126]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.03.54:024][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.54:024][126]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.03.54:024][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.54:024][126]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.03.54:024][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:044][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.03.54:047][127]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.54:047][127]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.03.54:047][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.54:047][127]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.54:047][127]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.03.54:047][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.54:047][127]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-06.03.54:047][127]Interaction: Interaction time: 1.500000 [2020.05.16-06.03.54:048][127]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.03.54:048][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.54:048][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:081][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:108][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:139][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:165][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:187][132]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.54:187][132]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.54:190][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:215][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:238][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:265][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:297][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:332][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:355][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:378][139]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.54:378][139]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.54:382][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:405][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:433][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:456][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:481][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:515][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:547][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:573][146]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.54:574][146]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.54:579][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:603][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:628][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:665][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:695][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:719][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseSickness][BP_MagicFountain_C_3] [2020.05.16-06.03.54:719][151]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.54:719][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseSickness][BP_MagicFountain_C_3] [2020.05.16-06.03.54:719][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.54:722][151]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.54:722][151]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.54:722][151]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.03.54:722][151]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.54:722][151]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.54:722][151]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseSickness][BP_MagicFountain_C_3] [2020.05.16-06.03.54:722][151]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.54:722][151]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.03.54:722][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.54:722][151]AnimLeader: BP_CamperMale01_C_0 Requested to Play: CleanseSickness_IN AnimTag_Injured AnimTag_Male. [2020.05.16-06.03.54:722][151]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.03.54:722][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.54:722][151]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.03.54:723][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:743][152]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.54:744][152]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.54:746][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:780][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:813][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:839][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:863][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:889][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:913][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:937][159]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.54:937][159]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.54:939][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:964][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.54:995][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:032][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:053][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_3.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-06.03.55:054][163]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.55:054][163]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.03.55:054][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.55:054][163]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.03.55:054][163]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.03.55:054][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.55:054][163]Interaction: Interaction time: 6.000000 [2020.05.16-06.03.55:054][163]AnimLeader: BP_CamperMale01_C_0 Requested to Play: CleanseSickness_LOOP AnimTag_Injured AnimTag_Male. [2020.05.16-06.03.55:055][163]LogSM: Error: Play Update Montage AM_M_Cleanse_Sick_LOOP Duration 6.000000 Timestamp 0.000000 [2020.05.16-06.03.55:055][163]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.16-06.03.55:055][163]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.03.55:055][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.55:055][163]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.03.55:056][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:080][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:113][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:145][166]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.55:145][166]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.55:148][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:187][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:208][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:238][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:263][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:286][171]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.55:286][171]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.55:288][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:313][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:344][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:394][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:422][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:447][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:463][177]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.55:463][177]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.55:465][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:492][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:514][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:538][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:563][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:565][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.03.55:584][182]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-06.03.55:585][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.03.55:587][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:612][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:637][184]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.03.55:637][184]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.03.55:637][184]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.03.55:637][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.55:637][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:660][185]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.55:660][185]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.55:663][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:695][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:728][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:755][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:779][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:805][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:827][191]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.55:827][191]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.55:832][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:855][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:881][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:905][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:930][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:955][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.55:983][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:016][198]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.56:017][198]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.56:023][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:050][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:076][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:099][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:124][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:146][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:172][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:193][205]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.56:193][205]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.56:196][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:222][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:247][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:272][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:297][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:330][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:358][211]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.56:359][211]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.56:363][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:387][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:414][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:438][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:464][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:488][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:513][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:535][218]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.56:535][218]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.56:539][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:564][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:588][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:614][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:638][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:663][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:688][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:710][225]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.56:711][225]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.56:716][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:747][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:779][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:804][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:829][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:866][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:892][231]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.56:892][231]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.56:896][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:921][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:946][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:972][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.56:999][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:029][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:052][237]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.57:052][237]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.57:055][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:089][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:114][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:137][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:163][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:187][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:215][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:238][244]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.57:238][244]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.57:246][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:280][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:304][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:338][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:364][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:387][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:409][250]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.57:409][250]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.57:412][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:438][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:471][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:495][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:497][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.03.57:524][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:576][255]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.57:576][255]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.03.57:576][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.57:576][255]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.57:576][255]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.03.57:576][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.57:582][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:594][256]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.57:594][256]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.57:597][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:621][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:647][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:680][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:713][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:737][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:773][262]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.57:773][262]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.57:783][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:813][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:837][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:870][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:899][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:924][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:945][268]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.57:945][268]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.57:948][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.57:976][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:011][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:043][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:069][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:104][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:125][274]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.58:125][274]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.58:128][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:157][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:186][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:212][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:245][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:278][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:305][280]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.58:305][280]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.58:311][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:338][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:369][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:396][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:424][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:450][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:472][286]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.58:472][286]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.58:475][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:512][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:536][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:562][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:586][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:614][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:642][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:670][293]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.58:670][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.58:673][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:703][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:724][295]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.151935 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.03.58:727][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:752][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:778][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:802][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:824][299]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.58:824][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.58:827][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:852][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:878][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:902][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:929][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:953][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.58:978][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:008][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:039][307]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.59:039][307]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.59:041][307]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.59:041][307]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.03.59:041][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.59:041][307]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.59:041][307]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.03.59:041][307]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.59:041][307]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.03.59:041][307]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.03.59:041][307]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.03.59:042][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.03.59:042][307]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.03.59:042][307]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.03.59:042][307]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.03.59:042][307]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.03.59:042][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:068][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:093][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:126][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:159][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:194][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:217][313]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.59:217][313]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.59:219][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:259][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:292][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:319][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:345][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:369][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:393][319]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.59:393][319]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.59:399][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:418][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:450][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:472][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:503][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:528][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:556][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:587][326]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.59:587][326]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.59:591][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:617][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:641][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:674][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:702][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:739][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:763][332]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.59:763][332]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.59:765][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:792][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:825][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:855][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:892][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:927][337]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.03.59:927][337]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.03.59:929][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:958][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.03.59:985][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:013][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:039][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:062][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:093][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:117][344]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.00:118][344]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.00:120][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:151][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:176][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:209][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:240][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:267][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:294][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:320][351]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.00:320][351]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.00:327][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:356][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:383][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:410][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:434][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:461][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:484][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:508][358]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.00:508][358]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.00:513][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:535][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:561][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:586][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:611][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:643][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:672][364]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.00:672][364]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.00:675][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:701][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:727][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:751][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:777][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:805][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:835][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:861][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:883][372]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.00:883][372]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.00:885][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:912][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:936][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:959][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.00:994][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:020][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:059][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:098][379]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.04.01:098][379]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.01:098][379]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.04.01:098][379]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.01:100][379]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.01:100][379]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.01:105][379]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:105][379]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:105][379]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.04.01:105][379]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.01:105][379]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:105][379]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.04.01:106][379]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.01:106][379]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.04.01:106][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:106][379]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.04.01:106][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:106][379]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.04.01:108][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:115][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_3.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-06.04.01:134][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:156][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.04.01:159][381]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:159][381]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.04.01:159][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:159][381]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:159][381]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.04.01:159][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:160][381]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-06.04.01:160][381]Interaction: Interaction time: 1.500000 [2020.05.16-06.04.01:160][381]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.04.01:160][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:160][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:183][382]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.04.01:184][382]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.04.01:184][382]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.04.01:184][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:185][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:206][383]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.026064 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-06.04.01:207][383]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.04.01:207][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_3.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-06.04.01:209][383]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:209][383]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.04.01:209][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:209][383]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:209][383]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.04.01:209][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:209][383]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:209][383]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.04.01:209][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:209][383]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:209][383]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.04.01:209][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.01:209][383]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.04.01:209][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.01:209][383]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.16-06.04.01:209][383]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_3] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.04.01:209][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:209][383]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [CleanseSickness][BP_MagicFountain_C_3] [2020.05.16-06.04.01:209][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.01:209][383]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:210][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:211][383]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.01:211][383]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.01:211][383]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.01:211][383]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.01:212][383]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.01:212][383]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.01:212][383]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.01:213][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_3.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-06.04.01:242][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:271][385]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.01:271][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.01:274][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:299][386]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseSickness][BP_MagicFountain_C_0] [2020.05.16-06.04.01:299][386]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.01:300][386]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseSickness][BP_MagicFountain_C_0] [2020.05.16-06.04.01:300][386]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.01:302][386]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:302][386]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:302][386]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.04.01:302][386]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.01:302][386]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:302][386]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseSickness][BP_MagicFountain_C_0] [2020.05.16-06.04.01:302][386]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.01:302][386]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.04.01:302][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:303][386]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: CleanseSickness_IN AnimTag_Injured AnimTag_Male. [2020.05.16-06.04.01:303][386]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.04.01:303][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:303][386]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.04.01:308][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:329][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:355][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:389][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:423][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:447][391]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.01:447][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.01:450][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:476][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:506][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:532][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:558][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:588][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:622][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_0.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-06.04.01:623][397]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.01:623][397]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.01:623][397]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:623][397]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.04.01:623][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:623][397]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.01:623][397]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.04.01:623][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:623][397]Interaction: Interaction time: 6.000000 [2020.05.16-06.04.01:623][397]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: CleanseSickness_LOOP AnimTag_Injured AnimTag_Male. [2020.05.16-06.04.01:623][397]LogSM: Error: Play Update Montage AM_M_Cleanse_Sick_LOOP Duration 6.000000 Timestamp 0.000000 [2020.05.16-06.04.01:623][397]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.04.01:624][397]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.04.01:624][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.01:624][397]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.04.01:626][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:651][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:675][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:702][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:726][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:752][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:776][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:813][404]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.01:813][404]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.01:818][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:843][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:869][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:893][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:920][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:943][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:971][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.01:992][411]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.01:992][411]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.01:995][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:022][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:044][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:073][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:096][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:120][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:144][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:166][418]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.02:166][418]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.02:169][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:194][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:218][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:242][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:267][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:291][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:316][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:338][425]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.02:338][425]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.02:341][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:365][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:389][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:415][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:439][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:463][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:487][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:510][432]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.02:510][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.02:520][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:538][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:561][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:589][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:615][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:639][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:641][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.04.02:664][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:685][439]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.02:686][439]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.02:688][439]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.04.02:688][439]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.04.02:689][439]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.04.02:689][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.02:689][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:713][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:735][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:760][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:784][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:816][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:842][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:865][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:888][447]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.02:888][447]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.02:891][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:925][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:954][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.02:982][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:007][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:032][452]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-06.04.03:033][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.04.03:039][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:060][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:083][454]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.03:083][454]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.03:086][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:120][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:149][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:173][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:198][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:224][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:246][460]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.03:246][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.03:249][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:273][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:314][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:339][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:370][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:391][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:420][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:446][467]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.03:446][467]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.03:449][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:473][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:498][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:524][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:548][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:573][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:608][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:636][474]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.03:636][474]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.03:639][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:675][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:700][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:725][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:749][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:776][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:802][480]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.03:802][480]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.03:804][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:832][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:857][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:881][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:906][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:931][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:956][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.03:981][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:002][488]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.04:002][488]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.04:006][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:032][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:057][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:082][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:106][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:132][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:157][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:181][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:203][496]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.04:203][496]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.04:207][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:232][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:256][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:281][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:306][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:331][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:356][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:378][503]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.04:378][503]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.04:382][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:406][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:431][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:457][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:481][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:510][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:535][509]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.04:536][509]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.04:539][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:566][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:591][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:615][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:639][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:664][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:689][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:711][516]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.04:711][516]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.04:715][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:742][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:765][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:793][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:815][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:841][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:864][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:889][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:910][524]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.04:910][524]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.04:913][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:939][525]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.04:939][525]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.04.04:939][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.04:939][525]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.04:940][525]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.04.04:940][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.04:941][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:944][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.04.04:964][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.04:990][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:014][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:039][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:061][530]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.05:061][530]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.05:064][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:089][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:114][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:138][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:164][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:189][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:214][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:239][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:260][538]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.05:260][538]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.05:263][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:288][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:313][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:339][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:364][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:388][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:414][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:435][545]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.05:435][545]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.05:438][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:463][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:489][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:522][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:546][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:572][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:596][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:618][552]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.05:619][552]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.05:621][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:646][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:672][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:696][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:721][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:746][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:771][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:801][559]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.05:801][559]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.05:803][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:829][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:853][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:879][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:904][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:929][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:955][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.05:977][566]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.05:977][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.05:980][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:005][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:029][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:053][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:080][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:103][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:129][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:155][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:177][574]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.06:177][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.06:180][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:205][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:229][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:255][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:279][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:304][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:329][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:355][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:377][582]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.06:377][582]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.06:380][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:404][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:428][584]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.06:428][584]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.04.06:428][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.06:428][584]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.06:428][584]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.04.06:428][584]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.06:428][584]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.04.06:428][584]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.06:428][584]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.04.06:428][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.06:429][584]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.04.06:429][584]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.04.06:429][584]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.06:429][584]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.06:429][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:454][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:479][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:503][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:534][588]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.06:534][588]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.06:537][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:562][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:587][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:613][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:638][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:663][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:688][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:711][595]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.06:711][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.06:714][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:739][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:762][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:795][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:822][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:846][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:871][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:895][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:927][603]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.06:928][603]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.06:930][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:955][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.06:979][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:002][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:028][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:061][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:086][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:109][610]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.07:109][610]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.07:112][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:136][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:162][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:186][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:212][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:237][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:261][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:283][617]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.07:283][617]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.07:288][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:311][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:337][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:361][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:387][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:411][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:435][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:460][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:483][625]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.07:483][625]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.07:485][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:512][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:537][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:562][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:586][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:611][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:636][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:639][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_0.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-06.04.07:660][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:683][633]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.07:683][633]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.07:686][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:712][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:735][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:759][636]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.07:759][636]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.04.07:760][636]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.04.07:760][636]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.04.07:760][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.07:760][636]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.04.07:760][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.07:760][636]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.07:760][636]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.04.07:760][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.07:762][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:788][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:816][638]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.087109 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-06.04.07:816][638]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-06.04.07:816][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_0.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-06.04.07:817][638]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.07:817][638]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.04.07:817][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.07:817][638]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.07:817][638]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.04.07:817][638]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.07:817][638]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.04.07:817][638]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.07:817][638]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.04.07:818][638]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.04.07:818][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.07:818][638]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [CleanseSickness][BP_MagicFountain_C_0] [2020.05.16-06.04.07:818][638]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.07:818][638]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.07:820][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:821][638]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.07:822][638]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.07:822][638]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.07:822][638]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.07:822][638]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.07:822][638]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.07:822][638]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.04.07:823][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_0.