Launching "Dead by Daylight" (legendary) Native? No Installed in: /home/deck/Games/Heroic/DeadByDaylight System Info: CPU: 8x AMD Custom APU 0405 Memory: 15.53 GB (used: 6.21 GB) GPUs: GPU 0: Name: Advanced Micro Devices, Inc. [AMD/ATI] Sephiroth [AMD Custom GPU 0405] IDs: D=1435 V=1002 SD=0123 SV=1002 Driver: amdgpu OS: SteamOS 3.5.7 holo (linux) The current system is a Steam Deck (model: OLED) in desktop mode We are running inside a Flatpak container Software Versions: Heroic: 2.13.0 Dorry & Broggy Legendary: 0.20.34 Direct Intervention gogdl: 1.0.0 Nile: 1.0.1 Jonathan Joestar Game Settings: { "autoInstallDxvk": false, "autoInstallDxvkNvapi": false, "autoInstallVkd3d": false, "preferSystemLibs": false, "enableEsync": false, "enableFSR": false, "enableFsync": false, "nvidiaPrime": false, "enviromentOptions": [], "wrapperOptions": [], "showFps": false, "showMangohud": false, "targetExe": "", "useGameMode": false, "useSteamRuntime": false, "battlEyeRuntime": false, "eacRuntime": false, "language": "", "wineVersion": { "bin": "/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton7-43/bin/wine", "name": "Wine - Wine-GE-Proton7-43", "type": "wine", "lib": "/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton7-43/lib64", "lib32": "/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton7-43/lib", "wineserver": "/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton7-43/bin/wineserver" }, "winePrefix": "/home/deck/Games/Heroic/Prefixes/default/Dead by Daylight", "wineCrossoverBottle": "" } Game launched at: Sat Feb 24 2024 12:10:49 GMT+0100 (Mitteleuropäische Normalzeit) Launch Command: LD_LIBRARY_PATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton7-43/lib64:/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton7-43/lib:/usr/lib/extensions/vulkan/gamescope/lib HEROIC_APP_NAME=Brill HEROIC_APP_RUNNER=legendary HEROIC_APP_SOURCE=epic STEAM_COMPAT_INSTALL_PATH=/home/deck/Games/Heroic/DeadByDaylight LD_PRELOAD= DOTNET_BUNDLE_EXTRACT_BASE_DIR= DOTNET_ROOT= WINEPREFIX="/home/deck/Games/Heroic/Prefixes/default/Dead by Daylight" WINEDLLOVERRIDES=winemenubuilder.exe=d WINE_FULLSCREEN_FSR=0 ORIG_LD_LIBRARY_PATH=/usr/lib/extensions/vulkan/gamescope/lib GST_PLUGIN_SYSTEM_PATH_1_0=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton7-43/lib64/gstreamer-1.0:/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton7-43/lib/gstreamer-1.0 WINEDLLPATH=/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton7-43/lib64/wine:/home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton7-43/lib/wine /app/bin/heroic/resources/app.asar.unpacked/build/bin/linux/legendary launch Brill --wine /home/deck/.var/app/com.heroicgameslauncher.hgl/config/heroic/tools/wine/Wine-GE-Proton7-43/bin/wine --language de Game Log: [cli] INFO: Logging in... [Core] INFO: Trying to re-use existing login session... [cli] INFO: Checking for updates... [Core] INFO: Getting authentication token... [cli] INFO: Launching Brill... wine: using kernel write watches (experimental). wineserver: using server-side synchronization. wine: RLIMIT_NICE is <= 20, unable to use setpriority safely wine: using kernel write watches (experimental). 002c:fixme:winediag:LdrInitializeThunk wine-staging 7.0 is a testing version containing experimental patches. 002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org. wine: using kernel write watches (experimental). 002c:err:wineboot:process_run_key Error running cmd L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (126). wine: using kernel write watches (experimental). wine: using kernel write watches (experimental). wine: using kernel write watches (experimental). 0070:err:wineusb:DriverEntry Failed to initialize Unix library, status 0xc0000135. 0070:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\wineusb": c0000135 003c:fixme:service:scmdatabase_autostart_services Auto-start service L"wineusb" failed to start: 126 wine: using kernel write watches (experimental). 009c:err:hid:udev_bus_init UDEV monitor creation failed wine: using kernel write watches (experimental). wine: using kernel write watches (experimental). wine: using kernel write watches (experimental). wine: using kernel write watches (experimental). wine: using kernel write watches (experimental). 0130:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 0130:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems 0134:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 0441FEF8 00ec:fixme:imm:ImeSetActiveContext (0x4803d0, 0): stub 00ec:fixme:imm:ImmReleaseContext (0000000000010020, 00000000004803D0): stub 0024:fixme:imm:ImeSetActiveContext (0x6c04b0, 1): stub 0024:fixme:imm:ImmReleaseContext (00010060, 006C04B0): stub 0128:fixme:oleacc:find_class_data unhandled window class: L"Button" 0128:fixme:oleacc:find_class_data unhandled window class: L"Button" 0128:fixme:oleacc:find_class_data unhandled window class: L"Button" 0128:fixme:oleacc:find_class_data unhandled window class: L"Button" 0130:fixme:secur32:get_cipher_algid unknown algorithm 23 0130:fixme:secur32:get_mac_algid unknown algorithm 200, cipher 23 wine: using kernel write watches (experimental). 0140:err:wldap32:DllMain No libldap support, expect problems 0140:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk99-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk99-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk99-EGS.pak' (chunk index 99, root '../../../DeadByDaylight/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:99 Root:../../../DeadByDaylight/ File:../../../DeadByDaylight/Content/Paks/pakchunk99-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk9-EGS.pak' (chunk index 9, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:9 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk9-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk8-EGS.pak' (chunk index 8, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:8 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk8-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk7-EGS.pak' (chunk index 7, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:7 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk7-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk6-EGS.pak' (chunk index 6, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:6 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk6-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk5-EGS.pak' (chunk index 5, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:5 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk5-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk4-EGS.pak' (chunk index 4, root '../../../DeadByDaylight/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:4 Root:../../../DeadByDaylight/ File:../../../DeadByDaylight/Content/Paks/pakchunk4-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk348-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk348-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk348-EGS.pak' (chunk index 348, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:348 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk348-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk347-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk347-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk347-EGS.pak' (chunk index 347, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:347 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk347-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk346-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk346-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk346-EGS.pak' (chunk index 346, root '../../../DeadByDaylight/Content/Characters/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:346 Root:../../../DeadByDaylight/Content/Characters/ File:../../../DeadByDaylight/Content/Paks/pakchunk346-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk345-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk345-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk345-EGS.pak' (chunk index 345, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:345 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk345-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk305-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk305-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk305-EGS.pak' (chunk index 305, root '../../../DeadByDaylight/Content/Meshes/InteractableObjects/SpecialEvents/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:305 Root:../../../DeadByDaylight/Content/Meshes/InteractableObjects/SpecialEvents/ File:../../../DeadByDaylight/Content/Paks/pakchunk305-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk304-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk304-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk304-EGS.pak' (chunk index 304, root '../../../DeadByDaylight/Content/GraphicsProfiling/Maps/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:304 Root:../../../DeadByDaylight/Content/GraphicsProfiling/Maps/ File:../../../DeadByDaylight/Content/Paks/pakchunk304-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk303-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk303-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk303-EGS.pak' (chunk index 303, root '../../../DeadByDaylight/Content/Meshes/Charms/Textures/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:303 Root:../../../DeadByDaylight/Content/Meshes/Charms/Textures/ File:../../../DeadByDaylight/Content/Paks/pakchunk303-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk301-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk301-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk301-EGS.pak' (chunk index 301, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:301 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk301-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk3-EGS.pak' (chunk index 3, root '../../../DeadByDaylight/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:3 Root:../../../DeadByDaylight/ File:../../../DeadByDaylight/Content/Paks/pakchunk3-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk299-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk299-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk299-EGS.pak' (chunk index 299, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:299 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk299-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk296-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk296-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk296-EGS.pak' (chunk index 296, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:296 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk296-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk295-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk295-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk295-EGS.pak' (chunk index 295, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:295 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk295-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk294-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk294-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk294-EGS.pak' (chunk index 294, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:294 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk294-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk293-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk293-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk293-EGS.pak' (chunk index 293, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:293 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk293-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk292-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk292-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk292-EGS.pak' (chunk index 292, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:292 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk292-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk291-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk291-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk291-EGS.pak' (chunk index 291, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:291 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk291-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk290-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk290-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk290-EGS.pak' (chunk index 290, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:290 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk290-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk289-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk289-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk289-EGS.pak' (chunk index 289, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:289 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk289-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk288-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk288-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk288-EGS.pak' (chunk index 288, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:288 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk288-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk287-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk287-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk287-EGS.pak' (chunk index 287, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:287 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk287-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk286-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk286-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk286-EGS.pak' (chunk index 286, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:286 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk286-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk285-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk285-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk285-EGS.pak' (chunk index 285, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:285 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk285-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk284-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk284-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk284-EGS.pak' (chunk index 284, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:284 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk284-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk283-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk283-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk283-EGS.pak' (chunk index 283, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:283 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk283-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk282-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk282-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk282-EGS.pak' (chunk index 282, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:282 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk282-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk281-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk281-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk281-EGS.pak' (chunk index 281, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:281 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk281-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk280-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk280-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk280-EGS.pak' (chunk index 280, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:280 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk280-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk279-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk279-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk279-EGS.pak' (chunk index 279, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:279 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk279-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk278-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk278-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk278-EGS.pak' (chunk index 278, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:278 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk278-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk277-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk277-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk277-EGS.pak' (chunk index 277, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:277 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk277-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk275-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk275-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk275-EGS.pak' (chunk index 275, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:275 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk275-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk271-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk271-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk271-EGS.pak' (chunk index 271, root '../../../DeadByDaylight/Content/Characters/Campers/S40/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:271 Root:../../../DeadByDaylight/Content/Characters/Campers/S40/ File:../../../DeadByDaylight/Content/Paks/pakchunk271-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk270-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk270-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk270-EGS.pak' (chunk index 270, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:270 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk270-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk269-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk269-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk269-EGS.pak' (chunk index 269, root '../../../DeadByDaylight/Content/Characters/Campers/S39/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:269 Root:../../../DeadByDaylight/Content/Characters/Campers/S39/ File:../../../DeadByDaylight/Content/Paks/pakchunk269-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk268-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk268-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk268-EGS.pak' (chunk index 268, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:268 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk268-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk267-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk267-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk267-EGS.pak' (chunk index 267, root '../../../DeadByDaylight/Content/Characters/Campers/S38/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:267 Root:../../../DeadByDaylight/Content/Characters/Campers/S38/ File:../../../DeadByDaylight/Content/Paks/pakchunk267-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk266-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk266-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk266-EGS.pak' (chunk index 266, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:266 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk266-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk265-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk265-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk265-EGS.pak' (chunk index 265, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:265 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk265-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk264-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk264-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk264-EGS.pak' (chunk index 264, root '../../../DeadByDaylight/Content/Characters/Slashers/K31/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:264 Root:../../../DeadByDaylight/Content/Characters/Slashers/K31/ File:../../../DeadByDaylight/Content/Paks/pakchunk264-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk263-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk263-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk263-EGS.pak' (chunk index 263, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:263 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk263-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk262-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk262-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk262-EGS.pak' (chunk index 262, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:262 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk262-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk261-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk261-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk261-EGS.pak' (chunk index 261, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:261 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk261-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk260-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk260-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk260-EGS.pak' (chunk index 260, root '../../../DeadByDaylight/Content/Characters/Campers/S34/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:260 Root:../../../DeadByDaylight/Content/Characters/Campers/S34/ File:../../../DeadByDaylight/Content/Paks/pakchunk260-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk259-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk259-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk259-EGS.pak' (chunk index 259, root '../../../DeadByDaylight/Content/Characters/Campers/S33/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:259 Root:../../../DeadByDaylight/Content/Characters/Campers/S33/ File:../../../DeadByDaylight/Content/Paks/pakchunk259-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk258-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk258-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk258-EGS.pak' (chunk index 258, root '../../../DeadByDaylight/Content/Characters/Campers/S32/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:258 Root:../../../DeadByDaylight/Content/Characters/Campers/S32/ File:../../../DeadByDaylight/Content/Paks/pakchunk258-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk257-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk257-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk257-EGS.pak' (chunk index 257, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:257 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk257-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk256-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk256-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk256-EGS.pak' (chunk index 256, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:256 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk256-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk255-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk255-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk255-EGS.pak' (chunk index 255, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:255 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk255-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk254-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk254-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk254-EGS.pak' (chunk index 254, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:254 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk254-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk253-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk253-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk253-EGS.pak' (chunk