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-06.04.07:844][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:863][640]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.07:864][640]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.07:867][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:894][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:919][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:945][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:968][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.07:994][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:018][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:044][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:065][648]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.08:065][648]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.08:069][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:094][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:119][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:144][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:168][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:194][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:218][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:244][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:265][656]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.04.08:265][656]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.08:265][656]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.04.08:265][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.08:266][656]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.08:266][656]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.08:268][656]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.08:268][656]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.08:268][656]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.04.08:268][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.08:268][656]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.08:268][656]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.04.08:268][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.08:268][656]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.04.08:268][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.08:268][656]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.04.08:268][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.08:268][656]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.04.08:269][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:294][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:318][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:341][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.04.08:343][659]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.08:343][659]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.04.08:343][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.08:343][659]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.08:343][659]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.04.08:344][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.08:344][659]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-06.04.08:344][659]Interaction: Interaction time: 1.500000 [2020.05.16-06.04.08:344][659]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.04.08:344][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.08:344][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:369][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:394][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:417][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:442][663]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.08:442][663]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.08:445][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:469][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:493][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:519][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:544][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:569][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:594][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:615][670]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.08:615][670]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.08:619][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:644][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:669][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:693][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:719][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:743][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:767][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:800][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:820][678]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.08:820][678]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.08:824][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:844][679]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-06.04.08:848][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:876][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:902][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:926][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:953][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.08:977][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:000][685]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.09:000][685]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.09:003][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:027][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:053][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:077][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:103][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:126][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:154][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:177][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:199][693]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.09:199][693]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.09:202][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:227][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:256][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:278][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:301][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:326][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:353][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:374][700]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.09:374][700]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.09:377][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:404][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:427][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:457][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:478][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:480][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.04.09:500][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:526][706]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.09:526][706]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.04.09:526][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.09:526][706]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.09:526][706]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.04.09:526][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.09:527][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:554][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:574][708]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.09:574][708]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.09:577][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:603][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:634][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:661][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:682][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:707][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:726][714]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.09:727][714]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.09:734][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:755][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:777][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:803][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:827][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:853][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:876][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:907][721]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.09:907][721]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.09:910][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:934][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:959][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.09:984][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:011][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:036][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:059][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:091][728]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.10:091][728]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.10:093][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:117][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:142][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:166][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:193][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:216][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:242][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:263][735]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.10:263][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.10:268][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:292][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:316][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:343][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:367][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:392][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:414][741]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.10:414][741]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.10:417][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:442][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:468][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:493][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:518][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:543][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:570][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:597][748]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.10:598][748]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.10:600][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:626][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:652][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:676][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:702][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:725][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:746][754]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.10:746][754]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.10:750][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:775][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:799][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:830][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:856][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:883][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:913][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:942][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:964][762]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.10:964][762]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.10:966][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.10:996][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:020][764]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.11:020][764]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.04.11:020][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.11:020][764]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.11:020][764]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.04.11:020][764]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.11:020][764]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.04.11:020][764]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.11:020][764]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.04.11:020][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.11:020][764]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.04.11:020][764]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.04.11:020][764]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.11:020][764]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.11:023][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:043][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:066][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:092][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:116][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:139][769]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.11:139][769]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.11:141][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:165][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:192][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:215][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:241][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:265][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:291][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:315][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:339][777]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.11:339][777]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.11:341][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:365][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:391][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:415][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:442][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:467][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:491][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:513][784]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.11:513][784]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.11:520][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:545][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:575][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:598][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:624][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:649][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:672][790]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.11:672][790]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.11:674][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:699][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:724][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:748][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:774][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:801][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:831][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:855][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:880][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:899][799]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.11:899][799]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.11:901][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:925][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:949][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:974][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.11:999][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:023][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:048][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:072][806]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.12:072][806]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.12:074][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:099][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:124][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:149][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:174][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:199][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:222][812]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.12:222][812]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.12:225][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:248][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:274][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:294][815]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.04.12:298][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:324][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:348][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:373][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:395][819]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.12:395][819]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.12:399][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:423][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:450][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:473][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:498][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:524][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:548][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:571][826]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.12:571][826]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.12:573][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:598][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:624][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:648][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:674][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:697][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:724][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:744][833]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.12:744][833]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.12:748][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:773][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:799][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:830][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:857][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:881][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:907][839]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.12:907][839]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.12:910][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:934][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:956][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.12:980][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:006][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:034][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:056][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:080][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:104][847]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.13:104][847]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.13:106][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:132][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:157][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:180][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:206][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:232][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:256][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:277][854]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.13:277][854]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.13:280][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:313][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:339][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:365][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:389][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:413][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:439][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:461][861]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.13:462][861]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.13:465][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:489][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:516][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:539][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:565][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:589][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:614][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:640][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:661][869]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.13:661][869]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.13:665][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:688][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:713][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:736][872]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.04.13:736][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.13:736][872]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.04.13:736][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.13:738][872]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.13:739][872]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.13:739][872]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.04.13:739][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.13:739][872]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.13:739][872]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.04.13:739][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.13:739][872]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.04.13:739][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.13:739][872]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.04.13:739][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.13:739][872]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.04.13:739][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:763][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:786][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.04.13:788][874]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.13:788][874]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.04.13:788][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.13:788][874]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.13:788][874]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.04.13:788][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.13:788][874]LogDBDGeneral: UVomitStateComponent Set State: Charging [2020.05.16-06.04.13:788][874]Interaction: Interaction time: 1.500000 [2020.05.16-06.04.13:788][874]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.04.13:788][874]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.13:789][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:813][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:836][876]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.13:837][876]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.13:839][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:863][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:889][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:912][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:939][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:965][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.13:989][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:010][883]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.14:010][883]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.14:012][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:015][883]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.16-06.04.14:039][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:063][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:088][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:112][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:138][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:163][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:186][890]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.14:187][890]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.14:189][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:213][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:239][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:262][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:289][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:313][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:335][896]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.04.14:335][896]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-06.04.14:338][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:359][897]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.14:359][897]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.14:363][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:388][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:415][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:447][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:472][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:495][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:517][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:543][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:570][905]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.14:570][905]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.14:573][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:596][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.14:599][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:622][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:622][907]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.04.14:622][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:622][907]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.04.14:622][907]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:645][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:679][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:713][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:716][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.05.16-06.04.14:736][911]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.16-06.04.14:736][911]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.16-06.04.14:738][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:764][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:793][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:822][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:845][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.16-06.04.14:868][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.14:869][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:869][916]Interaction: Client_SendCancelInteraction_Implementation [2020.05.16-06.04.14:869][916]Interaction: Client_SendCancelInteraction_Implementation [2020.05.16-06.04.14:870][916]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.14:870][916]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.14:870][916]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.04.14:870][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.14:870][916]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.14:870][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.14:870][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:870][916]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.04.14:870][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.14:871][916]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.04.14:871][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.14:872][916]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.14:895][917]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.14:895][917]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.04.14:895][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.14:895][917]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.14:895][917]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-06.04.14:895][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.14:895][917]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-06.04.14:895][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.14:895][917]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.04.14:895][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.04.14:895][917]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:896][917]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.04.14:896][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.14:896][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.14:896][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:896][917]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.14:896][917]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.14:896][917]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.14:897][917]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.14:923][918]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.14:923][918]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.14:924][918]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.04.14:926][918]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.14:926][918]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.14:949][919]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.14:949][919]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.14:971][920]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.14:971][920]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.14:996][921]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.04.14:998][921]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.14:998][921]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:019][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.15:019][922]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.15:022][922]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:022][922]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:045][923]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:045][923]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:084][924]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:084][924]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:110][925]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:110][925]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:112][925]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:112][925]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:135][926]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.16-06.04.15:135][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.05.16-06.04.15:137][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.15:137][926]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.04.15:137][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.15:137][926]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.15:137][926]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.04.15:137][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.15:137][926]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.04.15:137][926]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.04.15:138][926]Interaction: Interaction time: 1.000000 [2020.05.16-06.04.15:138][926]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.05.16-06.04.15:138][926]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.05.16-06.04.15:138][926]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Follower. [2020.05.16-06.04.15:138][926]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.16-06.04.15:138][926]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.04.15:138][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.15:138][926]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.15:138][926]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.15:139][926]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:140][926]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:160][927]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.04.15:160][927]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.04.15:160][927]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.04.15:160][927]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: UnhookIn. [2020.05.16-06.04.15:160][927]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.04.15:160][927]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.16-06.04.15:163][927]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:163][927]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:188][928]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:188][928]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:213][929]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:213][929]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:238][930]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:238][930]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:263][931]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:263][931]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:290][932]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:290][932]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:296][932]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:297][932]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:303][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.04.15:329][933]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.04.15:329][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-06.04.15:329][933]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.04.15:329][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-06.04.15:334][933]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.04.15:334][933]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.04.15:334][933]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.04.15:334][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.15:335][933]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:335][933]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:339][933]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-06.04.15:356][934]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:356][934]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:395][935]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:396][935]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:424][936]LogDBDPlayerMovement: StopSnapping Final Location (17894.591797 5232.657227 87.859543) [2020.05.16-06.04.15:424][936]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.04.15:425][936]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:425][936]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:452][937]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:452][937]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:454][937]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:454][937]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:477][938]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:477][938]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:504][939]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:504][939]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:532][940]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:532][940]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:554][941]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:554][941]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:580][942]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:580][942]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:611][943]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:611][943]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:638][944]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:638][944]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:640][944]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:640][944]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:675][945]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:675][945]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:705][946]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:705][946]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:730][947]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:730][947]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:760][948]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:760][948]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:791][949]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:791][949]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:824][950]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:824][950]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:829][950]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:829][950]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:864][951]LogDBDGeneral: UVomitStateComponent Set State: Vomiting [2020.05.16-06.04.15:865][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Enabled [2020.05.16-06.04.15:868][951]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:868][951]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:893][952]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:893][952]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:927][953]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:928][953]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:960][954]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:960][954]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:988][955]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:988][955]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:993][955]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.15:993][955]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:016][956]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:016][956]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:043][957]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:044][957]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:068][958]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:068][958]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:098][959]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:098][959]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:115][960]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:115][960]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:143][961]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:144][961]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:146][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.05.16-06.04.16:165][962]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:165][962]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:184][963]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:184][963]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:186][963]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:186][963]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:213][964]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:213][964]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:237][965]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:237][965]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:258][966]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.04.16:261][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.16:261][966]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.16-06.04.16:261][966]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.04.16:261][966]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.04.16:261][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.16:261][966]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.04.16:261][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.16:261][966]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.04.16:262][966]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-06.04.16:262][966]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.16-06.04.16:262][966]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: UnhookOut. [2020.05.16-06.04.16:263][966]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.16-06.04.16:263][966]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.16-06.04.16:263][966]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.16:263][966]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.16-06.04.16:263][966]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.04.16:263][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.16:264][966]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:264][966]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:295][967]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:295][967]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:323][968]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.04.16:323][968]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.793964 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-06.04.16:325][968]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.04.16:325][968]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.04.16:325][968]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.05.16-06.04.16:326][968]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.05.16-06.04.16:328][968]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:328][968]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:353][969]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:353][969]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:379][970]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:379][970]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:404][971]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:404][971]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:433][972]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:433][972]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:455][973]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:455][973]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:479][974]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:479][974]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:510][975]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:537][976]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:562][977]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:586][978]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.16:615][979]Interaction: TryInteractionType exits because player has an interacting player [2020.05.16-06.04.17:719][ 18]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.05.16-06.04.17:720][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.05.16-06.04.17:727][ 18]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.17:728][ 18]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.04.17:728][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.17:728][ 18]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.16-06.04.17:728][ 18]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.17:728][ 18]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.04.17:728][ 18]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.17:728][ 18]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.04.17:728][ 18]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.17:728][ 18]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.04.17:728][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.17:728][ 18]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.16-06.04.17:729][ 18]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.17:729][ 18]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.17:729][ 18]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.04.17:730][ 18]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.17:731][ 18]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.17:738][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.05.16-06.04.17:744][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.04.17:748][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-06.04.17:770][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.04.17:790][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.PlaguePower_C_0.LinkedVomitChargeable Enabled?: Disabled [2020.05.16-06.04.17:855][ 22]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.17:855][ 22]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.04.17:855][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.17:855][ 22]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.17:855][ 22]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.04.17:855][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.17:970][ 26]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.870097 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.04.18:036][ 28]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.04.18:037][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:037][ 28]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.04.18:037][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:039][ 28]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.04.18:039][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:039][ 28]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.04.18:039][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:060][ 29]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_1] [2020.05.16-06.04.18:060][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:060][ 29]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_1] [2020.05.16-06.04.18:060][ 29]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:090][ 30]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:090][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:090][ 30]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:091][ 30]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:113][ 31]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:113][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:113][ 31]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:113][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:143][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:143][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:143][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:143][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:184][ 34]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:184][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:184][ 34]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:184][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:188][ 34]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:188][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:188][ 34]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:188][ 34]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:375][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:375][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:375][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:375][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:375][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:375][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:375][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:375][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:375][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:376][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:376][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:376][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:376][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:376][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:552][ 46]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:552][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:552][ 46]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:552][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:552][ 46]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:552][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:552][ 46]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.18:552][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:749][ 52]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.18:750][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.19:337][ 74]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.19:337][ 74]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.04.19:337][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.19:338][ 74]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.19:338][ 74]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.04.19:338][ 74]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.19:338][ 74]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.04.19:338][ 74]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.19:338][ 74]Interaction: Verbose: [LinkedVomit][PlaguePower_C_0] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.04.19:338][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.19:338][ 74]LogDBDGeneral: UVomitStateComponent Set State: Idle [2020.05.16-06.04.19:338][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [LinkedVomit][PlaguePower_C_0] [2020.05.16-06.04.19:338][ 74]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.19:338][ 74]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.19:405][ 76]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.21:595][154]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.05.16-06.04.25:396][297]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200779 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.04.26:520][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.04.28:638][419]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.05.16-06.04.28:638][419]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.28:639][419]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.04.28:639][419]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.28:641][419]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.28:641][419]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.28:641][419]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-06.04.28:641][419]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.28:641][419]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.28:641][419]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.04.28:641][419]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.28:641][419]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-06.04.28:641][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.28:641][419]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.04.28:641][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.28:669][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-06.04.28:757][423]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.04.28:757][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.28:759][423]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.28:759][423]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.04.28:759][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.28:759][423]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.28:759][423]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.04.28:759][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.28:759][423]Interaction: Interaction time: 1.000000 [2020.05.16-06.04.28:759][423]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.04.28:759][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.28:903][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.16-06.04.29:527][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:534][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:561][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:604][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:626][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:652][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:676][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:700][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:733][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:763][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:800][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:826][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:850][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:875][463]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-06.04.29:875][463]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.04.29:875][463]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.04.29:876][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.29:877][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:879][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.16-06.04.29:900][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:933][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.29:964][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.30:953][502]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Open Plague. [2020.05.16-06.04.30:956][502]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.30:956][502]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.31:042][505]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.612745 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-06.04.31:194][510]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Hitting Plague. [2020.05.16-06.04.31:290][513]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_15_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.05.16-06.04.31:292][513]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.04.31:293][513]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.05.16-06.04.31:305][513]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - ALAN BIDA]: On [2020.05.16-06.04.31:320][514]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.04.31:485][520]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Succeed Plague. [2020.05.16-06.04.32:075][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:082][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:100][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:129][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:161][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:184][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:207][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:233][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:265][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:289][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:327][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:351][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:379][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:399][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:423][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:448][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:474][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:497][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.32:942][573]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.04.32:942][573]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.04.32:942][573]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.32:942][573]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.04.32:942][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.32:943][573]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.32:943][573]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.04.32:943][573]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.32:972][574]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.32:972][574]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.04.32:972][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.32:972][574]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.32:972][574]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-06.04.32:972][574]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.32:972][574]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-06.04.32:972][574]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.32:972][574]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.04.32:972][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.32:972][574]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.04.32:972][574]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.32:973][574]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.04.32:973][574]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.32:973][574]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.33:096][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.16-06.04.33:102][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.16-06.04.33:104][579]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.04.33:106][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-06.04.33:275][585]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - ALAN BIDA]: Off [2020.05.16-06.04.33:302][586]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.04.33:399][590]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.04.33:399][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.33:893][606]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.04.33:893][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.34:529][628]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.34:529][628]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.35:829][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.05.16-06.04.35:829][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.35:829][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_14] [2020.05.16-06.04.35:829][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.35:829][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_14] [2020.05.16-06.04.35:829][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.35:829][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_14] [2020.05.16-06.04.35:830][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.35:830][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.05.16-06.04.35:830][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.35:830][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_14] [2020.05.16-06.04.35:830][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.35:830][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_14] [2020.05.16-06.04.35:830][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.35:830][675]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_14] [2020.05.16-06.04.35:830][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.35:861][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.04.36:049][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_14] [2020.05.16-06.04.36:049][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.36:049][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_14] [2020.05.16-06.04.36:049][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.36:049][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_14] [2020.05.16-06.04.36:049][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.36:049][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_14] [2020.05.16-06.04.36:049][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.36:049][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_14] [2020.05.16-06.04.36:049][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.36:049][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_14] [2020.05.16-06.04.36:049][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.36:050][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_14] [2020.05.16-06.04.36:050][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.36:050][684]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_14] [2020.05.16-06.04.36:050][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.37:408][738]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-06.04.39:435][817]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.04.39:436][817]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.39:436][817]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.04.39:436][817]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.39:438][817]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.39:438][817]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.39:438][817]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-06.04.39:438][817]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.39:438][817]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.39:438][817]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.04.39:438][817]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.39:438][817]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-06.04.39:438][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.39:439][817]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.04.39:439][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.39:466][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-06.04.39:535][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:540][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:560][822]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.04.39:560][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.39:563][822]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.39:563][822]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.04.39:563][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.39:563][822]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.39:563][822]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.04.39:563][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.39:563][822]Interaction: Interaction time: 1.000000 [2020.05.16-06.04.39:563][822]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.04.39:563][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.39:564][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:588][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:616][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:640][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:675][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:695][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.16-06.04.39:698][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:723][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:750][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:774][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:800][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:824][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:846][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:875][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:905][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.39:942][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.16-06.04.40:033][839]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:033][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:033][839]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:033][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:033][839]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:033][839]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:056][840]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:056][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:056][840]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:056][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:056][840]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:056][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:057][840]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:057][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:057][840]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:057][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:057][840]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:057][840]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:079][841]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:079][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:079][841]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:079][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:079][841]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:079][841]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:080][841]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:080][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:080][841]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:080][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:080][841]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:080][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-06.04.40:129][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:383][853]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.04.40:383][853]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.04.40:383][853]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.40:383][853]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.04.40:383][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.40:383][853]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.40:383][853]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.04.40:383][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.40:416][854]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.40:416][854]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.04.40:416][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.40:416][854]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.40:416][854]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-06.04.40:416][854]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.40:416][854]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-06.04.40:416][854]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.40:416][854]Interaction: Verbose: [ReadMap][BP_Map_002_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.04.40:416][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.40:416][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.04.40:416][854]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:416][854]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.04.40:416][854]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:416][854]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.04.40:445][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.04.40:499][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.16-06.04.40:514][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Enabled [2020.05.16-06.04.40:519][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_0.Chargeable Enabled?: Disabled [2020.05.16-06.04.40:521][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.04.40:523][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-06.04.40:663][863]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_11] [2020.05.16-06.04.40:663][863]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:663][863]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_11] [2020.05.16-06.04.40:663][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:666][863]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.40:666][863]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.40:666][863]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.04.40:666][863]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.40:666][863]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.40:666][863]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.05.16-06.04.40:666][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:666][863]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.04.40:666][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.40:666][863]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.04.40:666][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.40:727][865]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.40:727][865]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.04.40:727][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.40:727][865]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.40:727][865]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.04.40:728][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.40:728][865]Interaction: Interaction time: 1.700000 [2020.05.16-06.04.40:728][865]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: WindowVault Plague. [2020.05.16-06.04.40:728][865]LogSM: Error: Play Update Montage AM_MK_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.05.16-06.04.40:728][865]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to True [2020.05.16-06.04.40:728][865]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.04.40:728][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.40:908][872]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:909][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:909][872]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:909][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.40:909][872]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.40:909][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.41:015][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.16-06.04.41:016][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.42:142][913]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.04.42:396][922]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.42:397][922]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.04.42:397][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.42:397][922]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.42:397][922]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.04.42:397][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.42:421][923]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.42:421][923]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.04.42:421][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.42:421][923]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.42:421][923]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.04.42:421][923]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.42:421][923]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.04.42:421][923]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.42:421][923]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to False [2020.05.16-06.04.42:421][923]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.04.42:421][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.42:421][923]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_11] [2020.05.16-06.04.42:421][923]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.42:421][923]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.42:571][928]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.04.42:571][928]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.42:714][933]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.05.16-06.04.42:714][933]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:049][945]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.05.16-06.04.43:050][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:636][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:764][970]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:864][974]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.43:939][977]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.44:836][ 10]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_11] [2020.05.16-06.04.44:836][ 10]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.44:859][ 11]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_11] [2020.05.16-06.04.44:859][ 11]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.44:859][ 11]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.04.44:862][ 11]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.44:862][ 11]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.44:862][ 11]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.04.44:862][ 11]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.44:862][ 11]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.44:862][ 11]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_11] [2020.05.16-06.04.44:862][ 11]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.44:862][ 11]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.04.44:862][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.44:862][ 11]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.04.44:862][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.44:919][ 13]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.04.45:003][ 16]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.45:003][ 16]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.04.45:003][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.45:003][ 16]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.45:003][ 16]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.04.45:003][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.45:003][ 16]Interaction: Interaction time: 0.869565 [2020.05.16-06.04.45:003][ 16]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.16-06.04.45:003][ 16]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.869565 Timestamp 0.000000 [2020.05.16-06.04.45:003][ 16]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.04.45:003][ 16]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.04.45:003][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.45:003][ 16]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.04.45:805][ 44]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.04.45:885][ 47]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.45:885][ 47]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.04.45:885][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.45:886][ 47]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.45:886][ 47]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.04.45:886][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.45:914][ 48]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-06.04.45:944][ 49]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.04.45:944][ 49]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.04.45:947][ 49]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.45:947][ 49]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.04.45:947][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.45:947][ 49]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.45:948][ 49]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.04.45:948][ 49]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.45:948][ 49]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.04.45:948][ 49]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.45:948][ 49]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.04.45:948][ 49]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.04.45:948][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.45:948][ 49]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_11] [2020.05.16-06.04.45:948][ 49]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.45:948][ 49]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.45:948][ 49]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.04.46:222][ 59]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:222][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:222][ 59]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:222][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:222][ 59]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:222][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:222][ 59]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:222][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:222][ 59]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:222][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:222][ 59]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:222][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:223][ 59]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:223][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:246][ 60]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:246][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:246][ 60]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:246][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:246][ 60]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:246][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:246][ 60]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:247][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:247][ 60]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:247][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:247][ 60]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:247][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.46:247][ 60]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.16-06.04.46:247][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:645][109]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:645][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:645][109]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:645][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:645][109]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:645][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:647][109]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:647][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:647][109]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:647][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:647][109]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:647][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:648][109]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:648][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:648][109]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:648][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:648][109]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:648][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:653][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.04.47:680][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:680][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:681][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:681][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:681][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:681][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:682][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:682][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:682][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:682][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:682][110]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:682][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:704][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:704][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:704][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:704][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:704][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:704][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:836][116]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.04.47:836][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:858][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:858][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:858][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:858][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:858][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:858][117]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:860][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:860][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:860][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:860][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:860][117]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:860][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:883][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:883][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:883][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:883][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:883][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:883][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:885][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:885][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:885][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:885][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:885][118]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:885][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:913][119]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:914][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:914][119]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:914][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:914][119]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:914][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:917][119]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:917][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:917][119]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:917][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.47:917][119]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_DullKey_C_0] [2020.05.16-06.04.47:917][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.53:249][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.04.53:658][346]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 32.115494 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.04.53:702][348]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.05.16-06.04.55:241][412]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.05.16-06.04.55:241][412]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.55:241][412]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.05.16-06.04.55:241][412]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.55:243][412]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.55:243][412]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.55:243][412]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.04.55:243][412]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.55:244][412]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.55:244][412]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.05.16-06.04.55:244][412]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.55:244][412]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.04.55:244][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.55:244][412]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.04.55:244][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.55:244][412]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.04.55:418][418]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.55:418][418]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.04.55:419][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.55:419][418]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.55:419][418]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.04.55:419][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.55:419][418]Interaction: Interaction time: 0.600000 [2020.05.16-06.04.55:419][418]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.05.16-06.04.55:419][418]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.16-06.04.55:419][418]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.04.55:419][418]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.04.55:419][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.55:440][419]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.04.55:870][437]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.04.56:021][443]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.56:021][443]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.04.56:021][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.56:022][443]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.56:022][443]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.04.56:022][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.56:058][444]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.56:058][444]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.04.56:058][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.56:058][444]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.56:058][444]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.04.56:058][444]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.56:058][444]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.04.56:059][444]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.56:059][444]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.04.56:059][444]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_9] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.04.56:059][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.56:059][444]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.05.16-06.04.56:059][444]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.56:059][444]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.04.56:725][469]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.05.16-06.04.58:414][531]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_9] [2020.05.16-06.04.58:414][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.58:415][531]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_9] [2020.05.16-06.04.58:415][531]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.58:418][531]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.58:418][531]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.58:418][531]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.04.58:418][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.04.58:418][531]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.58:418][531]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.05.16-06.04.58:418][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.04.58:418][531]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.04.58:419][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.58:419][531]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.04.58:419][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.58:419][531]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.04.58:711][541]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.58:711][541]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.04.58:711][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.58:711][541]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.04.58:712][541]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.04.58:712][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.58:712][541]Interaction: Interaction time: 2.600000 [2020.05.16-06.04.58:712][541]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: PlankDestroy Plague. [2020.05.16-06.04.58:712][541]LogSM: Error: Play Update Montage AM_MK_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.16-06.04.58:712][541]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to True [2020.05.16-06.04.58:712][541]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.04.58:712][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.04.58:712][541]LogDBDPlayerMovement: [BP_Slasher_Character_15_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.05.00:519][612]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.847214 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.05.00:520][612]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.05.16-06.05.01:022][630]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.16-06.05.01:291][639]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.16-06.05.01:316][640]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.05.01:316][640]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.05.01:316][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.01:316][640]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.05.01:316][640]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.05.01:316][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.01:349][641]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.05.01:349][641]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.05.01:349][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.01:349][641]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.05.01:349][641]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.05.01:349][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.01:349][641]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.05.01:349][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.01:349][641]AuthoritativeMovement: BP_Slasher_Character_15_C_0 AuthoritativeMovement set to False [2020.05.16-06.05.01:349][641]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.05.01:349][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.01:349][641]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_9] [2020.05.16-06.05.01:349][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.01:349][641]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.05.01:705][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.05.16-06.05.01:705][654]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.01:705][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.05.16-06.05.01:705][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.01:708][654]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.01:708][654]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.01:708][654]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.05.01:708][654]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.01:709][654]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.01:709][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.05.16-06.05.01:709][654]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.01:709][654]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.05.01:709][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.01:709][654]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.05.01:709][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.01:755][656]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.05.01:833][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.16-06.05.01:837][659]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.01:837][659]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.05.01:837][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.01:838][659]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.01:838][659]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.05.01:838][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.01:838][659]Interaction: Interaction time: 20.000000 [2020.05.16-06.05.01:838][659]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EscapeOpen AnimTag_Male. [2020.05.16-06.05.01:838][659]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.05.16-06.05.01:838][659]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.05.01:838][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.01:864][660]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.05.02:304][677]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CleanseSickness][BP_MagicFountain_C_2] [2020.05.16-06.05.02:304][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.02:363][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.05.02:483][683]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReadMap][BP_Map_002_C_0] [2020.05.16-06.05.02:483][683]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.02:483][683]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseSickness][BP_MagicFountain_C_2] [2020.05.16-06.05.02:483][683]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.02:486][683]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.02:486][683]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.02:486][683]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-06.05.02:486][683]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.02:486][683]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.02:486][683]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseSickness][BP_MagicFountain_C_2] [2020.05.16-06.05.02:486][683]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.02:486][683]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-06.05.02:486][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.02:486][683]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: CleanseSickness_IN AnimTag_Injured AnimTag_Male. [2020.05.16-06.05.02:486][683]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.05.02:486][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.02:486][683]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.05.02:525][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-06.05.02:593][687]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseSickness][BP_MagicFountain_C_2] [2020.05.16-06.05.02:593][687]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.02:783][694]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.02:784][694]LogDBDPlayerMovement: StopSnapping Final Location (17804.414063 4191.212402 87.859291) [2020.05.16-06.05.02:784][694]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.05.02:784][694]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.05.02:784][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.02:784][694]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.02:784][694]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.05.02:784][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.02:784][694]Interaction: Interaction time: 6.000000 [2020.05.16-06.05.02:784][694]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: CleanseSickness_LOOP AnimTag_Injured AnimTag_Male. [2020.05.16-06.05.02:784][694]LogSM: Error: Play Update Montage AM_M_Cleanse_Sick_LOOP Duration 6.000000 Timestamp 48.274597 [2020.05.16-06.05.02:784][694]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.05.02:785][694]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.05.02:785][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.02:921][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_2.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-06.05.04:582][760]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.05.05:421][788]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.05:421][788]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.05.05:421][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.05:421][788]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.05:421][788]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.05.05:421][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.05:421][788]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.05:421][788]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.05.05:421][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.05:421][788]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.05:421][788]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.05.05:421][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.05:421][788]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.05.05:421][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.05:421][788]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.05.05:421][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.05:421][788]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.05.16-06.05.05:422][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.05:422][788]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.05:424][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.16-06.05.05:758][801]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenHatch][BP_Hatch01_C_0] [2020.05.16-06.05.05:758][801]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.05:758][801]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenHatch][BP_Hatch01_C_0] [2020.05.16-06.05.05:758][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.05:759][801]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.05:759][801]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.05:759][801]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.05.05:759][801]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.05:759][801]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.05:759][801]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.05.16-06.05.05:759][801]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.05:759][801]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.05.05:759][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.05:759][801]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HatchEscape_In AnimTag_Male. [2020.05.16-06.05.05:759][801]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.05.05:759][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.05:784][802]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.05.05:989][810]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.05:990][810]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.05.05:990][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.05:990][810]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.05:990][810]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.05.05:990][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.05:990][810]Interaction: Interaction time: 0.767000 [2020.05.16-06.05.05:990][810]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HatchEscape_Middle AnimTag_Male. [2020.05.16-06.05.05:990][810]LogSM: Error: Play Update Montage AM_M_JumpInHatch_OUT Duration 0.767000 Timestamp 0.000000 [2020.05.16-06.05.05:990][810]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.05.05:990][810]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.05.05:990][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.06:038][812]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.05.06:228][820]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpInHatch_OUT [2020.05.16-06.05.06:776][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.06:776][844]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.05.06:776][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.06:776][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.06:776][844]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.05.06:776][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.06:776][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.06:776][844]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.05.06:776][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.06:776][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.06:776][844]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.05.06:776][844]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.06:776][844]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.05.06:776][844]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.06:776][844]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.05.06:776][844]Interaction: Verbose: [OpenHatch][BP_Hatch01_C_0] - [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.05.06:776][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.06:776][844]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-06.05.06:776][844]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida][CLIENT SLAVE] - [EndInteraction Called] - [OpenHatch][BP_Hatch01_C_0] [2020.05.16-06.05.06:776][844]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.06:777][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.06:819][846]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.05.16-06.05.06:820][846]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.06:820][846]LogDBDGeneral: StatusEffect::EndPlay - Id: PlagueEffect, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.06:820][846]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenMaximumSickSurvivorEffect, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.06:820][846]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.06:820][846]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 8.325678, Lifetime Duration: 40.000000 [2020.05.16-06.05.06:820][846]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Originating Player: BP_CamperMale04_Character_C_0 - EscorrimentoNaFerida, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.06:821][846]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.06:821][846]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.06:821][846]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.06:821][846]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-06.05.06:822][846]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.16-06.05.08:922][928]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Charge Complete Received] [2020.05.16-06.05.08:922][928]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.16-06.05.08:922][928]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.16-06.05.08:922][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.08:925][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_2.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-06.05.08:944][929]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.05.08:944][929]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.05.08:945][929]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.08:945][929]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.05.08:945][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.08:945][929]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.08:945][929]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.05.08:945][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.08:973][930]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.08:973][930]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.05.08:974][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.08:974][930]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.08:974][930]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-06.05.08:974][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.08:974][930]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-06.05.08:974][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.08:974][930]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.05.08:974][930]Interaction: Verbose: [CleanseSickness][BP_MagicFountain_C_2] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.05.08:974][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.08:974][930]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [CleanseSickness][BP_MagicFountain_C_2] [2020.05.16-06.05.08:974][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.08:974][930]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [CleanseSickness][BP_MagicFountain_C_2] [2020.05.16-06.05.08:974][930]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.08:974][930]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.09:002][931]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.05.09:004][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.16-06.05.09:044][933]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.05.09:061][934]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.019513 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-06.05.09:061][934]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.05.09:067][934]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.05.09:067][934]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.05.09:067][934]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.05.09:067][934]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.05.09:067][934]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.05.09:067][934]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.05.09:068][934]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.16-06.05.09:090][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_2.CleanseSicknessChargeable Enabled?: Enabled [2020.05.16-06.05.09:103][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MagicFountain_C_2.CleanseSicknessChargeable Enabled?: Disabled [2020.05.16-06.05.09:645][955]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CleanseSickness][BP_MagicFountain_C_2] [2020.05.16-06.05.09:645][955]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.12:754][ 79]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198928208641 [2020.05.16-06.05.12:769][ 79]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198928208641, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...0E2F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-06.05.12:769][ 79]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.16-06.05.14:115][134]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 248 [2020.05.16-06.05.14:344][145]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.05.14:344][145]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.16-06.05.15:349][188]LogDBDEasyAntiCheat: RPC Message from server [2020.05.16-06.05.15:350][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.16-06.05.15:396][190]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.16-06.05.16:193][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.16-06.05.16:194][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:222][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.05.16:355][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.16:355][227]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:355][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.16:355][227]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:357][227]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.16:357][227]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.16:357][227]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.05.16:357][227]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.16:357][227]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.16:357][227]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.16:357][227]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:357][227]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.05.16:357][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.16:357][227]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HatchEscape_In AnimTag_Injured AnimTag_Male. [2020.05.16-06.05.16:357][227]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.05.16:357][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.16:422][230]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.05.16:577][237]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.16:577][237]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.05.16:577][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.16:577][237]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.16:577][237]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.05.16:577][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.16:577][237]Interaction: Interaction time: 0.767000 [2020.05.16-06.05.16:577][237]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HatchEscape_Middle AnimTag_Injured AnimTag_Male. [2020.05.16-06.05.16:577][237]LogSM: Error: Play Update Montage AM_M_JumpInHatch_OUT Duration 0.767000 Timestamp 0.000000 [2020.05.16-06.05.16:577][237]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.16-06.05.16:577][237]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.05.16:577][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.16:577][237]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:695][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.16-06.05.16:696][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.16:767][244]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.05.16-06.05.16:819][246]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpInHatch_OUT [2020.05.16-06.05.17:366][267]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.17:366][267]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.05.17:366][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.17:366][267]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.17:366][267]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.05.17:366][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.17:386][268]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.05.17:386][268]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.05.17:388][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.17:388][268]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.05.17:388][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.17:388][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.17:388][268]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.05.17:388][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.17:388][268]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.05.17:388][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.17:388][268]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.16-06.05.17:388][268]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.05.17:388][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.17:388][268]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-06.05.17:388][268]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [EndInteraction Called] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.17:388][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.17:388][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.17:388][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.17:388][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.17:388][268]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.05.16-06.05.17:389][268]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-06.05.17:389][268]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.16-06.05.17:445][270]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.17:445][270]LogDBDGeneral: StatusEffect::EndPlay - Id: PlagueEffect, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.17:445][270]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenMaximumSickSurvivorEffect, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.17:445][270]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.17:445][270]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.17:445][270]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - iHollyZinhO, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 52.724670, Lifetime Duration: 60.000000 [2020.05.16-06.05.18:319][300]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.05.18:464][305]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.18:464][305]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.18:464][305]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.18:464][305]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.18:466][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.18:466][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.18:466][305]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.16-06.05.18:466][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.18:466][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.18:466][305]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.18:466][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.18:466][305]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.16-06.05.18:466][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.18:466][305]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HatchEscape_In AnimTag_Injured AnimTag_Female. [2020.05.16-06.05.18:466][305]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.05.18:466][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.18:515][307]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.05.18:687][314]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.18:688][314]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.05.18:688][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.18:688][314]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.18:688][314]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.05.18:688][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.18:688][314]Interaction: Interaction time: 0.767000 [2020.05.16-06.05.18:688][314]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HatchEscape_Middle AnimTag_Injured AnimTag_Female. [2020.05.16-06.05.18:688][314]LogSM: Error: Play Update Montage AM_F_JumpInHatch_OUT Duration 0.767000 Timestamp 0.000000 [2020.05.16-06.05.18:688][314]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.05.18:688][314]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.05.18:688][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.18:688][314]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.05.18:920][321]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_JumpInHatch_OUT [2020.05.16-06.05.19:222][331]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-06.05.19:222][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.19:451][339]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.19:452][339]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.05.19:452][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.19:452][339]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.19:452][339]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.05.19:452][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.19:598][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.19:598][344]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.05.19:598][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.19:598][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.19:598][344]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.16-06.05.19:598][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.19:598][344]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.16-06.05.19:598][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.19:598][344]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.05.19:599][344]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.05.19:599][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.19:599][344]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.16-06.05.19:599][344]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ALAN BIDA][CLIENT SLAVE] - [EndInteraction Called] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.19:599][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.19:599][344]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.19:680][347]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.05.19:681][347]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.910315 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.05.19:682][347]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.19:682][347]LogDBDGeneral: StatusEffect::EndPlay - Id: PlagueEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.19:682][347]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenMaximumSickSurvivorEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.19:682][347]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.19:682][347]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.19:682][347]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.19:682][347]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Originating Player: BP_CamperFemale05_Character_C_0 - ALAN BIDA, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 35.160763, Lifetime Duration: 40.000000 [2020.05.16-06.05.19:682][347]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.05.16-06.05.19:684][347]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.19:684][347]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.19:684][347]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.05.16-06.05.19:685][347]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.16-06.05.19:685][347]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.16-06.05.19:685][347]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.05.16-06.05.19:685][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.19:765][350]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.05.16-06.05.20:157][364]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.20:157][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:191][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.16-06.05.20:263][368]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseSickness][BP_MagicFountain_C_2] [2020.05.16-06.05.20:263][368]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:263][368]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.20:263][368]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:265][368]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.20:265][368]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.20:265][368]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [==> Interaction Enter] [2020.05.16-06.05.20:265][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.20:265][368]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.20:265][368]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.20:265][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:265][368]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.16-06.05.20:265][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.20:265][368]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HatchEscape_In AnimTag_Male. [2020.05.16-06.05.20:265][368]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.16-06.05.20:265][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.20:266][368]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.05.20:296][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.16-06.05.20:372][372]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.20:372][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:417][374]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.16-06.05.20:504][377]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.20:505][377]LogDBDPlayerMovement: StopSnapping Final Location (16454.621094 7157.512207 170.650024) [2020.05.16-06.05.20:505][377]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.05.20:505][377]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.16-06.05.20:505][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.20:505][377]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.20:505][377]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.16-06.05.20:505][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.20:505][377]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.16-06.05.20:505][377]Interaction: Interaction time: 0.767000 [2020.05.16-06.05.20:505][377]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HatchEscape_Middle AnimTag_Male. [2020.05.16-06.05.20:505][377]LogSM: Error: Play Update Montage AM_M_JumpInHatch_OUT Duration 0.767000 Timestamp 66.005737 [2020.05.16-06.05.20:505][377]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.05.16-06.05.20:505][377]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.16-06.05.20:506][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.20:579][380]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.16-06.05.20:637][382]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.20:637][382]GameFlow: Writing Profile Stat DBD_AllEscapeThroughHatch: 1 [2020.05.16-06.05.20:637][382]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.20:637][382]GameFlow: Writing Profile Stat DBD_AllEscapeThroughHatch: 1 [2020.05.16-06.05.20:637][382]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.20:637][382]GameFlow: Writing Profile Stat DBD_AllEscapeThroughHatch: 1 [2020.05.16-06.05.20:638][382]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.20:638][382]GameFlow: Writing Profile Stat DBD_AllEscapeThroughHatch: 1 [2020.05.16-06.05.20:638][382]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.20:638][382]GameFlow: Writing Profile Stat DBD_AllEscapeThroughHatch: 1 [2020.05.16-06.05.20:638][382]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.05.16-06.05.20:638][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:718][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.16-06.05.20:748][386]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpInHatch_OUT [2020.05.16-06.05.20:922][392]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.20:923][392]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:945][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.20:945][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:947][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.20:947][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:948][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.20:948][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:948][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.20:948][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:948][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.20:948][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:948][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.20:948][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:949][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.20:949][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:949][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.20:949][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:949][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.20:949][393]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:950][393]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.20:950][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.20:972][394]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.20:972][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.21:093][399]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDC3CEAAB0] Result: '1' k_EResultOK (success) [2020.05.16-06.05.21:093][399]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDC3CEAAB0]' succeeded in 0.442662 seconds [2020.05.16-06.05.21:286][405]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.05.21:286][405]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.16-06.05.21:286][405]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.21:286][405]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.16-06.05.21:286][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.21:286][405]LogDBDPlayerMovement: StopSnapping Final Location (16324.398438 7169.681152 170.634354) [2020.05.16-06.05.21:286][405]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.16-06.05.21:286][405]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.21:286][405]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.16-06.05.21:286][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.21:327][406]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Vigia Sanguinario] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.16-06.05.21:328][406]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Open Plague. [2020.05.16-06.05.21:328][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.21:328][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.21:329][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.21:329][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.21:335][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.21:335][406]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.16-06.05.21:335][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.21:336][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.21:336][406]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [<== Interaction Exit] [2020.05.16-06.05.21:336][406]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.21:336][406]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.16-06.05.21:336][406]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.16-06.05.21:336][406]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.05.16-06.05.21:336][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.21:336][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.21:337][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.21:337][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.21:337][406]Interaction: Verbose: [EscapeThroughHatch][BP_Hatch01_C_0] - [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.16-06.05.21:337][406]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.16-06.05.21:338][406]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.05.16-06.05.21:338][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Called] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.21:338][406]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.21:338][406]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [EndInteraction Local] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.05.16-06.05.21:338][406]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.21:338][406]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.21:339][406]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.05.21:339][406]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.05.21:345][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.21:346][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.21:358][407]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Hitting Plague. [2020.05.16-06.05.21:360][407]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.21:360][407]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.21:360][407]LogSM: [BP_CamperMale05_Character_C_0][CLIENT MASTER] [2020.05.16-06.05.21:360][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.21:360][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.21:360][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.21:360][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.21:360][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.21:360][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.21:361][407]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Doctor][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Map_002_C_0] [2020.05.16-06.05.21:361][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.21:442][410]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.21:442][410]GameFlow: Writing Profile Stat DBD_EscapeThroughHatch: 1 [2020.05.16-06.05.21:444][410]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.21:444][410]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.05.16-06.05.21:444][410]GameFlow: Writing Profile Stat DBD_DLC8_Camper_Stat1: 1 [2020.05.16-06.05.21:444][410]GameFlow: Writing Profile Stat DBD_Camper9_Stat2: 1 [2020.05.16-06.05.21:453][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.16-06.05.21:492][412]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1ED75F2B350] Result: '1' k_EResultOK (success) [2020.05.16-06.05.21:492][412]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1ED75F2B350]' succeeded in 0.853473 seconds [2020.05.16-06.05.21:611][416]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.05.21:611][416]LogAchievement: ReceiveGameflowEvent Type: DBDCamperScore_StartMatchWithUltraRareItem Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:611][416]LogAchievement: ReceiveGameflowEvent Type: DBDCamperScore_StartMatchWithUltraRareItem Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:611][416]LogAchievement: ReceiveGameflowEvent Type: DBDCamperScore_StartMatchWithUltraRareItem Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:611][416]LogAchievement: ReceiveGameflowEvent Type: DBDCamperScore_StartMatchWithUltraRareItem Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:611][416]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.21:611][416]GameFlow: Writing Profile Stat DBD_CamperKeepUltraRare: 1 [2020.05.16-06.05.21:611][416]LogAchievement: ReceiveGameflowEvent Type: DBDCamperScore_StartMatchWithUltraRareItem Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:708][416]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 9B9D770801001001 [2020.05.16-06.05.21:708][416]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_RainbowMap Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: DeadHard 2 Perk2: Iron_Will 2 Perk3: Self_Care 1 Perk4: Resilience 2 Offering: _EMPTY_ [2020.05.16-06.05.21:710][416]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-06.05.21:710][416]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 250.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 250.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 250.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 250.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 250.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 250.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.AddItemToMap Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:711][416]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 342.472015 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 149.830978 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 209.268784 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 1048.712402 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 875.185852 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 17.463221 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 8.630699 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.533880 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.416189 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 15.856119 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.623965 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.926970 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.225701 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.605986 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.100358 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 951.452698 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 762.678894 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 198.027817 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 135.141129 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 32.696945 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 230.561707 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 971.526245 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 104.538307 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 343.200073 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleansesPlague Bloodpoints Value: 100.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Bloodpoints Value: 315.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeThroughHatch Bloodpoints Value: 2500.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Escape.WhileChased Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:712][416]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.16-06.05.21:713][416]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-06.05.21:713][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 37960.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:713][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 37960.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:713][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 37960.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:713][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 37960.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:713][416]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.21:713][416]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 37960 [2020.05.16-06.05.21:713][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 37960.