index 253, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:253 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk253-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk252-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk252-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk252-EGS.pak' (chunk index 252, root '../../../DeadByDaylight/Content/Characters/Campers/Finland/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:252 Root:../../../DeadByDaylight/Content/Characters/Campers/Finland/ File:../../../DeadByDaylight/Content/Paks/pakchunk252-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk251-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk251-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk251-EGS.pak' (chunk index 251, root '../../../DeadByDaylight/Content/Characters/Campers/Qatar_M/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:251 Root:../../../DeadByDaylight/Content/Characters/Campers/Qatar_M/ File:../../../DeadByDaylight/Content/Paks/pakchunk251-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk250-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk250-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk250-EGS.pak' (chunk index 250, root '../../../DeadByDaylight/Content/Characters/Campers/S30/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:250 Root:../../../DeadByDaylight/Content/Characters/Campers/S30/ File:../../../DeadByDaylight/Content/Paks/pakchunk250-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk249-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk249-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk249-EGS.pak' (chunk index 249, root '../../../DeadByDaylight/Content/Characters/Campers/S29/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:249 Root:../../../DeadByDaylight/Content/Characters/Campers/S29/ File:../../../DeadByDaylight/Content/Paks/pakchunk249-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk248-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk248-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk248-EGS.pak' (chunk index 248, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:248 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk248-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk247-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk247-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk247-EGS.pak' (chunk index 247, root '../../../DeadByDaylight/Content/Characters/Campers/S27/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:247 Root:../../../DeadByDaylight/Content/Characters/Campers/S27/ File:../../../DeadByDaylight/Content/Paks/pakchunk247-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk246-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk246-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk246-EGS.pak' (chunk index 246, root '../../../DeadByDaylight/Content/Characters/Campers/S26/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:246 Root:../../../DeadByDaylight/Content/Characters/Campers/S26/ File:../../../DeadByDaylight/Content/Paks/pakchunk246-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk245-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk245-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk245-EGS.pak' (chunk index 245, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:245 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk245-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk244-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk244-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk244-EGS.pak' (chunk index 244, root '../../../DeadByDaylight/Content/Characters/Campers/S24/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:244 Root:../../../DeadByDaylight/Content/Characters/Campers/S24/ File:../../../DeadByDaylight/Content/Paks/pakchunk244-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk243-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk243-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk243-EGS.pak' (chunk index 243, root '../../../DeadByDaylight/Content/Characters/Campers/S23/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:243 Root:../../../DeadByDaylight/Content/Characters/Campers/S23/ File:../../../DeadByDaylight/Content/Paks/pakchunk243-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk242-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk242-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk242-EGS.pak' (chunk index 242, root '../../../DeadByDaylight/Content/Characters/Campers/S22/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:242 Root:../../../DeadByDaylight/Content/Characters/Campers/S22/ File:../../../DeadByDaylight/Content/Paks/pakchunk242-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk241-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk241-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk241-EGS.pak' (chunk index 241, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:241 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk241-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk240-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk240-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk240-EGS.pak' (chunk index 240, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:240 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk240-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk239-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk239-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk239-EGS.pak' (chunk index 239, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:239 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk239-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk238-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk238-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk238-EGS.pak' (chunk index 238, root '../../../DeadByDaylight/Content/Characters/Campers/Laurie/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:238 Root:../../../DeadByDaylight/Content/Characters/Campers/Laurie/ File:../../../DeadByDaylight/Content/Paks/pakchunk238-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk237-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk237-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk237-EGS.pak' (chunk index 237, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:237 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk237-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk236-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk236-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk236-EGS.pak' (chunk index 236, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:236 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk236-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk235-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk235-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk235-EGS.pak' (chunk index 235, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:235 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk235-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk234-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk234-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk234-EGS.pak' (chunk index 234, root '../../../DeadByDaylight/Content/Characters/Campers/Jake/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:234 Root:../../../DeadByDaylight/Content/Characters/Campers/Jake/ File:../../../DeadByDaylight/Content/Paks/pakchunk234-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk233-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk233-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk233-EGS.pak' (chunk index 233, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:233 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk233-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk232-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk232-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk232-EGS.pak' (chunk index 232, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:232 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk232-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk231-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk231-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk231-EGS.pak' (chunk index 231, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:231 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk231-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk230-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk230-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk230-EGS.pak' (chunk index 230, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:230 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk230-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk229-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk229-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk229-EGS.pak' (chunk index 229, root '../../../DeadByDaylight/Content/Characters/Campers/Bill/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:229 Root:../../../DeadByDaylight/Content/Characters/Campers/Bill/ File:../../../DeadByDaylight/Content/Paks/pakchunk229-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk228-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk228-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk228-EGS.pak' (chunk index 228, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:228 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk228-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk227-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk227-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk227-EGS.pak' (chunk index 227, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:227 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk227-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk226-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk226-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk226-EGS.pak' (chunk index 226, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:226 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk226-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk225-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk225-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk225-EGS.pak' (chunk index 225, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:225 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk225-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk224-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk224-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk224-EGS.pak' (chunk index 224, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:224 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk224-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk223-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk223-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk223-EGS.pak' (chunk index 223, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:223 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk223-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk222-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk222-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk222-EGS.pak' (chunk index 222, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:222 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk222-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk221-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk221-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk221-EGS.pak' (chunk index 221, root '../../../DeadByDaylight/Content/Characters/Slashers/Finland/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:221 Root:../../../DeadByDaylight/Content/Characters/Slashers/Finland/ File:../../../DeadByDaylight/Content/Paks/pakchunk221-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk220-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk220-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk220-EGS.pak' (chunk index 220, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:220 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk220-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk22-EGS.pak' (chunk index 22, root '../../../DeadByDaylight/Content/Simplygon/LODRecipe/Materials/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:22 Root:../../../DeadByDaylight/Content/Simplygon/LODRecipe/Materials/ File:../../../DeadByDaylight/Content/Paks/pakchunk22-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk219-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk219-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk219-EGS.pak' (chunk index 219, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:219 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk219-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk218-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk218-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk218-EGS.pak' (chunk index 218, root '../../../DeadByDaylight/Content/Characters/Slashers/Michael_Myers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:218 Root:../../../DeadByDaylight/Content/Characters/Slashers/Michael_Myers/ File:../../../DeadByDaylight/Content/Paks/pakchunk218-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk217-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk217-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk217-EGS.pak' (chunk index 217, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:217 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk217-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk216-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk216-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk216-EGS.pak' (chunk index 216, root '../../../DeadByDaylight/Content/Characters/Slashers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:216 Root:../../../DeadByDaylight/Content/Characters/Slashers/ File:../../../DeadByDaylight/Content/Paks/pakchunk216-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk215-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk215-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk215-EGS.pak' (chunk index 215, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:215 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk215-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk214-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk214-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk214-EGS.pak' (chunk index 214, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:214 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk214-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk213-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk213-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk213-EGS.pak' (chunk index 213, root '../../../DeadByDaylight/Content/Characters/Slashers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:213 Root:../../../DeadByDaylight/Content/Characters/Slashers/ File:../../../DeadByDaylight/Content/Paks/pakchunk213-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk212-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk212-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk212-EGS.pak' (chunk index 212, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:212 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk212-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk211-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk211-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk211-EGS.pak' (chunk index 211, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:211 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk211-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk210-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk210-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk210-EGS.pak' (chunk index 210, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:210 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk210-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk21-EGS.pak' (chunk index 21, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:21 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk21-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk209-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk209-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk209-EGS.pak' (chunk index 209, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:209 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk209-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk208-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk208-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk208-EGS.pak' (chunk index 208, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:208 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk208-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk207-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk207-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk207-EGS.pak' (chunk index 207, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:207 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk207-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk206-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk206-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk206-EGS.pak' (chunk index 206, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:206 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk206-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk205-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk205-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk205-EGS.pak' (chunk index 205, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:205 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk205-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk204-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk204-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk204-EGS.pak' (chunk index 204, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:204 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk204-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk203-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk203-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk203-EGS.pak' (chunk index 203, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:203 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk203-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk202-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk202-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk202-EGS.pak' (chunk index 202, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:202 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk202-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk201-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk201-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk201-EGS.pak' (chunk index 201, root '../../../DeadByDaylight/Content/Characters/Slashers/Qatar/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:201 Root:../../../DeadByDaylight/Content/Characters/Slashers/Qatar/ File:../../../DeadByDaylight/Content/Paks/pakchunk201-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk200-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk200-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk200-EGS.pak' (chunk index 200, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:200 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk200-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk20-EGS.pak' (chunk index 20, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:20 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk20-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk2-EGS.pak' (chunk index 2, root '../../../DeadByDaylight/Content/WwiseAudio/Windows/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:2 Root:../../../DeadByDaylight/Content/WwiseAudio/Windows/ File:../../../DeadByDaylight/Content/Paks/pakchunk2-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk19-EGS.pak' (chunk index 19, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:19 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk19-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk18-EGS.pak' (chunk index 18, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:18 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk18-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk17-EGS.pak' (chunk index 17, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:17 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk17-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk16-EGS.pak' (chunk index 16, root '../../../DeadByDaylight/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:16 Root:../../../DeadByDaylight/ File:../../../DeadByDaylight/Content/Paks/pakchunk16-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk15-EGS.pak' (chunk index 15, root '../../../DeadByDaylight/Content/Blueprints/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:15 Root:../../../DeadByDaylight/Content/Blueprints/ File:../../../DeadByDaylight/Content/Paks/pakchunk15-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk148-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk148-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk148-EGS.pak' (chunk index 148, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:148 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk148-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk147-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk147-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk147-EGS.pak' (chunk index 147, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:147 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk147-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk146-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk146-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk146-EGS.pak' (chunk index 146, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:146 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk146-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk145-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk145-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk145-EGS.pak' (chunk index 145, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:145 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk145-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk144-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk144-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk144-EGS.pak' (chunk index 144, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:144 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk144-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk143-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk143-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk143-EGS.pak' (chunk index 143, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:143 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk143-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk142-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk142-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk142-EGS.pak' (chunk index 142, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:142 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk142-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk141-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk141-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk141-EGS.pak' (chunk index 141, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:141 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk141-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk140-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk140-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk140-EGS.pak' (chunk index 140, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:140 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk140-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk14-EGS.pak' (chunk index 14, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:14 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk14-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk139-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk139-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk139-EGS.pak' (chunk index 139, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:139 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk139-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk138-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk138-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk138-EGS.pak' (chunk index 138, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:138 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk138-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk137-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk137-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk137-EGS.pak' (chunk index 137, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:137 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk137-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk136-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk136-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk136-EGS.pak' (chunk index 136, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:136 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk136-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk135-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk135-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk135-EGS.pak' (chunk index 135, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:135 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk135-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk134-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk134-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk134-EGS.pak' (chunk index 134, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:134 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk134-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk133-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk133-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk133-EGS.pak' (chunk index 133, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:133 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk133-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk132-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk132-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk132-EGS.pak' (chunk index 132, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:132 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk132-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk131-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk131-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk131-EGS.pak' (chunk index 131, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:131 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk131-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk130-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk130-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk130-EGS.pak' (chunk index 130, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:130 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk130-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk13-EGS.pak' (chunk index 13, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:13 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk13-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk129-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk129-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk129-EGS.pak' (chunk index 129, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:129 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk129-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk128-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk128-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk128-EGS.pak' (chunk index 128, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:128 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk128-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk127-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk127-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk127-EGS.pak' (chunk index 127, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:127 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk127-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk126-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk126-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk126-EGS.pak' (chunk index 126, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:126 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk126-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk125-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk125-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk125-EGS.pak' (chunk index 125, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:125 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk125-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk124-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk124-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk124-EGS.pak' (chunk index 124, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:124 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk124-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk123-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk123-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk123-EGS.pak' (chunk index 123, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:123 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk123-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk122-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk122-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk122-EGS.pak' (chunk index 122, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:122 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk122-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk121-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk121-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk121-EGS.pak' (chunk index 121, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:121 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk121-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk120-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk120-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk120-EGS.pak' (chunk index 120, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:120 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk120-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk12-EGS.pak' (chunk index 12, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:12 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk12-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk119-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk119-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk119-EGS.pak' (chunk index 119, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:119 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk119-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk118-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk118-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk118-EGS.pak' (chunk index 118, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:118 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk118-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk117-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk117-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk117-EGS.pak' (chunk index 117, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:117 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk117-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk116-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk116-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk116-EGS.pak' (chunk index 116, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:116 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk116-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk115-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk115-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk115-EGS.pak' (chunk index 115, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:115 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk115-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk114-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk114-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk114-EGS.pak' (chunk index 114, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:114 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk114-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk112-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk112-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk112-EGS.pak' (chunk index 112, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:112 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk112-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk111-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk111-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk111-EGS.pak' (chunk index 111, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:111 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk111-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk110-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk110-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk110-EGS.pak' (chunk index 110, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:110 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk110-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk11-EGS.pak' (chunk index 11, root '../../../') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:11 Root:../../../ File:../../../DeadByDaylight/Content/Paks/pakchunk11-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk108-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk108-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk108-EGS.pak' (chunk index 108, root '../../../DeadByDaylight/Content/Characters/Campers/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:108 Root:../../../DeadByDaylight/Content/Characters/Campers/ File:../../../DeadByDaylight/Content/Paks/pakchunk108-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk107-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk107-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk107-EGS.pak' (chunk index 107, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:107 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk107-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk106-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk106-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk106-EGS.pak' (chunk index 106, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:106 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk106-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk103-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk103-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk103-EGS.pak' (chunk index 103, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:103 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk103-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk101-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk101-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk101-EGS.pak' (chunk index 101, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:101 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk101-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk100-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk100-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk100-EGS.pak' (chunk index 100, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:100 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk100-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk10-EGS.pak' (chunk index 10, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:10 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk10-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk1-EGS.pak' (chunk index 1, root '../../../DeadByDaylight/Content/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:1 Root:../../../DeadByDaylight/Content/ File:../../../DeadByDaylight/Content/Paks/pakchunk1-EGS.pak) LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-EGS.pak attempting to mount. LogPakFile: Display: [FPakPlatformFile::Mount] Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-EGS.pak, signed: 1 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../DeadByDaylight/Content/Paks/pakchunk0-EGS.pak' (chunk index 0, root '../../../') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:0 Root:../../../ File:../../../DeadByDaylight/Content/Paks/pakchunk0-EGS.pak) 0140:fixme:nls:get_dummy_preferred_ui_language (0x8 0000000000B9EA04 0000000000000000 0000000000B9EA00) returning a dummy value (current locale) 0140:fixme:nls:get_dummy_preferred_ui_language (0x8 0000000000B9EA04 00000000C090B120 0000000000B9EA00) returning a dummy value (current locale) LogInit: Display: Loading text-based GConfig.... 