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:713][416]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.16-06.05.21:713][416]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=48 [2020.05.16-06.05.21:713][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:713][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:713][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:713][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:713][416]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.21:713][416]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.05.16-06.05.21:713][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:714][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:714][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:714][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:714][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:714][416]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.21:714][416]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.05.16-06.05.21:714][416]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.21:714][416]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 37960 FearTokens: 10 [2020.05.16-06.05.21:714][416]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.05.16-06.05.21:714][416]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.05.16-06.05.21:714][416]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-06.05.21:714][416]LogQuestEvent: player did finish playing [2020.05.16-06.05.21:720][416]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.05.16-06.05.21:720][416]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.05.21:720][416]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.05.21:721][416]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-06.05.21:721][416]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_15_C_0 Target: [2020.05.16-06.05.21:721][416]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.05.21:721][416]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.705955 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.05.21:725][416]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.21:725][416]LogDBDGeneral: StatusEffect::EndPlay - Id: PlagueEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.21:725][416]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenMaximumSickSurvivorEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.21:725][416]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale01_C_0 - iHollyZinhO, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.21:725][416]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.21:725][416]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_2, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.21:725][416]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.21:725][416]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Doctor, Originating Player: BP_CamperMale05_Character_C_0 - Doctor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.21:725][416]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.05.16-06.05.21:729][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.21:729][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.21:742][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.21:742][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.21:765][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.21:765][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.21:784][419]AnimLeader: BP_Slasher_Character_15_C_0 Requested to Play: Attack_Slash_Miss Plague. [2020.05.16-06.05.21:790][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.21:790][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.21:825][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.21:826][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.21:857][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.21:857][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.21:873][422]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1ED95011750] Result: '1' k_EResultOK (success) [2020.05.16-06.05.21:873][422]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1ED95011750]' succeeded in 1.233097 seconds [2020.05.16-06.05.21:891][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.21:891][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.21:908][423]LogHttp: Warning: 000001EDC54A0EC0: request failed, libcurl result: 56 (Failure when receiving data from the peer) [2020.05.16-06.05.21:908][423]LogHttp: Warning: 000001EDC54A0EC0: libcurl info message cache 0 (Connection 37 seems to be dead!) [2020.05.16-06.05.21:908][423]LogHttp: Warning: 000001EDC54A0EC0: libcurl info message cache 1 (Closing connection 37) [2020.05.16-06.05.21:908][423]LogHttp: Warning: 000001EDC54A0EC0: libcurl info message cache 2 (TLSv1.2 (OUT), TLS alert, Client hello (1):) [2020.05.16-06.05.21:908][423]LogHttp: Warning: 000001EDC54A0EC0: libcurl info message cache 3 (Found bundle for host steam.live.bhvrdbd.com: 0x1ed74cf0e80 [can pipeline]) [2020.05.16-06.05.21:908][423]LogHttp: Warning: 000001EDC54A0EC0: libcurl info message cache 4 (Re-using existing connection! (#32) with host steam.live.bhvrdbd.com) [2020.05.16-06.05.21:908][423]LogHttp: Warning: 000001EDC54A0EC0: libcurl info message cache 5 (Connected to steam.live.bhvrdbd.com (99.84.41.105) port 443 (#32)) [2020.05.16-06.05.21:908][423]LogHttp: Warning: 000001EDC54A0EC0: libcurl info message cache 6 (We are completely uploaded and fine) [2020.05.16-06.05.21:908][423]LogHttp: Warning: 000001EDC54A0EC0: libcurl info message cache 7 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) [2020.05.16-06.05.21:908][423]LogHttp: Warning: 000001EDC54A0EC0: libcurl info message cache 8 (Connection died, retrying a fresh connect) [2020.05.16-06.05.21:908][423]LogHttp: Warning: 000001EDC54A0EC0: libcurl info message cache 9 (necessary data rewind wasn't possible) [2020.05.16-06.05.21:908][423]LogHttp: Warning: 000001EDC54A0EC0: libcurl info message cache 10 (Closing connection 32) [2020.05.16-06.05.21:908][423]LogMirrors: Error: Request unable to connect to Mirrors: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-06.05.21:913][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.21:913][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.21:955][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.21:955][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:005][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:005][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:024][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:024][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:047][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:047][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:089][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:089][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:119][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:119][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:147][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:147][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:174][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:174][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:201][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:201][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:222][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:224][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:247][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:247][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:260][435]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDA8BF1120] Result: '1' k_EResultOK (success) [2020.05.16-06.05.22:260][435]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDA8BF1120]' succeeded in 1.621114 seconds [2020.05.16-06.05.22:273][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:273][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:298][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:299][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:323][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:323][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:345][438]LogStreaming: Display: Flushing async loaders. [2020.05.16-06.05.22:347][438]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.05.22:415][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-06.05.22:415][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-06.05.22:415][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-06.05.22:415][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-06.05.22:415][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.16-06.05.22:415][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-06.05.22:416][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.16-06.05.22:417][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.05.16-06.05.22:417][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-06.05.22:417][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.05.16-06.05.22:417][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.05.16-06.05.22:417][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-06.05.22:417][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:417][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:418][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:418][438]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.05.16-06.05.22:418][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:418][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-06.05.22:418][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-06.05.22:418][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-06.05.22:418][438]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_1 [2020.05.16-06.05.22:418][438]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.16-06.05.22:418][438]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.16-06.05.22:418][438]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_1 [2020.05.16-06.05.22:418][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-06.05.22:418][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-06.05.22:418][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-06.05.22:418][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.16-06.05.22:418][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-06.05.22:419][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.16-06.05.22:419][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.22:419][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.22:419][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.22:419][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.05.16-06.05.22:420][438]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-06.05.22:420][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.22:420][438]GameFlow: Spawn Item: Item_Camper_RainbowMap [2020.05.16-06.05.22:421][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_1.Chargeable Enabled?: Enabled [2020.05.16-06.05.22:421][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Map_002_C_1.Chargeable Enabled?: Disabled [2020.05.16-06.05.22:421][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Map took 0.000034 seconds [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (0): GeneratorStandard_C_0. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (1): GeneratorStandard_C_1. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (2): GeneratorStandard_C_2. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (3): GeneratorStandard_C_3. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (4): GeneratorStandard_C_4. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (5): GeneratorSuburbs_C_0. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (6): GeneratorStandard_C_5. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (7): Searchable_BP_C_0. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (8): Searchable_BP_C_1. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (9): Searchable_BP_C_2. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (10): BP_Hatch01_C_0. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (11): BP_SmallMeatLocker_Spirit_C_0. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (12): BP_SmallMeatLocker_Spirit_C_1. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (13): BP_SmallMeatLocker_Spirit_C_2. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (14): BP_SmallMeatLocker_Spirit_C_3. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (15): BP_SmallMeatLocker_Spirit_C_4. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (16): BP_SmallMeatLocker_Spirit_C_5. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (17): BP_SmallMeatLocker_Spirit_C_6. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (18): BP_SmallMeatLocker_Spirit_C_7. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (19): BP_SmallMeatLocker_Spirit_C_8. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (20): BP_TotemBase_C_0. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (21): BP_TotemBase_C_1. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (22): BP_TotemBase_C_2. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (23): BP_TotemBase_C_3. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (24): BP_TotemBase_C_4. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (25): BP_BasementHookMapActorContainer_C_0. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (26): BP_Escape01_C_0. [2020.05.16-06.05.22:422][438]LogMapActor: Map Actor (27): BP_Escape01_C_1. [2020.05.16-06.05.22:422][438]LogMapActor: Chosen Map Actor (0): GeneratorStandard_C_3. [2020.05.16-06.05.22:422][438]LogMapActor: Chosen Map Actor (1): BP_SmallMeatLocker_Spirit_C_7. [2020.05.16-06.05.22:422][438]LogMapActor: Chosen Map Actor (2): GeneratorStandard_C_1. [2020.05.16-06.05.22:422][438]GameFlow: ACollectable::BeginPlay [2020.05.16-06.05.22:422][438]GameFlow: BegunPlayFenceGuid B51318C1-46AF-DDF2-4401-24B3852B0934 [2020.05.16-06.05.22:422][438]GameFlow: OnCreationFence B51318C1-46AF-DDF2-4401-24B3852B0934 [2020.05.16-06.05.22:422][438]GameFlow: Waiting for fence B51318C1-46AF-DDF2-4401-24B3852B0934 [2020.05.16-06.05.22:422][438]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: B51318C146AFDDF2440124B3852B0934 [2020.05.16-06.05.22:422][438]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Head01 [2020.05.16-06.05.22:423][438]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-06.05.22:423][438]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-06.05.22:423][438]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-06.05.22:423][438]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-06.05.22:423][438]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-06.05.22:493][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-06.05.22:493][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-06.05.22:493][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-06.05.22:493][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-06.05.22:493][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.16-06.05.22:493][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-06.05.22:494][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.16-06.05.22:495][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.05.16-06.05.22:495][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-06.05.22:495][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.05.16-06.05.22:495][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.05.16-06.05.22:495][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-06.05.22:495][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.05.16-06.05.22:495][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:495][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:495][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.05.16-06.05.22:496][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:496][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-06.05.22:496][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-06.05.22:497][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-06.05.22:497][438]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_1 [2020.05.16-06.05.22:497][438]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.05.16-06.05.22:497][438]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.05.16-06.05.22:497][438]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_1 [2020.05.16-06.05.22:497][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-06.05.22:497][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-06.05.22:497][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-06.05.22:497][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.16-06.05.22:497][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-06.05.22:497][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.16-06.05.22:497][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.22:497][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.22:497][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.22:498][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000073 seconds [2020.05.16-06.05.22:499][438]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-06.05.22:499][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.22:499][438]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Head01 [2020.05.16-06.05.22:499][438]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-06.05.22:499][438]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Torso006 [2020.05.16-06.05.22:499][438]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-06.05.22:499][438]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Legs01 [2020.05.16-06.05.22:499][438]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-06.05.22:565][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-06.05.22:565][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.05.16-06.05.22:565][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-06.05.22:565][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-06.05.22:565][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.05.16-06.05.22:565][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-06.05.22:567][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.05.16-06.05.22:568][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.05.16-06.05.22:568][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-06.05.22:568][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.05.16-06.05.22:568][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.05.16-06.05.22:568][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-06.05.22:568][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.05.16-06.05.22:569][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:569][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-06.05.22:570][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.05.16-06.05.22:570][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-06.05.22:570][438]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.05.16-06.05.22:570][438]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.05.16-06.05.22:570][438]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.05.16-06.05.22:570][438]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.05.16-06.05.22:570][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.05.16-06.05.22:570][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-06.05.22:570][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-06.05.22:570][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.05.16-06.05.22:570][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-06.05.22:572][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.05.16-06.05.22:572][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.22:572][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.22:572][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.22:572][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000074 seconds [2020.05.16-06.05.22:573][438]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-06.05.22:573][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.22:573][438]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Head012 [2020.05.16-06.05.22:574][438]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.16-06.05.22:574][438]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Torso006 [2020.05.16-06.05.22:574][438]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.05.16-06.05.22:574][438]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item DF_Legs05 [2020.05.16-06.05.22:574][438]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs05 [2020.05.16-06.05.22:640][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.16-06.05.22:640][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.16-06.05.22:640][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.16-06.05.22:640][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.16-06.05.22:640][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.16-06.05.22:640][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.16-06.05.22:641][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.16-06.05.22:642][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.05.16-06.05.22:642][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.05.16-06.05.22:642][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.05.16-06.05.22:642][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.05.16-06.05.22:642][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.05.16-06.05.22:642][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.05.16-06.05.22:643][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.22:643][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-06.05.22:644][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-06.05.22:644][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.16-06.05.22:644][438]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.05.16-06.05.22:644][438]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.05.16-06.05.22:644][438]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.05.16-06.05.22:644][438]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.05.16-06.05.22:644][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.16-06.05.22:644][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.16-06.05.22:644][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.16-06.05.22:644][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.16-06.05.22:644][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.16-06.05.22:644][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.16-06.05.22:645][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.22:645][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.22:645][438]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.22:645][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000094 seconds [2020.05.16-06.05.22:646][438]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.16-06.05.22:646][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.22:646][438]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Head011 [2020.05.16-06.05.22:652][438]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-06.05.22:652][438]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Torso011 [2020.05.16-06.05.22:653][438]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-06.05.22:653][438]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Legs011 [2020.05.16-06.05.22:657][438]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-06.05.22:662][438]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:664][438]LogSM: [BP_CamperMale05_Character_C_1][SERVER SLAVE] [2020.05.16-06.05.22:664][438]LogSM: [BP_CamperMale04_Character_C_1][SERVER SLAVE] [2020.05.16-06.05.22:664][438]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.05.16-06.05.22:664][438]LogSM: [BP_CamperFemale05_Character_C_1][SERVER SLAVE] [2020.05.16-06.05.22:667][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:667][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:669][439]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-06.05.22:670][439]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.22:672][439]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:676][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:676][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:680][440]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1ED053BD4E0] Result: '1' k_EResultOK (success) [2020.05.16-06.05.22:680][440]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1ED053BD4E0]' succeeded in 2.040721 seconds [2020.05.16-06.05.22:698][440]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:703][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:703][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:721][441]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:726][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:726][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:746][442]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:749][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:749][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:773][443]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:781][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:781][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:794][444]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:797][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:797][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:818][445]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:822][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:822][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:843][446]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:846][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:846][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:867][447]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:870][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:870][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:892][448]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:896][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:896][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:919][449]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:925][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:925][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:940][450]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:944][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:945][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:964][451]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:967][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:967][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.22:988][452]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.22:992][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.22:992][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:012][453]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:015][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:015][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:038][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:048][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:048][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:065][455]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:078][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:078][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:085][456]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:089][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:089][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:110][457]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:114][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:114][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:133][458]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:136][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:136][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:156][459]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDB9BD98B0] Result: '1' k_EResultOK (success) [2020.05.16-06.05.23:157][459]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:165][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:165][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:179][460]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 2.533669 seconds [2020.05.16-06.05.23:179][460]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:183][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:183][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:203][461]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:206][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:206][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:229][462]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:237][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:237][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:257][463]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:264][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:264][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:275][464]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:278][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:278][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:297][465]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:299][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:299][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:322][466]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:325][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:326][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:347][467]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-06.05.23:347][467]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:361][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:362][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:367][468]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...0E2F] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-06.05.23:367][468]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.16-06.05.23:370][468]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:378][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:378][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:393][469]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:398][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:398][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:415][470]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:419][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:419][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:439][471]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:442][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:442][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:462][472]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:465][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:465][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:489][473]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:499][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:499][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:515][474]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:523][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:523][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:533][475]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:536][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:536][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:555][476]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:560][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:560][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:584][477]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDC53BC640] Result: '1' k_EResultOK (success) [2020.05.16-06.05.23:584][477]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDC53BC640]' succeeded in 2.121896 seconds [2020.05.16-06.05.23:584][477]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:595][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:595][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:609][478]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:614][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:614][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:625][479]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:628][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:628][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:649][480]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:655][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:655][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:671][481]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:675][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:675][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:694][482]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:696][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:696][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:719][483]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:729][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:729][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:745][484]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:752][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:752][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:762][485]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:765][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:765][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:786][486]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:794][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:794][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:811][487]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:816][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:816][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:831][488]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:834][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:834][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:856][489]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:866][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:867][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:879][490]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:884][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:884][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:899][491]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:902][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:902][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:926][492]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:934][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:934][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:948][493]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:956][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:956][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:967][494]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.23:970][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.23:971][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.23:995][495]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB2D167C0] Result: '1' k_EResultOK (success) [2020.05.16-06.05.23:995][495]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1ED743DED40]' succeeded in 2.531559 seconds [2020.05.16-06.05.23:995][495]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:003][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:003][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:016][496]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:021][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:021][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:034][497]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:037][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:037][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:057][498]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:060][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:060][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:079][499]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:082][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:082][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:102][500]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:105][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:105][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:124][501]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:128][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:128][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:146][502]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:149][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:149][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:169][503]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:174][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:174][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:195][504]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:203][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:203][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:219][505]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:227][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:228][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:237][506]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:241][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:241][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:259][507]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:262][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:262][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:284][508]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:294][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:294][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:306][509]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:313][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:313][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:326][510]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:329][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:329][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:349][511]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:353][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:353][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:370][512]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:374][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:374][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:392][513]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:396][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:396][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:415][514]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:418][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:418][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:435][515]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB14F28C0] Result: '1' k_EResultOK (success) [2020.05.16-06.05.24:435][515]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB14F28C0]' succeeded in 2.818061 seconds [2020.05.16-06.05.24:435][515]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:438][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:439][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:459][516]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:462][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:462][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:479][517]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:482][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:482][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:501][518]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:505][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:505][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:524][519]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:527][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:528][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:544][520]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:547][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:547][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:565][521]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:569][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:569][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:587][522]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:592][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:592][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:611][523]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:616][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:616][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:630][524]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:633][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:633][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:651][525]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:654][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:654][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:672][526]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:676][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:676][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:699][527]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:708][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:708][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:721][528]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:726][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:726][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:739][529]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:744][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:744][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:764][530]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:770][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:770][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:785][531]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:790][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:791][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:803][532]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:806][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:807][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:823][533]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDA8BFD6C0] Result: '1' k_EResultOK (success) [2020.05.16-06.05.24:823][533]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDA8BFD6C0]' succeeded in 3.105111 seconds [2020.05.16-06.05.24:823][533]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:828][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:828][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:844][534]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.24:844][534]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:848][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:848][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:865][535]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:868][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:868][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:889][536]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:900][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:900][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:914][537]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:921][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:921][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:930][538]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:933][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:933][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:952][539]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:954][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:954][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.24:980][540]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.24:987][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.24:987][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:003][541]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:009][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:009][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:027][542]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:030][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:030][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:047][543]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:053][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:053][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:069][544]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:075][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:075][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:090][545]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:095][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:095][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:110][546]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:114][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:114][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:131][547]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:134][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:134][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:153][548]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:159][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:159][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:173][549]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:176][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:176][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:192][550]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:195][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:195][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:213][551]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:217][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:217][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:234][552]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1ED743DED40] Result: '1' k_EResultOK (success) [2020.05.16-06.05.25:234][552]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1ED743DED40]' succeeded in 3.513970 seconds [2020.05.16-06.05.25:234][552]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:236][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:236][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:258][553]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:269][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:270][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:281][554]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:291][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:291][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:300][555]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:304][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:304][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:320][556]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:326][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:326][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:340][557]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:343][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:343][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:359][558]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:362][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:362][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:380][559]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:383][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:383][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:400][560]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:404][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:404][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:420][561]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:424][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:424][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:441][562]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:444][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:444][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:461][563]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:464][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:464][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:481][564]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:484][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:484][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:501][565]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:505][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:505][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:522][566]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:525][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:525][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:542][567]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:546][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:546][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:563][568]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:566][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:566][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:585][569]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:596][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:597][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:610][570]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:616][570]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDC683ED70] Result: '1' k_EResultOK (success) [2020.05.16-06.05.25:616][570]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDC683ED70]' succeeded in 3.900030 seconds [2020.05.16-06.05.25:616][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:616][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:626][571]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:628][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:628][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:644][572]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:647][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:647][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:672][573]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198304742081 [2020.05.16-06.05.25:672][573]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:678][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:678][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:681][574]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198304742081, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-06.05.25:681][574]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ALAN BIDA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InMatch [2020.05.16-06.05.25:687][574]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:692][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:692][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:705][575]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:709][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:709][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:729][576]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:737][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:738][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:750][577]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:756][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:756][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:765][578]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:768][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:768][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:785][579]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:788][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:788][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:808][580]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:811][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:811][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:834][581]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:846][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:846][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:849][582]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:855][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:855][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:869][583]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:872][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:873][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:889][584]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:893][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:893][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:908][585]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:911][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:911][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:930][586]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:941][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:941][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:955][587]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:960][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:960][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:968][588]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.25:973][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.25:973][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.25:992][589]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:000][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:000][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:008][590]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:013][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:013][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:025][591]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDA8B71300] Result: '1' k_EResultOK (success) [2020.05.16-06.05.26:025][591]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDA8B71300]' succeeded in 3.346963 seconds [2020.05.16-06.05.26:025][591]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:027][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:028][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:044][592]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:047][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:047][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:064][593]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:067][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:067][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:086][594]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:095][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:095][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:111][595]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:119][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:119][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:126][596]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:132][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:132][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:144][597]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:147][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:147][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:164][598]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:167][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:167][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:191][599]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:194][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:194][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:211][600]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:214][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:214][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:240][601]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:247][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:247][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:250][602]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:256][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:256][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:270][603]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:275][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:275][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:290][604]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:293][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:293][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:308][605]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:311][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:311][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:327][606]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:330][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:331][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:347][607]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:350][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:350][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:368][608]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:380][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:380][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:388][609]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:399][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:400][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:410][610]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:415][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:415][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:416][611]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB2CA1780] Result: '1' k_EResultOK (success) [2020.05.16-06.05.26:416][611]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Doctor [0x1EDB2CA1780]' succeeded in 3.231765 seconds [2020.05.16-06.05.26:417][611]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.16-06.05.26:417][611]LogRanks: URankManager::Async_GetPlayerPips [2020.05.16-06.05.26:417][611]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-06.05.26:426][611]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:429][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:429][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:445][612]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:448][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:448][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:464][613]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:468][613]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:468][613]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:486][614]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:497][614]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:498][614]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:510][615]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:519][615]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:519][615]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:530][616]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:535][616]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:535][616]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:547][617]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:551][617]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:551][617]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:566][618]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:569][618]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:569][618]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:585][619]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:588][619]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:588][619]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:605][620]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:608][620]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:608][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:623][621]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:626][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.26:626][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.05.26:626][621]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.16-06.05.26:626][621]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:627][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.16-06.05.26:628][621]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:628][621]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:628][621]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:628][621]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:630][621]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:630][621]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:630][621]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:630][621]GameFlow: InGameContextComponent::Leave [2020.05.16-06.05.26:631][621]LogAsyncLoad: Unloading library Game [2020.05.16-06.05.26:631][621]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:631][621]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:631][621]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:631][621]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:631][621]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:631][621]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:631][621]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:631][621]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:633][621]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:633][621]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:633][621]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:633][621]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:633][621]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:633][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.16-06.05.26:708][621]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:708][621]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:708][621]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:708][621]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.16-06.05.26:708][621]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:708][621]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-06.05.26:708][621]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.05.26:708][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-06.05.26:709][621]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.05.26:709][621]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.05.26:709][621]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.26:709][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-06.05.26:778][621]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.26:778][621]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.26:778][621]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.05.26:778][621]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-06.05.26:778][621]LogArchives: Error: Update node progress QuestEvent:QuestEvent.SabotageFinishInTerrorRadius Repetition:0 [2020.05.16-06.05.26:778][621]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.16-06.05.26:778][621]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-06.05.26:778][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-06.05.26:779][621]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-06.05.26:779][621]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-06.05.26:779][621]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.26:780][621]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.26:780][621]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.26:784][621]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.26:784][621]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.26:784][621]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.26:785][621]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.26:785][621]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.26:813][622]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.16-06.05.26:814][622]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=48 Killer=0 [2020.05.16-06.05.26:814][622]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=48 [2020.05.16-06.05.26:814][622]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=0 [2020.05.16-06.05.26:814][622]GameFlow: Reading Profile Stat DBD_KillerSkulls: 0 [2020.05.16-06.05.26:814][622]GameFlow: Reading Profile Stat DBD_CamperSkulls: 48 [2020.05.16-06.05.26:814][622]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.05.16-06.05.26:814][622]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-06.05.26:814][622]GameFlow: FCharacterStateData::SetPips() with value=48 [2020.05.16-06.05.26:831][622]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17716] [2020.05.16-06.05.26:831][622]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-06.05.26:831][622]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3782&schemaVersion=0] [2020.05.16-06.05.26:834][622]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:838][622]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:838][622]GameFlow: TallyContextComponent::Enter [2020.05.16-06.05.26:856][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3802 [2020.05.16-06.05.26:859][622]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.16-06.05.26:859][622]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.05.16-06.05.26:859][622]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.16-06.05.26:859][622]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.16-06.05.26:859][622]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "541", matchId: "01DC2353-08D7-F95D-C68D-3A8A96B9BE4E", isFirstMatch: "False", consecutiveMatch: "1", playerType: "survivor" [2020.05.16-06.05.26:859][622]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.16-06.05.26:866][622]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: DAILY_RITUALS_AFTER_TRIAL(60) [2020.05.16-06.05.26:868][622]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-06.05.26:868][622]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-06.05.26:868][622]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-06.05.26:868][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.16-06.05.26:870][622]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.26:870][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.05.16-06.05.26:870][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-06.05.26:870][622]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.26:870][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.16-06.05.26:870][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-06.05.26:870][622]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.05.26:870][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.16-06.05.26:870][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-06.05.26:870][622]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.16-06.05.26:870][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.05.16-06.05.26:878][622]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.16-06.05.26:879][622]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.16-06.05.26:879][622]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.16-06.05.26:890][622]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.05.16-06.05.26:890][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.05.16-06.05.26:921][623]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.26:925][623]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.16-06.05.27:046][623]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.16-06.05.27:122][624]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.16-06.05.27:124][624]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:151][625]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:175][626]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:195][627]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:215][628]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1EDB9AAFCD0] Result: '1' k_EResultOK (success) [2020.05.16-06.05.27:215][628]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1EDB9AAFCD0]' succeeded in 0.395886 seconds [2020.05.16-06.05.27:215][628]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:235][629]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:241][630]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.16-06.05.27:256][630]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1ED7ACA0A60] Result: '1' k_EResultOK (success) [2020.05.16-06.05.27:256][630]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.27:256][630]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:276][631]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.430877 seconds [2020.05.16-06.05.27:276][631]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:296][632]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:317][633]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:337][634]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:357][635]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:363][636]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-06.05.27:378][636]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:400][637]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:410][637]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.27:410][637]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.27:410][637]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.27:425][638]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:440][639]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:461][640]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:479][641]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:498][642]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:524][643]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:545][644]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:563][645]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:571][646]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-06.05.27:583][646]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:589][647]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.16-06.05.27:590][647]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-06.05.27:604][647]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:623][648]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:642][649]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:663][650]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:683][651]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:702][652]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:723][653]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:728][654]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3782&schemaVersion=0] [2020.05.16-06.05.27:728][654]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-06.05.27:745][654]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17696] [2020.05.16-06.05.27:745][654]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-06.05.27:746][654]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3783&schemaVersion=0] [2020.05.16-06.05.27:747][654]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:767][655]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:793][656]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:807][657]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.16-06.05.27:808][657]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.16-06.05.27:808][657]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-06.05.27:815][657]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:833][658]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:852][659]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:862][660]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.16-06.05.27:862][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:149 - reached levels:2 - xp bonuses:2 [2020.05.16-06.05.27:863][660]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-06.05.27:863][660]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-06.05.27:871][660]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:894][661]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:916][662]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:942][663]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:962][664]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.27:971][665]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3783&schemaVersion=0] [2020.05.16-06.05.27:971][665]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-06.05.27:980][665]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:000][666]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:004][667]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-06.05.28:004][667]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.16-06.05.28:023][667]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:044][668]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:062][669]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:071][670]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.16-06.05.28:071][670]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.16-06.05.28:083][670]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:101][671]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:120][672]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:140][673]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:161][674]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:179][675]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:198][676]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:217][677]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:238][678]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:256][679]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:275][680]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:297][681]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:317][682]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:333][683]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:352][684]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:372][685]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:390][686]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:395][687]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-06.05.28:409][687]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:430][688]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:446][689]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:465][690]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:490][691]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:510][692]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:530][693]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:546][694]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:566][695]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:584][696]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:604][697]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:622][698]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:640][699]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:658][700]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:677][701]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:695][702]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:714][703]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:732][704]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:755][705]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:777][706]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:794][707]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:812][708]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:829][709]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:850][710]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:868][711]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:886][712]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:912][713]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:943][714]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:964][715]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.28:991][716]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:010][717]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:027][718]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:046][719]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:068][720]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:091][721]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:108][722]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:127][723]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:145][724]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:176][725]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:195][726]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.29:195][726]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:221][727]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:241][728]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:259][729]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:276][730]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:300][731]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:316][732]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:333][733]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:355][734]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:374][735]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:392][736]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:415][737]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:437][738]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:453][739]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:476][740]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:491][741]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:509][742]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:526][743]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:544][744]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:563][745]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:581][746]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:598][747]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:616][748]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:634][749]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:654][750]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:673][751]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:692][752]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:709][753]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:727][754]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:755][755]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:767][756]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:783][757]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:807][758]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:823][759]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:840][760]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:857][761]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:876][762]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:896][763]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:940][764]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:957][765]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:974][766]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.29:992][767]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:013][768]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:032][769]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:048][770]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:071][771]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:092][772]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:112][773]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:139][774]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:161][775]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:179][776]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:197][777]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:215][778]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:233][779]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:253][780]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:270][781]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:286][782]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:309][783]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:329][784]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:354][785]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:373][786]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:392][787]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:409][788]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:427][789]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:444][790]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:462][791]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:482][792]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:498][793]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:515][794]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:537][795]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:555][796]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:575][797]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:599][798]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:625][799]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:644][800]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:674][801]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:680][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.16-06.05.30:693][802]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:709][803]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:726][804]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:744][805]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:762][806]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:788][807]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:813][808]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:831][809]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:848][810]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:870][811]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:890][812]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:907][813]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:924][814]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:943][815]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:959][816]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:977][817]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.30:995][818]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:013][819]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:031][820]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:048][821]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:065][822]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.31:066][822]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:085][823]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:113][824]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:127][825]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:144][826]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:175][827]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:198][828]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:220][829]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:240][830]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:255][831]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:273][832]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:291][833]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:308][834]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:325][835]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:343][836]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:360][837]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:378][838]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:395][839]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:413][840]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:430][841]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:449][842]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:472][843]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:485][844]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:508][845]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:525][846]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:553][847]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:573][848]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:589][849]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:605][850]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:623][851]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:640][852]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:657][853]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:675][854]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:693][855]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:727][856]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:742][857]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:759][858]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:776][859]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:793][860]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:810][861]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:826][862]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:853][863]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:865][864]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:881][865]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:908][866]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:926][867]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:940][868]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:958][869]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:975][870]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.31:992][871]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:009][872]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:026][873]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:043][874]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:060][875]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:079][876]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:103][877]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:121][878]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:140][879]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:174][880]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:196][881]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:223][882]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:243][883]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:271][884]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:290][885]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:307][886]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:324][887]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:342][888]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:358][889]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:376][890]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:393][891]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:410][892]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:426][893]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:444][894]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:461][895]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:477][896]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:497][897]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:523][898]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:539][899]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:552][900]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:570][901]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:586][902]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:604][903]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:620][904]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:637][905]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:657][906]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:679][907]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:685][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.16-06.05.32:709][908]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:736][909]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:755][910]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:760][910]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-06.05.32:760][910]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.32:760][910]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.32:760][910]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.32:760][910]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.32:761][910]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.16-06.05.32:761][910]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 25000 [2020.05.16-06.05.32:761][910]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 25000.000000 Instigator Player State: DBDPlayerState_0 [2020.05.16-06.05.32:762][910]GameFlow: URitualHandlerComponent::AssignRitual tried to assign inactive rituals. [2020.05.16-06.05.32:781][910]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17588] [2020.05.16-06.05.32:781][910]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-06.05.32:781][910]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3784&schemaVersion=0] [2020.05.16-06.05.32:792][911]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:810][912]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:826][913]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:843][914]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:860][915]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:877][916]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:894][917]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:911][918]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.32:911][918]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:928][919]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:945][920]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:961][921]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:966][922]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.16-06.05.32:978][922]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.32:989][923]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3784&schemaVersion=0] [2020.05.16-06.05.32:989][923]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-06.05.32:995][923]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:023][924]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:042][925]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:068][926]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:086][927]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:103][928]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:120][929]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:137][930]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:154][931]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:173][932]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Doctor [0x1ED71294FF0] Result: '1' k_EResultOK (success) [2020.05.16-06.05.33:173][932]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:184][933]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Doctor [0x1ED71294FF0]' succeeded in 0.411777 seconds [2020.05.16-06.05.33:192][933]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:212][934]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Doctor [0x1EDBEC7CA90] Result: '1' k_EResultOK (success) [2020.05.16-06.05.33:224][934]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:240][935]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.440095 seconds [2020.05.16-06.05.33:243][935]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:259][936]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:276][937]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:293][938]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:310][939]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:325][940]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:342][941]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:359][942]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:375][943]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:392][944]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:409][945]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:425][946]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:442][947]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:459][948]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:477][949]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:496][950]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:513][951]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:529][952]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:563][954]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.33:596][956]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.33:612][957]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:629][958]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:662][960]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.33:693][962]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.33:738][964]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.33:758][965]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:785][966]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:818][968]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.33:851][970]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.33:868][971]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:885][972]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:901][973]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:923][974]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:945][975]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:968][976]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.33:989][977]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:008][978]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:038][979]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:071][981]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.34:095][982]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:117][983]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:134][984]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:169][986]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.34:184][987]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:201][988]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:234][990]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.34:270][992]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.34:284][993]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:317][995]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.34:334][996]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:351][997]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:384][999]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.34:400][ 0]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:417][ 1]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:434][ 2]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:467][ 4]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.34:488][ 5]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:507][ 6]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:534][ 7]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:550][ 8]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:584][ 10]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.34:608][ 11]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:639][ 12]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:656][ 13]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:688][ 14]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.34:688][ 14]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:711][ 15]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:733][ 16]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:750][ 17]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:767][ 18]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:784][ 19]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:800][ 20]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:817][ 21]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:834][ 22]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:851][ 23]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:870][ 24]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:884][ 25]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:919][ 26]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:935][ 27]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:952][ 28]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:973][ 29]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.34:989][ 30]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:022][ 31]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:041][ 32]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:075][ 33]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:100][ 34]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:120][ 35]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:150][ 36]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:166][ 37]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:184][ 38]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:202][ 39]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:219][ 40]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:235][ 41]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:252][ 42]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:271][ 43]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:287][ 44]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:303][ 45]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:321][ 46]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:338][ 47]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:354][ 48]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:371][ 49]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:388][ 50]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:404][ 51]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:434][ 52]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:450][ 53]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:471][ 54]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:487][ 55]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:519][ 56]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:536][ 57]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:554][ 58]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:570][ 59]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:586][ 60]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:604][ 61]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:633][ 62]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:651][ 63]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:671][ 64]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:693][ 65]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:716][ 66]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:733][ 67]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:752][ 68]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:769][ 69]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:785][ 70]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:802][ 71]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:820][ 72]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:825][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.05.35:848][ 73]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:852][ 73]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.16-06.05.35:852][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.05.16-06.05.35:852][ 73]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.16-06.05.35:852][ 73]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.16-06.05.35:852][ 73]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.16-06.05.35:852][ 73]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.35:852][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.05.16-06.05.35:853][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-06.05.35:853][ 73]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-06.05.35:853][ 73]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-06.05.35:853][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.16-06.05.35:853][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-06.05.35:853][ 73]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.05.35:853][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.16-06.05.35:853][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-06.05.35:865][ 74]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:883][ 75]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:904][ 76]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:924][ 77]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:953][ 78]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:971][ 79]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.35:985][ 80]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:003][ 81]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:020][ 82]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:037][ 83]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:054][ 84]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:071][ 85]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:088][ 86]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:105][ 87]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:132][ 88]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:150][ 89]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:170][ 90]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:191][ 91]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:217][ 92]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:235][ 93]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:255][ 94]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:272][ 95]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:300][ 96]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:322][ 97]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:338][ 98]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:355][ 99]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:371][100]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:390][101]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:405][102]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:422][103]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:439][104]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:456][105]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:473][106]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:490][107]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:507][108]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:524][109]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:541][110]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.36:541][110]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:558][111]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:575][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:593][113]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:609][114]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:625][115]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:642][116]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:659][117]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:678][118]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:697][119]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:712][120]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:747][121]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:765][122]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:787][123]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:807][124]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:831][125]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:848][126]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:866][127]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:882][128]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:899][129]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:916][130]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:934][131]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:953][132]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.36:972][133]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:001][134]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:017][135]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:034][136]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:051][137]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:068][138]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:085][139]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:102][140]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:118][141]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:138][142]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:169][143]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:194][144]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:219][145]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:252][146]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:276][147]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:298][148]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:315][149]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:331][150]GameFlow: OnDropped 628.556519 [2020.05.16-06.05.37:331][150]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.05.16-06.05.37:331][150]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.05.16-06.05.37:331][150]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.37:331][150]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.16-06.05.37:331][150]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.37:331][150]Interaction: ------------------------ [2020.05.16-06.05.37:331][150]Interaction: - Interactions in Zone - [2020.05.16-06.05.37:331][150]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-06.05.37:331][150]Interaction: ---------------------------- [2020.05.16-06.05.37:331][150]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-06.05.37:331][150]Interaction: ---------------------------- [2020.05.16-06.05.37:331][150]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-06.05.37:331][150]Interaction: ---------------------------- [2020.05.16-06.05.37:331][150]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-06.05.37:331][150]Interaction: ---------------------------- [2020.05.16-06.05.37:331][150]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-06.05.37:331][150]Interaction: ---------------------------- [2020.05.16-06.05.37:331][150]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-06.05.37:331][150]Interaction: ---------------------------- [2020.05.16-06.05.37:331][150]InteractionHandler: Verbose: [BP_Slasher_Character_15_C_0 - Vigia Sanguinario][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.16-06.05.37:331][150]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.37:331][150]Interaction: ------------------------ [2020.05.16-06.05.37:331][150]Interaction: - Interactions in Zone - [2020.05.16-06.05.37:331][150]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-06.05.37:331][150]Interaction: ---------------------------- [2020.05.16-06.05.37:331][150]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-06.05.37:331][150]Interaction: ---------------------------- [2020.05.16-06.05.37:331][150]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-06.05.37:331][150]Interaction: ---------------------------- [2020.05.16-06.05.37:331][150]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-06.05.37:331][150]Interaction: ---------------------------- [2020.05.16-06.05.37:331][150]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-06.05.37:331][150]Interaction: ---------------------------- [2020.05.16-06.05.37:331][150]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.16-06.05.37:331][150]Interaction: ---------------------------- [2020.05.16-06.05.37:332][150]LogDBDGeneral: StatusEffect::EndPlay - Id: PlagueCorruptionEffect, Status Owner: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.37:332][150]LogDBDGeneral: StatusEffect::EndPlay - Id: PlagueAddon02Effect, Status Owner: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.37:332][150]LogDBDGeneral: StatusEffect::EndPlay - Id: WorshipMovementSpeedHoldingEffect, Status Owner: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.021739, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.37:332][150]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Originating Player: BP_Slasher_Character_15_C_0 - Vigia Sanguinario, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.05.37:332][150]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_15_C_0 [2020.05.16-06.05.37:332][150]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_15_C_0 [2020.05.16-06.05.37:332][150]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_15_C_0 [2020.05.16-06.05.37:332][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.37:332][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.37:332][150]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.37:332][150]LogSM: [BP_Slasher_Character_15_C_0][CLIENT SLAVE] [2020.05.16-06.05.37:333][150]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-06.05.37:334][150]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:352][151]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:369][152]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:385][153]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:402][154]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:427][155]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:444][156]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:457][157]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:487][158]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:504][159]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:536][160]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:555][161]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:581][162]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:598][163]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:616][164]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:633][165]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:651][166]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:667][167]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:684][168]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:702][169]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:719][170]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:736][171]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:752][172]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:769][173]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:799][174]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:817][175]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:833][176]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:858][177]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:881][178]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:899][179]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:916][180]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:935][181]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:950][182]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:966][183]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.37:986][184]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:007][185]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:031][186]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:051][187]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:067][188]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:083][189]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:100][190]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:119][191]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:140][192]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:164][193]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:185][194]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:201][195]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:218][196]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:240][197]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:252][198]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:270][199]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:285][200]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:302][201]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:320][202]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:337][203]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:354][204]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:370][205]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:388][206]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.38:388][206]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:405][207]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:422][208]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:439][209]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:455][210]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:480][211]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:498][212]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:514][213]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:534][214]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:551][215]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:567][216]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:589][217]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:604][218]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:635][219]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:653][220]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:667][221]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:684][222]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:701][223]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:717][224]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:734][225]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:751][226]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:768][227]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:787][228]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:813][229]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:835][230]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:854][231]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:881][232]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:898][233]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:918][234]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:934][235]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:951][236]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:975][237]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.38:993][238]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:007][239]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:023][240]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:042][241]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:063][242]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:079][243]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:102][244]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:135][245]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:153][246]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:170][247]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:201][248]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:217][249]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:235][250]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:251][251]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:267][252]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:284][253]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:301][254]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:319][255]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:335][256]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:352][257]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:369][258]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:386][259]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:402][260]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:419][261]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:436][262]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:453][263]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:469][264]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:486][265]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:503][266]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:519][267]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:536][268]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:552][269]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:585][271]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.39:620][273]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.39:652][275]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.39:684][277]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.39:707][278]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:733][279]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.39:765][281]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.39:798][283]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.39:831][285]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.39:865][287]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.39:896][289]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.39:930][291]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.39:967][293]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.39:989][294]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:017][295]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:035][296]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:068][297]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:087][298]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:123][299]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:145][300]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:166][301]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:185][302]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.40:186][302]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:212][303]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:231][304]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:246][305]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:264][306]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:280][307]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:296][308]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:313][309]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:329][310]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:349][311]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:365][312]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:381][313]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:400][314]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:417][315]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:433][316]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:449][317]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:466][318]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:490][319]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:507][320]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:523][321]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:545][322]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:563][323]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:581][324]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:596][325]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:613][326]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:630][327]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:645][328]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:663][329]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:680][330]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:697][331]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:717][332]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:738][333]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:767][334]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:789][335]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:817][336]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:839][337]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:862][338]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:881][339]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:896][340]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:913][341]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:930][342]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:947][343]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:964][344]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:980][345]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.40:997][346]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:014][347]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:031][348]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:048][349]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:066][350]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:089][351]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:117][352]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:132][353]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 34.193970 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.05.16-06.05.41:134][353]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:137][353]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.16-06.05.41:151][354]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:166][355]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:190][356]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:202][357]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 30.881914 Instigator: BP_CamperMale01_C_0 Target: [2020.05.16-06.05.41:203][357]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:209][357]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.16-06.05.41:222][358]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:239][359]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:256][360]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:272][361]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:289][362]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:305][363]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 19.039749 