0458:fixme:bcrypt:BCryptGenRandom ignoring selected algorithm 0140:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 0140:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems LogOnline: Warning: OSS: [OnlineSubsystemEpic] Missing ProductId key! LogOnline: Warning: OSS: [OnlineSubsystemEpic] Missing SandboxId key! LogOnline: Warning: OSS: [OnlineSubsystemEpic] Missing DeploymentId key! LogOnline: Warning: OSS: [OnlineSubsystemEpic] Missing ClientId key! LogOnline: Warning: OSS: [OnlineSubsystemEpic] Missing ClientSecretKey key! LogOnline: Warning: OSS: [OnlineSubsystemEpic] Missing ProductName key! 0464:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4 0464:fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4 0140:fixme:d3d:wined3d_swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. LogOnline: Warning: OSS: [EOS SDK] LogEOSUI: Hot key event ignored because there are no known users. LogOnlineIdentity: Warning: OSS: [FOnlineIdentityEpic::TryEarlyAutoLogin] will try to login user with exchangecode credentials as fast as possible LogOnlineIdentity: Display: OSS: LoginCookies.Add MakeShared C:/J2/lEGSs/DeadByDaylight/Plugins/Runtime/Bhvr/OnlineSubsystemEpic/Source/OnlineSubsystemEpic/Private/OnlineIdentityInterfaceEpic.cpp(96): FUNC:FOnlineIdentityEpic::Login GUID:A83596E848D7C08FB092E983A9091B79 LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogHAL: Display: Platform has ~ 15 GB [15534006272 / 17179869184 / 15], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) 0140:fixme:gameux:GameExplorerImpl_VerifyAccess (0000000000FED5D0, L"Z:\\home\\deck\\Games\\Heroic\\DeadByDaylight\\DeadByDaylight\\Binaries\\EGS\\DeadByDaylight-EGS-Shipping.exe", 0000000000B9E588) 0140:fixme:win:DisableProcessWindowsGhosting : stub 0140:fixme:msctf:InputProcessorProfileMgr_GetActiveProfile (00000000C3AA89F0)->({34745c63-b2f0-4784-8b67-5e12c8701a31} 0000000000B9EDD0) LogWindowsTextInputMethodSystem: Display: IME system deactivated. 0140:fixme:system:NtUserSystemParametersInfo Unimplemented action: 59 (SPI_SETSTICKYKEYS) 0140:fixme:system:NtUserSystemParametersInfo Unimplemented action: 53 (SPI_SETTOGGLEKEYS) 0140:fixme:system:NtUserSystemParametersInfo Unimplemented action: 51 (SPI_SETFILTERKEYS) 0140:fixme:dxgi:dxgi_factory_EnumAdapterByGpuPreference Ignoring GPU preference 0x2. 0140:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x21. 0140:fixme:dxgi:dxgi_factory_EnumAdapterByGpuPreference Ignoring GPU preference 0x2. 0140:fixme:dxgi:dxgi_adapter_QueryVideoMemoryInfo Returning fake video memory info. 0140:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Returning fake threading support data. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d11_device_CheckFeatureSupport Unhandled feature 0x3. 0140:fixme:d3d11:d3d_rasterizer_state_init Ignoring MultisampleEnable 0x1. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 3230 unique shaders. LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global LogShaderLibrary: Display: Logical shader library 'Global' has been created, components 1 LogTemp: Warning: Clearing the OS Cache 0128:fixme:oleacc:find_class_data unhandled window class: L"Static" 0140:fixme:imm:ImmReleaseContext (00000000000200A4, 0000000000000000): stub 0140:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0000000000D19940, format 24, format_support 0000000000B9DAB8 partial-stub! 0140:fixme:dxgi:wined3d_swapchain_desc_from_dxgi Ignoring alpha mode 0. 0140:fixme:d3d:wined3d_swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. 0484:fixme:d3d:create_texture_view Depth slice (0-1) not supported. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 85616 unique shaders. LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight LogShaderLibrary: Display: Logical shader library 'DeadByDaylight' has been created, components 1 LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. 0488:fixme:process:hack_append_command_line HACK: appending L" --use-gl=swiftshader --in-process-gpu" to command line. wine: using kernel write watches (experimental). 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0024:fixme:font:NtGdiRemoveFontMemResourceEx (0xf94034f1) stub 0024:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 0032FEAC 04a0:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 04a0:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems 04a0:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption 04a0:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 0000000000B9EE90, 0000000000000000 0000000000B9EE8C 04a0:fixme:nls:get_dummy_preferred_ui_language (0x38 0000000000B9EE90 0000000000000000 0000000000B9EE8C) returning a dummy value (current locale) 04a0:fixme:nls:RtlGetThreadPreferredUILanguages 00000038, 0000000000B9EE90, 0000000000FD1550 0000000000B9EE8C 04a0:fixme:nls:get_dummy_preferred_ui_language (0x38 0000000000B9EE90 0000000000FD1550 0000000000B9EE8C) returning a dummy value (current locale) LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages LogSerialization: Display: AllowBulkDataInIoStore: 'true' 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 04a0:fixme:winsock:WSALookupServiceBeginW (0000000000B9E940 0xff0 0000000000B9E9B8) Stub! [0224/121058.940:ERROR:network_change_notifier_win.cc(157)] WSALookupServiceBegin failed with: 0 04a0:fixme:iphlpapi:NotifyAddrChange (Handle 0000000000B9EBC0, overlapped 0000000000E509E0): stub 04a0:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 04d0:fixme:wtsapi:WTSRegisterSessionNotification Stub 000000000002004C 0x00000001 0484:fixme:d3d:create_texture_view Depth slice (0-1) not supported. 0484:fixme:d3d:create_texture_view Depth slice (0-1) not supported. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_OPERATION in glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible with origtexture GL_RGBA8)". 0484:fixme:d3d:create_texture_view Depth slice (0-1) not supported. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_OPERATION in glTextureView(internalformat GL_COMPRESSED_RGBA_S3TC_DXT1_EXT not compatible with origtexture GL_RGBA8)". 04a0:fixme:pulse:pulse_channel_map_to_channel_mask Unhandled channel aux0 04a0:fixme:pulse:pulse_channel_map_to_channel_mask Unhandled channel aux1 LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 04a0:fixme:system:DisplayConfigGetDeviceInfo Unimplemented packet type: 11 04a0:fixme:combase:RoActivateInstance (00000000119C8D90, 0000000000B9E3D8): semi-stub 04a0:fixme:combase:RoGetActivationFactory (L"Windows.UI.ViewManagement.UISettings", {00000035-0000-0000-c000-000000000046}, 0000000000B9E388): semi-stub 04a0:err:combase:RoGetActivationFactory Failed to find library for L"Windows.UI.ViewManagement.UISettings" 04a0:fixme:system:DisplayConfigGetDeviceInfo Unimplemented packet type: 11 04ac:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 000000000C1FEED0) semi-stub 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0524:fixme:thread:NtSetInformationThread Can't set other thread's platform description 0520:fixme:thread:NtSetInformationThread Can't set other thread's platform description 051c:fixme:thread:NtSetInformationThread Can't set other thread's platform description 0528:fixme:thread:NtSetInformationThread Can't set other thread's platform description 0140:fixme:pulse:pulse_channel_map_to_channel_mask Unhandled channel aux0 0140:fixme:pulse:pulse_channel_map_to_channel_mask Unhandled channel aux1 0544:fixme:thread:NtSetInformationThread Can't set other thread's platform description 0540:fixme:thread:NtSetInformationThread Can't set other thread's platform description 0484:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0574:fixme:wbemprox:client_security_SetBlanket 00000002419C3DA0, 00000000F5820150, 10, 0, (null), 3, 3, 0000000000000000, 0x00000000 0574:fixme:wbemprox:client_security_Release 00000002419C3DA0 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0574:fixme:wbemprox:enum_class_object_Next timeout not supported 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogAudio: Display: Initializing Audio Device Manager... LogAudio: Display: Loading Default Audio Settings Objects... LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). LogAudio: Display: Audio Device Manager Initialized LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True LogAudioMixer: Display: Audio Mixer Platform Settings: LogAudioMixer: Display: Sample Rate: 48000 LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 LogAudioMixer: Display: Number of buffers to queue: 2 LogAudioMixer: Display: Max Channels (voices): 32 LogAudioMixer: Display: Number of Async Source Workers: 0 LogAudio: Display: AudioDevice MaxSources: 32 LogAudio: Display: Audio Spatialization Plugin: None (built-in). LogAudio: Display: Audio Reverb Plugin: None (built-in). LogAudio: Display: Audio Occlusion Plugin: None (built-in). LogAudioMixer: Display: Initializing audio mixer. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogAudioMixer: Display: 0: FrontLeft LogAudioMixer: Display: 1: FrontRight 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogAudioMixer: Display: Using Audio Device PulseAudio LogAudioMixer: Display: Initializing Sound Submixes... LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e0f0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9e0d0, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e0f0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9e0d0, modes 0xdb9c4610 partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e0f0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9e030, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e0f0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9e030, modes 0xdb9c4610 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e0f0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9e000, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e0f0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9e000, modes 0xdb9c4610 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e270, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ed70, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e270, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ed70, modes 0xdbac60a0 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e270, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ecd0, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e270, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ecd0, modes 0xdbac60a0 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e270, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9eca0, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e270, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9eca0, modes 0xdbac60a0 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e270, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ed30, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0xc3b4e270, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ed30, modes 0xdbac60a0 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogSentrySdk: Warning: Sentry requires minimal configuration for its initialization - please provide the DSN in plugin settings. LogOnline: Warning: OSS: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogFileManager: Error: Requested read of 4 bytes when 0 bytes remain (file=C:/users/deck/AppData/Local/DeadByDaylight/Intermediate/AssetRegistryCache/1d31bf4bNoDeps.bin, size=24) 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogFileManager: Error: Requested read of 4 bytes when 0 bytes remain (file=C:/users/deck/AppData/Local/DeadByDaylight/Intermediate/AssetRegistryCache/27175020NoDeps.bin, size=24) 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogFileManager: Error: Requested read of 4 bytes when 0 bytes remain (file=C:/users/deck/AppData/Local/DeadByDaylight/Intermediate/AssetRegistryCache/6cb42376NoDeps.bin, size=24) 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogFileManager: Error: Requested read of 4 bytes when 0 bytes remain (file=C:/users/deck/AppData/Local/DeadByDaylight/Intermediate/AssetRegistryCache/86f6fcecNoDeps.bin, size=24) 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogFileManager: Error: Requested read of 4 bytes when 0 bytes remain (file=C:/users/deck/AppData/Local/DeadByDaylight/Intermediate/AssetRegistryCache/12ebaabfNoDeps.bin, size=24) 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogFileManager: Error: Requested read of 4 bytes when 0 bytes remain (file=C:/users/deck/AppData/Local/DeadByDaylight/Intermediate/AssetRegistryCache/ce349d96NoDeps.bin, size=24) 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogFileManager: Error: Requested read of 4 bytes when 0 bytes remain (file=C:/users/deck/AppData/Local/DeadByDaylight/Intermediate/AssetRegistryCache/676a68a6NoDeps.bin, size=24) 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogDBDEasyAntiCheat: Error: failed to create game client, could not find dll 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ec60, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ec60, modes 0xe77ef010 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ec30, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ec30, modes 0xe77ef010 partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9eb90, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9eb90, modes 0xe77ef010 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9eb60, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9eb60, modes 0xe77ef010 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9eb10, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9eb10, modes 0xe77ef010 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ea70, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ea70, modes 0xe77ef010 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ea40, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ea40, modes 0xe77ef010 partial stub! LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../Engine/Content/EngineResources/GradientTexture0.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../Engine/Content/EngineResources/GradientTexture0.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../Engine/Content/EngineResources/GradientTexture0.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../Engine/Content/EngineResources/GradientTexture0.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../Engine/Content/EngineResources/GradientTexture0.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../Engine/Content/EngineResources/GradientTexture0.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../Engine/Content/EngineFonts/RobotoDistanceField.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Store/T_UI_CustomizationRewardBackground.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/loadout/inventory/itemsRarityTint.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/tooltip_titleBg.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/Events/T_UI_TooltipEventHeader_winter2023.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/Events/T_UI_TooltipEventHeader_winter2022.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/Events/T_UI_TooltipEventHeader_summer2023.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/Events/T_UI_TooltipEventHeader_summer2018.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/Events/T_UI_TooltipEventHeader_lunar2023.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/Events/T_UI_TooltipEventHeader_Halloween2023.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/Events/T_UI_TooltipEventHeader_Halloween2022.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/Events/T_UI_TooltipEventHeader_Anniversary2023.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/Events/T_UI_TooltipEventHeader_Anniversary2022.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/Events/T_UI_TooltipEventHeader_Anniversary2021.uexp'. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/Events/T_UI_TooltipEventHeader_Anniversary2020.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../Plugins/Runtime/Bhvr/DBDUICore/Content/Assets/Common/Tooltips/Events/T_UI_TooltipEventHeader_Anniversary2019.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/Alert/Twitch/T_UI_Twitch_RewardAlert.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/Alert/Modifier/T_UI_AlertReward_Modifier.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/Alert/Events/Winter/T_UI_WinterEventAlertReward.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/NK_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/MT_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/JP_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/DLC3/AV_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/DF_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/CM_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Ash/MS2_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Aurora/S24_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Comet/S25_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/DLC2/LS_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/DLC4/FM_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/DLC5/DK_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Eclipse/S27_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Eclipse/S26_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraits/Missing.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/England/QS_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Finland/FS_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Guam/GS_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Haiti/AF_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Hubble/S28_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Ion/T_S29_charSelect_portraitHUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Kenya/KS_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Kepler/T_S30_charSelect_portraitHUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/L4D/BO_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Mali/MS_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Meteor/T_S31_charSelect_portraitHUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Orion/S33_charSelect_portraitHUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Orion/S32_charSelect_portraitHUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Qatar/QM_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Qatar/QF_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Quantum/S34_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Saturn/T_S36_charSelect_portraitHUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Saturn/T_S35_charSelect_portraitHUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Sweden/SS_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Ukraine/US_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Umbra/T_S37_charSelect_portraitHUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Venus/T_S38_charSelect_portraitHUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Wales/S22_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Wormhole/S39_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Yemen/S23_charSelect_portrait_HUD.uexp'. LogSerialization: Warning: Reloading inlined bulk data directly from disk, this is detrimental to loading performance. Filename: '../../../DeadByDaylight/Content/UI/UMGAssets/Icons/CharPortraitsHUD/Zodiac/T_S40_Outfit_001_charSelect_portrait_HUD.uexp'. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ebc0, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ebc0, modes 0xe77ef010 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ebd0, modes (nil) partial stub! 0140:fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x100af4bb0, format DXGI_FORMAT_R8G8B8A8_UNORM, flags 0, mode_count 0xb9ebd0, modes 0xe77ef010 partial stub! 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogScript: Warning: Script Msg: No world was found for object passed in to UEngine::GetWorldFromContextObject(). LogScript: Warning: Script Msg: No world was found for object passed in to UEngine::GetWorldFromContextObject(). 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring 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ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 2560, 1440] OpenMovies: 0 LogInit: Display: Game Engine Initialized. LogInit: Display: RandInit(369437601) SRandInit(369437609). LogInit: Display: Starting Game. LogAudio: Display: Audio Device unregistered from world 'None'. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". LogAudio: Display: Audio Device (ID: 1) registered with world 'StartScreen'. LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart LogGameMode: Display: Match State Changed from WaitingToStart to InProgress LogRHI: Display: ShaderPipelineCache: Paused Batching. 2 LogRemoteSession: Error: Failed to start host listening on port 2049 LogRHI: Display: ShaderPipelineCache: Resumed Batching. 1 LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 2560, 1440] OpenMovies: 0 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ExternalSwfController: Player Cards Assets PC_Zodiac_Release_Anims/PC_Zodiac_Release_Anims.swf has been requested to load. LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ExternalSwfLoader: load: swf ../PC_Zodiac_Release_Anims/PC_Zodiac_Release_Anims.swf load requested. LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] 0484:fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_stream. LogD3D11RHI: Error: agsDriverExtensionsDX11_SetDepthBounds(1,0.000000, 1.000000) returned error code 2. **********PLEASE UPDATE YOUR VIDEO DRIVERS********* LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DBDEventLibrary/DBDEventLibrary.DBDEventLibrary may result in hitches during streaming. LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DBDEventLibrary/DBDEventLibrary.DBDEventLibrary may result in hitches during streaming. LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DBDEventLibrary/DBDEventLibrary.DBDEventLibrary may result in hitches during streaming. LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. LogScaleformUI: Warning: An image with resource id 11 is not found in resource table. LogScaleformUI: Warning: An image with resource id 11 is not found in resource table. LogScaleformUI: Warning: An image with resource id 11 is not found in resource table. LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 2560, 1440] OpenMovies: 1 LogEngine: Warning: UEngine::TickDeferredCommands 'anim.AlwaysDispatchAnimNotifies 1' could not be executed LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ExternalSwfLoader: onSwfLoaded: SWF ../PC_Zodiac_Release_Anims/PC_Zodiac_Release_Anims.swf loaded. LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. 0484:fixme:d3d_shader:shader_glsl_interpolation_qualifiers Unhandled interpolation mode 0x3. 0484:fixme:d3d_shader:shader_glsl_interpolation_qualifiers Unhandled interpolation mode 0x3. LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen Size Info logs LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: --------------------- LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen name: SplashScreen LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Content width: 2134 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Content height: 1200 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Resolution : 2560x1440 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Content ratio : 1.778333333333333 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Menu scale factor : 1 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen scale : 1.19962511715089 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: --------------------- LogOnlinePresence: Warning: OSS: SetPresence given player was not valid. LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen Size Info logs LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: --------------------- LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen name: SplashScreen LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Content width: 2134 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Content height: 1200 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Resolution : 2560x1440 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Content ratio : 1.778333333333333 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Menu scale factor : 1 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen scale : 1.19962511715089 LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: --------------------- LogViewport: Display: Viewport MouseLockMode Changed, LockOnCapture -> LockAlways LogViewport: Display: Viewport MouseCaptureMode Changed, CapturePermanently_IncludingInitialMouseDown -> NoCapture 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogOnline: Warning: OSS: [EOS SDK] LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. LogOnlineIdentity: Display: OSS: QueryInfoCookies.Add C:/J2/lEGSs/DeadByDaylight/Plugins/Runtime/Bhvr/OnlineSubsystemEpic/Source/OnlineSubsystemEpic/Private/OnlineIdentityInterfaceEpic.cpp(628): FUNC:FOnlineIdentityEpic::ConnectLoginComplete GUID:F5C885E44FE9C11B3C948AAC606C0DE1 LogOnlineIdentity: Display: OSS: DestroyLoginCookie C:/J2/lEGSs/DeadByDaylight/Plugins/Runtime/Bhvr/OnlineSubsystemEpic/Source/OnlineSubsystemEpic/Private/OnlineIdentityInterfaceEpic.cpp(645): FUNC:FOnlineIdentityEpic::ConnectLoginComplete GUID:A83596E848D7C08FB092E983A9091B79 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 04dc:fixme:file:NtLockFile I/O completion on lock not implemented yet 05c4:fixme:process:hack_append_command_line HACK: appending L" --use-gl=swiftshader --in-process-gpu" to command line. wine: using kernel write watches (experimental). LogOnlineIdentity: Display: OSS: IdentityInterface->DestroyQueryUserInfoCookie(Cookie->RequestUniqueId) C:/J2/lEGSs/DeadByDaylight/Plugins/Runtime/Bhvr/OnlineSubsystemEpic/Source/OnlineSubsystemEpic/Private/OnlineIdentityInterfaceEpic.cpp(819): FUNC:FOnlineIdentityEpic::OnQueryUserInfoCallback GUID:F5C885E44FE9C11B3C948AAC606C0DE1 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 05cc:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 05cc:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems 05cc:fixme:heap:RtlSetHeapInformation unimplemented HeapEnableTerminationOnCorruption 05cc:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 05cc:fixme:thread:QueryThreadCycleTime (FFFFFFFFFFFFFFFE,0000000000B9E210): stub! 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. [0224/121115.063:WARNING:cert_verify_proc_win.cc(104)] Unknown error -2146762482 mapped to net::ERR_FAILED 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 061c:fixme:file:ReplaceFileW Ignoring flags 2 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0634:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 0000000020ADFF50 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0644:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Pro Audio",000000002EF6FCF4): stub 0644:fixme:avrt:AvSetMmThreadPriority (0000000012345678)->(2) stub 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. [0224/121115.880:WARNING:cert_verify_proc_win.cc(104)] Unknown error -2146762482 mapped to net::ERR_FAILED 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. [0224/121115.967:WARNING:cert_verify_proc_win.cc(104)] Unknown error -2146762482 mapped to net::ERR_FAILED 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. [0224/121116.158:WARNING:cert_verify_proc_win.cc(104)] Unknown error -2146762482 mapped to net::ERR_FAILED 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 05cc:fixme:dwrite:dwritefontface5_HasVariations 0000000000DD1850: stub 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. [0224/121116.728:WARNING:cert_verify_proc_win.cc(104)] Unknown error -2146762482 mapped to net::ERR_FAILED 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. [0224/121116.822:WARNING:cert_verify_proc_win.cc(104)] Unknown error -2146762482 mapped to net::ERR_FAILED 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 04d8:fixme:file:ReplaceFileW Ignoring flags 2 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. [0224/121116.944:ERROR:gles2_cmd_decoder.cc(10427)] [.BrowserCompositor-0000000027BC0050]GL ERROR :GL_INVALID_OPERATION : glDrawElements: Source and destination textures of the draw are the same. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". [0224/121117.123:ERROR:gles2_cmd_decoder.cc(10427)] [.BrowserCompositor-0000000027BC0050]GL ERROR :GL_INVALID_OPERATION : glDrawElements: Source and destination textures of the draw are the same. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. [0224/121117.191:ERROR:gles2_cmd_decoder.cc(10427)] [.BrowserCompositor-0000000027BC0050]GL ERROR :GL_INVALID_OPERATION : glDrawElements: Source and destination textures of the draw are the same. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. GameFlow: Error: [UClientStartupInitializer::InitComplete] Init failed at StartEAC with error FailedEAC. Initialization steps will restart (restart count: 1) GameFlow: Error: [UStartupInitializer::SetLoadProgress] Progress completed: Complete, success: False, startTime: 2024-02-24T11:11:18.083Z, endTime: 2024-02-24T11:11:18.083Z, progress complete in 0.000000 seconds GUI: Warning: Popup Sequencer: Error popup requested (not displayed yet): Title="QUIT GAME" Message="EAC client cannot be instantiated." Priority=0 GUI: Warning: Popup Sequencer: Error popup displayed: Title="QUIT GAME" Message="EAC client cannot be instantiated." Priority=0 LogOnline: Warning: Exited SplashContextComponent::OnActionFail Splash screen error: 11 Error Code: 0 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(SplashScreen) 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. LogStreaming: Display: FlushAsyncLoading: 2 QueuedPackages, 0 AsyncPackages 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:dxgi:d3d11_swapchain_GetDesc Ignoring ScanlineOrdering and Scaling. 0488:fixme:d3d11:d3d11_device_context_VSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSGetShader Dynamic linking not implemented yet. 0488:fixme:d3d11:d3d11_device_context_PSSetShader Dynamic linking is not implemented yet. 0488:fixme:d3d11:d3d11_device_context_VSSetShader Dynamic linking is not implemented yet. LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 0644:fixme:avrt:AvRevertMmThreadCharacteristics (0000000012345678): stub [0224/121119.752:ERROR:gles2_cmd_decoder.cc(4698)] [.BrowserCompositor-0000000027BC0050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete [0224/121119.753:ERROR:gles2_cmd_decoder.cc(4698)] [.BrowserCompositor-0000000027BC0050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawElements: framebuffer incomplete [0224/121119.753:ERROR:gles2_cmd_decoder.cc(4698)] [.BrowserCompositor-0000000027BC0050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawElements: framebuffer incomplete [0224/121119.753:ERROR:gles2_cmd_decoder.cc(4698)] [.BrowserCompositor-0000000027BC0050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawElements: framebuffer incomplete [0224/121119.753:ERROR:gles2_cmd_decoder.cc(4698)] [.BrowserCompositor-0000000027BC0050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawElements: framebuffer incomplete [0224/121119.753:ERROR:gles2_cmd_decoder.cc(4698)] [.BrowserCompositor-0000000027BC0050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawElements: framebuffer incomplete [0224/121119.753:ERROR:gles2_cmd_decoder.cc(4698)] [.BrowserCompositor-0000000027BC0050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawElements: framebuffer incomplete LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(SplashScreen) LogOnline: Warning: OSS: [EOS SDK] LogEOSUI: Social Overlay: browser was closed. Reopening... [0224/121119.781:ERROR:media_internals.cc(114)] Cannot get RenderProcessHost [0224/121119.781:ERROR:media_internals.cc(114)] Cannot get RenderProcessHost LogInit: Display: PreExit Game. LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected LogDBDAudioModule: Warning: [USoundBankLoader::Deinitialize] The sound bank Global_Splash was not correctly unloaded before end of game LogDBDAudioModule: Warning: [USoundBankLoader::Deinitialize] The sound bank Archives was not correctly unloaded before end of game LogDBDAudioModule: Warning: [USoundBankLoader::Deinitialize] The sound bank Global_Menu was not correctly unloaded before end of game LogStreaming: Display: FlushAsyncLoading: 0 QueuedPackages, 28 AsyncPackages 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". 0484:err:d3d:wined3d_debug_callback 0xd5c70050: "GL_INVALID_ENUM in glTexBufferRange(internalFormat GL_RGBA8_SNORM)". LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... LogAudio: Display: Destroying 1 Remaining Audio Device(s)... LogAudio: Display: Audio Device unregistered from world 'StartScreen'. LogAudio: Display: Audio Device Manager Shutdown 0140:fixme:msctf:ThreadMgr_Destructor Left Over ITfDocumentMgr. Should we do something with it? LogAkAudio: Warning: FAkBankManager::RemoveBankInternal: Attempted to remove an already invalid bank from the manager. LogAkAudio: Warning: FAkBankManager::RemoveBankInternal: Attempted to remove an already invalid bank from the manager. LogAkAudio: Warning: FAkBankManager::RemoveBankInternal: Attempted to remove an already invalid bank from the manager. LogAkAudio: Warning: FAkBankManager::RemoveBankInternal: Attempted to remove an already invalid bank from the manager. LogAkAudio: Warning: FAkBankManager::RemoveBankInternal: Attempted to remove an already invalid bank from the manager. OnlinePresence: Warning: [Plugin (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! OnlinePresence: Warning: [MirrorsSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! LogOnline: Display: OSS: FOnlineSubsystemMirrors::Shutdown() LogContentStreaming: Display: There are 1 unreleased StreamingManagers ============= End of log =============