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.05.16-06.05.41:307][363]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:310][363]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.16-06.05.41:417][364]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:435][365]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:452][366]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:469][367]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:485][368]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:504][369]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:520][370]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:536][371]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:554][372]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:570][373]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:587][374]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:603][375]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:620][376]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:637][377]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:654][378]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:674][379]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:696][380]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:706][381]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:737][383]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.41:764][384]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:780][385]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:797][386]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:813][387]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:832][388]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:861][389]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:878][390]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:895][391]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:911][392]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:930][393]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:946][394]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:963][395]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:980][396]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.41:995][397]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:011][398]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.42:012][398]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:034][399]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:061][400]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:078][401]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:095][402]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:112][403]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:129][404]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:145][405]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:163][406]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:178][407]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:195][408]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:213][409]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:229][410]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:246][411]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:263][412]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:280][413]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:297][414]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:314][415]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:330][416]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:346][417]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:364][418]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:380][419]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:400][420]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:414][421]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:432][422]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:465][424]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.42:497][426]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.42:532][428]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.42:547][429]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:564][430]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:581][431]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:598][432]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:630][434]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.42:650][435]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:676][436]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:693][437]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:710][438]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:744][440]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.42:778][442]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.42:794][443]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:810][444]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:844][446]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.42:860][447]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:894][449]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.42:910][450]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:949][452]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.42:976][453]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.42:993][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:011][455]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:043][457]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.43:060][458]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:093][460]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.43:110][461]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:126][462]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:143][463]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:160][464]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:195][466]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.43:213][467]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:229][468]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:243][469]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:277][471]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.43:314][473]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.43:334][474]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:360][475]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:377][476]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:395][477]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:410][478]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:428][479]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:444][480]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:460][481]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:480][482]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:502][483]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:526][484]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:544][485]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:561][486]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:580][487]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:600][488]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:627][489]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-06.05.43:630][489]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:651][490]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:693][491]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:709][492]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:727][493]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:744][494]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.43:744][494]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:761][495]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:781][496]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:806][497]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:826][498]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:843][499]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:863][500]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:882][501]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:908][502]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:927][503]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:945][504]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:962][505]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:979][506]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.43:995][507]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:012][508]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:029][509]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:047][510]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:067][511]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:093][512]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:112][513]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:130][514]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:145][515]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:162][516]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:178][517]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:195][518]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:212][519]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:229][520]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:245][521]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:262][522]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:286][523]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:306][524]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:322][525]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:346][526]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:364][527]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:392][528]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:409][529]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:426][530]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:446][531]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:465][532]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:497][533]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:516][534]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:542][535]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:560][536]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:576][537]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:597][538]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:617][539]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:641][540]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:659][541]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:676][542]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:696][543]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:717][544]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:742][545]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:759][546]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:779][547]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:795][548]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:813][549]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:830][550]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:846][551]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:863][552]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:881][553]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:898][554]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:914][555]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:931][556]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:949][557]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:965][558]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:983][559]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.44:998][560]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:015][561]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:032][562]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:049][563]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:066][564]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:083][565]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:099][566]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:116][567]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:133][568]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:150][569]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:166][570]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:183][571]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:200][572]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:216][573]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:251][575]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:283][577]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:315][579]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:354][581]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:384][582]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:396][583]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:429][585]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:462][587]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:495][589]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:513][590]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.45:513][590]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:541][591]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:557][592]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:574][593]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:591][594]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:624][596]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:645][597]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:665][598]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:692][599]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:725][601]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:758][603]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:775][604]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:796][605]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:828][607]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:861][609]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:909][611]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:928][612]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.45:974][614]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.45:987][615]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:006][616]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:024][617]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:040][618]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:073][620]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.46:090][621]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:112][622]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:136][623]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:157][624]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:174][625]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:191][626]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:207][627]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:224][628]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:241][629]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:262][630]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:280][631]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:308][632]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:325][633]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:344][634]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:363][635]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:379][636]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:400][637]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:416][638]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:431][639]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:448][640]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:464][641]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:481][642]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:514][644]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.46:533][645]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:551][646]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:573][647]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:590][648]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:611][649]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:632][650]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:660][651]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:678][652]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:706][653]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:728][654]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:750][655]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:778][656]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:810][657]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:827][658]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:846][659]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:869][660]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:892][661]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:908][662]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:926][663]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:944][664]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:965][665]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.46:989][666]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:008][667]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:029][668]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:046][669]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:063][670]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:080][671]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:097][672]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:113][673]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:129][674]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:153][675]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:174][676]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:186][677]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:212][678]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:239][679]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:256][680]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:273][681]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:292][682]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:310][683]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:330][684]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:360][685]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:378][686]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.47:378][686]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:411][687]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:443][688]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:463][689]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:493][690]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:510][691]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:527][692]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:543][693]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:560][694]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:577][695]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:594][696]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:611][697]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:628][698]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:644][699]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:662][700]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:678][701]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:695][702]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:712][703]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:729][704]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:745][705]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:762][706]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:779][707]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:804][708]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:817][709]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:840][710]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:856][711]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:874][712]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:892][713]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:908][714]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:929][715]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:959][716]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.47:978][717]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:008][718]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:024][719]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:042][720]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:058][721]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:075][722]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:093][723]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:109][724]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:127][725]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:153][726]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:172][727]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:188][728]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:212][729]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:243][730]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:264][731]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:291][732]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:310][733]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:325][734]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:342][735]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:359][736]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:375][737]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:392][738]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:409][739]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:433][740]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:456][741]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:466][742]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:488][743]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:506][744]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:528][745]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:555][746]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:574][747]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:593][748]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:611][749]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:638][750]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:655][751]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:674][752]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:691][753]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:710][754]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:731][755]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:755][756]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:776][757]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:794][758]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:827][759]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:850][760]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:872][761]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:890][762]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:909][763]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:930][764]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:961][765]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.48:988][766]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:006][767]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:023][768]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:042][769]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:058][770]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:075][771]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:093][772]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:110][773]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:135][774]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:155][775]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:171][776]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:190][777]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:209][778]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:228][779]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:256][780]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:285][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.05.16-06.05.49:301][781]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:320][782]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.49:320][782]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:340][783]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:358][784]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:374][785]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:392][786]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:408][787]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:426][788]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:443][789]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:460][790]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:478][791]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:495][792]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:512][793]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:529][794]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:547][795]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:571][796]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:590][797]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:609][798]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:637][799]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:654][800]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:673][801]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:689][802]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:706][803]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:724][804]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:740][805]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:758][806]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:775][807]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:793][808]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:810][809]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:827][810]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:844][811]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:862][812]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:879][813]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:896][814]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:913][815]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:929][816]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:946][817]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:963][818]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:980][819]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.49:998][820]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:014][821]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:031][822]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:047][823]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:065][824]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:084][825]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:103][826]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:119][827]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:136][828]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:153][829]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:169][830]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-06.05.50:169][830]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.16-06.05.50:171][830]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:188][831]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:209][832]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:227][833]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:254][834]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:274][835]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:288][836]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:304][837]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:321][838]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:338][839]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:355][840]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:375][841]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:390][842]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:408][843]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:425][844]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:443][845]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:470][846]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:491][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.16-06.05.50:503][847]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:520][848]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:537][849]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:555][850]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:573][851]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:589][852]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:604][853]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:622][854]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:638][855]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:655][856]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:671][857]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:689][858]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:705][859]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:723][860]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:739][861]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:756][862]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:773][863]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:790][864]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:806][865]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:824][866]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:840][867]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:857][868]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:874][869]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:890][870]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:907][871]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:924][872]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:948][873]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:970][874]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.50:983][875]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:002][876]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:019][877]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:036][878]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.51:036][878]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:053][879]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:070][880]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:086][881]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:103][882]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:119][883]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:137][884]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:153][885]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:175][886]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:199][887]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:225][888]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:243][889]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:275][890]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:295][891]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:324][892]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:340][893]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:355][894]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:373][895]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:389][896]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:407][897]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:427][898]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:453][899]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:472][900]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:489][901]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:503][902]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:521][903]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:537][904]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:557][905]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:573][906]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:589][907]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:605][908]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:622][909]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:639][910]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:655][911]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:679][912]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:699][913]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:713][914]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:736][915]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:753][916]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:764][917]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:780][918]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:796][919]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:815][920]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:832][921]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:848][922]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:869][923]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:890][924]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:914][925]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:936][926]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:954][927]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:973][928]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.51:988][929]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:005][930]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:022][931]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:038][932]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:055][933]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:075][934]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:102][935]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:118][936]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:140][937]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:155][938]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:173][939]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:191][940]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:213][941]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:236][942]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:256][943]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:276][944]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:302][945]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:322][946]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:346][947]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:369][948]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:386][949]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:404][950]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:422][951]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:437][952]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:456][953]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:477][954]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:494][955]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:518][956]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:535][957]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:556][958]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:572][959]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:589][960]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:606][961]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:623][962]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:639][963]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:656][964]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:673][965]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:690][966]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:707][967]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:723][968]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:740][969]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:756][970]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:773][971]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:791][972]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:809][973]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:825][974]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.52:825][974]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:842][975]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:859][976]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.52:892][978]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.52:925][980]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.52:960][982]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.52:986][983]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:009][984]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:026][985]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:052][986]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:071][987]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:090][988]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:121][989]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:144][990]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:161][991]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:192][992]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:214][993]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:232][994]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:256][995]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:274][996]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:301][997]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:318][998]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:335][999]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:353][ 0]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:368][ 1]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:385][ 2]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:404][ 3]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:419][ 4]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:439][ 5]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:461][ 6]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:489][ 7]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:509][ 8]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:541][ 9]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:568][ 10]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:585][ 11]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:603][ 12]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:618][ 13]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:635][ 14]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:653][ 15]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:670][ 16]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:686][ 17]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:705][ 18]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:721][ 19]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:740][ 20]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:756][ 21]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:784][ 22]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:796][ 23]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:812][ 24]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:827][ 25]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:847][ 26]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:867][ 27]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:880][ 28]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:906][ 29]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:926][ 30]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:955][ 31]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:972][ 32]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.53:987][ 33]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:004][ 34]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:025][ 35]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:042][ 36]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:058][ 37]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:075][ 38]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:093][ 39]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:109][ 40]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:125][ 41]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:142][ 42]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:159][ 43]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:175][ 44]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:220][ 46]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.54:235][ 47]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:272][ 49]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.54:289][ 50]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:320][ 51]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:355][ 52]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:375][ 53]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:403][ 54]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:420][ 55]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:437][ 56]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:453][ 57]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:478][ 58]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:492][ 59]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:509][ 60]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:525][ 61]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:541][ 62]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:558][ 63]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:575][ 64]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:609][ 66]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.54:641][ 68]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.54:673][ 70]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.54:674][ 70]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.54:707][ 72]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.54:740][ 74]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.54:772][ 76]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.54:805][ 78]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.54:840][ 80]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.54:872][ 82]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.54:912][ 84]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.54:937][ 86]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.54:972][ 88]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:005][ 90]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:036][ 92]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:072][ 94]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:102][ 96]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:140][ 98]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:172][100]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:204][102]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:247][104]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:266][105]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:282][106]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:299][107]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:316][108]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:338][109]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:367][110]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:383][111]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:406][112]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:424][113]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:455][115]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:488][117]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:520][119]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:538][120]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:563][121]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:584][122]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:616][124]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:649][126]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:682][128]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:703][129]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:720][130]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:755][131]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:788][133]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:820][135]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:867][137]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:899][139]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:932][141]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.55:949][142]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:970][143]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.55:992][144]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:015][145]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:053][147]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:072][148]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:098][149]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:115][150]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:132][151]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:156][152]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:189][154]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:220][156]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:254][158]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:282][159]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:314][161]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:331][162]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:348][163]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:365][164]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:381][165]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:403][166]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.56:404][166]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:424][167]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:455][168]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:470][169]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:499][170]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:523][171]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:543][172]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:565][173]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:599][175]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:615][176]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:631][177]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:668][179]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:702][181]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:734][183]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:759][184]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:784][185]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:818][187]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:836][188]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:869][190]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:901][192]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:935][194]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.56:953][195]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.56:987][196]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:010][197]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:032][198]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:065][200]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.57:102][202]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.57:122][203]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:148][204]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:165][205]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:186][206]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:205][207]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:237][208]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:257][209]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:286][210]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:305][211]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:337][212]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:356][213]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:384][214]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:401][215]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:417][216]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:433][217]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:458][218]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:476][219]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:493][220]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:518][221]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:538][222]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:571][223]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:588][224]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:605][225]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:621][226]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:639][227]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:655][228]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:672][229]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:689][230]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:705][231]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:722][232]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:738][233]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:755][234]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:772][235]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:789][236]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:822][238]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.57:854][240]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.57:887][242]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.57:914][243]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:936][244]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:947][245]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:964][246]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.57:999][247]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:036][249]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.58:052][250]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:085][251]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:107][252]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:131][253]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:146][254]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:166][255]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:182][256]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:199][257]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:215][258]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:233][259]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:249][260]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:265][261]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:282][262]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.05.58:282][262]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:299][263]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:333][265]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.58:365][267]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.58:397][269]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.58:420][270]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:453][272]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.58:493][274]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.58:534][276]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.58:551][277]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:580][278]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:599][279]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:619][280]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:635][281]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:663][282]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:682][283]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:696][284]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:721][285]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:737][286]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:755][287]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:771][288]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:788][289]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:821][291]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.58:840][292]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:885][294]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.05.58:906][295]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:929][296]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:946][297]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:968][298]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.58:988][299]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:018][300]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:037][301]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:068][302]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:084][303]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:117][304]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:138][305]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:163][306]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:180][307]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:198][308]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:214][309]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:232][310]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:249][311]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:263][312]GameFlow: OnDropped 650.488525 [2020.05.16-06.05.59:263][312]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.05.16-06.05.59:263][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.05.16-06.05.59:263][312]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.59:263][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.16-06.05.59:263][312]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.59:263][312]Interaction: ------------------------ [2020.05.16-06.05.59:263][312]Interaction: - Interactions in Zone - [2020.05.16-06.05.59:263][312]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:263][312]Interaction: ---------------------------- [2020.05.16-06.05.59:263][312]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:263][312]Interaction: ---------------------------- [2020.05.16-06.05.59:263][312]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - iHollyZinhO][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.16-06.05.59:264][312]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.16-06.05.59:264][312]Interaction: ------------------------ [2020.05.16-06.05.59:264][312]Interaction: - Interactions in Zone - [2020.05.16-06.05.59:264][312]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:264][312]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:264][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:265][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:265][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:265][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:265][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:265][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:265][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:265][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:265][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:265][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:265][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:265][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.16-06.05.59:265][312]Interaction: ---------------------------- [2020.05.16-06.05.59:265][312]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.05.16-06.05.59:265][312]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.16-06.05.59:265][312]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.16-06.05.59:265][312]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.05.16-06.05.59:265][312]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.59:266][312]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.59:266][312]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.05.59:266][312]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.16-06.05.59:268][312]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:282][313]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:298][314]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:317][315]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:337][316]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:362][317]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:379][318]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:396][319]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:414][320]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:431][321]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:450][322]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:469][323]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:505][324]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:522][325]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:546][326]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:565][327]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:584][328]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:600][329]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:617][330]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:634][331]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:651][332]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:668][333]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:684][334]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:701][335]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:718][336]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:735][337]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:755][338]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:773][339]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:796][340]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:816][341]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:837][342]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:868][343]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:885][344]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:903][345]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:919][346]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:939][347]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:954][348]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:972][349]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.05.59:989][350]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:006][351]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:023][352]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:039][353]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:056][354]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:072][355]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:088][356]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:121][358]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.06.00:121][358]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:162][360]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.00:182][361]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:202][362]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:229][363]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:244][364]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:261][365]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:277][366]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:294][367]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:311][368]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:334][369]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:361][370]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:378][371]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:400][372]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:422][373]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:446][374]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:463][375]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:481][376]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:498][377]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:514][378]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:533][379]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:550][380]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:566][381]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:584][382]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:600][383]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:616][384]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:640][385]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:660][386]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:672][387]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:688][388]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:721][390]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.00:756][392]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.00:790][394]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.00:821][396]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.00:854][398]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.00:885][400]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.00:919][402]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.00:951][404]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.00:978][405]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.00:994][406]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:015][407]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:037][408]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:062][409]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:095][411]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.01:116][412]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:136][413]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:167][414]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:215][416]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.01:234][417]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:260][418]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:293][420]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.01:310][421]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:344][423]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.01:367][424]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:399][425]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:421][426]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:445][427]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:461][428]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:479][429]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:494][430]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:516][431]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:536][432]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:565][433]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:586][434]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:610][435]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:626][436]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:643][437]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:660][438]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:680][439]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:694][440]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:713][441]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:728][442]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:750][443]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:768][444]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:797][445]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:816][446]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:850][447]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:875][448]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:899][449]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:916][450]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:933][451]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:959][452]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:975][453]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.01:991][454]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.06.01:991][454]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:010][455]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:029][456]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:049][457]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:074][458]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:097][459]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:114][460]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:130][461]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:147][462]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:170][463]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:185][464]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:200][465]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:218][466]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:234][467]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:252][468]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:269][469]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:284][470]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:301][471]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:318][472]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:334][473]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:352][474]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:368][475]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:401][477]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.02:444][479]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.02:454][480]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:480][481]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:498][482]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:526][483]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:543][484]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:559][485]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:576][486]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:593][487]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:610][488]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:626][489]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:643][490]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:660][491]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:680][492]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:706][493]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:726][494]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:755][495]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:772][496]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:787][497]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:810][498]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:831][499]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:850][500]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:879][501]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:896][502]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:913][503]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:930][504]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:946][505]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:964][506]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:979][507]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.02:996][508]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:013][509]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:029][510]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:046][511]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:063][512]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:083][513]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:099][514]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:115][515]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:132][516]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:165][518]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.03:188][519]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:206][520]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:224][521]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:241][522]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:264][523]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:281][524]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:309][525]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:326][526]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:343][527]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:360][528]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:375][529]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:393][530]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:409][531]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:428][532]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:445][533]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:463][534]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:479][535]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:497][536]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:513][537]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:530][538]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:549][539]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:565][540]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:599][541]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:615][542]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:632][543]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:652][544]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:669][545]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:709][547]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.03:730][548]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:746][549]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:763][550]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.06.03:763][550]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:781][551]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:813][553]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.03:830][554]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:863][556]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.03:904][558]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.03:919][559]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.03:963][561]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.03:983][562]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:026][563]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:043][564]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:059][565]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:093][567]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:125][569]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:158][571]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:195][573]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:215][574]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:244][576]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:277][578]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:310][580]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:343][582]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:363][583]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:385][584]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:411][585]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:427][586]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:460][588]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:493][590]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:526][592]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:558][594]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:574][595]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:591][596]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:631][598]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:664][600]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:697][602]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:725][603]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:742][604]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:780][606]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:799][607]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:829][609]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:853][610]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:874][611]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:891][612]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:925][614]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:941][615]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.04:974][617]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.04:997][618]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:017][619]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:041][620]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:062][621]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:080][622]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:118][624]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.05:133][625]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:163][627]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.05:191][628]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:207][629]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:241][631]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.05:274][633]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.05:307][635]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.05:323][636]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:340][637]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:357][638]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:374][639]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:406][641]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.05:423][642]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:440][643]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:456][644]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:477][645]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:503][646]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.06.05:503][646]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:524][647]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:557][649]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.05:579][650]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:599][651]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:623][652]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:656][654]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.05:673][655]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:706][657]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.05:740][659]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.05:773][661]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.05:790][662]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:807][663]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:824][664]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:846][665]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:866][666]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:895][667]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:913][668]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:946][669]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:964][670]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.05:991][671]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:007][672]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:025][673]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:041][674]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:057][675]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:075][676]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:091][677]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:107][678]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:124][679]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:145][680]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:168][681]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:184][682]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:211][683]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:226][684]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:244][685]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:260][686]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:276][687]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:295][688]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:310][689]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:326][690]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:346][691]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:363][692]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:393][693]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:412][694]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:422][695]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-06.06.06:422][695]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.16-06.06.06:425][695]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:442][696]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:462][697]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:479][698]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:496][699]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:513][700]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:529][701]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:562][703]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.06:595][705]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.06:629][707]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.06:662][709]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.06:703][711]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.06:717][712]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:756][714]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.06:790][716]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.06:822][718]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.06:839][719]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:859][720]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:884][721]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:906][722]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:924][723]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.06:957][725]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.06:990][727]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.07:023][729]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.07:040][730]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:073][732]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.07:108][734]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.07:139][736]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.07:173][738]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.07:189][739]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:210][740]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:232][741]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:256][742]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.06.07:256][742]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:278][743]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:308][744]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:326][745]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:356][746]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:374][747]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:393][748]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:412][749]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:439][750]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:458][751]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:474][752]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:492][753]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:506][754]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:523][755]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:542][756]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:558][757]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:575][758]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:591][759]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:609][760]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:625][761]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:641][762]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:659][763]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:675][764]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:691][765]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:709][766]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:724][767]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:742][768]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:757][769]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:775][770]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:792][771]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:808][772]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:824][773]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:842][774]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:858][775]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:874][776]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:908][778]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.07:945][780]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.07:972][781]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.07:989][782]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:005][783]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:023][784]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:039][785]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:055][786]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:071][787]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:088][788]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:105][789]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:123][790]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:140][791]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:154][792]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:179][793]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:195][794]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:216][795]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.05.16-06.06.08:230][796]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:234][796]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:234][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.16-06.06.08:236][796]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:236][796]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:236][796]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:236][796]GameFlow: TallyContextComponent::Leave [2020.05.16-06.06.08:236][796]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-06.06.08:236][796]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-06.06.08:236][796]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.16-06.06.08:236][796]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-06.06.08:236][796]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-06.06.08:236][796]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-06.06.08:236][796]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-06.06.08:236][796]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-06.06.08:236][796]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-06.06.08:236][796]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-06.06.08:236][796]LogOnlineSession: Verbose: OSS: 0: 9109f...22587 [2020.05.16-06.06.08:236][796]LogOnlineSession: Verbose: OSS: 1: 45305...52349 [2020.05.16-06.06.08:236][796]LogOnlineSession: Verbose: OSS: 2: 143bc...97396 [2020.05.16-06.06.08:236][796]LogOnlineSession: Verbose: OSS: 3: e96ba...08641 [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: 4: 33b5e...42081 [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-06.06.08:237][796]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T05:54:58.678Z : OnlineService [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: MirrorsSessionId=559c0a6e-d79e-4147-aea8-7d840684ed7b : OnlineService [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: HostPublicIp=18.229.124.19 : OnlineService [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: EncryptionKey=qCFEU9VigW6cP2Cvng7wrErlVn6JGxybETN7ZOLDNT4= : OnlineService [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC5D4808D7F95DAB7B5C7C9404C1B3|18.229.124.19|7777 : OnlineService [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-06.06.08:238][796]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-06.06.08:238][796]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.229.124.19:7777 SessionId: 00CC5...4C1B3 [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : DontAdvertise [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : DontAdvertise [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: gameMode=None : DontAdvertise [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : DontAdvertise [2020.05.16-06.06.08:238][796]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T05:54:58.678Z : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: MirrorsSessionId=559c0a6e-d79e-4147-aea8-7d840684ed7b : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: HostPublicIp=18.229.124.19 : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: EncryptionKey=qCFEU9VigW6cP2Cvng7wrErlVn6JGxybETN7ZOLDNT4= : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: CountA=1 : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: CountB=4 : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC5D4808D7F95DAB7B5C7C9404C1B3|18.229.124.19|7777 : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : DontAdvertise [2020.05.16-06.06.08:239][796]LogOnline: Destroying session GameSession [2020.05.16-06.06.08:239][796]LogDBDEasyAntiCheat: DestroySession [2020.05.16-06.06.08:239][796]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.16-06.06.08:239][796]LogOnline: Destroying session GameSession [2020.05.16-06.06.08:239][796]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-06.06.08:239][796]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.16-06.06.08:239][796]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.16-06.06.08:241][796]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:241][796]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:241][796]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:241][796]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:241][796]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-06.06.08:242][796]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.08:242][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-06.06.08:242][796]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.08:242][796]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.08:242][796]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.08:244][796]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.08:244][796]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.08:244][796]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.08:244][796]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.08:244][796]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.08:244][796]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.08:244][796]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.08:244][796]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.06.08:244][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-06.06.08:244][796]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.06.08:244][796]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.06.08:244][796]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.06.08:245][796]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-06.06.08:245][797]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-06.06.08:247][797]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:280][799]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:313][801]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:346][803]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:383][804]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:416][806]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:449][808]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:481][810]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:487][811]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/559c0a6e-d79e-4147-aea8-7d840684ed7b] [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: 0: 9109f...22587 [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: 1: 45305...52349 [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: 2: 143bc...97396 [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: 3: e96ba...08641 [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: 4: 33b5e...42081 [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.16-06.06.08:487][811]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-16T05:54:58.678Z : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: MirrorsSessionId=559c0a6e-d79e-4147-aea8-7d840684ed7b : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: HostPublicIp=18.229.124.19 : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: EncryptionKey=qCFEU9VigW6cP2Cvng7wrErlVn6JGxybETN7ZOLDNT4= : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC5D4808D7F95DAB7B5C7C9404C1B3|18.229.124.19|7777 : OnlineService [2020.05.16-06.06.08:488][811]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.16-06.06.08:488][811]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.16-06.06.08:500][812]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.256914 seconds [2020.05.16-06.06.08:502][812]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.16-06.06.08:503][812]LogDBDEasyAntiCheat: slave disconnected [2020.05.16-06.06.08:503][812]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.16-06.06.08:514][812]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:546][814]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:579][816]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:612][818]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:643][820]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:660][821]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:687][822]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:704][823]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:738][825]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveDualNoBase will not be processed. [2020.05.16-06.06.08:755][826]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:772][827]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.08:774][827]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:774][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-06.06.08:777][827]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:777][827]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:778][827]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:778][827]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.16-06.06.08:778][827]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.16-06.06.08:778][827]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.229.124.19//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=9?KillerIndex=268435465?CharacterLevel=43?PrestigeLevel=2?Power=Item_Camper_RainbowMap?Offering=EscapeCake?KillerPips=0?SurvivorPips=47?MaxPlayers=5?Addons=Addon_Map_006;Addon_Map_008?Perks=DeadHard;Iron_Will;Self_Care;Resilience?PerkLevels=2;2;1;2?CustomizationParts=DK_Head01;DK_Torso01_P01;DK_Legs01_P01?PlatformAccountId=76561198102322587?MirrorsId=9109f355-5050-4df9-aecf-2dd738964691?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.16-06.06.08:778][827]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-06.06.08:778][827]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-06.06.08:778][827]LogAsyncLoad: Start loading library async: Menu [2020.05.16-06.06.08:778][827]LogAsyncLoad: 215 assets in Menu [2020.05.16-06.06.08:778][827]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-06.06.08:778][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-06.06.08:778][827]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.08:778][827]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-06.06.08:827][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:833][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:839][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:843][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:853][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:854][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:858][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:861][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:868][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:870][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:878][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:882][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:884][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:886][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:890][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:894][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:898][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:900][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:902][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:904][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:913][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:918][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:923][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:936][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:940][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:942][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:947][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:949][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:953][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:955][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.08:964][827]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.08:970][827]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.09:074][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-06.06.09:074][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:075][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-06.06.09:075][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:075][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-06.06.09:075][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:075][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-06.06.09:075][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:075][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-06.06.09:075][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:075][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-06.06.09:075][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:076][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-06.06.09:076][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:076][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-06.06.09:076][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:076][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-06.06.09:076][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:076][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-06.06.09:076][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:076][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-06.06.09:076][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:076][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-06.06.09:076][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:077][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-06.06.09:077][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:077][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-06.06.09:077][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:077][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-06.06.09:077][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:077][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-06.06.09:077][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:077][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-06.06.09:077][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:077][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-06.06.09:077][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:077][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-06.06.09:077][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:078][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-06.06.09:078][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:078][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-06.06.09:078][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:078][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-06.06.09:078][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:078][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-06.06.09:078][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:078][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-06.06.09:078][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:078][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-06.06.09:079][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:079][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-06.06.09:079][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:079][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-06.06.09:079][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:079][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-06.06.09:079][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:079][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-06.06.09:079][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:079][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-06.06.09:079][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:079][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-06.06.09:079][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:079][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-06.06.09:080][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:080][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-06.06.09:080][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:080][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-06.06.09:080][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:080][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-06.06.09:080][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:080][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-06.06.09:080][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:080][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-06.06.09:080][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:080][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-06.06.09:080][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:081][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-06.06.09:081][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:081][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-06.06.09:081][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:081][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-06.06.09:081][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:081][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-06.06.09:081][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:081][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-06.06.09:081][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:082][827]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-06.06.09:082][827]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.06.09:083][827]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.09:084][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.16-06.06.09:084][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.16-06.06.09:084][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.16-06.06.09:087][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.16-06.06.09:087][827]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.09:087][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.16-06.06.09:087][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.16-06.06.09:087][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.16-06.06.09:096][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.16-06.06.09:097][828]r.CullAll = "1" [2020.05.16-06.06.09:100][828]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:370][829]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:393][830]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:411][831]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:429][832]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:452][833]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:463][834]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:480][835]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:507][836]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:517][837]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:533][838]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.05.16-06.06.09:533][838]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:556][839]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:573][840]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:588][841]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:600][842]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:618][843]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:635][844]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:667][845]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:679][846]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:693][847]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:716][848]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:728][849]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:744][850]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:762][851]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:785][852]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function ServerMoveNoBase will not be processed. [2020.05.16-06.06.09:788][852]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.16-06.06.09:788][852]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.16-06.06.09:788][852]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.09:788][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.16-06.06.09:789][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.16-06.06.09:888][853]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.16-06.06.09:896][853]LogStreaming: Display: Flushing async loaders. [2020.05.16-06.06.09:896][853]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-06.06.09:896][853]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.16-06.06.09:896][853]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.05.16-06.06.09:896][853]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.05.16-06.06.09:900][853]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.229.124.19:7777, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Doctor [0x1EDB9128860], Channels: 197, Time: 2020.05.16-06.06.09 [2020.05.16-06.06.09:901][853]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.229.124.19:7777, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Doctor [0x1EDB317A2D0] [2020.05.16-06.06.09:902][853]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.05.16-06.06.09:906][853]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.05.16-06.06.09:906][853]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.05.16-06.06.09:906][853]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.05.16-06.06.09:906][853]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.05.16-06.06.09:906][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:906][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:906][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:906][853]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.06.09:907][853]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.05.16-06.06.09:907][853]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.16-06.06.09:907][853]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.05.16-06.06.09:907][853]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.05.16-06.06.09:907][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:907][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:907][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:907][853]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_1 [2020.05.16-06.06.09:907][853]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.05.16-06.06.09:907][853]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.05.16-06.06.09:907][853]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_1 [2020.05.16-06.06.09:907][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:907][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:907][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:907][853]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.06.09:907][853]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.16-06.06.09:907][853]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.16-06.06.09:907][853]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.05.16-06.06.09:907][853]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.05.16-06.06.09:908][853]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_1 [2020.05.16-06.06.09:908][853]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.16-06.06.09:908][853]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.05.16-06.06.09:908][853]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_1 [2020.05.16-06.06.09:908][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:908][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:908][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:908][853]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.06.09:908][853]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.05.16-06.06.09:908][853]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.05.16-06.06.09:908][853]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.05.16-06.06.09:908][853]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.05.16-06.06.09:908][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:908][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:908][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:908][853]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.05.16-06.06.09:908][853]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.05.16-06.06.09:908][853]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.05.16-06.06.09:908][853]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.05.16-06.06.09:908][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:908][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:908][853]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.16-06.06.09:909][853]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.16-06.06.10:177][853]LogUObjectHash: Compacting FUObjectHashTables data took 7.55ms [2020.05.16-06.06.10:258][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:262][853]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-06.06.10:262][853]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.16-06.06.10:263][853]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.16-06.06.10:263][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-06.06.10:263][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:264][853]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-06.06.10:264][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.16-06.06.10:264][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:289][853]LogStreaming: Flushing async loaders took 25ms. [2020.05.16-06.06.10:289][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-06.06.10:289][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:290][853]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-06.06.10:290][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.16-06.06.10:290][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:292][853]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.06.10:293][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-06.06.10:293][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:335][853]LogStreaming: Throttling on (mem > 30MB) [2020.05.16-06.06.10:348][853]LogStreaming: Throttling off (mem < 27MB) [2020.05.16-06.06.10:427][853]LogStreaming: Flushing async loaders took 134ms. [2020.05.16-06.06.10:428][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-06.06.10:428][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:576][853]LogStreaming: Flushing async loaders took 147ms. [2020.05.16-06.06.10:577][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-06.06.10:577][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:578][853]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-06.06.10:578][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-06.06.10:578][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:706][853]LogStreaming: Flushing async loaders took 128ms. [2020.05.16-06.06.10:706][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.16-06.06.10:706][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:873][853]LogStreaming: Flushing async loaders took 167ms. [2020.05.16-06.06.10:875][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-06.06.10:875][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:875][853]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-06.06.10:875][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-06.06.10:875][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:889][853]LogStreaming: Flushing async loaders took 14ms. [2020.05.16-06.06.10:890][853]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.16-06.06.10:890][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:899][853]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-06.06.10:902][853]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.16-01.06.10 [2020.05.16-06.06.10:902][853]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.16-06.06.10:902][853]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-06.06.10:902][853]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-06.06.10:902][853]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-06.06.10:902][853]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-06.06.10:902][853]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-06.06.10:902][853]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-06.06.10:902][853]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-06.06.10:902][853]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-06.06.10:918][853]LogWorld: Bringing up level for play took: 0.016547 [2020.05.16-06.06.10:918][853]GameFlow: [Login Attempted] Options: "?Name=Doctor" Response: "" [2020.05.16-06.06.10:918][853]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-06.06.10:918][853]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-06.06.10:918][853]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-06.06.10:918][853]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-06.06.10:919][853]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-06.06.10:924][853]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-06.06.10:924][853]GameFlow: FCharacterStateData::SetPips() with value=48 [2020.05.16-06.06.10:939][853]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17588] [2020.05.16-06.06.10:939][853]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-06.06.10:939][853]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-06.06.10:939][853]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-06.06.10:940][853]LogCustomization: ------ [2020.05.16-06.06.10:940][853]LogCustomization: --> DK_Head01 [2020.05.16-06.06.10:940][853]LogCustomization: --> DK_Torso01_P01 [2020.05.16-06.06.10:940][853]LogCustomization: --> DK_Legs01_P01 [2020.05.16-06.06.10:940][853]LogCustomization: ------ [2020.05.16-06.06.10:940][853]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-06.06.10:940][853]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-06.06.10:940][853]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-06.06.10:953][853]LogStreaming: Flushing async loaders. [2020.05.16-06.06.10:965][853]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-06.06.11:078][853]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.16-06.06.11:165][853]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000037 seconds [2020.05.16-06.06.11:165][853]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000029 seconds [2020.05.16-06.06.11:165][853]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-06.06.11:166][853]LogLoad: Took 1.269416 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.16-06.06.11:166][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-06.06.11:166][853]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-06.06.11:166][853]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-06.06.11:167][853]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.11:167][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.16-06.06.11:168][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.16-06.06.11:308][854]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.11:308][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.16-06.06.11:309][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.16-06.06.11:311][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.16-06.06.11:312][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.16-06.06.11:312][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.16-06.06.11:312][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.16-06.06.11:502][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.16-06.06.11:502][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-06.06.11:502][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-06.06.11:502][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.16-06.06.11:503][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.16-06.06.11:601][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-06.06.11:602][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-06.06.11:602][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.16-06.06.11:603][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.16-06.06.11:629][855]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.11:629][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.16-06.06.11:630][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.16-06.06.11:917][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.16-06.06.12:024][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.16-06.06.12:024][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.16-06.06.12:025][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.16-06.06.12:031][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.16-06.06.12:035][856]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.16-06.06.12:077][858]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.12:077][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.16-06.06.12:077][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.16-06.06.12:211][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.16-06.06.12:211][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.16-06.06.12:212][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.16-06.06.12:319][864]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.12:321][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.16-06.06.12:321][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.16-06.06.12:466][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.16-06.06.12:467][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.16-06.06.12:467][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.16-06.06.12:472][865]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.12:472][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.16-06.06.12:474][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.16-06.06.12:608][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.16-06.06.13:810][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.16-06.06.13:810][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.16-06.06.13:810][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.16-06.06.13:810][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.16-06.06.13:811][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.16-06.06.13:811][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.16-06.06.13:811][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.16-06.06.13:812][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.16-06.06.13:812][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.16-06.06.13:812][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.16-06.06.13:812][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.16-06.06.13:812][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.16-06.06.13:812][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.16-06.06.13:831][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.16-06.06.13:836][866]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.16-06.06.14:084][878]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.14:084][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.16-06.06.14:085][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.16-06.06.14:276][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-06.06.14:276][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.16-06.06.14:276][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.16-06.06.14:282][879]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.14:282][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.16-06.06.14:283][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.16-06.06.14:456][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.16-06.06.14:456][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.16-06.06.14:456][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.16-06.06.14:463][880]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.14:463][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.16-06.06.14:464][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.16-06.06.14:655][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.16-06.06.14:655][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.16-06.06.14:656][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.16-06.06.14:684][882]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.14:684][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.16-06.06.14:685][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.16-06.06.14:882][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.16-06.06.14:882][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.16-06.06.14:884][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.16-06.06.14:897][883]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.14:897][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.16-06.06.14:898][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.16-06.06.15:097][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.16-06.06.15:097][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.16-06.06.15:097][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.16-06.06.15:104][884]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.15:104][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.16-06.06.15:105][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.16-06.06.15:302][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.16-06.06.15:303][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.16-06.06.15:303][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.16-06.06.15:309][885]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.15:309][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.16-06.06.15:310][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.16-06.06.15:543][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.16-06.06.15:543][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.16-06.06.15:544][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.16-06.06.15:550][886]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.15:550][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.16-06.06.15:552][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.16-06.06.15:772][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.16-06.06.15:772][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.16-06.06.15:773][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.16-06.06.15:808][888]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.16-06.06.15:809][888]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.034' TotalLoadTime='7.034' TimeStamp='2020-05-16T06:06:13.240Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC235308D7F95DC68D3A8A96B9BE4E' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-06.06.15:809][888]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.16-06.06.15:809][888]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.034' TimeStamp='2020-05-16T06:06:13.240Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC235308D7F95DC68D3A8A96B9BE4E' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-06.06.15:809][888]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.16-06.06.15:810][888]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='7.034' TimeStamp='2020-05-16T06:06:13.240Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC235308D7F95DC68D3A8A96B9BE4E' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-06.06.15:810][888]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.05.16-06.06.15:810][888]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.034' TimeStamp='2020-05-16T06:06:13.240Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01DC235308D7F95DC68D3A8A96B9BE4E' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-06.06.15:810][888]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.05.16-06.06.15:810][888]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-06.06.15:829][889]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.16-06.06.15:829][889]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-06.06.15:829][889]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.16-06.06.16:816][932]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.16-06.06.16:816][932]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.16-06.06.16:816][932]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.05.16-06.06.16:816][932]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.16:817][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-06.06.16:817][932]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.16:817][932]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.16:817][932]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.16:817][932]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.05.16-06.06.16:817][932]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-06.06.16:817][932]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.16:817][932]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-06.06.16:817][932]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:817][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-06.06.16:896][932]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:896][932]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:896][932]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:896][932]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-06.06.16:896][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-06.06.16:897][932]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.16:897][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-06.06.16:949][932]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.16:949][932]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.16:949][932]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:950][932]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:950][932]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-06.06.16:950][932]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:950][932]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:950][932]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:950][932]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:950][932]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:950][932]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:950][932]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.16:950][932]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.16:984][932]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-06.06.16:984][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-06.06.16:988][932]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.16:988][932]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:005][932]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17588] [2020.05.16-06.06.17:005][932]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-06.06.17:005][932]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-06.06.17:006][932]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:006][932]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:006][932]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.16-06.06.17:007][933]r.CullAll = "0" [2020.05.16-06.06.17:179][936]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-06.06.17:180][936]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-06.06.17:180][936]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:180][936]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.16-06.06.17:180][936]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-06.06.17:180][936]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-06.06.17:180][936]GameFlow: Warning: Entering Main Menu [2020.05.16-06.06.17:180][936]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-06.06.17:180][936]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-06.06.17:180][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-06.06.17:180][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-06.06.17:180][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-06.06.17:180][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-06.06.17:181][936]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-06.06.17:181][936]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.16-06.06.17:181][936]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.05.16-06.06.17:181][936]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.05.16-06.06.17:192][936]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:192][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.16-06.06.17:202][936]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:203][936]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:203][936]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:203][936]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:203][936]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:203][936]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:203][936]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:203][936]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:203][936]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-06.06.17:203][936]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.06.17:203][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-06.06.17:204][936]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.06.17:204][936]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.06.17:204][936]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:204][936]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:204][936]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:204][936]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:204][936]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.06.17:204][936]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-06.06.17:204][936]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-06.06.17:204][936]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-06.06.17:204][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-06.06.17:204][936]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:204][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.16-06.06.17:210][936]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:210][936]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-06.06.17:210][936]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] Cancel spawn [2020.05.16-06.06.17:245][936]LogStreaming: Display: Flushing async loaders. [2020.05.16-06.06.17:319][936]LogStreaming: Flushing async loaders took 74ms. [2020.05.16-06.06.17:320][936]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.05.16-06.06.17:320][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:326][936]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-06.06.17:326][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:334][936]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-06.06.17:335][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:341][936]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-06.06.17:341][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:343][936]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.06.17:343][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:346][936]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.06.17:346][936]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000103 seconds [2020.05.16-06.06.17:347][936]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-06.06.17:347][936]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-06.06.17:347][936]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-06.06.17:347][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:352][936]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-06.06.17:352][936]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-06.06.17:352][936]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-06.06.17:352][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:353][936]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-06.06.17:354][936]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-06.06.17:354][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:372][936]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-06.06.17:373][936]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.3 [2020.05.16-06.06.17:373][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:390][936]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-06.06.17:390][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:395][936]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-06.06.17:395][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:406][936]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-06.06.17:406][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:412][936]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-06.06.17:412][936]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000064 seconds [2020.05.16-06.06.17:413][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:421][936]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-06.06.17:422][936]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.6 [2020.05.16-06.06.17:422][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:425][936]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-06.06.17:425][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:438][936]LogStreaming: Flushing async loaders took 13ms. [2020.05.16-06.06.17:439][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:459][936]LogStreaming: Flushing async loaders took 20ms. [2020.05.16-06.06.17:469][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:473][936]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-06.06.17:473][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:476][936]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-06.06.17:476][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:480][936]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-06.06.17:482][936]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000071 seconds [2020.05.16-06.06.17:483][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:491][936]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-06.06.17:492][936]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.8 [2020.05.16-06.06.17:492][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:495][936]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-06.06.17:495][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:504][936]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-06.06.17:505][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:509][936]LogStreaming: Flushing async loaders took 4ms. [2020.05.16-06.06.17:509][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:513][936]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-06.06.17:514][936]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.05.16-06.06.17:514][936]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.05.16-06.06.17:515][936]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.05.16-06.06.17:515][936]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.05.16-06.06.17:515][936]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.05.16-06.06.17:515][936]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.05.16-06.06.17:515][936]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.05.16-06.06.17:515][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:525][936]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-06.06.17:526][936]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.05.16-06.06.17:526][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:534][936]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-06.06.17:534][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:547][936]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-06.06.17:547][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:556][936]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-06.06.17:556][936]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000047 seconds [2020.05.16-06.06.17:556][936]LogStreaming: Flushing async loaders. [2020.05.16-06.06.17:559][936]LogStreaming: Flushing async loaders took 3ms. [2020.05.16-06.06.17:560][936]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.05.16-06.06.17:560][936]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.05.16-06.06.17:560][936]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01 [2020.05.16-06.06.17:560][936]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01 [2020.05.16-06.06.17:560][936]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01 [2020.05.16-06.06.17:560][936]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01 [2020.05.16-06.06.17:560][936]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-06.06.17:560][936]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.16-06.06.17:560][936]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-06.06.17:560][936]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-06.06.17:560][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-06.06.17:560][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-06.06.17:560][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-06.06.17:560][936]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-06.06.17:560][936]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-06.06.17:561][936]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-06.06.17:561][936]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.16-06.06.17:562][936]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-06.06.17:665][936]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-06.06.17:665][936]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:665][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-06.06.17:666][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.16-06.06.17:666][936]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.17:666][936]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.06.17:667][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.16-06.06.17:667][936]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.06.17:667][936]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.06.17:667][936]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.06.17:667][936]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.16-06.06.17:688][937]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-06.06.17:688][937]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-06.06.17:689][937]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-06.06.17:705][938]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-06.06.17:769][940]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.16-06.06.17:864][943]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.16-06.06.18:037][948]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:038][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-06.06.18:130][948]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:130][948]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:130][948]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-06.06.18:130][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-06.06.18:131][948]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:131][948]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:132][948]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:132][948]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:132][948]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:132][948]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:132][948]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:132][948]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:132][948]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:148][949]GameFlow: [PartyErrorContextComponent::Run] Consuming error from party facade. Error code = UnknownError. Is critical = 1 [2020.05.16-06.06.18:148][949]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.16-06.06.18:148][949]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.18:148][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.05.16-06.06.18:148][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-06.06.18:148][949]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.18:148][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.16-06.06.18:148][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.16-06.06.18:149][949]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.18:149][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.16-06.06.18:153][949]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.18:153][949]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.18:153][949]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.18:155][949]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.16-06.06.18:155][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.16-06.06.18:821][971]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.05.16-06.06.19:064][981]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.05.16-06.06.19:084][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'iHollyZinhO iHollyZinhO has sent you an invite. [2020.05.16-06.06.19:200][986]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.47 ms [2020.05.16-06.06.19:718][ 2]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.05.16-06.06.20:918][ 40]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.05 ms [2020.05.16-06.06.31:367][358]LogTaskGraph: Warning: Task graph took 22.26ms for RT to recieve broadcast. [2020.05.16-06.06.31:367][358]LogTaskGraph: Warning: Task graph took 22.74ms for RT to recieve broadcast and do processing. [2020.05.16-06.06.31:367][358]LogTaskGraph: Warning: Task graph took 22.76ms to wait for named thread broadcast. [2020.05.16-06.06.31:367][358]LogTaskGraph: Warning: Task graph took 22.88ms to broadcast. [2020.05.16-06.06.32:041][380]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.05.16-06.06.32:099][381]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.16-06.06.32:100][381]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: ALAN BIDA, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: InPartyLobby [2020.05.16-06.06.34:065][443]LogAsyncLoad: Done loading library async: Menu in 70.4 sec [2020.05.16-06.06.49:100][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 4 [2020.05.16-06.06.49:101][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 4, removing. [2020.05.16-06.06.49:410][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.05.16-06.06.52:960][212]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.16-06.06.52:979][213]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.52:979][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.16-06.06.52:980][213]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.52:980][213]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.52:980][213]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.16-06.06.52:980][213]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.06.52:980][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.05.16-06.06.52:980][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-06.06.52:980][213]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-06.06.52:980][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.16-06.06.52:980][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.16-06.07.20:196][601]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.05.16-06.07.20:203][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'iHollyZinhO iHollyZinhO has sent you an invite. [2020.05.16-06.07.24:391][820]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party/facc38ab-94fc-4d7e-b5cd-4a6014dd0620?includeState=true] [2020.05.16-06.07.24:391][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Handling button click. ID: 0. [2020.05.16-06.07.24:391][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Handling button click. ID: 0. [2020.05.16-06.07.24:391][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 5, removing. [2020.05.16-06.07.24:638][833]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/party/facc38ab-94fc-4d7e-b5cd-4a6014dd0620?includeState=true] [2020.05.16-06.07.24:638][833]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-06.07.24:695][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.05.16-06.07.24:852][844]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-06.07.24:852][844]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.05.16-06.07.24:852][844]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.05.16-06.07.24:852][844]PartyFacade: Verbose: [UPartyFacade::AcceptPartyInvite] Start accepting party invite, partyId: facc38ab-94fc-4d7e-b5cd-4a6014dd0620, fromJoinRequest: false [2020.05.16-06.07.24:852][844]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.05.16-06.07.24:852][844]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.05.16-06.07.24:852][844]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-06.07.25:082][856]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-06.07.25:082][856]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.16-06.07.25:082][856]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.05.16-06.07.25:082][856]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.05.16-06.07.25:082][856]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [AcceptingPartyInvite] [2020.05.16-06.07.25:083][856]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/facc38ab-94fc-4d7e-b5cd-4a6014dd0620/invite/accept] [2020.05.16-06.07.25:334][869]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/facc38ab-94fc-4d7e-b5cd-4a6014dd0620/invite/accept] [2020.05.16-06.07.25:335][869]LogSockets: Warning: GetAddressInfo failed to resolve host with error [11001] [2020.05.16-06.07.25:335][869]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::JoinPlatformSession] [MirrorsSocialPresence::JoinPlatformSession] Begin join party platform session [2020.05.16-06.07.25:335][869]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnJoinSessionLogDelegate_Platform] MirrorsMatchmaking: OnJoinSessionLogDelegate (Platform): QueueJoinLobby [2020.05.16-06.07.25:373][871]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.05.16-06.07.25:665][886]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-06.07.25:672][887]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyEnter LobbyId: Lobby[0x18...0E2F] Result: '1' k_EChatRoomEnterResponseSuccess (Success) [2020.05.16-06.07.25:672][887]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...0E2F] [2020.05.16-06.07.25:672][887]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamJoinLobby bWasSuccessful: 1 Session: PartySession LobbyId: Lobby[0x18...0E2F] Result: '1' k_EChatRoomEnterResponseSuccess (Success)' succeeded in 0.335521 seconds [2020.05.16-06.07.25:686][887]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnJoinPlatformSessionComplete] [MirrorsSocialPresence::OnJoinPlatformSessionComplete] Join party platform session completed. Result:Success [2020.05.16-06.07.25:686][887]PartyFacade: Verbose: [UPartyFacade::OnInviteAccepted] Start on invite accepted, success: 1, result: 0, partyId: facc38ab-94fc-4d7e-b5cd-4a6014dd0620 [2020.05.16-06.07.25:686][887]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [AcceptingPartyInvite] -> [None] [2020.05.16-06.07.25:686][887]PartyFacade: [UPartyFacade::OnInviteAccepted] Party invitation accepted successfully, party id: facc38ab-94fc-4d7e-b5cd-4a6014dd0620 [2020.05.16-06.07.25:686][887]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: facc38ab-94fc-4d7e-b5cd-4a6014dd0620 [2020.05.16-06.07.25:686][887]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 33b5ece3-f523-4c5a-921d-234764509273 [2020.05.16-06.07.25:686][887]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.16-06.07.25:686][887]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 143bcf13-f522-4f88-ad91-219dbc5eb41e [2020.05.16-06.07.25:686][887]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 9109f355-5050-4df9-aecf-2dd738964691 [2020.05.16-06.07.25:686][887]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: e96bafe2-2847-4278-b103-b741493107cc [2020.05.16-06.07.25:686][887]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 33b5ece3-f523-4c5a-921d-234764509273 [2020.05.16-06.07.25:686][887]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.16-06.07.25:686][887]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.05.16-06.07.25:686][887]GameFlow: [PartyInviteContextComponent::HandlePartyUserInviteAccepted] Accept success [2020.05.16-06.07.25:686][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.16-06.07.25:686][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.16-06.07.25:686][887]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.16-06.07.25:694][887]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.16-06.07.25:694][887]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.16-06.07.25:695][887]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-06.07.25:696][887]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.25:696][887]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.25:696][887]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.25:696][887]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.25:696][887]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.25:696][887]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.25:696][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.16-06.07.26:071][907]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198102322587 [2020.05.16-06.07.26:071][907]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...0E2F] [2020.05.16-06.07.26:243][916]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.26:244][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.16-06.07.26:247][916]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.26:247][916]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.26:247][916]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.26:247][916]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-06.07.26:247][916]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.16-06.07.26:247][916]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-06.07.26:247][916]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.16-06.07.26:247][916]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.16-06.07.26:247][916]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.16-06.07.26:248][916]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.16-06.07.26:248][916]LogAsyncLoad: Resume loading library async: Menu [2020.05.16-06.07.26:248][916]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.16-06.07.26:248][916]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.26:248][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.16-06.07.26:248][916]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.26:248][916]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.26:248][916]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.26:248][916]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.26:248][916]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.26:248][916]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.26:248][916]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.26:248][916]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.26:248][916]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.26:249][916]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.26:249][916]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.26:249][916]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-06.07.26:249][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.16-06.07.26:249][916]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.26:249][916]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.16-06.07.26:315][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.16-06.07.26:315][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:316][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.16-06.07.26:316][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:316][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.16-06.07.26:316][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:316][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.16-06.07.26:316][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:316][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.16-06.07.26:316][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:316][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.16-06.07.26:317][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:317][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.16-06.07.26:317][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:317][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.16-06.07.26:317][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:317][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.16-06.07.26:317][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:317][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.16-06.07.26:317][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:317][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.16-06.07.26:317][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:318][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.16-06.07.26:318][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:318][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.16-06.07.26:318][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:318][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.16-06.07.26:318][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:318][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.16-06.07.26:318][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:318][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.16-06.07.26:318][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:318][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.16-06.07.26:318][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:318][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.16-06.07.26:318][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:319][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.16-06.07.26:319][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:319][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.16-06.07.26:319][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:319][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.16-06.07.26:319][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:319][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.16-06.07.26:319][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:319][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.16-06.07.26:319][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:319][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.16-06.07.26:319][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:320][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.16-06.07.26:320][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:320][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.16-06.07.26:320][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:320][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.16-06.07.26:320][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:320][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.16-06.07.26:320][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:320][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.16-06.07.26:320][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:320][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.16-06.07.26:320][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:320][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.16-06.07.26:321][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:321][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.16-06.07.26:321][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:321][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.16-06.07.26:321][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:322][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.16-06.07.26:322][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:322][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.16-06.07.26:322][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:322][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.16-06.07.26:322][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:322][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.16-06.07.26:322][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:322][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.16-06.07.26:322][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:322][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.16-06.07.26:323][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:323][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.16-06.07.26:323][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:323][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.16-06.07.26:323][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:323][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.16-06.07.26:323][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:323][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.16-06.07.26:324][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:324][916]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.16-06.07.26:324][916]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.16-06.07.26:325][917]r.CullAll = "1" [2020.05.16-06.07.26:581][932]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198102322587 [2020.05.16-06.07.26:618][934]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198210597396 [2020.05.16-06.07.26:618][934]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198928208641 [2020.05.16-06.07.26:620][934]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198210597396, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-06.07.26:620][934]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: iHollyZinhO, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.16-06.07.26:621][934]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198928208641, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.16-06.07.26:621][934]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: EscorrimentoNaFerida, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.16-06.07.27:253][967]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-06.07.27:253][967]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-06.07.27:269][968]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.16-06.07.27:269][968]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.16-06.07.27:269][968]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.16-06.07.27:269][968]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.16-06.07.27:270][968]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.16-06.07.27:312][968]LogUObjectHash: Compacting FUObjectHashTables data took 7.36ms [2020.05.16-06.07.27:329][968]LogStreaming: Display: Flushing async loaders. [2020.05.16-06.07.27:334][968]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-06.07.27:334][968]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.16-06.07.27:334][968]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.16-06.07.27:334][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.16-06.07.27:334][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:346][968]LogStreaming: Flushing async loaders took 11ms. [2020.05.16-06.07.27:346][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.16-06.07.27:346][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:348][968]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.07.27:348][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.16-06.07.27:348][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:349][968]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-06.07.27:349][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.16-06.07.27:349][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:361][968]LogStreaming: Flushing async loaders took 12ms. [2020.05.16-06.07.27:361][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.16-06.07.27:361][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:362][968]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-06.07.27:362][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.16-06.07.27:362][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:372][968]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-06.07.27:372][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.16-06.07.27:372][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:555][968]LogStreaming: Flushing async loaders took 183ms. [2020.05.16-06.07.27:557][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.16-06.07.27:557][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:704][968]LogStreaming: Flushing async loaders took 146ms. [2020.05.16-06.07.27:705][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.16-06.07.27:705][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:894][968]LogStreaming: Flushing async loaders took 189ms. [2020.05.16-06.07.27:895][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.16-06.07.27:895][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:895][968]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-06.07.27:895][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.16-06.07.27:895][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:897][968]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-06.07.27:897][968]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.16-06.07.27:897][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:898][968]LogStreaming: Flushing async loaders took 0ms. [2020.05.16-06.07.27:904][968]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.16-01.07.27 [2020.05.16-06.07.27:904][968]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.16-06.07.27:904][968]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.16-06.07.27:904][968]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-06.07.27:904][968]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-06.07.27:904][968]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-06.07.27:904][968]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-06.07.27:904][968]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-06.07.27:904][968]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-06.07.27:904][968]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-06.07.27:904][968]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-06.07.27:904][968]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: OwningPlayerName: ALAN BIDA [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: OwningPlayerId: ALAN BIDA [0x1EDC4CDD0F0] [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198304742081:7777 Type: Lobby session SessionId: Lobby[0x18...0E2F] [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-87279445 : DontAdvertise [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1795404418 : DontAdvertise [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1244837280 : DontAdvertise [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=350029344 : DontAdvertise [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198304742081:7777|109775240978566703 : DontAdvertise [2020.05.16-06.07.27:905][968]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.16-06.07.27:905][968]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-06.07.27:906][968]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-06.07.27:922][968]LogWorld: Bringing up level for play took: 0.019085 [2020.05.16-06.07.27:922][968]GameFlow: [Login Attempted] Options: "?Name=Doctor" Response: "" [2020.05.16-06.07.27:923][968]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-06.07.27:923][968]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-06.07.27:923][968]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: OwningPlayerName: ALAN BIDA [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: OwningPlayerId: ALAN BIDA [0x1EDC6D1FA90] [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198304742081:7777 Type: Lobby session SessionId: Lobby[0x18...0E2F] [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-87279445 : DontAdvertise [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1795404418 : DontAdvertise [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1244837280 : DontAdvertise [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=350029344 : DontAdvertise [2020.05.16-06.07.27:923][968]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198304742081:7777|109775240978566703 : DontAdvertise [2020.05.16-06.07.27:924][968]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.16-06.07.27:924][968]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-06.07.27:924][968]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.16-06.07.27:930][968]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.16-06.07.27:930][968]GameFlow: FCharacterStateData::SetPips() with value=48 [2020.05.16-06.07.27:947][968]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17588] [2020.05.16-06.07.27:947][968]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-06.07.27:947][968]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-06.07.27:947][968]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.16-06.07.27:947][968]LogCustomization: ------ [2020.05.16-06.07.27:947][968]LogCustomization: --> DK_Head01 [2020.05.16-06.07.27:947][968]LogCustomization: --> DK_Torso01_P01 [2020.05.16-06.07.27:947][968]LogCustomization: --> DK_Legs01_P01 [2020.05.16-06.07.27:947][968]LogCustomization: ------ [2020.05.16-06.07.27:947][968]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-06.07.27:947][968]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.16-06.07.27:947][968]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.16-06.07.27:960][968]LogStreaming: Flushing async loaders. [2020.05.16-06.07.27:992][968]LogStreaming: Flushing async loaders took 32ms. [2020.05.16-06.07.28:018][968]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.16-06.07.28:033][968]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000043 seconds [2020.05.16-06.07.28:033][968]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000027 seconds [2020.05.16-06.07.28:033][968]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.16-06.07.28:034][968]LogLoad: Took 0.764817 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.16-06.07.28:034][968]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.16-06.07.28:035][968]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.16-06.07.28:035][968]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.16-06.07.28:647][ 3]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-06.07.28:648][ 3]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.404' TotalLoadTime='2.404' TimeStamp='2020-05-16T06:07:26.083Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC235308D7F95DC68D3A8A96B9BE4E' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-06.07.28:648][ 3]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-06.07.28:649][ 3]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.404' TimeStamp='2020-05-16T06:07:26.083Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC235308D7F95DC68D3A8A96B9BE4E' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-06.07.28:649][ 3]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-06.07.28:650][ 3]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.404' TimeStamp='2020-05-16T06:07:26.083Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC235308D7F95DC68D3A8A96B9BE4E' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-06.07.28:650][ 3]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.16-06.07.28:651][ 3]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.404' TimeStamp='2020-05-16T06:07:26.083Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC235308D7F95DC68D3A8A96B9BE4E' LobbyId='014D45E908D7F95DABB2935E940A472F' [2020.05.16-06.07.28:651][ 3]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.16-06.07.28:651][ 3]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.16-06.07.29:652][ 63]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-06.07.29:652][ 63]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.16-06.07.29:652][ 63]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.16-06.07.29:653][ 63]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:653][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.16-06.07.29:653][ 63]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:653][ 63]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:653][ 63]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:653][ 63]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.16-06.07.29:653][ 63]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.16-06.07.29:653][ 63]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:653][ 63]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.16-06.07.29:653][ 63]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:654][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.16-06.07.29:745][ 63]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:745][ 63]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:745][ 63]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:745][ 63]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.16-06.07.29:745][ 63]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.16-06.07.29:745][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.16-06.07.29:746][ 63]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:746][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.16-06.07.29:802][ 63]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:802][ 63]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:802][ 63]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:803][ 63]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:804][ 63]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:804][ 63]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:804][ 63]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-06.07.29:805][ 63]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:805][ 63]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:805][ 63]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:805][ 63]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:805][ 63]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:805][ 63]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.29:805][ 63]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.07.29:805][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.16-06.07.29:805][ 63]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.07.29:805][ 63]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.07.29:805][ 63]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:840][ 63]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.16-06.07.29:840][ 63]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.16-06.07.29:840][ 63]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.16-06.07.29:840][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.16-06.07.29:845][ 63]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.16-06.07.29:845][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.16-06.07.29:845][ 63]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:845][ 63]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:864][ 63]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [17588] [2020.05.16-06.07.29:864][ 63]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/9B9D770801001001.profjce [2020.05.16-06.07.29:864][ 63]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.16-06.07.29:864][ 63]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:864][ 63]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.16-06.07.29:865][ 63]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-06.07.29:865][ 64]r.CullAll = "0" [2020.05.16-06.07.30:006][ 66]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.16-06.07.30:007][ 66]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.16-06.07.30:007][ 66]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.16-06.07.30:007][ 66]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.16-06.07.30:007][ 66]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.16-06.07.30:007][ 66]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.16-06.07.30:007][ 66]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.16-06.07.30:007][ 66]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: OwningPlayerName: ALAN BIDA [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: OwningPlayerId: ALAN BIDA [0x1ED97CDC190] [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198304742081:7777 Type: Lobby session SessionId: Lobby[0x18...0E2F] [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: Settings: [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-87279445 : DontAdvertise [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-1795404418 : DontAdvertise [2020.05.16-06.07.30:008][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1244837280 : DontAdvertise [2020.05.16-06.07.30:009][ 66]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=350029344 : DontAdvertise [2020.05.16-06.07.30:009][ 66]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198304742081:7777|109775240978566703 : DontAdvertise [2020.05.16-06.07.30:009][ 66]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.16-06.07.30:009][ 66]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.16-06.07.30:009][ 66]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.16-06.07.30:009][ 66]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.16-06.07.30:009][ 66]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-06.07.30:009][ 66]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-06.07.30:009][ 66]LogStreaming: Display: Flushing async loaders. [2020.05.16-06.07.30:018][ 66]LogStreaming: Flushing async loaders took 9ms. [2020.05.16-06.07.30:018][ 66]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-06.07.30:018][ 66]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-06.07.30:020][ 66]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-06.07.30:020][ 66]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-06.07.30:022][ 66]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-06.07.30:022][ 66]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-06.07.30:024][ 66]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.16-06.07.30:024][ 66]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.16-06.07.30:026][ 66]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.16-06.07.30:026][ 66]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-06.07.30:031][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:032][ 66]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-06.07.30:036][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:037][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:042][ 66]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-06.07.30:043][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:049][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:049][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:049][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:050][ 66]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-06.07.30:054][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:054][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:060][ 66]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-06.07.30:060][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:060][ 66]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.16-06.07.30:066][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:066][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:072][ 66]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-06.07.30:072][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:072][ 66]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.16-06.07.30:076][ 66]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:095][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-06.07.30:095][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-06.07.30:095][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-06.07.30:098][ 67]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-06.07.30:098][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.05.16-06.07.30:100][ 67]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000075 seconds [2020.05.16-06.07.30:100][ 67]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.05.16-06.07.30:100][ 67]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-06.07.30:100][ 67]LogCustomization: ------ [2020.05.16-06.07.30:100][ 67]LogCustomization: --> DK_Head01 [2020.05.16-06.07.30:100][ 67]LogCustomization: --> DK_Torso01_P01 [2020.05.16-06.07.30:100][ 67]LogCustomization: --> DK_Legs01_P01 [2020.05.16-06.07.30:100][ 67]LogCustomization: ------ [2020.05.16-06.07.30:100][ 67]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-06.07.30:101][ 67]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-06.07.30:101][ 67]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-06.07.30:101][ 67]LogStreaming: Display: Flushing async loaders. [2020.05.16-06.07.30:106][ 67]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-06.07.30:106][ 67]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-06.07.30:106][ 67]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-06.07.30:106][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:108][ 67]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-06.07.30:108][ 67]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-06.07.30:108][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:113][ 67]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-06.07.30:114][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:116][ 67]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.07.30:116][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:118][ 67]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.07.30:119][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:121][ 67]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.07.30:122][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:124][ 67]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.07.30:124][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:126][ 67]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.07.30:126][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:134][ 67]LogStreaming: Flushing async loaders took 8ms. [2020.05.16-06.07.30:135][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-06.07.30:135][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-06.07.30:135][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-06.07.30:167][ 67]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-06.07.30:168][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.05.16-06.07.30:172][ 67]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000070 seconds [2020.05.16-06.07.30:172][ 67]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.05.16-06.07.30:172][ 67]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-06.07.30:172][ 67]LogCustomization: ------ [2020.05.16-06.07.30:172][ 67]LogCustomization: --> GS_Head012 [2020.05.16-06.07.30:172][ 67]LogCustomization: --> GS_Torso01 [2020.05.16-06.07.30:172][ 67]LogCustomization: --> GS_Legs01 [2020.05.16-06.07.30:172][ 67]LogCustomization: ------ [2020.05.16-06.07.30:172][ 67]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.16-06.07.30:173][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:191][ 67]LogStreaming: Flushing async loaders took 18ms. [2020.05.16-06.07.30:192][ 67]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.16-06.07.30:192][ 67]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01 [2020.05.16-06.07.30:194][ 67]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.05.16-06.07.30:195][ 67]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.16-06.07.30:195][ 67]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.16-06.07.30:195][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:197][ 67]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.07.30:200][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-06.07.30:200][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-06.07.30:200][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-06.07.30:229][ 67]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-06.07.30:229][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.05.16-06.07.30:231][ 67]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000073 seconds [2020.05.16-06.07.30:231][ 67]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.0 [2020.05.16-06.07.30:231][ 67]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-06.07.30:231][ 67]LogCustomization: ------ [2020.05.16-06.07.30:231][ 67]LogCustomization: --> BO_Head01 [2020.05.16-06.07.30:231][ 67]LogCustomization: --> BO_Torso006 [2020.05.16-06.07.30:231][ 67]LogCustomization: --> BO_Legs01 [2020.05.16-06.07.30:231][ 67]LogCustomization: ------ [2020.05.16-06.07.30:231][ 67]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-06.07.30:231][ 67]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-06.07.30:231][ 67]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-06.07.30:231][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:234][ 67]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.07.30:234][ 67]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-06.07.30:234][ 67]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-06.07.30:234][ 67]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-06.07.30:234][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:236][ 67]LogStreaming: Flushing async loaders took 2ms. [2020.05.16-06.07.30:239][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.16-06.07.30:239][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.16-06.07.30:239][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.16-06.07.30:269][ 67]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.16-06.07.30:270][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.05.16-06.07.30:271][ 67]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.05.16-06.07.30:271][ 67]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.8 [2020.05.16-06.07.30:272][ 67]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-06.07.30:272][ 67]LogCustomization: ------ [2020.05.16-06.07.30:272][ 67]LogCustomization: --> FM_Head011 [2020.05.16-06.07.30:272][ 67]LogCustomization: --> FM_Torso011 [2020.05.16-06.07.30:272][ 67]LogCustomization: --> FM_Legs011 [2020.05.16-06.07.30:272][ 67]LogCustomization: ------ [2020.05.16-06.07.30:272][ 67]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-06.07.30:272][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:286][ 67]LogStreaming: Flushing async loaders took 15ms. [2020.05.16-06.07.30:289][ 67]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-06.07.30:289][ 67]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-06.07.30:289][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:295][ 67]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-06.07.30:295][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:305][ 67]LogStreaming: Flushing async loaders took 10ms. [2020.05.16-06.07.30:306][ 67]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-06.07.30:306][ 67]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-06.07.30:306][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:311][ 67]LogStreaming: Flushing async loaders took 5ms. [2020.05.16-06.07.30:314][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:320][ 67]LogStreaming: Flushing async loaders took 6ms. [2020.05.16-06.07.30:321][ 67]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-06.07.30:322][ 67]LogStreaming: Flushing async loaders. [2020.05.16-06.07.30:323][ 67]LogStreaming: Flushing async loaders took 1ms. [2020.05.16-06.07.30:328][ 67]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-06.07.30:329][ 67]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:329][ 67]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-06.07.30:329][ 67]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-06.07.30:344][ 68]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.16-06.07.30:344][ 68]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-06.07.30:344][ 68]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.16-06.07.30:344][ 68]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.16-06.07.30:565][ 76]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-06.07.30:565][ 76]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-06.07.30:632][ 79]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-06.07.30:632][ 79]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-06.07.30:632][ 79]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.30:848][ 88]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.16-06.07.31:827][128]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.16-06.07.31:923][131]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-06.07.31:923][131]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [33b5ece3-f523-4c5a-921d-234764509273] [2020.05.16-06.07.31:926][131]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.31:927][131]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-06.07.31:927][131]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-06.07.31:927][131]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-06.07.31:928][131]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.05.16-06.07.31:928][131]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-06.07.31:928][131]LogCustomization: ------ [2020.05.16-06.07.31:928][131]LogCustomization: --> FM_Head011 [2020.05.16-06.07.31:928][131]LogCustomization: --> FM_Torso011 [2020.05.16-06.07.31:928][131]LogCustomization: --> FM_Legs011 [2020.05.16-06.07.31:928][131]LogCustomization: ------ [2020.05.16-06.07.31:928][131]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.05.16-06.07.31:928][131]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.05.16-06.07.31:928][131]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.05.16-06.07.31:928][131]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.05.16-06.07.31:928][131]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.05.16-06.07.31:928][131]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.05.16-06.07.32:222][143]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-06.07.32:223][143]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [143bcf13-f522-4f88-ad91-219dbc5eb41e] [2020.05.16-06.07.32:224][143]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.16-06.07.32:224][143]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-06.07.32:224][143]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-06.07.32:225][143]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-06.07.32:225][143]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.05.16-06.07.32:225][143]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-06.07.32:225][143]LogCustomization: ------ [2020.05.16-06.07.32:225][143]LogCustomization: --> GS_Head012 [2020.05.16-06.07.32:225][143]LogCustomization: --> GS_Torso01 [2020.05.16-06.07.32:225][143]LogCustomization: --> GS_Legs01 [2020.05.16-06.07.32:225][143]LogCustomization: ------ [2020.05.16-06.07.32:225][143]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.16-06.07.32:225][143]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.16-06.07.32:225][143]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01 [2020.05.16-06.07.32:225][143]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.05.16-06.07.32:225][143]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.16-06.07.32:225][143]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.16-06.07.33:838][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.16-06.07.51:192][812]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-06.07.51:213][813]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-06.07.51:213][813]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-06.07.51:213][813]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.05.16-06.07.51:213][813]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-06.07.51:213][813]LogCustomization: ------ [2020.05.16-06.07.51:213][813]LogCustomization: --> DK_Head01 [2020.05.16-06.07.51:213][813]LogCustomization: --> DK_Torso01_P01 [2020.05.16-06.07.51:213][813]LogCustomization: --> DK_Legs01_P01 [2020.05.16-06.07.51:213][813]LogCustomization: ------ [2020.05.16-06.07.51:213][813]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.16-06.07.51:213][813]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.16-06.07.51:213][813]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso01_P01 [2020.05.16-06.07.51:213][813]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso01_P01 [2020.05.16-06.07.51:213][813]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01_P01 [2020.05.16-06.07.51:213][813]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.05.16-06.07.51:215][813]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-06.07.51:215][813]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-06.07.51:216][813]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.16-06.07.51:216][813]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-06.07.51:447][823]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/9109f355-5050-4df9-aecf-2dd738964691/state] [2020.05.16-06.07.51:447][823]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.16-06.07.51:529][826]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-06.07.51:529][826]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [9109f355-5050-4df9-aecf-2dd738964691] [2020.05.16-06.07.51:530][826]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-06.07.54:711][933]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.16-06.07.54:711][933]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [e96bafe2-2847-4278-b103-b741493107cc] [2020.05.16-06.07.54:712][933]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-06.07.54:713][933]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.16-06.07.54:716][933]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.16-06.07.54:716][933]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.16-06.07.54:716][933]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.05.16-06.07.54:716][933]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.16-06.07.54:716][933]LogCustomization: ------ [2020.05.16-06.07.54:716][933]LogCustomization: --> BO_Head01 [2020.05.16-06.07.54:716][933]LogCustomization: --> BO_Torso006 [2020.05.16-06.07.54:716][933]LogCustomization: --> BO_Legs01 [2020.05.16-06.07.54:716][933]LogCustomization: ------ [2020.05.16-06.07.54:716][933]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Head01 [2020.05.16-06.07.54:716][933]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.05.16-06.07.54:716][933]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Torso006 [2020.05.16-06.07.54:717][933]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.05.16-06.07.54:717][933]GameFlow: (BP_Menu_CamperMale04_C_0) - UpdateCustomization with item BO_Legs01 [2020.05.16-06.07.54:717][933]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.05.16-06.07.55:227][950]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.16-06.07.55:228][950]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.16-06.07.55:228][950]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.16-06.07.55:228][950]GameFlow: [UOnlineSystemHandler::OnPartyStateUpdated] Can join match: false [2020.05.16-06.07.55:229][950]GameFlow: Warning: [UOnlineSystemHandler::OnPartyStateUpdated] Can't join the session, the player was not in the party when the matchmaking has started.